Difference between revisions of "Scepter"
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Onderduiker (talk | contribs) m |
(blunt weapon) |
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{{Intro}} | {{Intro}} | ||
| − | *Scepters are | + | *Scepters are [[rod]]s, which are [[blunt weapon]]s, so [[Mace Mastery]] applies. |
*Normal, superior, magic, rare and crafted quality scepters can spawn with up to three +(1-3) [[skill bonus]]es to individual [[Paladin (Diablo II)#Skills|Paladin skills]] ([[Smite]] and [[Holy Shield]] are normally exceptions). | *Normal, superior, magic, rare and crafted quality scepters can spawn with up to three +(1-3) [[skill bonus]]es to individual [[Paladin (Diablo II)#Skills|Paladin skills]] ([[Smite]] and [[Holy Shield]] are normally exceptions). | ||
*All have 100 [[Strength (attribute)|Strength]] bonus when calculating attack damage, so +[[% Damage]] = Strength | *All have 100 [[Strength (attribute)|Strength]] bonus when calculating attack damage, so +[[% Damage]] = Strength | ||
*All have +50% [[Damage to Undead]]. | *All have +50% [[Damage to Undead]]. | ||
| + | * "Mace class" is incorrectly displayed on scepters. | ||
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Latest revision as of 08:23, 4 March 2026
Normal
Exceptional
Elite
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