Difference between revisions of "Spy"
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− | + | {{SWG nav|Spy=}} | |
− | Some operatives favor subtlety over grandiose pistol-waving intimidation. Spies use their training to blend in with a crowd, sneaking up quietly on targets to accomplish their missions. As they are often on their own, Spies have a rudimentary knowledge of first aid to keep themselves alive. | + | Some operatives favor subtlety over grandiose pistol-waving intimidation. Spies use their training to blend in with a crowd, sneaking up quietly on targets to accomplish their missions. As they are often on their own, Spies have a rudimentary knowledge of first aid to keep themselves alive. |
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− | * Ranged Combat | + | '''Skills''' |
− | * Stealth and Sneak | + | *Ranged Combat |
− | * Assassinate | + | *Stealth and Sneak |
− | + | *Assassinate | |
− | + | *Stealing | |
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− | * | ||
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− | Spy | + | {{Text table}} |
+ | !width=43 align=center|Level | ||
+ | !colspan=2|Skill | ||
+ | |- | ||
+ | |align=center|1 | ||
+ | |width=139|Eliminate | ||
+ | |A powerful Level 1 attack that deals extra damage. | ||
+ | |- | ||
+ | |align=center|4 | ||
+ | |Smoke Grenade | ||
+ | |This Level 4 grenade can allow the Spy to escape from combat & hide from enemies. | ||
+ | |- | ||
+ | |align=center|7 | ||
+ | |Sneak | ||
+ | |This Level 7 ability enables the Spy to move around undetected. | ||
+ | |- | ||
+ | |align=center|10 | ||
+ | |Dispose | ||
+ | |A powerful Level 10 attack that causes an increase in damage. | ||
+ | |- | ||
+ | |align=center|14 | ||
+ | |Steal | ||
+ | |This ability allows the Spy to relieve a humanoid from some of their belongings. | ||
+ | |- | ||
+ | |align=center|14 | ||
+ | |Smoke Bomb | ||
+ | |This Level 14 grenade can allow the Spy to escape from combat & hide from enemies. | ||
+ | |- | ||
+ | |align=center|18 | ||
+ | |Skulk | ||
+ | |This Level 18 ability enables the Spy to move around undetected. | ||
+ | |- | ||
+ | |align=center|22 | ||
+ | |Snuff | ||
+ | |A powerful Level 22 attack that causes an increase in damage. | ||
+ | |- | ||
+ | |align=center|26 | ||
+ | |Smoke Cloud | ||
+ | |This Level 26 grenade can allow the Spy to escape from combat & hide from enemies. | ||
+ | |- | ||
+ | |align=center|30 | ||
+ | |Shroud | ||
+ | |This Level 26 ability enables the Spy to move around undetected. | ||
+ | |- | ||
+ | |align=center|34 | ||
+ | |Sly Regrowth | ||
+ | |The Spy uses his skills in first aid to recover health with a Level 34 heal. | ||
+ | |- | ||
+ | |align=center|38 | ||
+ | |Toxic Trap | ||
+ | |This Level 38 trap explodes with a toxic cloud, causing poison damage to all enemies nearby. | ||
+ | |- | ||
+ | |align=center|42 | ||
+ | |Dispatch | ||
+ | |A powerful Level 42 attack that causes an increase in damage. | ||
+ | |- | ||
+ | |align=center|46 | ||
+ | |Spy's Fang | ||
+ | |This Level 46 ability allows the Spy to cause extra poison damage to the target. | ||
+ | |- | ||
+ | |align=center|50 | ||
+ | |Noxious Deception | ||
+ | |This Level 50 trap explodes with a toxic cloud, causing poison damage to all enemies nearby. | ||
+ | |- | ||
+ | |align=center|54 | ||
+ | |Terminate | ||
+ | |A powerful Level 54 attack that causes an increase in damage. | ||
+ | |- | ||
+ | |align=center|58 | ||
+ | |Hidden Rejuvenation | ||
+ | |The Spy uses his skills in first aid to recover health with a Level 58 heal. | ||
+ | |- | ||
+ | |align=center|62 | ||
+ | |Flash Bang | ||
+ | |This Level 62 trap explodes with a bright flash, stunning enemies nearby. | ||
+ | |- | ||
+ | |align=center|66 | ||
+ | |Execute | ||
+ | |A powerful Level 66 attack that causes an increase in damage. | ||
+ | |- | ||
+ | |align=center|70 | ||
+ | |Arachne's Web | ||
+ | |This Level 70 attack applies poison damage & slows the movement speed of the target. | ||
+ | |- | ||
+ | |align=center|74 | ||
+ | |Venomous Ploy | ||
+ | |This Level 74 trap explodes with a toxic cloud, causing poison damage to all enemies nearby. | ||
+ | |- | ||
+ | |align=center|78 | ||
+ | |Assassinate | ||
+ | |A powerful Level 78 attack that causes an increase in damage. | ||
+ | |- | ||
+ | |align=center|82 | ||
+ | |Spy's Respite | ||
+ | |The Spy uses his skills in first aid to recover health with a Level 82 heal. | ||
+ | |- | ||
+ | |align=center|86 | ||
+ | |Vanish | ||
+ | |This Level 86 ability enables the Spy to move around undetected. | ||
+ | |- | ||
+ | |align=center|90 | ||
+ | |Wetwork | ||
+ | |A powerful Level 90 attack that causes an increase in damage. | ||
+ | |} | ||
+ | <br> | ||
− | + | ==Reference== | |
− | + | *[http://starwarsgalaxies.station.sony.com/en_US/players/guides.vm Game Guides] (Sony Online Entertainment), 15 November 2005 | |
− | + | *[http://starwarsgalaxies.station.sony.com/players/guides.vm?id=70011 Star Wars Galaxies: Spy Guide] (Sony Online Entertainment) | |
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Latest revision as of 13:40, 30 October 2011
Some operatives favor subtlety over grandiose pistol-waving intimidation. Spies use their training to blend in with a crowd, sneaking up quietly on targets to accomplish their missions. As they are often on their own, Spies have a rudimentary knowledge of first aid to keep themselves alive.
Reference
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