Difference between revisions of "Zul'Farrak"
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+ | == External Guides and Maps == | ||
+ | '''[http://worldofwarcraft.gameamp.com/game_map/game_map/88.php Annotated Map] from gameamp.com''' | ||
+ | |||
== Quests == | == Quests == | ||
+ | Zul'Farrak has one Alliance specific quest, no Horde specific quests and seven neutral quests. | ||
===Alliance quests=== | ===Alliance quests=== | ||
− | + | 40 (47) [http://www.thottbot.com/index.cgi?q=761 Nekrum's Medallion] - This quest is obtained from [http://www.thottbot.com/index.cgi?n=12122 Thadius Grimshade] in the Blasted Lands. This is a continuation of the Sharpbeak questline that starts in The Hinterlands. | |
+ | ===Horde quests=== | ||
+ | 42 (45) [http://www.thottbot.com/?qu=2936 The Spider God] Obtained from [http://www.thottbot.com/?m=90 Master Gadrin] in Sen'jin Village in Durotar. The object is the huge dark brown tablet located in the scarab area of Zul'Farrak, near Theka the Martyr. | ||
− | === | + | ===Neutral quests=== |
+ | 40 (45) [http://www.thottbot.com/index.cgi?q=828 Scarab Shells] - This quest is obtained from [http://www.thottbot.com/index.cgi?n=4410 Tran'rek] in Gadgetzan in [[Tanaris]]. The required items drop off of normal Scarab mobs inside of the instance. | ||
+ | |||
+ | 40 (45) [http://www.thottbot.com/index.cgi?q=1008 Troll Temper] - This quest is obtained from Trenton Lighthammer in Gadgetzan in [[Tanaris]]. The required items for this quest drop off of any of the elite trolls in the instance. | ||
+ | |||
+ | 40 (46) [http://www.thottbot.com/index.cgi?q=938 Tiara of the Deep] - This quest is obtained from Tabetha in [[Dustwallow Marsh]]. The tiara is dropped by Hydromancer Velratha. The quest rewards are [http://www.thottbot.com/index.cgi?i=4085 Gemshale Pauldrons] and [http://www.thottbot.com/index.cgi?i=3172 Spellshifter Rod]. | ||
+ | |||
+ | 40 (47) [http://www.thottbot.com/index.cgi?q=839 The Prophecy of Mosh'aru] - This quest is obtained from Yeh'kinya in Gadgetzan in [[Tanaris]]. The two parts can be obtained from Theka the Martyr and Hydromancer Velratha. This quest is the second in a line. The first step takes place in [[Feralas]]. The step after this one involves retrieving the Ancient Egg from [[The Hinterlands]]. This quest line ends in a quest in the [[The Temple of Atal'Hakkar|Sunken Temple]]. | ||
+ | 40 (47) [http://www.thottbot.com/?q=4396 Divino-matic Rod] - This quest is obtained from [http://www.thottbot.com/?m=6032 Chief Engineer Bilgewhizzle] in Gadgetzan in [[Tanaris]]. The quest rewards are [http://www.thottbot.com/index.cgi?i=3164 Masons Fraternity Ring] or [http://www.thottbot.com/index.cgi?i=3170 Engineer's Guild Headpiece]. | ||
+ | 40 (50) [http://www.thottbot.com/?q=975 Gahz'rilla] - This quest is obtained from Wizzle Brassbolts in the Shimmering Flats in the southeast part of [[Thousand Needles]]. The quest rewards are [http://www.thottbot.com/index.cgi?i=3944 Speedy Racer Goggles] or [http://www.thottbot.com/index.cgi?i=2961 Carrot on a Stick]. | ||
== Boss List == | == Boss List == | ||
+ | [http://www.thottbot.com/index.cgi?n=5863 Antu'sul] - 48+ Elite Humanoid | ||
+ | * [http://www.thottbot.com/index.cgi?i=6136 Lifeblood Amulet] - (29.4%) Neck, +13 Sta, +5 Spi | ||
+ | * [http://www.thottbot.com/index.cgi?i=7527 The Hand of Antu'sul] - (15.0%) Mace, Main-Hand, 32.2 DPS, Speed 2.70, AoE chance on hit: 10% slow attacks peed and 7 dmg. | ||
