Difference between revisions of "Lost City"

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{{Act 2 nav}}
 
Act 2 - Desert 4<br>
 
Act 2 - Desert 4<br>
 +
'''Transit'''<br>
 +
Town Portal leads to [[Lut Gholein]]<br>
 +
Connects to:
 +
:[[Far Oasis]]<br>
 +
:[[Valley of Snakes]]<br>
 +
:[[Ancient Tunnels]]<br>
 +
:[[Waypoint#Act 2|Act 2 waypoint]]<br>
 +
<br>
 
'''Normal'''<br>
 
'''Normal'''<br>
{| border="1"
+
{| border="1" cellpadding="2" cellspacing="0"
!Monster
+
! rowspan="2" | Name
!Name
+
! rowspan="2" | Internal Name
!Level
+
! rowspan="2" | Level
!HP
+
! rowspan="2" | HP
!Exp
+
! rowspan="2" | Exp
!Damage
+
! colspan="6" | Damage
!AR
+
! rowspan="2" | AR
!Def
+
! rowspan="2" | Def
!ResD
+
! colspan="6" | Resistances
!ResM
+
|-
!ResF
+
! D
!ResL
+
! M
!ResC
+
! F
!ResP
+
! L
 +
! C
 +
! P
 +
! D
 +
! M
 +
! F
 +
! L
 +
! C
 +
! P
 
|-  
 
|-  
| [[D2_The Lost City#zombie5|zombie5]] || Plague Bearer || 17 || 65-115 || 245 || 6-18 || 152 || 85 || 0 || style="background:gold" | 50 || 0 || 0 || 0 || style="background:palegreen" | 50
+
| [[Plague Bearer|Plague Bearer]]|| [[Lost City#zombie5|zombie5]] || 17 || 90 || 245 || style="background:lightgray" | 15 || || || || || style="background:palegreen" | 110 || 152 || 85 || 0 || style="background:gold" | 50 || 0 || 0 || 0 || style="background:palegreen" | 50
 
|-  
 
|-  
| [[D2_The Lost City#sandraider2|sandraider2]] || Marauder || 17 || 80-127 || 263 || 7-15 || 290-415 || 85 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[Marauder|Marauder]]|| [[Lost City#sandraider2|sandraider2]] || 17 || 103 || 263 || style="background:lightgray" | 14 || || || || || || 415 || 85 || 0 || 0 || 0 || 0 || 0 || 0
 
|-  
 
|-  
| [[D2_The Lost City#sandleaper3|sandleaper3]] || Tomb Creeper || 17 || 38-115 || 211 || 7-14 || 152 || 85 || 0 || 0 || style="background:pink" | 40 || 0 || 0 || 0
+
| [[Tomb Creeper|Tomb Creeper]]|| [[Lost City#sandleaper3|sandleaper3]] || 17 || 76 || 211 || style="background:lightgray" | 11 || || || || || || 152 || 85 || 0 || 0 || style="background:pink" | 40 || 0 || 0 || 0
 
|-  
 
|-  
| [[D2_The Lost City#pantherwoman3|pantherwoman3]] || Night Tiger || 17 || 35-57 || 159 || 6-14 || 152 || 64 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[Night Tiger|Night Tiger]]|| [[Lost City#pantherwoman3|pantherwoman3]] || 17 || 46 || 159 || style="background:lightgray" | 10 || || || || || || 152 || 64 || 0 || 0 || 0 || 0 || 0 || 0
 
|-  
 
|-  
| [[D2_The Lost City#slinger6|slinger6]] || Night Slinger || 17 || 28-48 || 144 || 0 || 0 || 54 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[Night Slinger|Night Slinger]]|| [[Lost City#slinger6|slinger6]] || 17 || 38 || 144 || || || || || || style="background:palegreen" | 254 || 0 || 54 || 0 || 0 || 0 || 0 || 0 || 0
 
|-  
 
|-  
| [[D2_The Lost City#firetower|firetower]] || Fire Tower || 1 || 70-141 || 283 || 0 || 0 || 2 || style="background:lightgray" | 90 || style="background:gold" | 90 || style="background:pink" | 90 || 0 || 0 || style="background:palegreen" | 70
+
| [[Fire Tower|Fire Tower]]|| [[Lost City#firetower|firetower]] || 1 || 105 || 283 || || || style="background:pink" | 8 || || || || 0 || 2 || style="background:lightgray" | 90 || style="background:gold" | 90 || style="background:pink" | 90 || 0 || 0 || style="background:palegreen" | 70
 
|-  
 
|-  
| [[D2_The Lost City#Dark Elder - zombie5|Dark Elder - zombie5]] || [[D2_Dark Elder|Dark Elder]] || 20 || 260-460 || 1225 || 7-21 || 183 || 85 || 0 || style="background:gold" | 50 || style="background:pink" | 40 || style="background:palegoldenrod" | 40 || style="background:skyblue" | 40 || style="background:palegreen" | 50
+
| [[Dark Elder|Dark Elder]]|| [[Lost City#Dark Elder - zombie5|Dark Elder - zombie5]] || 20 || 360 || 1225 || style="background:lightgray" | 17 || || || || || style="background:palegreen" | 157 || 183 || 85 || 0 || style="background:gold" | 50 || style="background:pink" | 40 || style="background:palegoldenrod" | 40 || style="background:skyblue" | 40 || style="background:palegreen" | 50
 
