Difference between revisions of "Herbalism"

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The primary gathering skill for Alchemy. Herbalism allows you to harvest herbs from plants, as well gives you the Find Herbs tracking ability.
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{{Tradeskill nav|Herbalism=}}
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{{Intro}}
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One of the primary tradeskills, Herbalism is the gathering skill used to provide base materials for Alchemy and Inscription. Herbalism allows you to harvest herbs from plants, as well gives you the Find Herbs tracking ability.
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The Find Herbs ability works at about half radar range. No herbs spawn within a short distance of roads and a wide radius around NPC towns. Each plant spawns 1-3 of each individual herb, and several plants spawn two types of herbs; for instance, Swiftthistle is only found on Briarthorn and Mageroyal plants. Each plant can usually be harvested only once, after which it disappears until it respawns.
 
The Find Herbs ability works at about half radar range. No herbs spawn within a short distance of roads and a wide radius around NPC towns. Each plant spawns 1-3 of each individual herb, and several plants spawn two types of herbs; for instance, Swiftthistle is only found on Briarthorn and Mageroyal plants. Each plant can usually be harvested only once, after which it disappears until it respawns.
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|}
  
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'''Trainers'''
 
  
''Journeyman'': Brill, Undercity (Apothecary Quarter)
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==Training==
  
''Expert'': Undercity (Apothecary Quarter)
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;Journeyman
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Brill, Undercity (Apothecary Quarter)
  
''Artisan'': Booty Bay, Orgrimmar, Feralas (Camp Mojache), Grom'Gol
 
  
''Master'': Booty Bay, Horde: Grom'Gol
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;Expert
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Undercity (Apothecary Quarter)
  
----
 
  
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;Artisan
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Booty Bay, Orgrimmar, Feralas (Camp Mojache), Grom'Gol
  
'''Leveling'''
 
  
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;Master
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Booty Bay, Horde: Grom'Gol
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<br>
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<br>
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==Harvesting==
 
With the exception of Peacebloom and Silverleaf, all plants have a set skill level you must reach before you can harvest. You can possibly fail any gathering attempt, but may retry with no penalty. While hovering over the plant, the color of the “Requires Herbalism” text on the tool tip indicates the difficulty of harvesting the plant; if red, you lack the required skill level to harvest the plant.
 
With the exception of Peacebloom and Silverleaf, all plants have a set skill level you must reach before you can harvest. You can possibly fail any gathering attempt, but may retry with no penalty. While hovering over the plant, the color of the “Requires Herbalism” text on the tool tip indicates the difficulty of harvesting the plant; if red, you lack the required skill level to harvest the plant.
  
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{{Text table}}
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|-valign=top
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!width=67 align=center|Skill level
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!width=115|Plant
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|-
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|align=center|15
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|Earthroot
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|-
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|align=center|50
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|Mageroyal
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|-
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|align=center|70
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|Briarthorn
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|-
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|align=center|
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|Swiftthistle <sup>1</sup>
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|-
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|align=center|100
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|Bruiseweed
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|-
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|align=center|115
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|Wild Steelbloom
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|-
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|align=center|120
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|Grave Moss
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|-
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|align=center|125
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|Kingsblood
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|-
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|align=center|150
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|Liferoot
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|-
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|align=center|160
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|Fadeleaf
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|-
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|align=center|170
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|Goldthorn
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|-
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|align=center|185
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|Khadgar's Whisker
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|-
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|align=center|195
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|Wintersbite
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|-
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|align=center|205
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|Firebloom
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|-
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|align=center|210
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|Purple Lotus
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|-
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|align=center|230
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|Sungrass
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|-
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|align=center|235
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|Blindweed
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|-
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|align=center|245
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|Ghost Mushroom
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|-
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|align=center|250
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|Gromsblood
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|}
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<sup> 1 Only found on Briarthorn and Mageroyal plants</sup>
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<br>
  
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==Herb Location==
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Areas are generally listed in order of the level of monsters found within, which also corresponds to the difficulty of herbs that may be found within.
  
'''Skill Levels'''
 
  
Earthroot: 15 <br>
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;Tirisfal Glades
Mageroyal: 50<br>
 
Briarthorn: 70<br>
 
Swiftthistle: Only found on Briarthorn and Mageroyal plants.<br>
 
Bruiseweed: 100<br>
 
Wild Steelbloom: 115<br>
 
Grave Moss: 120<br>
 
Kingsblood: 125<br>
 
Liferoot: 150<br>
 
Fadeleaf  160<br>
 
Goldthorn  170<br>
 
Khadgar's Whisker 185<br>
 
Wintersbite 195<br>
 
Firebloom  205<br>
 
Purple Lotus  210<br>
 
Sungrass  230<br>
 
Blindweed  235<br>
 
Ghost Mushroom  245<br>
 
Gromsblood  250<br>
 
  
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Peacebloom – Open grass<br>
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Silverleaf – By base of trees<br>
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Earthroot – Hilly areas<br>
  
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;Durotar
  
'''Herb Locations'''
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Peacebloom – Open areas<br>
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Silverleaf – Open areas<br>
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Earthroot – Hilly areas<br>
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Mageroyal – Very rarely spawns in the dried riverbed of Thunder Ridge<br>
  
Areas are generally listed in order of the level of monsters found within, which also corresponds to the difficulty of herbs that may be found within.
 