+ | * [http://www.thottbot.com/?s=Vice+Grips+of Vice Grips of XXX] - (30.5% Combined) Plate Hands, 318 Armor, Bonuses vary | ||
+ | |||
+ | |||
+ | [http://www.thottbot.com/index.cgi?n=326479 Chief Ukorz Sandscalp] - 48+ Elite Humanoid | ||
+ | * [http://www.thottbot.com/index.cgi?i=5226 Big Bad Pauldrons] - (28.1%) Plate Shoulder, 396 Armor, +12 Str, +12 Sta, +8 Spi | ||
+ | * [http://www.thottbot.com/index.cgi?i=10529 The Chief's Enforcer] - (22.1%) Staff, 43.5 DPS, Speed 3.40, Chance on hit: Stun for 3 sec. | ||
+ | * [http://www.thottbot.com/index.cgi?i=9367 Ripsaw] - (19.1%) Axe, Main-Hand, 33.3 DPS, Speed 2.70, Chance on hit: Wounds for 75 dmg. | ||
+ | * [http://www.thottbot.com/index.cgi?i=9150 Embrace of the Lycan] - (7.6%) Leather Head, 118 Armor, +8 Str, +16 Sta, +5 Spi, +32 Attack power | ||
+ | |||
+ | |||
+ | [http://www.thottbot.com/index.cgi?n=5867 Gahz'rilla] - 46+ Elite Beast | ||
+ | * [http://www.thottbot.com/index.cgi?i=5714 Gahz'rilla Fang] - (40.1%) Dagger, One-Hand, 28.1 DPS, Speed 1.80, Chance on Hit: 10 nature dam. when struck for 15 sec. | ||
+ | * [http://www.thottbot.com/index.cgi?i=5519 Gahz'rilla Scale Armor] - (40.0%) Mail Chest, 290 Armor, +10 Sta, +23 Spi | ||
+ | |||
+ | [http://www.thottbot.com/?n=4412 Hydromancer Velratha] - 46+ Elite Humanoid | ||
+ | * [http://www.thottbot.com/?i=3185 Second Mosh'aru Tablet] for quest [http://www.thottbot.com/?q=839 The Prophecy of Mosh'aru] | ||
+ | * [http://www.thottbot.com/?i=3186 Tiara of the Deep] for quest [http://www.thottbot.com/?q=938 Tiara of the Deep] | ||
+ | |||
+ | |||
+ | [http://www.thottbot.com/index.cgi?n=5865 Shadowpriest Sezz'ziz] - 47+ Elite Humanoid | ||
+ | * [http://www.thottbot.com/index.cgi?i=5515 Jinxed Hoodoo Skin] - (24.0%) Leather Chest, 144 Armor, +8 Str, +10 Sta, +20 Spi | ||
+ | * [http://www.thottbot.com/index.cgi?i=5515 Jinxed Hoodoo Kilt] - (20.6%) Leather Legs, 126 Armor, +10 Int, +24 Spi | ||
+ | * [http://www.thottbot.com/index.cgi?i=8501 Diabolic Skiver] - (18.2%) Polearm, 42.8 DPS, Speed 2.90, Chance on hit: Wounds for 160-180. | ||
+ | * [http://www.thottbot.com/index.cgi?i=6898 Bad Mojo Mask] - (17.4%) Cloth Head, 57 Armor, +24 Int, Equip: +14 Shadow Spell Dmg. | ||
+ | |||
+ | |||
+ | [http://www.thottbot.com/?n=4428 Theka the Martyr] - 46+ Elite Undead | ||
+ | * [http://www.thottbot.com/?i=3196 First Mosh'aru Tablet] - For the quest [http://www.thottbot.com/?q=839 The Prophecy of Mosh'aru] | ||
+ | |||
+ | |||
+ | [http://www.thottbot.com/index.cgi?n=4422 Witch Doctor Zum'rah] - 46+ Elite Humanoid | ||
+ | * [http://www.thottbot.com/index.cgi?i=35600 Jumanza Grips] - (23.8%) Cloth Hands, +10 Sta, +11 Int, +10 Spi | ||
+ | * [http://www.thottbot.com/index.cgi?i=35711 Zum'rah's Vexing Cane] - (11.0%) Staff, 40.9 DPS, Speed 2.70, +10 Sta, +10 Int, Equip: Magical spells & effects +21 dam/heal | ||
+ | |||
+ | |||
+ | [http://www.thottbot.com/index.cgi?n=4420 Zerillis] - 45+ Elite Humanoid | ||
+ | * [http://www.thottbot.com/index.cgi?i=7260 Sandstalker Ankleguards] - (18.7%) Leather Feet, 95 Armor, +6 Str, +17 Agi, +3 Spi | ||
== Item List == | == Item List == | ||
===Cloth=== | ===Cloth=== | ||
− | + | * [http://www.thottbot.com/?i=6898 Bad Mojo Mask] - Cloth Head, 57 Armor, +24 Int, Equip: +14 Shadow Spell Dmg. | |
+ | * [http://www.thottbot.com/?i=38660 Jumanza Grips] - Cloth Hands, +10 Sta, +11 Int, +10 Spi | ||
===Leather=== | ===Leather=== | ||