|}  
 
|}  
 
<br>
 
<br>
 
'''Nightmare'''<br>
 
'''Nightmare'''<br>
{| border="1"
+
{| border="1" cellpadding="2" cellspacing="0"
!Monster
+
! rowspan="2" | Name
!Name
+
! rowspan="2" | Internal Name
!Level
+
! rowspan="2" | Level
!HP
+
! rowspan="2" | HP
!Exp
+
! rowspan="2" | Exp
!Damage
+
! colspan="6" | Damage
!AR
+
! rowspan="2" | AR
!Def
+
! rowspan="2" | Def
!ResD
+
! colspan="6" | Resistances
!ResM
+
|-
!ResF
+
! D
!ResL
+
! M
!ResC
+
! F
!ResP
+
! L
 +
! C
 +
! P
 +
! D
 +
! M
 +
! F
 +
! L
 +
! C
 +
! P
 
|-  
 
|-  
| [[D2_The Lost City#zombie5 (Nightmare)|zombie5]] || Plague Bearer || 46 || 910-1300 || 5303 || 23-58 || 963-1009 || 518 || 0 || style="background:gold" | 75 || 0 || 0 || 0 || style="background:palegreen" | 75
+
| [[Plague Bearer|Plague Bearer]]|| [[Lost City#zombie5 (Nightmare)|zombie5]] || 46 || 1105 || 5303 || style="background:lightgray" | 43 || || || || || style="background:palegreen" | 282 || 1009 || 518 || 0 || style="background:gold" | 75 || 0 || 0 || 0 || style="background:palegreen" | 75
 
|-  
 
|-  
| [[D2_The Lost City#sandraider2 (Nightmare)|sandraider2]] || Marauder || 46 || 1170-1560 || 6566 || 25-54 || 1606-2295 || 712 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[Marauder|Marauder]]|| [[Lost City#sandraider2 (Nightmare)|sandraider2]] || 46 || 1365 || 6566 || style="background:lightgray" | 48 || || || || || || 2295 || 712 || 0 || 0 || 0 || 0 || 0 || 0
 
|-  
 
|-  
| [[D2_The Lost City#sandleaper3 (Nightmare)|sandleaper3]] || Tomb Creeper || 46 || 346-693 || 4798 || 21-46 || 826-918 || 842 || 0 || 0 || style="background:pink" | 60 || 0 || 0 || 0
+
| [[Tomb Creeper|Tomb Creeper]]|| [[Lost City#sandleaper3 (Nightmare)|sandleaper3]] || 46 || 519 || 4798 || style="background:lightgray" | 36 || || || || || style="background:palegreen" | 12 || 918 || 842 || 0 || 0 || style="background:pink" | 60 || 0 || 0 || 0
 
|-  
 
|-  
| [[D2_The Lost City#pantherwoman3 (Nightmare)|pantherwoman3]] || Night Tiger || 46 || 520-867 || 4040 || 19-35 || 1836 || 680 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[Night Tiger|Night Tiger]]|| [[Lost City#pantherwoman3 (Nightmare)|pantherwoman3]] || 46 || 693 || 4040 || style="background:lightgray" | 27 || || || || style="background:skyblue" | 22 || || 1836 || 680 || 0 || 0 || 0 || 0 || 0 || 0
 
|-  
 
|-  
| [[D2_The Lost City#slinger6 (Nightmare)|slinger6]] || Night Slinger || 46 || 476-736 || 5051 || 0 || 0 || 615 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[Night Slinger|Night Slinger]]|| [[Lost City#slinger6 (Nightmare)|slinger6]] || 46 || 606 || 5051 || || || || || || style="background:palegreen" | 317 || 0 || 615 || 0 || 0 || 0 || 0 || 0 || 0
 
|-  
 
|-  
| [[D2_The Lost City#firetower (Nightmare)|firetower]] || Fire Tower || 46 || 12138-14739 || 47681 || 0 || 0 || 32 || style="background:lightgray" | 90 || style="background:gold" | 90 || style="background:pink" | 90 || 0 || 0 || style="background:palegreen" | 90
+
| [[Fire Tower|Fire Tower]]|| [[Lost City#firetower (Nightmare)|firetower]] || 46 || 13438 || 47681 || || || style="background:pink" | 39 || || || || 0 || 32 || style="background:lightgray" | 90 || style="background:gold" | 90 || style="background:pink" | 90 || 0 || 0 || style="background:palegreen" | 90
 
|-  
 
|-  
| [[D2_The Lost City#Dark Elder - zombie5 (Nightmare)|Dark Elder - zombie5]] || [[D2_Dark Elder|Dark Elder]] || 49 || 2730-3900 || 26515 || 24-61 || 1020-1069 || 518 || 0 || style="background:gold" | 75 || style="background:pink" | 40 || style="background:palegoldenrod" | 40 || style="background:skyblue" | 40 || style="background:palegreen" | 75
+
| [[Dark Elder|Dark Elder]]|| [[Lost City#Dark Elder - zombie5 (Nightmare)|Dark Elder - zombie5]] || 49 || 3315 || 26515 || style="background:lightgray" | 45 || || || || || style="background:palegreen" | 313 || 1069 || 518 || 0 || style="background:gold" | 75 || style="background:pink" | 40 || style="background:palegoldenrod" | 40 || style="background:skyblue" | 40 || style="background:palegreen" | 75
 
