Difference between revisions of "Necromancer"

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{{Ub|=Their desire to uphold this balance has brought the Necromancers forth from the isolation of their remote, dank homeland to destroy Diablo and his brethren. For the mere presence of these Prime Evils on the mortal realm upsets the natural symmetry of not only the mortal realm, but also the Great Cycle of Being itself. The followers of Rathma seek to right the balance by ridding the mortal realms of non-mortal intervention altogether. They resent any force that would treat humans as pawns in a cosmic game, though they are apparently willing to ally with the forces of Order (but only until such time as the balance is restored).}}
 
{{Ub|=Their desire to uphold this balance has brought the Necromancers forth from the isolation of their remote, dank homeland to destroy Diablo and his brethren. For the mere presence of these Prime Evils on the mortal realm upsets the natural symmetry of not only the mortal realm, but also the Great Cycle of Being itself. The followers of Rathma seek to right the balance by ridding the mortal realms of non-mortal intervention altogether. They resent any force that would treat humans as pawns in a cosmic game, though they are apparently willing to ally with the forces of Order (but only until such time as the balance is restored).}}
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==Attribute==
 
==Attribute==
 
{|cellpadding=0 cellspacing=0 width=100%
 
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*Displayed life and mana are rounded down to the nearest point, but actual life and mana are rounded down to the nearest 1/256 point.
 
*Displayed life and mana are rounded down to the nearest point, but actual life and mana are rounded down to the nearest 1/256 point.
 
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==Skills==
 
==Skills==
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==Animation==
 
==Animation==
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*TitanSeal, [https://planetdiablo.eu/diablo2/calcs/speedcalc/speedcalc_english.php Attack Speed Calculator] (PlanetDiablo.eu)
 
*TitanSeal, [https://planetdiablo.eu/diablo2/calcs/speedcalc/speedcalc_english.php Attack Speed Calculator] (PlanetDiablo.eu)
 
*[[Necromancer attack speed]]
 
*[[Necromancer attack speed]]
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===Block rate===
 
===Block rate===
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*Necromancer can become a Werebear by using [[Beast|{{Ub|=Beast}}]] [[Rune Word]]'s Werebear [[oskill]].
 
*Necromancer can become a Werebear by using [[Beast|{{Ub|=Beast}}]] [[Rune Word]]'s Werebear [[oskill]].
 
*Necromancer transforms into a [[Vampire]] when he equips the complete [[Trang-Oul's Avatar|{{Ub|=Trang-Oul's Avatar}}]] set. Vampire has no blocking animation, so when blocking its hit recovery animation is used instead and thus [[Necromancer#Hit recovery|Faster Hit Recovery]], not FBR, reduces animation length. [http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fbr]
 
*Necromancer transforms into a [[Vampire]] when he equips the complete [[Trang-Oul's Avatar|{{Ub|=Trang-Oul's Avatar}}]] set. Vampire has no blocking animation, so when blocking its hit recovery animation is used instead and thus [[Necromancer#Hit recovery|Faster Hit Recovery]], not FBR, reduces animation length. [http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fbr]
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===Cast rate===
 
===Cast rate===
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*Necromancer transforms into Vampire when he equips the complete [[Trang-Oul's Avatar|{{Ub|=Trang-Oul's Avatar}}]] set. {{Warn|=>110 FCR is beyond reach in unmodified game}}.
 
*Necromancer transforms into Vampire when he equips the complete [[Trang-Oul's Avatar|{{Ub|=Trang-Oul's Avatar}}]] set. {{Warn|=>110 FCR is beyond reach in unmodified game}}.
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===Hit recovery===
 
===Hit recovery===
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*Necromancer can become a Werebear by using [[Beast|{{Ub|=Beast}}]] [[Rune Word]]'s Werebear [[oskill]].
 
*Necromancer can become a Werebear by using [[Beast|{{Ub|=Beast}}]] [[Rune Word]]'s Werebear [[oskill]].
 
*Necromancer transforms into Vampire when he equips the complete [[Trang-Oul's Avatar|{{Ub|=Trang-Oul's Avatar}}]] set. Vampire has no blocking animation, so when blocking its hit recovery animation is used instead. [http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fbr]
 
*Necromancer transforms into Vampire when he equips the complete [[Trang-Oul's Avatar|{{Ub|=Trang-Oul's Avatar}}]] set. Vampire has no blocking animation, so when blocking its hit recovery animation is used instead. [http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fbr]
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==Strategy and guides==
 
==Strategy and guides==
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*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/104154-necromancer-archive-index/ Necromancer Archive Index] (D2 Necromancer)
 
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/104154-necromancer-archive-index/ Necromancer Archive Index] (D2 Necromancer)
 
*[[Zoomancer Guide]]
 
*[[Zoomancer Guide]]
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==Reference==
 
==Reference==

Latest revision as of 05:21, 18 February 2026