− | + | * [http://www.thottbot.com/index.cgi?i=9150 Embrace of the Lycan] - Leather Head, 118 Armor, +8 Str, +16 Sta, +5 Spi, +32 Attack power | |
+ | * [http://www.thottbot.com/index.cgi?i=5515 Jinxed Hoodoo Kilt] - Leather Legs, 126 Armor, +10 Int, +24 Spi | ||
+ | * [http://www.thottbot.com/index.cgi?i=5515 Jinxed Hoodoo Skin] - Leather Chest, 144 Armor, +8 Str, +10 Sta, +20 Spi | ||
+ | * [http://www.thottbot.com/index.cgi?i=7260 Sandstalker Ankleguards] - Leather Feet, 95 Armor, +6 Str, +17 Agi, +3 Spi | ||
===Mail/Shields=== | ===Mail/Shields=== | ||
− | + | * [http://www.thottbot.com/index.cgi?i=5519 Gahz'rilla Scale Armor] - Mail Chest, 290 Armor, +10 Sta, +23 Spi | |
===Plate=== | ===Plate=== | ||
− | + | * [http://www.thottbot.com/index.cgi?i=5226 Big Bad Pauldrons] - Plate Shoulder, 396 Armor, +12 Str, +12 Sta, +8 Spi | |
+ | * [http://www.thottbot.com/?s=Vice+Grips+of Vice Grips of XXX] - Plate Hands, 318 Armor, Bonuses vary | ||
===Weapons=== | ===Weapons=== | ||
− | + | * [http://www.thottbot.com/?i=8501 Diabolic Skiver] - Polearm, 42.8 DPS, Speed 2.90, Chance on hit: Wounds for 160-180. | |
+ | * [http://www.thottbot.com/?i=5714 Gahz'rilla Fang] - Dagger, One-Hand, 28.1 DPS, Speed 1.80, Chance on Hit: 10 nature dam. when struck for 15 sec. | ||
+ | * [http://www.thottbot.com/?i=9367 Ripsaw] - Axe, Main-Hand, 33.3 DPS, Speed 2.70, Chance on hit: Wounds for 75 dmg. | ||
+ | * [http://www.thottbot.com/?i=10529 The Chief's Enforcer] - Staff, 43.5 DPS, Speed 3.40, Chance on hit: Stun for 3 sec. | ||
+ | * [http://www.thottbot.com/?i=7527 The Hand of Antu'sul] - Mace, Main-Hand, 32.2 DPS, Speed 2.70, AoE chance on hit: 10% slow attacks peed and 7 dmg, 4 targets | ||
+ | * [http://www.thottbot.com/?i=38853 Zum'rah's Vexing Cane] - Staff, 40.9 DPS, Speed 2.70, +10 Sta, +10 Int, Equip: Magical spells & effects +21 dam/heal | ||
===Accesories=== | ===Accesories=== | ||
+ | * [http://www.thottbot.com/index.cgi?i=6136 Lifeblood Amulet] - Neck, +13 Sta, +5 Spi | ||
+ | == Bestiary == | ||
+ | |||
+ | == Walkthrough == | ||
+ | Zul'Fasttrack: left side fast walkthrough. With decent firepower, the left side ZF walkthrough can be done in 30 minutes, not counting time to arrive at the instance. At the left side, you will find Hydromancer Velratha, and Gahz'rilla. On the way, you can scoop up a couple of scarab shells but not a lot. | ||
+ | |||
+ | The instance is mostly made up of groups of 3 trolls. General rule is that the Witch Doctors ought to be killed first because of their totems and heals. Stuns do help. | ||
+ | |||
+ | Another feature is regular patrols. Respawn rate is within 10 minutes. Only the big patrols, made up of two hunters and a lizard, are really annoying. There are two of these left side of ZF. They walk fixed paths and keep to their stretch (so respawn is no problem if you move on), but there's no telling where on their stretch they'll spawn. A safe way to demolish such a patrol is to halt it with distract (rogue), put one to sleep (rogue or priest), and kill at leisure. | ||
+ | |||
+ | Enter the instance and kill everything while moving North. Watch out for small patrols and the occasional single mob standing to the side. They tend to be overlooked. At the first square, hug the right wall. If you pull/attack the threespawn at the gate North of the first square carefully, you don't need to bother with any of the casters at the monument in the centre. | ||
+ | |||
