Difference between revisions of "Immune to Physical"
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*< 110% immunity can be removed by casting [[Decrepify]] (DR -10% [50/5] vs Immune to Physical). | *< 110% immunity can be removed by casting [[Decrepify]] (DR -10% [50/5] vs Immune to Physical). | ||
*< 120% immunity can be removed by casting [[Amplify Damage]] (DR -20% [100/5] vs Immune to Physical). | *< 120% immunity can be removed by casting [[Amplify Damage]] (DR -20% [100/5] vs Immune to Physical). | ||
− | *> 119% immunity cannot be removed. | + | *< 124% immunity can be removed in D2R by casting [[Grim Ward]] fully synergized with [[Find Potion]] at blvl 20 (DR -24% [120/5] vs Immune to Physical). |
+ | *> 119% immunity cannot be removed in LoD. In D2R player may combat it with [[Physical Immunity Sundered]]. | ||
*Immune to Physical monsters will normally remain so if they [[Curse#Cannot be cursed|cannot be cursed]]: this applies to static units and [[Possessed|{{Mb|=Possessed}}]]. | *Immune to Physical monsters will normally remain so if they [[Curse#Cannot be cursed|cannot be cursed]]: this applies to static units and [[Possessed|{{Mb|=Possessed}}]]. | ||
*[[Sanctuary (skill)|Sanctuary]] ignores [[Damage Resist]] > 0% when applying supplier's physical damage to [[undead]]. This does '''not''' apply to Crushing Blow damage: Immune to Physical undead will remain immune to it. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/110076-sanctuary-crushing-blow/&do=findComment&comment=1382731] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113633-monster-resistances-and-immunities-guide/&do=findComment&comment=1418132] | *[[Sanctuary (skill)|Sanctuary]] ignores [[Damage Resist]] > 0% when applying supplier's physical damage to [[undead]]. This does '''not''' apply to Crushing Blow damage: Immune to Physical undead will remain immune to it. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/110076-sanctuary-crushing-blow/&do=findComment&comment=1382731] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113633-monster-resistances-and-immunities-guide/&do=findComment&comment=1418132] |
Latest revision as of 08:16, 7 August 2025
NormalNo monsters are inherently Immune to Physical in Normal, but the following become so with Stone Skin.
100%
110%
Immune
NightmareNo monsters are inherently Immune to Physical in Nightmare, but the following become so so with Stone Skin.
100%
110%
Immune
HellNo monsters that are inherently Immune to Physical in Hell have Damage Resist > 100%.
100%
105%The following may become Immune to Physical with Stone Skin.
110%The following may become Immune to Physical with Stone Skin.
116%The following may become Immune to Physical with Stone Skin.
ImmuneAny Unique monster which is already Immune to Physical and not undead may always become so with Stone Skin and Damage Resist 150%, unless it already has two immunities. The following may always become Immune as well with Stone Skin.
Reference
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