Difference between revisions of "Walk/run speed"
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Onderduiker (talk | contribs) m (Updated links) |
(Added Impale since it applies slowing in D2R that is also its own separate source of slowing (and thus can stack with other slows): https://www.theamazonbasin.com/forums/index.php?/forums/topic/127638-d2r-impale-slowing-technical-details/) |
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| Line 132: | Line 132: | ||
|min(7 + [43 * [ (110*slvl) / (slvl+6) ] / 100] , 50) | |min(7 + [43 * [ (110*slvl) / (slvl+6) ] / 100] , 50) | ||
|align=right|+50 | |align=right|+50 | ||
| + | |- | ||
| + | ![[Blaze]] (D2R only) | ||
| + | |2*slvl | ||
| + | |align=right|+120 | ||
|- | |- | ||
!Delirium | !Delirium | ||
| Line 159: | Line 163: | ||
![[Slows Target]] | ![[Slows Target]] | ||
|10-50 | |10-50 | ||
| + | |align=right|{{Warn|=-50}} | ||
| + | |- | ||
| + | ![[Impale]] (D2R only) | ||
| + | |min( [75 * [ (110*slvl) / (slvl+6)] / 100] , 75) | ||
|align=right|{{Warn|=-50}} | |align=right|{{Warn|=-50}} | ||
|} | |} | ||
Latest revision as of 23:38, 22 January 2026
Relationship between movement speed yards and radius at 800 x 600 resolution.
Player
Reference
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