+ | Move further North. Hug left wall to ignore everything stationary on the right. Don't attack anything at the second plaza either, but before you get there, move left through the jumble of stone blocks as a shortcut to the West. You can get onto the road again without aggroing any of the stationary mobs there, but there is one small patrol in that area so do look whether it's around. | ||
+ | |||
+ | West through the gate are a couple of tents and mobs in the corner. They can be safely ignored - just don't fight near there and hug right, moving NorthWest. There's a singlepull troll in the tent to the right, and another single behind it. In this area you'll encounter your first threespawn patrol. Fight it at the gate or near the right wall where you cleared the two singles. Oh, you didn't and aggroed the corner tents? Well, do you want to do this in 30 minutes or not? :-P There a stationary fourspawn too that preferably needs some CC. | ||
+ | |||
+ | The NorthWest stretch leads to an open area with a pool. Your second threespawn patrol circles the pool. This one and a couple of singlepulls can be dealt with at the entrance. Clear everything South and West of the pool, and all of the singlepulls. There's no problem if you leave the groups to the far North and far East untouched (even the fivespawn to the NorthEast). Hydromancer Velratha will be ambling around and can be singlepulled. He's a sissy. | ||
+ | |||
+ | Now you have a good cleared space to the West of the pool. If you bang the gong with the mallet, Gahz'rilla, a three-headed lizard with no sense of humour, will raise out of the pool and attack. A sturdy tank that is solid on aggro is all you need to tackle it. Oh, you didn't activate the mallet at the temple of Jintha'Alor in The Hinterlands and now Gahz'rilla won't spawn? Well, that's why we have the ZF left side fast walkthrough... See you tomorrow for another one! :-) -Rana | ||
− | |||
− | + | [[Category:World of Warcraft]] |
Latest revision as of 21:16, 14 February 2012
External Guides and Maps
Annotated Map from gameamp.com
Quests
Zul'Farrak has one Alliance specific quest, no Horde specific quests and seven neutral quests.
Alliance quests
40 (47) Nekrum's Medallion - This quest is obtained from Thadius Grimshade in the Blasted Lands. This is a continuation of the Sharpbeak questline that starts in The Hinterlands.
Horde quests
42 (45) The Spider God Obtained from Master Gadrin in Sen'jin Village in Durotar. The object is the huge dark brown tablet located in the scarab area of Zul'Farrak, near Theka the Martyr.
Neutral quests
40 (45) Scarab Shells - This quest is obtained from Tran'rek in Gadgetzan in Tanaris. The required items drop off of normal Scarab mobs inside of the instance.
40 (45) Troll Temper - This quest is obtained from Trenton Lighthammer in Gadgetzan in Tanaris. The required items for this quest drop off of any of the elite trolls in the instance.
40 (46) Tiara of the Deep - This quest is obtained from Tabetha in Dustwallow Marsh. The tiara is dropped by Hydromancer Velratha. The quest rewards are Gemshale Pauldrons and Spellshifter Rod.
40 (47) The Prophecy of Mosh'aru - This quest is obtained from Yeh'kinya in Gadgetzan in Tanaris. The two parts can be obtained from Theka the Martyr and Hydromancer Velratha. This quest is the second in a line. The first step takes place in Feralas. The step after this one involves retrieving the Ancient Egg from The Hinterlands. This quest line ends in a quest in the Sunken Temple.
