Difference between revisions of "Enemy Cold Resistance"

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(copied from CM page - should be mentioned here as well so people know that different sources of ECR are treated differently)
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{{Intro}}
 
{{Intro}}
 
{{Mb|=-% Enemy Cold Resistance}} decreases enemy [[Cold Resist]], but only if < 100%. It only applies to any cold damage or cold or freeze length (including [[Freezes Target]]) applied by the user.
 
{{Mb|=-% Enemy Cold Resistance}} decreases enemy [[Cold Resist]], but only if < 100%. It only applies to any cold damage or cold or freeze length (including [[Freezes Target]]) applied by the user.
*When present on [[two weapons]], the percentages of both are summed and applied to the enemy. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113633-monster-resistances-and-immunities-guide/&do=findComment&comment=1421292] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113633-monster-resistances-and-immunities-guide/&do=findComment&comment=1421318]
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* When present on [[two weapons]], the percentages of both are summed and applied to the enemy. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113633-monster-resistances-and-immunities-guide/&do=findComment&comment=1421292] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113633-monster-resistances-and-immunities-guide/&do=findComment&comment=1421318]
*It does not apply to cold damage applied by [[pet]]s summoned by the user, so it does not apply to [[Blade Sentinel]] or [[Raise Skeletal Mage|Necromage]]s.
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* In LoD it does not apply to cold damage applied by [[pet]]s summoned by the user, so it does not apply to [[Blade Sentinel]] or [[Raise Skeletal Mage|Necromage]]s.
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: In D2R it is inherited by [[Blade Sentinel]].
 
* [[Cold Mastery]] applies to [[Cold Immunity Sundered|sundered]] enemies at 1/5 effectiveness (D2R only).
 
* [[Cold Mastery]] applies to [[Cold Immunity Sundered|sundered]] enemies at 1/5 effectiveness (D2R only).
*It is only applied whenever a new source of cold damage or cold or freeze length is applied, so removing it afterwards will have no effect on current length; adding it after an enemy is chilled or frozen will have no effect either.
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* It is only applied whenever a new source of cold damage or cold or freeze length is applied, so removing it afterwards will have no effect on current length; adding it after an enemy is chilled or frozen will have no effect either.
 
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|No
 
|No
 
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===Missile weapon===
 
===Missile weapon===
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!{{Warn|=Yes}} (LoD only)
 
!{{Warn|=Yes}} (LoD only)
 
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====Bow====
 
====Bow====
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|No
 
|No
 
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===Axe===
 
===Axe===
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|No
 
|No
 
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===Hammer===
 
===Hammer===
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|No
 
|No
 
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===Mace===
 
===Mace===
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!{{Warn|=Yes}} (LoD only)
 
!{{Warn|=Yes}} (LoD only)
 
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===Polearm===
 
===Polearm===
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|No
 
|No
 
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===Staff===
 
===Staff===
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!{{Warn|=Yes}} (LoD only)
 
!{{Warn|=Yes}} (LoD only)
 
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===Sword===
 
===Sword===
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!{{Warn|=Yes}} (LoD only)
 
!{{Warn|=Yes}} (LoD only)
 
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==Skill==
 
==Skill==
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|align=right|30
 
|align=right|30
 
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==Reference==
 
==Reference==

Latest revision as of 09:33, 13 February 2026