Difference between revisions of "Test of Leadership"
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The next quest in the sequence is: [[Test of Beauty]]<br /> | The next quest in the sequence is: [[Test of Beauty]]<br /> | ||
− | * Quest name: Test of Leadership | + | * Quest name: '''Test of Leadership''' |
* Quest autostarts upon completion of [[Test of Knowledge]] | * Quest autostarts upon completion of [[Test of Knowledge]] | ||
* Quest ends at: [[The Father]] | * Quest ends at: [[The Father]] | ||
Line 60: | Line 60: | ||
[[Category:Hellgate Quests]] | [[Category:Hellgate Quests]] | ||
[[Category:Finsbury Square Quests]] | [[Category:Finsbury Square Quests]] | ||
− | [[Category:Hellgate Storyline Quests|5 | + | [[Category:Hellgate Storyline Quests|5 5]] |
Latest revision as of 23:05, 7 January 2008
Test of Leadership | |
Storyline Quest | |
Quest giver: | Autostarts |
Station: | |
Previous quest: | Test of Knowledge |
Next quest: | Test of Beauty |
Rewards | |
Experience: | 3640 |
Palladium: | 0 |
Standing: | none |
Other: | none |
Objectives | |
Travel to Ropemaker Street
|
This is a Storyline Quest.
The previous quest in the sequence was: Test of Knowledge
The next quest in the sequence is: Test of Beauty
- Quest name: Test of Leadership
- Quest autostarts upon completion of Test of Knowledge
- Quest ends at: The Father
Objectives
- Travel to Ropemaker Street
- Talk to The Father
- Complete the Test of Leadership
- Activate Nodes for a Bonus
- Kill the 2 Colonels
- Kill the General
- Interact with the Sigil
Rewards
- Experience: 3,640
Dialog
- Travel to Ropemaker Street
The Father: Welcome <playername>.
The Father: You have commanded and so have earned the right of trial.
The Father: This is the Test of Leadership. To access this Sigil point, you must pass. There can be no failure.
The Father: The universe is bound by rules that level and equal. The ones that govern this place are simple to follow.
The Father: One... There will be two sides: that of Light and that of Dark.
The Father: Two... Each side is led by a King and protected by two Bishops that must die before either victory or loss can occur.
The Father: The King is invulnerable until both Bishops are vanquished. Only in destroying the King can you hope to win.
The Father: Three... There are four nodes in the arena. Each controlled node grants a bonus.
The Father: Light and Dark shall each beging the test with two nodes in their possession.
The Father: Four... Each node will create two Rooks to protect it. You may command the Rooks at any node you control.
The Father: The Rooks will follow you on the march or guard nodes as you will. Accessing any node will present these options.
The Father: Five... If killed you will incur a penalty and restart in the arena. No death is permanent in this place.
The Father: The endless war shall rage until one side - Light or Dark - strikes a balance.
The Father: I am The Father. This is my test.