|}  
 
|}  
 
<br>
 
<br>
 
'''Hell'''<br>
 
'''Hell'''<br>
{| border="1"
+
{| border="1" cellpadding="2" cellspacing="0"
!Monster
+
! rowspan="2" | Name
!Name
+
! rowspan="2" | Internal Name
!Level
+
! rowspan="2" | Level
!HP
+
! rowspan="2" | HP
!Exp
+
! rowspan="2" | Exp
!Damage
+
! colspan="6" | Damage
!AR
+
! rowspan="2" | AR
!Def
+
! rowspan="2" | Def
!ResD
+
! colspan="6" | Resistances
!ResM
+
|-
!ResF
+
! D
!ResL
+
! M
!ResC
+
! F
!ResP
+
! L
 +
! C
 +
! P
 +
! D
 +
! M
 +
! F
 +
! L
 +
! C
 +
! P
 
|-  
 
|-  
| [[D2_The Lost City#zombie5 (Hell)|zombie5]] || Plague Bearer || 77 || 5525-7893 || 42339 || 47-130 || 3259-3414 || 1208 || style="background:lightgray" | 50 || style="background:goldenrod" | 100 || 0 || 0 || 0 || style="background:palegreen" | 75
+
| [[Plague Bearer|Plague Bearer]]|| [[Lost City#zombie5 (Hell)|zombie5]] || 77 || 6709 || 42339 || style="background:lightgray" | 95 || || || || || style="background:palegreen" | 657 || 3414 || 1208 || style="background:lightgray" | 50 || style="background:goldenrod" | 100 || 0 || 0 || 0 || style="background:palegreen" | 75
 
|-  
 
|-  
| [[D2_The Lost City#sandraider2 (Hell)|sandraider2]] || Marauder || 77 || 7103-9471 || 52419 || 56-121 || 5432-7760 || 1661 || style="background:lightgray" | 25 || 0 || style="background:pink" | 50 || 0 || style="background:royalblue" | 100 || style="background:palegreen" | 33
+
| [[Marauder|Marauder]]|| [[Lost City#sandraider2 (Hell)|sandraider2]] || 77 || 8287 || 52419 || style="background:lightgray" | 108 || || || || || || 7760 || 1661 || style="background:lightgray" | 25 || 0 || style="background:pink" | 50 || 0 || style="background:royalblue" | 100 || style="background:palegreen" | 33
 
|-  
 
|-  
| [[D2_The Lost City#sandleaper3 (Hell)|sandleaper3]] || Tomb Creeper || 77 || 2104-4209 || 38306 || 47-104 || 2793-3104 || 1963 || 0 || 0 || style="background:red" | 105 || 0 || 0 || 0
+
| [[Tomb Creeper|Tomb Creeper]]|| [[Lost City#sandleaper3 (Hell)|sandleaper3]] || 77 || 3156 || 38306 || style="background:lightgray" | 80 || || || || || style="background:palegreen" | 77 || 3104 || 1963 || 0 || 0 || style="background:red" | 105 || 0 || 0 || 0
 
|-  
 
|-  
| [[D2_The Lost City#pantherwoman3 (Hell)|pantherwoman3]] || Night Tiger || 77 || 3157-5262 || 32258 || 39-69 || 6208 || 1585 || style="background:lightgray" | 15 || 0 || 0 || style="background:yellow" | 100 || 0 || 0
+
| [[Night Tiger|Night Tiger]]|| [[Lost City#pantherwoman3 (Hell)|pantherwoman3]] || 77 || 4209 || 32258 || style="background:lightgray" | 54 || || || || style="background:skyblue" | 63 || || 6208 || 1585 || style="background:lightgray" | 15 || 0 || 0 || style="background:yellow" | 100 || 0 || 0
 
|-  
 
|-  
| [[D2_The Lost City#slinger6 (Hell)|slinger6]] || Night Slinger || 77 || 2894-4472 || 40323 || 0 || 0 || 1434 || style="background:lightgray" | 15 || 0 || style="background:pink" | 75 || style="background:palegoldenrod" | 50 || 0 || 0
+
| [[Night Slinger|Night Slinger]]|| [[Lost City#slinger6 (Hell)|slinger6]] || 77 || 3683 || 40323 || || || || || || style="background:palegreen" | 401 || 0 || 1434 || style="background:lightgray" | 15 || 0 || style="background:pink" | 75 || style="background:palegoldenrod" | 50 || 0 || 0
 