40 (47) Divino-matic Rod - This quest is obtained from Chief Engineer Bilgewhizzle in Gadgetzan in Tanaris. The quest rewards are Masons Fraternity Ring or Engineer's Guild Headpiece.
40 (50) Gahz'rilla - This quest is obtained from Wizzle Brassbolts in the Shimmering Flats in the southeast part of Thousand Needles. The quest rewards are Speedy Racer Goggles or Carrot on a Stick.
Boss List
Antu'sul - 48+ Elite Humanoid
- Lifeblood Amulet - (29.4%) Neck, +13 Sta, +5 Spi
- The Hand of Antu'sul - (15.0%) Mace, Main-Hand, 32.2 DPS, Speed 2.70, AoE chance on hit: 10% slow attacks peed and 7 dmg.
- Vice Grips of XXX - (30.5% Combined) Plate Hands, 318 Armor, Bonuses vary
Chief Ukorz Sandscalp - 48+ Elite Humanoid
- Big Bad Pauldrons - (28.1%) Plate Shoulder, 396 Armor, +12 Str, +12 Sta, +8 Spi
- The Chief's Enforcer - (22.1%) Staff, 43.5 DPS, Speed 3.40, Chance on hit: Stun for 3 sec.
- Ripsaw - (19.1%) Axe, Main-Hand, 33.3 DPS, Speed 2.70, Chance on hit: Wounds for 75 dmg.
- Embrace of the Lycan - (7.6%) Leather Head, 118 Armor, +8 Str, +16 Sta, +5 Spi, +32 Attack power
Gahz'rilla - 46+ Elite Beast
- Gahz'rilla Fang - (40.1%) Dagger, One-Hand, 28.1 DPS, Speed 1.80, Chance on Hit: 10 nature dam. when struck for 15 sec.
- Gahz'rilla Scale Armor - (40.0%) Mail Chest, 290 Armor, +10 Sta, +23 Spi
Hydromancer Velratha - 46+ Elite Humanoid
- Second Mosh'aru Tablet for quest The Prophecy of Mosh'aru
- Tiara of the Deep for quest Tiara of the Deep
Shadowpriest Sezz'ziz - 47+ Elite Humanoid
- Jinxed Hoodoo Skin - (24.0%) Leather Chest, 144 Armor, +8 Str, +10 Sta, +20 Spi
- Jinxed Hoodoo Kilt - (20.6%) Leather Legs, 126 Armor, +10 Int, +24 Spi
- Diabolic Skiver - (18.2%) Polearm, 42.8 DPS, Speed 2.90, Chance on hit: Wounds for 160-180.
- Bad Mojo Mask - (17.4%) Cloth Head, 57 Armor, +24 Int, Equip: +14 Shadow Spell Dmg.
Theka the Martyr - 46+ Elite Undead
- First Mosh'aru Tablet - For the quest The Prophecy of Mosh'aru
Witch Doctor Zum'rah - 46+ Elite Humanoid
- Jumanza Grips - (23.8%) Cloth Hands, +10 Sta, +11 Int, +10 Spi
- Zum'rah's Vexing Cane - (11.0%) Staff, 40.9 DPS, Speed 2.70, +10 Sta, +10 Int, Equip: Magical spells & effects +21 dam/heal
Zerillis - 45+ Elite Humanoid
- Sandstalker Ankleguards - (18.7%) Leather Feet, 95 Armor, +6 Str, +17 Agi, +3 Spi
Item List
Cloth
- Bad Mojo Mask - Cloth Head, 57 Armor, +24 Int, Equip: +14 Shadow Spell Dmg.
