Difference between revisions of "Star Wars: Galaxies"

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How the SWG wiki is currently organized.
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{{SWG nav}}
 
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'''<span style=font-size:150%>IMPORTANT INFORMATION ABOUT ''STAR WARS'' GALAXIES™</span>'''
[[Roster|SWG Roster]] - list of who is playing what.
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[[NGE|General NGE Info]] - stuff that doesn't fit on a profession page, like foods, attributes...etc.
 
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Disclaimer: I didn't write any of this.  It's a compilation of things found in other places.  I'll try to find cites for them where I can!
 
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=Iconic Professions=
 
What you'll ''eventually'' find on the profession pages: General info about the class, skill progression, skills descriptions, useful equiptment for the class, patch notes and rumors regarding the class, and strategy guides
 
==[[Jedi]]==
 
==[[Bounty Hunter]]==
 
==[[Spy]]==
 
==[[Smuggler]]==
 
==[[Entertainer]]==
 
==[[Trader]]==
 
NOTE: The Trader profession is scheduled for a major revamp in Publish 29 (March?) - details will follow as they become available. (12/24/05)
 
 
 
Every Trader has Master Merchant.
 
 
 
Every Trader has the basic surveying ability - Traders just get the extra range & resource collection. You will receive the “Elder” title (awarded in recognition of your status in the game as a valued veteran player) . . . The “Elder” titles are based off of Master Badges that you have earned. Any Master Profession Badge that you currently have will be available to you as an Elder Title. Thunderheart, General FAQ V. 1.2, 11/11
 
 
 
Item decay has been completely removed from the game. Thunderheart, General FAQ V. 1.2, 11/11
 
 
 
In-game items & collectibles that are non-combat related won’t be affected at all. Player housing, vehicles, collectibles, & other items will remain completely intact & transition with your character. Thunderheart, General FAQ V. 1.2, 11/11
 
 
 
There are 3 ways to earn XP: combat, crafting, & social activities. Crafting something will earn you crafting XP. When you have earned enough experience points for a skill within your profession you are granted that skill. Thunderheart, General FAQ V. 1.2, 11/11
 
 
 
You will no longer be learning skills as you develop your character. Instead, you will now be leaning abilities as you progress through your chosen profession path. The same abilities are accessible to all players of a given profession (i.e., only Traders can learn the abilities of shipwright). Thunderheart, General FAQ V1.2, 11/11
 
 
 
You will be able to try each type of Trader if you wish. If you do so, you will use up a respec for each time you select a new profession, even if your choices are different specializations within Trader. Thunderheart, General FAQ V1.2, 11/11
 
 
 
All crafters will keep their current vendors if transitioning to the Trader profession. All Traders will continue to be able to add items to the vendors for sale & sell items from them. However, if you go from a crafting profession & re-allocate your skill points into one of the combat professions, you will lose the ability to sell items from your current vendors (i.e, you keep the items stored but can no longer sell from them). Under the new profession system, only Traders will be able to sell goods & items. Thunderheart, General FAQ V1.2, 11/11
 
 
 
Crafting stations will remain the same. However, only Traders will now be able to use them as they are the only profession now capable of crafting. Thunderheart, General FAQ V1.2, 11/11
 
 
 
==[[Medic]]==
 
Medics use powerful healing properties of bacta to keep others alive before, during, & after combat. Their remarkable knowledge of anatomy & Medicines allow them to counter the detrimental effects of toxins, diseases, & vertigo.
 
 
 
Skills:
 
 
 
ranged combat
 
healing
 
poisons & diseases
 
revive
 
 
 
Skill Path:
 
 
 
Level - Skill
 
 
 
1 - Bacta Haze: A spray of bacta that heals all friendly targets in the area with a Level 4 heal.
 
 
 
4 - Target Anatomy: The Medic uses his extensive Medical knowledge to strike his opponent in a vital spot with a Level 1 attack.
 
 
 
- Resuscitate Player: This very powerful command enables you to revive a dead player, bypassing the need to clone. This ability causes the resuscitated player to suffer a reduction to their abilities for a short period of time.
 
 
 
10 - Bacta Cloud: A spray of bacta that heals all friendly targets in the area with a Level 10 heal.
 
 
 
14 - Lacerate: The Medic uses his extensive medical knowledge to strike his opponent in a vital spot with a Level 14 attack.
 
 
 
18 - Hemorrhage: The Medic uses his extensive medical knowledge to strike his opponent in a vital spot with a Level 18 attack.
 