|-  
 
|-  
| [[D2_The Lost City#firetower (Hell)|firetower]] || Fire Tower || 77 || 73668-89454 || 380649 || 0 || 0 || 75 || style="background:lightgray" | 40 || style="background:gold" | 50 || style="background:pink" | 99 || style="background:palegoldenrod" | 50 || style="background:skyblue" | 85 || style="background:lime" | 1000
+
| [[Fire Tower|Fire Tower]]|| [[Lost City#firetower (Hell)|firetower]] || 77 || 81561 || 380649 || || || style="background:pink" | 81 || || || || 0 || 75 || style="background:lightgray" | 40 || style="background:gold" | 50 || style="background:pink" | 99 || style="background:palegoldenrod" | 50 || style="background:skyblue" | 85 || style="background:lime" | 1000
 
|-  
 
|-  
| [[D2_The Lost City#Dark Elder - zombie5 (Hell)|Dark Elder - zombie5]] || [[D2_Dark Elder|Dark Elder]] || 80 || 11050-15786 || 211695 || 50-136 || 3378-3539 || 1208 || style="background:lightgray" | 50 || style="background:goldenrod" | 100 || style="background:pink" | 40 || style="background:palegoldenrod" | 40 || style="background:skyblue" | 40 || style="background:palegreen" | 75
+
| [[Dark Elder|Dark Elder]]|| [[Lost City#Dark Elder - zombie5 (Hell)|Dark Elder - zombie5]] || 80 || 13418 || 211695 || style="background:lightgray" | 100 || || || || || style="background:palegreen" | 688 || 3539 || 1208 || style="background:lightgray" | 50 || style="background:goldenrod" | 100 || style="background:pink" | 40 || style="background:palegoldenrod" | 40 || style="background:skyblue" | 40 || style="background:palegreen" | 75
 
|}  
 
|}  
 
<br>
 
<br>
 
==Normal==
 
==Normal==
 
===zombie5===
 
===zombie5===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Plague Bearer'''<br>  
+
| '''Common stats for [[Plague Bearer]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:gold" | Magic 50
 +
| style="background:palegreen" | Poison 50
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:gold" | Magic res 50
+
| Defense 85
| style="background:palegreen" | Poison res 50
 
 
| ToBlock 17
 
| ToBlock 17
 
| Drain 100
 
| Drain 100
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#ZM|ZM]] Velocity:1 Run:5 MinGrp:3 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#ZM|ZM]] Velocity:1 Run:5 MinGrp:3 MaxGrp:4 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee lUndead corpsesel isAtt revive<br>
 
Flags: isMelee lUndead corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br><br>
+
Capabilities: mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br>
 +
AI:[[Monster AI (D2)#Zombie|Zombie]] aip1-8: [60,25, ,40, , , , ] aidel:15<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 17'''<br>
+
'''Level 17 Plague Bearer'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 65-115<br>
+
| HP 65-115
| Defense 85<br>
+
| Experience 245
| Experience 245<br>
+
| TC: [[Act 2 H2H B]]
| TC: [[ D2_Act 2 H2H B | Act 2 H2H B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 6-15 (152 AR) <br>
+
Mode A1 (152 AR) 6-15, 50% chance of 20/256-50/256 pois (800 ticks (32 seconds)) ((62 148/256)-(156 114/256) total) <br>
A2 11-18 (152 AR) <br>
+
Mode A2 (152 AR) 11-18 <br>
E1 A1 50% chance of 2/256 - 5/256 pois (400 frames or 16 seconds) (3 32/256 - 7 208/256 total)<br>
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 19 (Champion)'''<br>
+
'''Level 19 Plague Bearer (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 195-345<br>
+
| HP 195-345
| Defense 85<br>
+
| Experience 735
| Experience 735<br>
+
| TC: [[Act 2 Champ B]]
| TC: [[ D2_Act 2 Champ B | Act 2 Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 7-17 (172 AR) <br>
+
Mode A1 (172 AR) 7-17, 50% chance of 30/256-70/256 pois (800 ticks (32 seconds)) ((93 222/256)-(219 6/256) total) <br>
A2 13-21 (172 AR) <br>
+
Mode A2 (172 AR) 13-21 <br>
E1 A1 50% chance of 3/256 - 7/256 pois (400 frames or 16 seconds) (4 176/256 - 10 240/256 total)<br>
 
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 20 (Unique)'''<br>
+
'''Level 20 Plague Bearer (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 260-460<br>
+
| HP 260-460
| Defense 85<br>
+
| Experience 1225
| Experience 1225<br>
+
| TC: [[Act 2 Unique B]]
| TC: [[ D2_Act 2 Unique B | Act 2 Unique B ]]<br>
 
| FE damage 8-14 Physical, 8-14 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 7-17 (183 AR) <br>
+
Mode A1 (183 AR) 7-17, 50% chance of 30/256-70/256 pois (800 ticks (32 seconds)) ((93 222/256)-(219 6/256) total) <br>
A2 13-21 (183 AR) <br>
+
Mode A2 (183 AR) 13-21 <br>
E1 A1 50% chance of 3/256 - 7/256 pois (400 frames or 16 seconds) (4 176/256 - 10 240/256 total)<br>
+
FE damage 2-3 Physical, 2-3 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 20 (Minion)'''<br>
+
'''Level 20 Plague Bearer (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 195-345<br>
+
| HP 195-345
| Defense 85<br>
+
| Experience 1225
| Experience 245<br>
+
| TC: [[Act 2 H2H B]]
| TC: [[ D2_Act 2 H2H B | Act 2 H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 7-17 (183 AR) <br>
+
Mode A1 (183 AR) 7-17, 50% chance of 30/256-70/256 pois (800 ticks (32 seconds)) ((93 222/256)-(219 6/256) total) <br>
A2 13-21 (183 AR) <br>
+
Mode A2 (183 AR) 13-21 <br>
E1 A1 50% chance of 3/256 - 7/256 pois (400 frames or 16 seconds) (4 176/256 - 10 240/256 total)<br>
+
|}
 
