Difference between revisions of "Holy Freeze"

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m (→‎Detail: Added note about Freezing Arrow)
(Added info regarding Impale slowing and attack rate/movement speed floors, widened skill progression tables, minor capitalization changes (on that note, in the future it might be worth discussing standardizing the naming of stuff like attack rate/attack speed and movement speed/velocity and such).)
 
(7 intermediate revisions by 2 users not shown)
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|(15*[[Resist Cold]].blvl) + (7*[[Salvation]].blvl)
 
|(15*[[Resist Cold]].blvl) + (7*[[Salvation]].blvl)
 
|-
 
|-
!align=left|- [[Attack rate]]
+
!align=left|-% [[Attack rate]]
 
|min(25 + [35 * [ (110*slvl) / (slvl+6)] / 100] , 60)
 
|min(25 + [35 * [ (110*slvl) / (slvl+6)] / 100] , 60)
 
|-
 
|-
!align=left|- [[Velocity]]
+
!align=left|-% [[Movement speed]]
 
|min(25 + [35 * [ (110*slvl) /(slvl+6) ] / 100] , 60)
 
|min(25 + [35 * [ (110*slvl) /(slvl+6) ] / 100] , 60)
 
|}
 
|}
Line 55: Line 55:
 
*Weapon cold damage is only applied by the supplier, and it is added to both the arrows and explosions of [[Freezing Arrow]].
 
*Weapon cold damage is only applied by the supplier, and it is added to both the arrows and explosions of [[Freezing Arrow]].
 
*+% [[Cold Skill Damage]] is applied to skill damage before it's added to weapon damage, then it's applied a second time to [[melee]] attacks.
 
*+% [[Cold Skill Damage]] is applied to skill damage before it's added to weapon damage, then it's applied a second time to [[melee]] attacks.
*No cold length is applied: HF is a separate source of - attack rate and - velocity which adds to that of cold length, [[Decrepify]] and [[Slows Target]].
+
*No cold length is applied: HF is a separate source of attack rate and movement speed reduction which adds to that of cold length, [[Slows Target]], and [[Decrepify]], although no unit can be reduced below 15% attack rate or 25% velocity. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/93022-about-slows-target-mechanics/&do=findComment&comment=1143042]
*[[Cold Resist]] or [[Cannot be Frozen]] won't reduce or negate the slowing effect, so [[Immune to Cold]] targets may still be slowed. However, the value applied is the maximum (least negative) of HF or the target's [[chill effectiveness]]. Consequently HF will never apply more than -50 attack rate and -50 velocity at level >11, and 0 chill effectiveness results in no slowing or radial cold damage being applied. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83598]
+
** In D2R it also adds to that applied by [[Impale]]. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/127638-d2r-impale-slowing-technical-details/]
*Can slow [[Aura Enchanted]] [[Unique (monster)|Unique]] monster, even if it has higher level HF. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83598]
+
*[[Cold Resist]] or [[Cannot be Frozen]] won't reduce or negate the slowing effect, so [[Immune to Cold]] targets may still be slowed. However, the value applied is the maximum (least negative) of HF or the target's [[chill effectiveness]]. Consequently HF will never apply more than -50 attack rate and -50% movement speed at level >11, and 0 chill effectiveness results in no slowing or radial cold damage being applied. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/120504-chill-effectiveness/]
*Does not slow or apply radial cold damage to [[Prime Evil]]s. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83598&view=findpost&p=920269]
+
*Can slow [[Aura Enchanted]] [[Unique (monster)|Unique]] monster, even if it has higher level HF. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/120504-chill-effectiveness/]
 +
*Does not slow or apply radial cold damage to [[Evil]]s. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/120504-chill-effectiveness/&do=findComment&comment=1492459]
 
<br>
 
<br>
  
 
==Source==
 
==Source==
*Defensive [[Desert Mercenary]] hired in Nightmare supplies Holy Freeze.
+
*Defensive [[Desert Mercenary]] hired in Nightmare (or in Hell in D2R) supplies Holy Freeze.
 
*[[Aura Enchanted]] Unique monster supplies level max( [mlvl/7] , 1).
 
*[[Aura Enchanted]] Unique monster supplies level max( [mlvl/7] , 1).
*[[Duriel (boss)|{{Ub|=Duriel}}]] always supplies level 5 in Normal and level 6 in Nightmare and Hell (this applies to him in the [[Pandemonium Event]] as well).
+
*[[Duriel|{{Ub|=Duriel}}]] always supplies level 5 in Normal and level 6 in Nightmare and Hell (this applies to him in the [[Pandemonium Event]] as well).
 
<br>
 
<br>
  
 
===[[Skill bonus]]===
 
===[[Skill bonus]]===
*+(1-3) Holy Freeze ([[Paladin (Diablo II)|Paladin]] Only) can spawn on ilvl >18 [[scepter (item type)|scepter]]s.
+
*+(1-3) Holy Freeze ([[Paladin (Diablo II)|Paladin]] Only) can spawn on ilvl >18 [[scepter]]s.
  