- Jumanza Grips - Cloth Hands, +10 Sta, +11 Int, +10 Spi
Leather
- Embrace of the Lycan - Leather Head, 118 Armor, +8 Str, +16 Sta, +5 Spi, +32 Attack power
- Jinxed Hoodoo Kilt - Leather Legs, 126 Armor, +10 Int, +24 Spi
- Jinxed Hoodoo Skin - Leather Chest, 144 Armor, +8 Str, +10 Sta, +20 Spi
- Sandstalker Ankleguards - Leather Feet, 95 Armor, +6 Str, +17 Agi, +3 Spi
Mail/Shields
- Gahz'rilla Scale Armor - Mail Chest, 290 Armor, +10 Sta, +23 Spi
Plate
- Big Bad Pauldrons - Plate Shoulder, 396 Armor, +12 Str, +12 Sta, +8 Spi
- Vice Grips of XXX - Plate Hands, 318 Armor, Bonuses vary
Weapons
- Diabolic Skiver - Polearm, 42.8 DPS, Speed 2.90, Chance on hit: Wounds for 160-180.
- Gahz'rilla Fang - Dagger, One-Hand, 28.1 DPS, Speed 1.80, Chance on Hit: 10 nature dam. when struck for 15 sec.
- Ripsaw - Axe, Main-Hand, 33.3 DPS, Speed 2.70, Chance on hit: Wounds for 75 dmg.
- The Chief's Enforcer - Staff, 43.5 DPS, Speed 3.40, Chance on hit: Stun for 3 sec.
- The Hand of Antu'sul - Mace, Main-Hand, 32.2 DPS, Speed 2.70, AoE chance on hit: 10% slow attacks peed and 7 dmg, 4 targets
- Zum'rah's Vexing Cane - Staff, 40.9 DPS, Speed 2.70, +10 Sta, +10 Int, Equip: Magical spells & effects +21 dam/heal
Accesories
- Lifeblood Amulet - Neck, +13 Sta, +5 Spi
Bestiary
Walkthrough
Zul'Fasttrack: left side fast walkthrough. With decent firepower, the left side ZF walkthrough can be done in 30 minutes, not counting time to arrive at the instance. At the left side, you will find Hydromancer Velratha, and Gahz'rilla. On the way, you can scoop up a couple of scarab shells but not a lot.
The instance is mostly made up of groups of 3 trolls. General rule is that the Witch Doctors ought to be killed first because of their totems and heals. Stuns do help.
Another feature is regular patrols. Respawn rate is within 10 minutes. Only the big patrols, made up of two hunters and a lizard, are really annoying. There are two of these left side of ZF. They walk fixed paths and keep to their stretch (so respawn is no problem if you move on), but there's no telling where on their stretch they'll spawn. A safe way to demolish such a patrol is to halt it with distract (rogue), put one to sleep (rogue or priest), and kill at leisure.
Enter the instance and kill everything while moving North. Watch out for small patrols and the occasional single mob standing to the side. They tend to be overlooked. At the first square, hug the right wall. If you pull/attack the threespawn at the gate North of the first square carefully, you don't need to bother with any of the casters at the monument in the centre.
Move further North. Hug left wall to ignore everything stationary on the right. Don't attack anything at the second plaza either, but before you get there, move left through the jumble of stone blocks as a shortcut to the West. You can get onto the road again without aggroing any of the stationary mobs there, but there is one small patrol in that area so do look whether it's around.
West through the gate are a couple of tents and mobs in the corner. They can be safely ignored - just don't fight near there and hug right, moving NorthWest. There's a singlepull troll in the tent to the right, and another single behind it. In this area you'll encounter your first threespawn patrol. Fight it at the gate or near the right wall where you cleared the two singles. Oh, you didn't and aggroed the corner tents? Well, do you want to do this in 30 minutes or not? :-P There a stationary fourspawn too that preferably needs some CC.
The NorthWest stretch leads to an open area with a pool. Your second threespawn patrol circles the pool. This one and a couple of singlepulls can be dealt with at the entrance. Clear everything South and West of the pool, and all of the singlepulls. There's no problem if you leave the groups to the far North and far East untouched (even the fivespawn to the NorthEast). Hydromancer Velratha will be ambling around and can be singlepulled. He's a sissy.
Now you have a good cleared space to the West of the pool. If you bang the gong with the mallet, Gahz'rilla, a three-headed lizard with no sense of humour, will raise out of the pool and attack. A sturdy tank that is solid on aggro is all you need to tackle it. Oh, you didn't activate the mallet at the temple of Jintha'Alor in The Hinterlands and now Gahz'rilla won't spawn? Well, that's why we have the ZF left side fast walkthrough... See you tomorrow for another one! :-) -Rana