  
''Tirisfal Glades''
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;Silverpine Forest
  
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Nothing – A single bugged point for the Find Herbs skill, in the water on the northern tip of the lake near the road from the Undercity. A dot appears on radar, but nothing is found<br>
 
Peacebloom – Open grass<br>
 
Peacebloom – Open grass<br>
Silverleaf – By base of trees.<br>
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Silverleaf – By base of trees<br>
Earthroot – Hilly areas.<br>
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Earthroot – Hilly areas<br>
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Mageroyal – By any area with freshwater, i.e. the lake to the east and the river that feeds it to the west<br>
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Briarthorn (w/Swiftthistle) – On the patchy ground beneath heavily forested areas<br>
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Bruiseweed – Rarely found by settled areas. Ambermill and Pyrewood each usually have one or two spawns, and the farms to the north can rarely spawn them
  
''Durotar''
 
  
Peacebloom – Open areas<br>
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;The Barrens
Silverleaf – Open areas.<br>
 
Earthroot – Hilly areas.<br>
 
Mageroyal – Very rarely spawns in the dried riverbed of Thunder Ridge.<br>
 
  
''Silverpine Forest''
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This zone is worth a special note, as it's essentially divided into two areas. Lower difficulty herbs are found ''primarily'' north of the middle of the map, higher difficulty herbs are ''primarily'' found to the south of the Crossroads.
  
Nothing – A single bugged point for the Find Herbs skill, in the water on the northern tip of the lake near the road from the Undercity. A dot appears on radar, but nothing is found.<br>
 
Peacebloom – Open grass<br>
 
Silverleaf – By base of trees.<br>
 
Earthroot – Hilly areas.<br>
 
Mageroyal – By any area with freshwater, i.e. the lake to the east and the river that feeds it to the west.<br>
 
Briarthorn (w/Swiftthistle) – On the patchy ground beneath heavily forested areas.<br>
 
Bruiseweed – Rarely found by settled areas. Ambermill and Pyrewood each usually have one or two spawns, and the farms to the north can rarely spawn them.<br>
 
  
''The Barrens''
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Silverleaf – Base of trees<br>
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Peacebloom –The deeper green areas on your minimap<br>
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Briarthorn – In the greenery in any oasis, as well as the thorny areas the Razormanes inhabit to the south<br>
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Mageroyal – In the general area of any oasis, as well as the deeper green areas on your minimap<br>
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Bruiseweed – Along the base of the hills the Slithid-infested areas touch<br>
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Wild Steelbloom – Rarely on the tall mountains<br>
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Grave Moss – On piles of bones within the depths of Blackthorn Ridge<br>
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Kingsblood – In the middle of the Slithid-infested areas
  
This zone is worth a special note, as it's essentially divided into two areas. Lower difficulty herbs are found ''primarily'' north of the middle of the map, higher difficulty herbs are ''primarily'' found to the south of the Crossroads.
 
  
Silverleaf – Base of trees.<br>
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;Arathi Highlands
Peacebloom –The deeper green areas on your minimap.<br>
 
Briarthorn – In the greenery in any oasis, as well as the thorny areas the Razormanes inhabit to the south.<br>
 
Mageroyal – In the general area of any oasis, as well as the deeper green areas on your minimap.<br>
 
Bruiseweed – Along the base of the hills the Slithid-infested areas touch.<br>
 
Wild Steelbloom – Rarely on the tall mountains.<br>
 
Grave Moss – On piles of bones within the depths of Blackthorn Ridge.<br>
 
Kingsblood – In the middle of the Slithid-infested areas.
 
