Difference between revisions of "Energy"

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{{Attribute nav}}
 
{{Attribute nav}}
 
{{Intro}}
 
{{Intro}}
{{Mb|=Energy}} affects a player character's mana. Player character Energy varies depending on chosen class at start of game:
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{{Mb|=Energy}} affects a player character's mana, and the percentage chance of doubling mana restored by any mana [[potion]]. Player character Energy varies depending on chosen class at start of game:
  
  
{{Number table}} width=100%
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|-align=center
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{{classes table}}
!width=14%|[[Amazon]]
 
!width=15%|[[Assassin]]
 
!width=14%|[[Barbarian (Diablo II)|Barbarian]]
 
!width=14%|[[Druid (Diablo II)|Druid]]
 
!width=14%|[[Necromancer]]
 
!width=15%|[[Paladin (Diablo II)|Paladin]]
 
!width=14%|[[Sorceress]]
 
 
|-
 
|-
|15||25||10||20||25||15||35
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|15||25||10||20||25||15||35||20
 
|}
 
|}
  
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{{Number table}} width=100%
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|-align=center
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{{classes table}}
!width=14%|Amazon
 
!width=15%|Assassin
 
!width=14%|Barbarian
 
!width=14%|Druid
 
!width=14%|Necromancer
 
!width=15%|Paladin
 
!width=14%|Sorceress
 
 
|-
 
|-
| +1.5||+1.75||+1||+2||+2||+1.5||+2
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| +1.5||+1.75||+1||+2||+2||+1.5||+2||+2
 
|}
 
|}
  
  
 
Typically, a character does not allocate '''any''' points to Energy since sustaining enough mana for regular skill usage can ultimately be gained from levelling and item bonuses. However, since [[1.13c|1.13]] characters may allocate points early on before [[Attribute#Re-specialising|re-specialising]] later. A Sorceress using [[Energy Shield]] can also benefit from allocating points to Energy, as might a character whose chosen skill usage and [[cast rate]] result in significant mana consumption (such as a [[War Cry]] Barbarian).
 
Typically, a character does not allocate '''any''' points to Energy since sustaining enough mana for regular skill usage can ultimately be gained from levelling and item bonuses. However, since [[1.13c|1.13]] characters may allocate points early on before [[Attribute#Re-specialising|re-specialising]] later. A Sorceress using [[Energy Shield]] can also benefit from allocating points to Energy, as might a character whose chosen skill usage and [[cast rate]] result in significant mana consumption (such as a [[War Cry]] Barbarian).
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Chance of doubling mana restored by any mana potion is as follows:
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{{Text table}} width=75%
 +
|-align=center
 +
!width=25% align=left|Energy
 +
!width=25%|Even number <201
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!width=25%|Odd number <201
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!width=25%|>200
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|-
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!% Chance
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|(Energy-2) / 4
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|(Energy-1)<sup>2</sup> / (Energy*4)
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|100 * (Energy-101) / Energy
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|}
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[https://d2mods.info/forum/viewtopic.php?p=440027#p440027]
 
|}
 
|}
  
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|27
 
|27
 
|No
 
|No
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|-
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| +10
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|align=left|[[Wisdom|{{Ub|=Wisdom}}]] helm
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|45
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|No (D2R only)
 
|-
 
|-
 
| +20
 
| +20
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|align=left|[[Oath|{{Ub|=Oath}}]] axe
 
|align=left|[[Oath|{{Ub|=Oath}}]] axe
 
|49
 
|49
!{{Warn|=Yes}}
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!{{Warn|=Yes}} (LoD only)
 
|-
 
|-
 
| +10
 
| +10
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|align=left|[[Oath|{{Ub|=Oath}}]] mace
 
|align=left|[[Oath|{{Ub|=Oath}}]] mace
 
|49
 
|49
!{{Warn|=Yes}}
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!{{Warn|=Yes}} (LoD only)
 
|}
 
|}
 
<br>
 
<br>
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|align=left|[[Wrath|{{Ub|=Wrath}}]] missile weapon
 
|align=left|[[Wrath|{{Ub|=Wrath}}]] missile weapon
 
|63
 
|63
!{{Warn|=Yes}}
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!{{Warn|=Yes}} (LoD only)
 
|}
 
|}
 
<br>
 
<br>
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|37
 
|37
 
|No
 
|No
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|-
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| +10
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|align=left|[[Obsession|{{Ub|=Obsession}}]] staff
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|69
 +
|No (D2R only)
 
|-
 
|-
 
| +15
 
| +15
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|align=left|[[Oath|{{Ub|=Oath}}]] sword
 
|align=left|[[Oath|{{Ub|=Oath}}]] sword
 
|49
 
|49
!{{Warn|=Yes}}
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!{{Warn|=Yes}} (LoD only)
 
|}
 
|}
 
<br>
 
<br>
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|No  
 
|No  
 
|}
 
|}
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<br>
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==Reference==
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*[https://d2mods.info/forum/viewtopic.php?f=8&t=40504 Hp/Mp Potions (double heal and char class boni)] (Phrozen Keep)
  
  
 
[[Category:Modifiers]]
 
[[Category:Modifiers]]
 
[[Category:Attribute modifiers]]
 
[[Category:Attribute modifiers]]

Latest revision as of 08:27, 13 February 2026