Difference between revisions of "Magic Resist"
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{{Intro}} | {{Intro}} | ||
{{Mb|=Magic Resist}} modifies any magic damage by a percentage, after Magic Damage Reduced has been applied; MR -100% is the floor (although no unit ever has MR < 0%), while MR > 99% makes a unit [[Immune to Magic]]. | {{Mb|=Magic Resist}} modifies any magic damage by a percentage, after Magic Damage Reduced has been applied; MR -100% is the floor (although no unit ever has MR < 0%), while MR > 99% makes a unit [[Immune to Magic]]. | ||
| − | *Player and [[mercenary]] normally have a ceiling of MR 75% but, since | + | *Player and [[mercenary]] normally have a ceiling of MR 75% but, since few items modify it, they normally remain at MR 0%. |
|} | |} | ||
| + | ==Item== | ||
| + | |||
| + | ===Charm=== | ||
| − | == | + | ====Grand Charm==== |
| + | {{Skill bonus}} | ||
| + | |- | ||
| + | |{{Warn|=-(45-65)%}} | ||
| + | !align=left|[[Black Cleft|{{U|=Black Cleft Grand Charm}}]] | ||
| + | |75 | ||
| + | |No (D2R only) | ||
| + | |} | ||
| + | |||
| + | ===Body armor=== | ||
| + | {{Skill bonus}} | ||
| + | |- | ||
| + | | +30% | ||
| + | !align=left|[[Bane's Wraithskin|{{S|=Bane's Wraithskin Hard Leather Armor}}]] | ||
| + | |8 | ||
| + | | | ||
| + | |} | ||
| + | <br/> | ||
===Shield=== | ===Shield=== | ||
| Line 16: | Line 36: | ||
|No | |No | ||
|} | |} | ||
| − | <br> | + | <br/> |
| + | |||
| + | ===Boots=== | ||
| + | {{Skill bonus}} | ||
| + | |- | ||
| + | | +(20-30)% | ||
| + | !align=left|[[Horazon's Legacy|{{S|=Horazon's Legacy Mirrored Boots}}]] | ||
| + | |67 | ||
| + | | | ||
| + | |} | ||
| + | <br/> | ||
==Skill== | ==Skill== | ||
| Line 37: | Line 67: | ||
*Since [[1.13c|1.13]], [[Blessed Hammer]] no longer ignores MR > 0% when applied to [[demon]]s and undead. | *Since [[1.13c|1.13]], [[Blessed Hammer]] no longer ignores MR > 0% when applied to [[demon]]s and undead. | ||
| − | <br> | + | <br/> |
==Pet== | ==Pet== | ||
| Line 64: | Line 94: | ||
|25% | |25% | ||
|} | |} | ||
| − | <br> | + | <br/> |
===Necromancer=== | ===Necromancer=== | ||
| Line 84: | Line 114: | ||
|Monster MR % | |Monster MR % | ||
|} | |} | ||
| − | <br> | + | <br/> |
==Monster== | ==Monster== | ||
Consult individual [[monster]] pages for magic resistance of a particular monster, or individual [[area]] pages for magic resistance of all monsters in a particular area. | Consult individual [[monster]] pages for magic resistance of a particular monster, or individual [[area]] pages for magic resistance of all monsters in a particular area. | ||
| − | * | + | *MR +20% is applied by the [[Mana Burn]] [[Unique (monster)|Unique]] bonus. If this results in MR > 99%, it is only applied if a monster has less than two immunities beforehand (in which case it either becomes [[Immune to Magic]], or increasingly so). |
[[Category:Modifiers]] | [[Category:Modifiers]] | ||
[[Category:Damage modifiers]] | [[Category:Damage modifiers]] | ||
Latest revision as of 07:44, 25 February 2026
ItemCharmGrand Charm
Body armor
Shield
Boots
SkillPaladin
PetDruid
Necromancer
MonsterConsult individual monster pages for magic resistance of a particular monster, or individual area pages for magic resistance of all monsters in a particular area.
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