 
|}<br>
 
 
===sandraider2===
 
===sandraider2===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Marauder'''<br>  
+
| '''Common stats for [[Marauder]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 85
 
| ToBlock 32
 
| ToBlock 32
 
| Drain 100
 
| Drain 100
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#SR|SR]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#SR|SR]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:1 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isMelee opendoors corpsesel isAtt revive<br>
 
Flags: isMelee opendoors corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br>
Skill1 seq_firehit Level 2 [[D2_Skill_Fire Hit|Fire Hit]] <br>
+
AI:[[Monster AI (D2)#SandRaider|SandRaider]] aip1-8: [45,70,80,70,15,1,50, ] aidel:15<br><br>
 +
Skill1 Mode seq_firehit Level 2 [[Fire Hit|Fire Hit]]<br>
 
:ToHit: 30%<br>
 
:ToHit: 30%<br>
 
|-
 
|-
 
|  
 
|  
'''Level 17'''<br>
+
'''Level 17 Marauder'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 80-127<br>
+
| HP 80-127
| Defense 85<br>
+
| Experience 263
| Experience 263<br>
+
| TC: [[Act 2 H2H B]]
| TC: [[ D2_Act 2 H2H B | Act 2 H2H B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 7-11 (290 AR) <br>
+
Mode A1 (290 AR) 7-11 <br>
A2 12-15 (298 AR) <br>
+
Mode A2 (298 AR) 12-15 <br>
S1 8-11 (415 AR) <br>
+
Mode S1 (415 AR) 8-11, 11-14 cold (75 ticks (3 seconds)) <br>
E1 S1 11 - 14 cold (75 frames or 3 seconds)<br>
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 19 (Champion)'''<br>
+
'''Level 19 Marauder (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 240-381<br>
+
| HP 240-381
| Defense 85<br>
+
| Experience 789
| Experience 789<br>
+
| TC: [[Act 2 Champ B]]
| TC: [[ D2_Act 2 Champ B | Act 2 Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 8-13 (329 AR) <br>
+
Mode A1 (329 AR) 8-13 <br>
A2 14-18 (338 AR) <br>
+
Mode A2 (338 AR) 14-18 <br>
S1 10-13 (470 AR) <br>
+
Mode S1 (470 AR) 10-13, 13-16 cold (75 ticks (3 seconds)) <br>
E1 S1 13 - 16 cold (75 frames or 3 seconds)<br>
 
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 20 (Unique)'''<br>
+
'''Level 20 Marauder (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 320-508<br>
+
| HP 320-508
| Defense 85<br>
+
| Experience 1315
| Experience 1315<br>
+
| TC: [[Act 2 Unique B]]
| TC: [[ D2_Act 2 Unique B | Act 2 Unique B ]]<br>
 
| FE damage 9-15 Physical, 9-15 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 8-13 (348 AR) <br>
+
Mode A1 (348 AR) 8-13 <br>
A2 14-18 (358 AR) <br>
+
Mode A2 (358 AR) 14-18 <br>
S1 10-13 (497 AR) <br>
+
Mode S1 (497 AR) 10-13, 13-16 cold (75 ticks (3 seconds)) <br>
E1 S1 13 - 16 cold (75 frames or 3 seconds)<br>
+
FE damage 2-3 Physical, 2-3 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 20 (Minion)'''<br>
+
'''Level 20 Marauder (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 240-381<br>
+
| HP 240-381
| Defense 85<br>
+
| Experience 1315
| Experience 263<br>
+
| TC: [[Act 2 H2H B]]
| TC: [[ D2_Act 2 H2H B | Act 2 H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 8-13 (348 AR) <br>
+
Mode A1 (348 AR) 8-13 <br>
A2 14-18 (358 AR) <br>
+
Mode A2 (358 AR) 14-18 <br>
S1 10-13 (497 AR) <br>
+
Mode S1 (497 AR) 10-13, 13-16 cold (75 ticks (3 seconds)) <br>
E1 S1 13 - 16 cold (75 frames or 3 seconds)<br>
+
|}
 
 
|}<br>
 
 
===sandleaper3===
 
===sandleaper3===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Tomb Creeper'''<br>  
+
| '''Common stats for [[Tomb Creeper]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:pink" | Fire 40
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:pink" | Fire res 40
+
| Defense 85
 
| ToBlock 17
 
| ToBlock 17
 
| Drain 100
 
| Drain 100
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#SL|SL]] Velocity:8 Run:8 MinGrp:2 MaxGrp:4 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#SL|SL]] Velocity:8 Run:8 MinGrp:2 MaxGrp:4 Rarity:1 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee corpsesel isAtt<br>
 