  
Line 94: Line 95:
  
 
==Levels 1-60==
 
==Levels 1-60==
{{Levels 1-10}}
+
{{Levels 1-20}}
 
|-
 
|-
 
!align=left|Radius (Yards)
 
!align=left|Radius (Yards)
|4||4 2/3||5 1/3||6||6 2/3||7 1/3||8||8 2/3||9 1/3||10
+
|4||4 2/3||5 1/3||6||6 2/3||7 1/3||8||8 2/3||9 1/3||10||10 2/3||11 1/3||12||12 2/3||13 1/3||14||14 2/3||15 1/3||16||16 2/3
 
|-
 
|-
 
!align=left|Minimum Radial Cold Damage
 
!align=left|Minimum Radial Cold Damage
|2||3||4||5||6||7||8||9||11||13
+
|2||3||4||5||6||7||8||9||11||13||15||17||19||21||23||25||28||31||34||37
 
|-
 
|-
 
!align=left|Maximum Radial Cold Damage
 
!align=left|Maximum Radial Cold Damage
|3||4||5||6||7||8||9||10||12||14
+
|3||4||5||6||7||8||9||10||12||14||16||18||20||22||24||26||29||32||35||38
 
|-
 
|-
 
!align=left|Minimum Weapon Cold Damage
 
!align=left|Minimum Weapon Cold Damage
|10||15||20||25||30||35||40||45||55||65
+
|10||15||20||25||30||35||40||45||55||65||75||85||95||105||115||125||140||155||170||185
 
|-
 
|-
 
!align=left|Maximum Weapon Cold Damage
 
!align=left|Maximum Weapon Cold Damage
|15||20||25||30||35||40||45||50||60||70
+
|15||20||25||30||35||40||45||50||60||70||80||90||100||110||120||130||145||160||175||190
 
|-
 
|-
!align=left|- Attack Rate and Velocity
+
!align=left|-% Attack Rate and Movement Speed
|30||34||37||40||42||44||45||46||48||48
+
|30||34||37||40||42||44||45||46||48||48||49||50||51||51||52||53||53||53||54||54
 
|}
 
|}
  
  
{{Levels 11-20}}
+
{{Levels 21-40}}
 
|-
 
|-
 
!align=left|Radius (Yards)
 
!align=left|Radius (Yards)
|10 2/3||11 1/3||12||12 2/3||13 1/3||14||14 2/3||15 1/3||16||16 2/3
+
|17 1/3||18||18 2/3||19 1/3||20||20 2/3||21 1/3||22||22 2/3||23 1/3||24||24 2/3||25 1/3||26||26 2/3||27 1/3||28||28 2/3||29 1/3||30
 
|-
 
|-
 
!align=left|Minimum Radial Cold Damage
 
!align=left|Minimum Radial Cold Damage
|15||17||19||21||23||25||28||31||34||37
+
|40||43||47||51||55||59||63||67||72||77||82||87||92||97||102||107||112||117||122||127
 
|-
 
|-
 
!align=left|Maximum Radial Cold Damage
 
!align=left|Maximum Radial Cold Damage
|16||18||20||22||24||26||29||32||35||38
+
|41||44||48||52||56||60||64||68||73||78||83||88||93||98||103||108||113||118||123||128
 
|-
 
|-
 
!align=left|Minimum Weapon Cold Damage
 
!align=left|Minimum Weapon Cold Damage
|75||85||95||105||115||125||140||155||170||185
+
|200||215||235||255||275||295||315||335||360||385||410||435||460||485||510||535||560||585||610||635
 
|-
 
|-
 
!align=left|Maximum Weapon Cold Damage
 
!align=left|Maximum Weapon Cold Damage
|80||90||100||110||120||130||145||160||175||190
+
|205||220||240||260||280||300||320||340||365||390||415||440||465||490||515||540||565||590||615||640
 
|-
 
|-
!align=left|- Attack Rate and Velocity
+
!align=left|-% Attack Rate and Movement Speed
|49||50||51||51||52||53||53||53||54||54
+
|54||55||55||55||55||56||56||56||56||56||57||57||57||57||57||57||57||58||58||58
 
|}
 
|}
  
  
{{Levels 21-30}}
+
{{Levels 41-60}}
 
|-
 
|-
 
!align=left|Radius (Yards)
 
