Difference between revisions of "Enemy Cold Resistance"
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Naturelover (talk | contribs) (copied from CM page - should be mentioned here as well so people know that different sources of ECR are treated differently) |
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{{Intro}} | {{Intro}} | ||
{{Mb|=-% Enemy Cold Resistance}} decreases enemy [[Cold Resist]], but only if < 100%. It only applies to any cold damage or cold or freeze length (including [[Freezes Target]]) applied by the user. | {{Mb|=-% Enemy Cold Resistance}} decreases enemy [[Cold Resist]], but only if < 100%. It only applies to any cold damage or cold or freeze length (including [[Freezes Target]]) applied by the user. | ||
| − | *When present on [[two weapons]], the percentages of both are summed and applied to the enemy. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113633-monster-resistances-and-immunities-guide/&do=findComment&comment=1421292] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113633-monster-resistances-and-immunities-guide/&do=findComment&comment=1421318] | + | * When present on [[two weapons]], the percentages of both are summed and applied to the enemy. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113633-monster-resistances-and-immunities-guide/&do=findComment&comment=1421292] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113633-monster-resistances-and-immunities-guide/&do=findComment&comment=1421318] |
| − | * | + | * In LoD it does not apply to cold damage applied by [[pet]]s summoned by the user, so it does not apply to [[Blade Sentinel]] or [[Raise Skeletal Mage|Necromage]]s. |
| + | : In D2R it is inherited by [[Blade Sentinel]]. | ||
* [[Cold Mastery]] applies to [[Cold Immunity Sundered|sundered]] enemies at 1/5 effectiveness (D2R only). | * [[Cold Mastery]] applies to [[Cold Immunity Sundered|sundered]] enemies at 1/5 effectiveness (D2R only). | ||
| − | *It is only applied whenever a new source of cold damage or cold or freeze length is applied, so removing it afterwards will have no effect on current length; adding it after an enemy is chilled or frozen will have no effect either. | + | * It is only applied whenever a new source of cold damage or cold or freeze length is applied, so removing it afterwards will have no effect on current length; adding it after an enemy is chilled or frozen will have no effect either. |
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|No | |No | ||
|} | |} | ||
| − | <br> | + | <br/> |
===Missile weapon=== | ===Missile weapon=== | ||
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!{{Warn|=Yes}} (LoD only) | !{{Warn|=Yes}} (LoD only) | ||
|} | |} | ||
| − | <br> | + | <br/> |
====Bow==== | ====Bow==== | ||
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|No | |No | ||
|} | |} | ||
| − | <br> | + | <br/> |
===Axe=== | ===Axe=== | ||
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|No | |No | ||
|} | |} | ||
| − | <br> | + | <br/> |
===Hammer=== | ===Hammer=== | ||
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|No | |No | ||
|} | |} | ||
| − | <br> | + | <br/> |
===Mace=== | ===Mace=== | ||
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!{{Warn|=Yes}} (LoD only) | !{{Warn|=Yes}} (LoD only) | ||
|} | |} | ||
| − | <br> | + | <br/> |
===Polearm=== | ===Polearm=== | ||
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|No | |No | ||
|} | |} | ||
| − | <br> | + | <br/> |
===Staff=== | ===Staff=== | ||
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!{{Warn|=Yes}} (LoD only) | !{{Warn|=Yes}} (LoD only) | ||
|} | |} | ||
| − | <br> | + | <br/> |
===Sword=== | ===Sword=== | ||
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!{{Warn|=Yes}} (LoD only) | !{{Warn|=Yes}} (LoD only) | ||
|} | |} | ||
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==Skill== | ==Skill== | ||
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|align=right|30 | |align=right|30 | ||
|} | |} | ||
| − | <br> | + | <br/> |
==Reference== | ==Reference== | ||
Latest revision as of 09:33, 13 February 2026
ItemAny socket
Missile weapon
Bow
Axe
Hammer
Mace
Polearm
Staff
Sword
SkillSorceress
Reference
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