Flags: isMelee corpsesel isAtt<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br>
Skill1 seq_leaperleap Level 3 [[D2_Skill_Leap|Leap]] <br>
+
AI:[[Monster AI (D2)#SandLeaper|SandLeaper]] aip1-8: [20,50,30,50, , , , ] aidel:15<br><br>
:srvmissilea: Level 3 [[D2_Missiles_#leapknockback|leapknockback]]<br>
+
Skill1 Mode seq_leaperleap Level 3 [[Leap|Leap]]<br>
 +
:calc1: 6<br>
 +
:*calc1 desc: knockback radius<br>
 +
:srvmissilea: Level 3 [[Missiles#leapknockback|leapknockback]]<br>
 
::Size 2<br>
 
::Size 2<br>
 
|-
 
|-
 
|  
 
|  
'''Level 17'''<br>
+
'''Level 17 Tomb Creeper'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 38-115<br>
+
| HP 38-115
| Defense 85<br>
+
| Experience 211
| Experience 211<br>
+
| TC: [[Act 2 H2H B]]
| TC: [[ D2_Act 2 H2H B | Act 2 H2H B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 7-14 (152 AR) <br>
+
Mode A1 (152 AR) 7-14 <br>
A2 7-14 (152 AR) <br>
+
Mode A2 (152 AR) 7-14 <br>
E1 A1 0% chance of 0 pois<br>
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 19 (Champion)'''<br>
+
'''Level 19 Tomb Creeper (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 114-345<br>
+
| HP 114-345
| Defense 85<br>
+
| Experience 633
| Experience 633<br>
+
| TC: [[Act 2 Champ B]]
| TC: [[ D2_Act 2 Champ B | Act 2 Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 8-16 (172 AR) <br>
+
Mode A1 (172 AR) 8-16 <br>
A2 8-16 (172 AR) <br>
+
Mode A2 (172 AR) 8-16 <br>
E1 A1 0% chance of 0 pois<br>
 
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 20 (Unique)'''<br>
+
'''Level 20 Tomb Creeper (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 152-460<br>
+
| HP 152-460
| Defense 85<br>
+
| Experience 1055
| Experience 1055<br>
+
| TC: [[Act 2 Unique B]]
| TC: [[ D2_Act 2 Unique B | Act 2 Unique B ]]<br>
 
| FE damage 8-14 Physical, 8-14 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 8-16 (183 AR) <br>
+
Mode A1 (183 AR) 8-16 <br>
A2 8-16 (183 AR) <br>
+
Mode A2 (183 AR) 8-16 <br>
E1 A1 0% chance of 0 pois<br>
+
FE damage 2-3 Physical, 2-3 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 20 (Minion)'''<br>
+
'''Level 20 Tomb Creeper (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 114-345<br>
+
| HP 114-345
| Defense 85<br>
+
| Experience 1055
| Experience 211<br>
+
| TC: [[Act 2 H2H B]]
| TC: [[ D2_Act 2 H2H B | Act 2 H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 8-16 (183 AR) <br>
+
Mode A1 (183 AR) 8-16 <br>
A2 8-16 (183 AR) <br>
+
Mode A2 (183 AR) 8-16 <br>
E1 A1 0% chance of 0 pois<br>
+
|}
 
 
|}<br>
 
 
===pantherwoman3===
 
===pantherwoman3===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Night Tiger'''<br>  
+
| '''Common stats for [[Night Tiger]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 64
 
| ToBlock 25
 
| ToBlock 25
 
| Drain 100
 
| Drain 100
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#PW|PW]] Velocity:7 Run:12 MinGrp:2 MaxGrp:4 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#PW|PW]] Velocity:7 Run:12 MinGrp:2 MaxGrp:4 Rarity:1 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee opendoors corpsesel isAtt revive<br>
 
Flags: isMelee opendoors corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mBL mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mBL mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#PantherWoman|PantherWoman]] aip1-8: [90,90,16,6,0, , , ] aidel:15<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 17'''<br>
+
'''Level 17 Night Tiger'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 35-57<br>
+
| HP 35-57
| Defense 64<br>
+
| Experience 159
| Experience 159<br>
+
| TC: [[Act 2 H2H B]]
| TC: [[ D2_Act 2 H2H B | Act 2 H2H B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 6-14 (152 AR) <br>
+
Mode A1 (152 AR) 6-14 <br>
E1 A1 0% chance of 0 cold<br>
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 19 (Champion)'''<br>
+
'''Level 19 Night Tiger (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 105-171<br>
+
| HP 105-171
| Defense 64<br>
+
| Experience 477
| Experience 477<br>
+
| TC: [[Act 2 Champ B]]
| TC: [[ D2_Act 2 Champ B | Act 2 Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 7-16 (172 AR) <br>
+
Mode A1 (172 AR) 7-16 <br>
E1 A1 0% chance of 0 cold<br>
 
