Difference between revisions of "Cyclone Armor"
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Onderduiker (talk | contribs) m (→Levels 1-60: Corrected Elemental Damage Absorbed values (all 10 less than they should have been)) |
(Guardian's Thunder) |
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| Line 27: | Line 27: | ||
| − | * | + | *In LoD cannot be cast while a [[Werewolf]] or [[Werebear]]. |
*Reduces incoming [[Fire Damage]], [[Lightning Damage]] and [[Cold Damage]] by an integer amount while active. | *Reduces incoming [[Fire Damage]], [[Lightning Damage]] and [[Cold Damage]] by an integer amount while active. | ||
*Applied to elemental damage before anything else (including [[Energy Shield]]). | *Applied to elemental damage before anything else (including [[Energy Shield]]). | ||
| Line 34: | Line 34: | ||
*Cold damage can be absorbed but cold length is still applied. | *Cold damage can be absorbed but cold length is still applied. | ||
*Can be active at the same time as both [[Blade Shield]] and [[Bone Armor]] or [[Chilling Armor]], [[Frozen Armor]] or [[Shiver Armor]]. | *Can be active at the same time as both [[Blade Shield]] and [[Bone Armor]] or [[Chilling Armor]], [[Frozen Armor]] or [[Shiver Armor]]. | ||
| − | <br> | + | <br/> |
==Source== | ==Source== | ||
| Line 40: | Line 40: | ||
===[[Skill bonus]]=== | ===[[Skill bonus]]=== | ||
*+(1-3) Cyclone Armor ([[Druid (Diablo II)|Druid]] Only) can spawn on ilvl >11 [[pelt]]s. | *+(1-3) Cyclone Armor ([[Druid (Diablo II)|Druid]] Only) can spawn on ilvl >11 [[pelt]]s. | ||
| − | <br> | + | <br/> |
===[[Charges]]=== | ===[[Charges]]=== | ||
{{Skill charges}} | {{Skill charges}} | ||
|- | |- | ||
| − | |21 | + | |21 |
| + | |30 | ||
|align=left|[[Infinity|{{Ub|=Infinity}}]] polearm | |align=left|[[Infinity|{{Ub|=Infinity}}]] polearm | ||
|63 | |63 | ||
| − | !{{Warn|=Yes}} | + | !{{Warn|=Yes}} (LoD only) |
| + | |- | ||
| + | |21 | ||
| + | |30 | ||
| + | |align=left|[[Infinity|{{Ub|=Infinity}}]] spear (D2R only) | ||
| + | |63 | ||
| + | |No (D2R only) | ||
|} | |} | ||
| − | <br> | + | <br/> |
===[[Chance to Cast]]=== | ===[[Chance to Cast]]=== | ||
| Line 57: | Line 64: | ||
{{Skill chance}} | {{Skill chance}} | ||
|- | |- | ||
| − | |15 | + | |15 |
| + | |5 | ||
|align=left|[[Rain|{{Ub|=Rain}}]] body armor | |align=left|[[Rain|{{Ub|=Rain}}]] body armor | ||
| − | |49|| | + | |49 |
| + | |No | ||
| + | |- | ||
| + | |25 | ||
| + | |1 | ||
| + | !align=left| [[Guardian's Thunder|{{U|=Guardian's Thunder Colossal Jewel}}]] | ||
| + | |75 | ||
| + | | | ||
|} | |} | ||
| − | <br> | + | <br/> |
==Levels 1-60== | ==Levels 1-60== | ||
| Line 122: | Line 137: | ||
|640||652||664||676||688||700||712||724||736||748 | |640||652||664||676||688||700||712||724||736||748 | ||
|} | |} | ||
| − | <br> | + | <br/> |
==Reference== | ==Reference== | ||
*[http://classic.battle.net/diablo2exp/skills/druid-elemental.shtml Elemental] (Arreat Summit) | *[http://classic.battle.net/diablo2exp/skills/druid-elemental.shtml Elemental] (Arreat Summit) | ||
Latest revision as of 06:03, 3 March 2026
This skill allows the Druid to sheath himself in a swirling mass of charged particles that absorbs damage from fire-, cold-, and lightning-based attacks.
Detail
SourceSkill bonus
Charges
Chance to CastWhen Struck
Levels 1-60
Reference
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