!align=left|Radius (Yards)
|17 1/3||18||18 2/3||19 1/3||20||20 2/3||21 1/3||22||22 2/3||23 1/3
+
|30 2/3||31 1/3||32||32 2/3||33 1/3||34||34 2/3||35 1/3||36||36 2/3||37 1/3||38||38 2/3||39 1/3||40||40 2/3||41 1/3||42||42 2/3||43 1/3
 
|-
 
|-
 
!align=left|Minimum Radial Cold Damage
 
!align=left|Minimum Radial Cold Damage
|40||43||47||51||55||59||63||67||72||77
+
|132||137||142||147||152||157||162||167||172||177||182||187||192||197||202||207||212||217||222||227
 
|-
 
|-
 
!align=left|Maximum Radial Cold Damage
 
!align=left|Maximum Radial Cold Damage
|41||44||48||52||56||60||64||68||73||78
+
|133||138||143||148||153||158||163||168||173||178||183||188||193||198||203||208||213||218||223||228
 
|-
 
|-
 
!align=left|Minimum Weapon Cold Damage
 
!align=left|Minimum Weapon Cold Damage
|200||215||235||255||275||295||315||335||360||385
+
|660||685||710||735||760||785||810||835||860||885||910||935||960||985||1,010||1,035||1,060||1,085||1,110||1,135
 
|-
 
|-
 
!align=left|Maximum Weapon Cold Damage
 
!align=left|Maximum Weapon Cold Damage
|205||220||240||260||280||300||320||340||365||390
+
|665||690||715||740||765||790||815||840||865||890||915||940||965||990||1,015||1,040||1,065||1,090||1,115||1,140
 
|-
 
|-
!align=left|- Attack Rate and Velocity
+
!align=left|-% Attack Rate and Movement Speed
|54||55||55||55||55||56||56||56||56||56
+
|58||58||58||58||58||58||58||58||59||59||59||59||59||59||59||59||59||59||59||60
|}
 
 
 
 
 
{{Levels 31-40}}
 
|-
 
!align=left|Radius (Yards)
 
|24||24 2/3||25 1/3||26||26 2/3||27 1/3||28||28 2/3||29 1/3||30
 
|-
 
!align=left|Minimum Radial Cold Damage
 
|82||87||92||97||102||107||112||117||122||127
 
|-
 
!align=left|Maximum Radial Cold Damage
 
|83||88||93||98||103||108||113||118||123||128
 
|-
 
!align=left|Minimum Weapon Cold Damage
 
|410||435||460||485||510||535||560||585||610||635
 
|-
 
!align=left|Maximum Weapon Cold Damage
 
|415||440||465||490||515||540||565||590||615||640
 
|-
 
!align=left|- Attack Rate and Velocity
 
|57||57||57||57||57||57||57||58||58||58
 
|}
 
 
 
 
 
{{Levels 41-50}}
 
|-
 
!align=left|Radius (Yards)
 
|30 2/3||31 1/3||32||32 2/3||33 1/3||34||34 2/3||35 1/3||36||36 2/3
 
|-
 
!align=left|Minimum Radial Cold Damage
 
|132||137||142||147||152||157||162||167||172||177
 
|-
 
!align=left|Maximum Radial Cold Damage
 
|133||138||143||148||153||158||163||168||173||178
 
|-
 
!align=left|Minimum Weapon Cold Damage
 
|660||685||710||735||760||785||810||835||860||885
 
|-
 
!align=left|Maximum Weapon Cold Damage
 
|665||690||715||740||765||790||815||840||865||890
 
|-
 
!align=left|- Attack Rate and Velocity
 
|58||58||58||58||58||58||58||58||59||59
 
|}
 
 
 
 
 
{{Levels 51-60}}
 
|-
 
!align=left|Radius (Yards)
 
|37 1/3||38||38 2/3||39 1/3||40||40 2/3||41 1/3||42||42 2/3||43 1/3
 
|-
 
!align=left|Minimum Radial Cold Damage
 
|182||187||192||197||202||207||212||217||222||227
 
|-
 
!align=left|Maximum Radial Cold Damage
 
|183||188||193||198||203||208||213||218||223||228
 
|-
 
!align=left|Minimum Weapon Cold Damage
 
|910||935||960||985||1,010||1,035||1,060||1,085||1,110||1,135
 
|-
 
!align=left|Maximum Weapon Cold Damage
 
|915||940||965||990||1,015||1,040||1,065||1,090||1,115||1,140
 
|-
 
!align=left|- Attack Rate and Velocity
 
|59||59||59||59||59||59||59||59||59||60
 
 
|}
 
|}
 
<br>
 
<br>
Line 228: Line 163:
 
==Reference==
 
==Reference==
 
*[http://classic.battle.net/diablo2exp/skills/paladin-offense.shtml Offensive Auras] (Arreat Summit)
 
*[http://classic.battle.net/diablo2exp/skills/paladin-offense.shtml Offensive Auras] (Arreat Summit)
*Onderduiker, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83598 Chill Effectiveness]] (Technical Discussion)
+
*Onderduiker, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/120504-chill-effectiveness/ Chill Effectiveness] (D2 Technical)

Latest revision as of 01:31, 23 January 2026