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 20 (Unique)'''<br>
+
'''Level 20 Night Tiger (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 140-228<br>
+
| HP 140-228
| Defense 64<br>
+
| Experience 795
| Experience 795<br>
+
| TC: [[Act 2 Unique B]]
| TC: [[ D2_Act 2 Unique B | Act 2 Unique B ]]<br>
 
| FE damage 4-6 Physical, 4-6 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 7-16 (183 AR) <br>
+
Mode A1 (183 AR) 7-16 <br>
E1 A1 0% chance of 0 cold<br>
+
FE damage 1-1 Physical, 1-1 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 20 (Minion)'''<br>
+
'''Level 20 Night Tiger (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 105-171<br>
+
| HP 105-171
| Defense 64<br>
+
| Experience 795
| Experience 159<br>
+
| TC: [[Act 2 H2H B]]
| TC: [[ D2_Act 2 H2H B | Act 2 H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 7-16 (183 AR) <br>
+
Mode A1 (183 AR) 7-16 <br>
E1 A1 0% chance of 0 cold<br>
+
|}
 
 
|}<br>
 
 
===slinger6===
 
===slinger6===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Night Slinger'''<br>  
+
| '''Common stats for [[Night Slinger]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 54
 
| ToBlock 17
 
| ToBlock 17
 
| Drain 100
 
| Drain 100
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#PW|PW]] Velocity:5 Run:10 MinGrp:2 MaxGrp:3 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#PW|PW]] Velocity:5 Run:10 MinGrp:2 MaxGrp:3 Rarity:1 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: nomultishot opendoors corpsesel isAtt revive<br>
 
Flags: nomultishot opendoors corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mBL mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mBL mDD mKB mSQ<br>
MissA1 Level 1 [[D2_Missiles_#pantherpotgreen|pantherpotgreen]]<br>
+
AI:[[Monster AI (D2)#PantherJavelin|PantherJavelin]] aip1-8: [70,75,11,15,14,20, , ] aidel:15<br><br>
 +
MissA1 Level 1 [[Missiles#pantherpotgreen|pantherpotgreen]]<br>
 
:Velocity 16<br> Range 128<br> Size 1<br>
 
:Velocity 16<br> Range 128<br> Size 1<br>
:Poison: 18/256 - 24/256 (400 frames or 16 seconds) (28 32/256 - 37 128/256 total)<br>
+
:Poison:18/256-24/256 (400 ticks (16 seconds)) ((28 50/256)-(37 152/256) total)<br>
:HitSubMissile1: Level 1 [[D2_Missiles_#rancidgascloud|rancidgascloud]]<br>
+
:HitSubMissile1: Level 1 [[Missiles#rancidgascloud|rancidgascloud]]<br>
 
::Size 2<br>
 
::Size 2<br>
::Poison: 123/256 (50 frames or 2 seconds) (24 6/256 total)<br>
+
::Poison:123/256 (50 ticks (2 seconds)) (24 129/256 total)<br>
 
|-
 
|-
 
|  
 
|  
'''Level 17'''<br>
+
'''Level 17 Night Slinger'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 28-48<br>
+
| HP 28-48
| Defense 54<br>
+
| Experience 144
| Experience 144<br>
+
| TC: [[Act 2 Miss B]]
| TC: [[ D2_Act 2 Miss B | Act 2 Miss B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| |- style="background:aquamarine"
+
|- style="background:aquamarine"
 
|  
 
|  
'''Level 19 (Champion)'''<br>
+
'''Level 19 Night Slinger (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 84-144<br>
+
| HP 84-144
| Defense 54<br>
+
| Experience 432
| Experience 432<br>
+
| TC: [[Act 2 Champ B]]
| TC: [[ D2_Act 2 Champ B | Act 2 Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| |- style="background:gold"
+
|- style="background:gold"
 
|  
 
|  
'''Level 20 (Unique)'''<br>
+
'''Level 20 Night Slinger (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 112-192<br>
+
| HP 112-192
| Defense 54<br>
+
| Experience 720
| Experience 720<br>
+
| TC: [[Act 2 Unique B]]
| TC: [[ D2_Act 2 Unique B | Act 2 Unique B ]]<br>
 
| FE damage 3-5 Physical, 3-5 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| |- style="background:lightgray"
+
FE damage 0-1 Physical, 0-1 Fire<br>
 +
|- style="background:lightgray"
 
|  
 
|  
'''Level 20 (Minion)'''<br>
+
'''Level 20 Night Slinger (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 84-144<br>
+
| HP 84-144
| Defense 54<br>
+
| Experience 720
| Experience 144<br>
+
| TC: [[Act 2 Miss B]]
| TC: [[ D2_Act 2 Miss B | Act 2 Miss B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
|
+
|}
|}<br>
 
 
===firetower===
 
===firetower===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Fire Tower'''<br>  
+
| '''Common stats for [[Fire Tower]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 90
+
| Resistances:
| style="background:gold" | Magic res 90
+
| style="background:lightgray" | Physical 90
| style="background:pink" | Fire res 90
+
| style="background:gold" | Magic 90
| style="background:palegreen" | Poison res 70
+
| style="background:pink" | Fire 90
 +
| style="background:palegreen" | Poison 70
 +
|}
 +
{| cellpadding="5"
 +
| Defense 2
 
| ToBlock 46
 
| ToBlock 46
 
| Drain 0
 
| Drain 0
 
| Cold Effect 0
 
| Cold Effect 0
 
| Damage Regen 0
 
| Damage Regen 0
 
 
|}
 
|}
Code:[[D2_Animdata#PB|PB]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#PB|PB]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:1 Threat:9 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isAtt<br>
 
