Difference between revisions of "Immune to Magic"
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− | {{ | + | {{Immune nav}} |
− | * | + | {{Intro}} |
− | *[[Mana Burn]] | + | {{Cb|=Immune to Magic}} monsters have [[Magic Resist]] > 99%, and don't normally take any magic damage. |
− | *No Immune to Magic monster has Damage Resist >50%, so even if DR +50% from [[Stone Skin]] results in a Unique becoming Immune to Physical this can always be | + | *In LoD there is no way to remove immunity. In D2R player may combat it with [[Magic Immunity Sundered]]. |
+ | *[[Holy Bolt]] and [[Fist of the Heavens]] holy bolts ignore MR > 0% of [[undead]] (and [[demon]]s in D2R). | ||
+ | *MR +20% is applied by the [[Mana Burn]] [[Unique (monster)|Unique]] bonus. If this results in MR > 99%, it is only applied if a monster has fewer than two immunities beforehand (in which case it either becomes Immune to Magic, or increasingly so). | ||
+ | *No Immune to Magic monster has [[Damage Resist]] > 50%, so even if DR +50% from [[Stone Skin]] results in a Unique becoming Immune to Physical this can always be removed with [[Decrepify]] or [[Amplify Damage]]. | ||
|} | |} | ||
==Normal== | ==Normal== | ||
− | + | No [[monster]]s are Immune to Magic in Normal. | |
− | <br> | + | <br/> |
− | + | <br/> | |
==Nightmare== | ==Nightmare== | ||
− | <br> | + | No [[monster]]s are inherently Immune to Magic in Nightmare, but the following become so when [[Mana Burn]]. |
− | + | <br/> | |
+ | <br/> | ||
===Immune=== | ===Immune=== | ||
− | + | The following become Immune to Magic when [[Mana Burn]]. | |
{{Immune}} | {{Immune}} | ||
|-valign=top | |-valign=top | ||
− | !rowspan=3 align=center|3 | + | !rowspan=3 align=center|[[Act 3|3]] |
!align=left|[[Ruined Temple]] | !align=left|[[Ruined Temple]] | ||
!align=left|{{U|=Wailing Beast}} | !align=left|{{U|=Wailing Beast}} | ||
|align=left|[[Wendigo]] | |align=left|[[Wendigo]] | ||
− | |align=left|Animal | + | |align=left|[[Animal]] |
| | | | ||
|{{IM|=100}} | |{{IM|=100}} | ||
Line 53: | Line 57: | ||
| | | | ||
|} | |} | ||
− | <br> | + | <br/> |
==Hell== | ==Hell== | ||
− | <br> | + | No [[monster]]s become Immune to Magic when [[Mana Burn]]. |
− | + | <br/> | |
+ | <br/> | ||
===Immune=== | ===Immune=== | ||
{{Immune}} | {{Immune}} | ||
|-valign=top | |-valign=top | ||
− | !rowspan=3 align=center|3 | + | !rowspan=3 align=center|[[Act 3|3]] |
!align=left|[[Ruined Temple]] | !align=left|[[Ruined Temple]] | ||
|align=left|Wailing Beast | |align=left|Wailing Beast | ||
|align=left|[[Wendigo]] | |align=left|[[Wendigo]] | ||
− | |align=left|Animal | + | |align=left|[[Animal]] |
|50 | |50 | ||
|{{IM|=100}} | |{{IM|=100}} | ||
Line 94: | Line 99: | ||
| | | | ||
| | | | ||
+ | |} | ||
+ | <br/> | ||
+ | |||
+ | =====Demon===== | ||
+ | {{Immune}} | ||
|-valign=top | |-valign=top | ||
− | !rowspan=2 align=center|PE | + | !rowspan=2 align=center|[[Pandemonium Event|PE]] |
!align=left|[[Furnace of Pain]] | !align=left|[[Furnace of Pain]] | ||
|align=left|Pit Lord | |align=left|Pit Lord | ||
|align=left|[[Megademon]] | |align=left|[[Megademon]] | ||
− | |align=left|Demon | + | |align=left|[[Demon]] |
|50 | |50 | ||
|{{IM|=145}} | |{{IM|=145}} | ||
Line 118: | Line 128: | ||
|{{IP|=145}} | |{{IP|=145}} | ||
|} | |} | ||
− | |||
− | |||
=====Undead===== | =====Undead===== | ||
{{Immune}} | {{Immune}} | ||
|-valign=top | |-valign=top | ||
− | !rowspan=7 align=center|2 | + | !rowspan=7 align=center|[[Act 2|2]] |
!rowspan=3 align=left|[[Lost City]] | !rowspan=3 align=left|[[Lost City]] | ||
|align=left|Plague Bearer | |align=left|Plague Bearer | ||
− | |align=left|[[ | + | |align=left|[[Zombie]] |
− | |align=left|Undead | + | |align=left|[[Undead]] |
|50 | |50 | ||
|{{IM|=100}} | |{{IM|=100}} | ||
Line 166: | Line 174: | ||
|75 | |75 | ||
|- | |- | ||
− | !align=left|[[Claw Viper Temple Level | + | !align=left|[[Claw Viper Temple Level 1]] [[Claw Viper Temple Level 2|2]] |
|align=left|Guardian | |align=left|Guardian | ||
|align=left|[[Greater Mummy]] | |align=left|[[Greater Mummy]] | ||
Line 199: | Line 207: | ||
|- | |- | ||
|- | |- | ||
− | !align=center|3 | + | !align=center|[[Act 3|3]] |
− | !align=left|[[Sewers Level 1 (Act 3)|Sewers 1]] [[Sewers Level 2 (Act 3)|2]] | + | !align=left|[[Sewers Level 1 (Act 3)|Sewers Level 1]] [[Sewers Level 2 (Act 3)|2]] |
|align=left|Unraveler | |align=left|Unraveler | ||
|align=left|Greater Mummy | |align=left|Greater Mummy | ||
Line 211: | Line 219: | ||
|50 | |50 | ||
|-valign=top | |-valign=top | ||
− | !rowspan=6 align=center|5 | + | !rowspan=6 align=center|[[Act 5|5]] |
!align=left|[[Pit of Acheron]] | !align=left|[[Pit of Acheron]] | ||
|align=left|Unraveler | |align=left|Unraveler | ||
Line 234: | Line 242: | ||
|50 | |50 | ||
|- | |- | ||
− | !align=left|[[Worldstone Keep Level | + | !align=left|[[Worldstone Keep Level 2]] |
|align=left|Horadrim Ancient | |align=left|Horadrim Ancient | ||
|align=left|Greater Mummy | |align=left|Greater Mummy |
Latest revision as of 08:09, 7 August 2025
NormalNo monsters are Immune to Magic in Normal.
NightmareNo monsters are inherently Immune to Magic in Nightmare, but the following become so when Mana Burn.
ImmuneThe following become Immune to Magic when Mana Burn.
HellNo monsters become Immune to Magic when Mana Burn.
Immune
Demon
Undead
|