  
''Arathi Highlands''
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Kingsblood - Scattered throughout the zone<br>
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Khadgar's Whisker - Found throughout the zone at the base of some trees<br>
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Goldthorn - Base of mountains<br>
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Fadeleaf - Mainly just to the west of Hammerfall<br>
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Wild Steelbloom - Edges of zone in the mountains
  
Kingsblood - Scattered throughout the zone.<br>
 
Khadgar's Whisker - Found throughout the zone at the base of some trees.<br>
 
Goldthorn - Base of mountains.<br>
 
Fadeleaf - Mainly just to the west of Hammerfall.<br>
 
Wild Steelbloom - Edges of zone in the mountains.<br>
 
  
''Alterac Mountains''
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;Alterac Mountains
  
Goldthorn - At the base of mountains.<br>
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Goldthorn - At the base of mountains<br>
Khadgar's whisker - Around the bases of some trees.<br>
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Khadgar's whisker - Around the bases of some trees<br>
Liferoot - All along the eastern coast of Lordamere Lake.<br>
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Liferoot - All along the eastern coast of Lordamere Lake<br>
Wintersbite - Snow covered ground around the ruins of Alterac and Crishridge Hold.<br>
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Wintersbite - Snow covered ground around the ruins of Alterac and Crishridge Hold
  
''Dustwallow Marsh''
 
  
Stranglekelp - run along the inverted U shaped coastal region and the Stranglekelp is in the ocean.<br>
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;Dustwallow Marsh
Goldthorn - run along the landside along the base of the mountain chain by the coast. Large pops of Goldthorn a bit north of the blimp crash site.<br>
 
Liferoot - by the pools of water scattered over the entire map.<br>
 
Fadeleaf - by the mountain chains to the north and as common drops off the Withervine mobs.<br>
 
Mageroyal - as common drops off Withervine mobs.<br>
 
Bruiseweed - as common drops off Withervine mobs.<br>
 
Firefin Snapper - fishing off the coast at the inverted U shaped coastal region.<br>
 
Oily Blackmouth - fishing off the coast at the inverted U shaped coastal region.<br>
 
  
''Swamp of Sorrows''
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Stranglekelp - run along the inverted U shaped coastal region and the Stranglekelp is in the ocean<br>
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Goldthorn - run along the landside along the base of the mountain chain by the coast. Large pops of Goldthorn a bit north of the blimp crash site<br>
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Liferoot - by the pools of water scattered over the entire map<br>
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Fadeleaf - by the mountain chains to the north and as common drops off the Withervine mobs<br>
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Mageroyal - as common drops off Withervine mobs<br>
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Bruiseweed - as common drops off Withervine mobs<br>
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Firefin Snapper - fishing off the coast at the inverted U shaped coastal region<br>
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Oily Blackmouth - fishing off the coast at the inverted U shaped coastal region
  
Khadgar's Whisker - Found throughout the zone at the base of trees.<br>
 
Fadeleaf - A couple of spawn points on the western edge of the zone. One north and one South.<br>
 
Blindweed - Edges of the islands throughout the zone.<br>
 
  
''Stranglethorn Vale''
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;Swamp of Sorrows
  
Khadgar's Whisker - Found throughout the zone at the base of trees.<br>
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Khadgar's Whisker - Found throughout the zone at the base of trees<br>
Kingsblood - Found scattered throughout the zone.<br>
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Fadeleaf - A couple of spawn points on the western edge of the zone. One north and one South<br>
Goldthorn - Peaks of hills and along the edge of mountains.<br>
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Blindweed - Edges of the islands throughout the zone
Fadeleaf - A few locations scattered in the zone.<br>
 
Purple Lotus - In and around the different ruins.<br>
 
Wild Steelbloom - Two spawn locations found west of Nesingwary's Expedition.<br>
 
  
  
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;Stranglethorn Vale
  
== The Burning Crusade ==<br>
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Khadgar's Whisker - Found throughout the zone at the base of trees<br>
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Kingsblood - Found scattered throughout the zone<br>
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Goldthorn - Peaks of hills and along the edge of mountains<br>
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Fadeleaf - A few locations scattered in the zone<br>
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Purple Lotus - In and around the different ruins<br>
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Wild Steelbloom - Two spawn locations found west of Nesingwary's Expedition
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<br>
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<br>
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==Burning Crusade==
 
I looted a ring on one of the herbs, also, some you can pick some mob's bodies for items as well.
 
I looted a ring on one of the herbs, also, some you can pick some mob's bodies for items as well.
 
Felweed<br>
 
Felweed<br>
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Ancient Lichen<br>
 
Ancient Lichen<br>
 
Dreaming Glory - When picked, grants a buff that regenerates 30 health every 5 seconds.  Lasts 15 minutes.<br>
 
Dreaming Glory - When picked, grants a buff that regenerates 30 health every 5 seconds.  Lasts 15 minutes.<br>
Flame Cap - Use  -- Chance to strike a ranged or melee target for 40 fire damage. Also increases fire spell damage by up to 80. Lasts one minute<br>
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Flame Cap - Use  -- Chance to strike a ranged or melee target for 40 fire damage. Also increases fire spell damage by up to 80. Lasts one minute

Latest revision as of 07:37, 26 February 2012