 
 
22 - Malady: The Medic inflicts a deady Level 22 disease on the target.
 
 
 
22 - Place Hospital: This gives you the ability to place & run your own Hospital. Hospitals must be placed within a player city.
 
 
 
26 - Neurotoxin: The Medic launches a Level 26 chemical attack on the target’s Nervous System.
 
 
 
30 - Bacta Spread: A spray of bacta that heals all friendly targets in the area with a Level 30 heal.
 
 
 
34 - Bacta Drip: A dose of bacta that heals a target over time with a Level 34 heal.
 
 
 
38 - Revive Player: This very powerful command enables you to revive a dead player, bypassing the need to clone. This ability causes the revived player to suffer a minor reduction to their abilities for a short period of time.
 
 
 
38 - Nerve Gas Canister: A Level 38 chemical charge that causes damage to the nervous systems of all targets in the area.
 
 
 
42 - Vital Strike: The Medic uses his extensive medical knowledge to strike his opponent in a vital spot with a Level 42 attack.
 
 
 
46 - Nutrient Injection: A Level 46 dose of nutrients that increase the target's health for a time.
 
 
 
50 - Baleful Miasma: A Level 50 charge that produces a corrosive cloud damaging all targets in the blast area.
 
 
 
54 - System Shock: The Medic his extensive medical knowledge to strike his opponent in a vital spot with a Level 54 attack.
 
 
 
58 - Bacta Diffusion: A spray of bacta that heals all friendly targets in the area with a Level 58 heal.
 
 
 
62 - Bacta Injection: A dose of bacta that heals a target over time with a Level 62 heal.
 
 
 
66 - Malevolent Insight: The Medic his extensive medical knowledge to strike his opponent in a vital spot with a Level 66 attack.
 
  
70 - Bacta Infusion: A dose of bacta that heals a target over time with a Level 70 heal.
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'''Dear ''Star Wars'' Galaxies™ Community Member,'''
  
74 - Area Revive: This very powerful command enables you to revive all dead players in an area, bypassing the need to clone. This ability causes the revived players to suffer a reduction to their abilities for a short period of time.
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We write to you today to inform you that on December 15, 2011, Sony Online Entertainment (SOE) and LucasArts will end all services (MMO and Trading Card Game) for Star Wars Galaxies (SWG). The shutdown of SWG is a very difficult decision, but SOE and LucasArts have mutually agreed that the end of 2011 is the appropriate time to end the game.
  
74 - Trauger Gas Canister: A Level 74 aerosol dispersal charge that leaves behind a corrosive gas cloud that becomes highly poisonous when evaporated.
 
  
78 - Bacta Spray: A spray of bacta that heals all friendly targets in the area with a Level 78 heal.
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We are extremely grateful to all of the SWG fans. We have had the rare opportunity to host one of the most dedicated and passionate online gaming communities and we truly appreciate the support we've received from each and every one of you over the course of the past eight years.
  
82 - Bacta Jab: An emergency application of Bacta for the Medic to heal their wounds with a Level 82 heal.
 
  
86 - Lifetaker: The Medic his extensive medical knowledge to strike his opponent in a vital spot with a Level 86 attack.
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In recognition of your incredible loyalty, we are extending special Fan Appreciation offers to the current SWG community. We also plan to go out with a bang with a galaxy-ending in-game event in December and hope to see you all there. The details relating to these offers and events as well as the timeline and specifics regarding the discontinuation of the service, are provided below.
  
90 - Bacta Aura: A spray of bacta that heals all friendly targets in the area with a Level 90 heal.
 
  
Source:
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Again, we want to extend our heartfelt thanks to our player community for making SWG one of the best online communities in gaming history.
SOE SWG Player's Guide.
 
  
==[[Commando]]==
 
==[[Officer]]==
 
  
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Sincerely,
  
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Sony Online Entertainment & LucasArts
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[http://starwarsgalaxies.station.sony.com/playerinfo/]
 
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Instructions for using a WIKI page:
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*[http://starwarsgalaxies.station.sony.com/players/index.vm Star Wars Galaxies] (Sony Online Entertainment)
    * Login (top right - create one if you haven't)
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*[http://swg.wikia.com/wiki/Main_Page SWG Wiki] (Wikia)
    * Hit "Edit this page"
 
    * Find the bit that's wrong
 
    * Fix it
 
    * Hit "Save page"
 

Latest revision as of 20:17, 8 October 2011