Flags: isAtt<br>
Capabilities: mA1 mDD<br><br>
+
Capabilities: mA1 mDD<br>
Skill1 seq_desertturret Level 1 [[D2_Skill_DesertTurret|DesertTurret]] <br>
+
AI:[[Monster AI (D2)#DesertTurret|DesertTurret]] aip1-8: [10,5,120,30,5, , , ] aidel:15<br><br>
:srvmissilea: Level 1 [[D2_Missiles_#desertfireball|desertfireball]]<br>
+
Skill1 Mode seq_desertturret Level 1 [[DesertTurret|DesertTurret]]<br>
 +
:calc1: 3<br>
 +
:*calc1 desc: #missiles<br>
 +
:srvmissilea: Level 1 [[Missiles#desertfireball|desertfireball]]<br>
 
::Velocity 16<br> Range 40<br> Size 1<br>
 
::Velocity 16<br> Range 40<br> Size 1<br>
::Fire: 6 - 9 (600 frames or 24 seconds)<br>
+
::Fire:6-9 (600 ticks (24 seconds))<br>
::ExplosionMissile: Level 1 [[D2_Missiles_#explodingarrowexp|explodingarrowexp]]<br>
+
::ExplosionMissile: Level 1 [[Missiles#explodingarrowexp|explodingarrowexp]]<br>
 
:::Size 1<br>
 
:::Size 1<br>
 
|-
 
|-
 
|  
 
|  
'''Level 1'''<br>
+
'''Level 1 Fire Tower'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 70-141<br>
+
| HP 70-141
| Defense 2<br>
+
| Experience 283
| Experience 283<br>
+
| TC: (null)
| TC: (null)<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
|
+
|}
|}<br>
 
 
===Dark Elder - zombie5===
 
===Dark Elder - zombie5===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Plague Bearer'''<br>  
+
| '''Common stats for [[Plague Bearer]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:gold" | Magic res 50
+
| Resistances:
| style="background:pink" | Fire res 40
+
| style="background:gold" | Magic 50
| style="background:palegoldenrod" | Lit res 40
+
| style="background:palegreen" | Poison 50
| style="background:royalblue" | Cold res 40
+
|}
| style="background:palegreen" | Poison res 50
+
{| cellpadding="5"  
 +
| Defense 85
 
| ToBlock 17
 
| ToBlock 17
 
| Drain 100
 
| Drain 100
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#ZM|ZM]] Velocity:1 Run:5 MinGrp:4 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#ZM|ZM]] Velocity:1 Run:5 MinGrp:4 MaxGrp:4 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee lUndead corpsesel isAtt revive<br>
 
Flags: isMelee lUndead corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br><br>
+
Capabilities: mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br>
 +
AI:[[Monster AI (D2)#Zombie|Zombie]] aip1-8: [60,25, ,40, , , , ] aidel:15<br><br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 20 (Superunique)'''<br>
+
'''Level 20 Dark Elder (Superunique)'''
 +
{| cellpadding="5" style="background:gold"
 +
| Resistances:
 +
| style="background:gold" | Magic 50
 +
| style="background:pink" | Fire 40
 +
| style="background:palegoldenrod" | Lightning 40
 +
| style="background:skyblue" | Cold 40
 +
| style="background:palegreen" | Poison 50
 +
|}
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 260-460<br>
+
| HP 260-460
| Defense 85<br>
+
| Experience 1225
| Experience 1225<br>
+
| TC: [[Act 2 Super B]]
| TC: [[ D2_Act 2 Super B | Act 2 Super B ]]<br>
 
| FE damage 8-14 Physical, 8-14 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 7-17 (183 AR) <br>
+
Mode A1 (183 AR) 7-17, 50% chance of 30/256-70/256 pois (800 ticks (32 seconds)) ((93 222/256)-(219 6/256) total) <br>
A2 13-21 (183 AR) <br>
+
Mode A2 (183 AR) 13-21 <br>
E1 A1 50% chance of 3/256 - 7/256 pois (400 frames or 16 seconds) (4 176/256 - 10 240/256 total)<br>
+
FE damage 2-3 Physical, 2-3 Fire<br>
 
Bonuses: <br>
 
Bonuses: <br>
:[[D2_Monster Bonuses#Extra Fast|Extra Fast]]<br>
+
:[[Extra Fast]] - +100% Velocity<br>
:[[D2_Monster Bonuses#Magic Resistant|Magic Resistant]]<br>
+
:[[Magic Resistant]]<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 20 (Minion)'''<br>
+
'''Level 20 Plague Bearer (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 195-345<br>
+
| HP 195-345
| Defense 85<br>
+
| Experience 1225
| Experience 245<br>
+
| TC: [[Act 2 H2H B]]
| TC: [[ D2_Act 2 H2H B | Act 2 H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 7-17 (183 AR) <br>
+
Mode A1 (183 AR) 7-17, 50% chance of 30/256-70/256 pois (800 ticks (32 seconds)) ((93 222/256)-(219 6/256) total) <br>
A2 13-21 (183 AR) <br>
+
Mode A2 (183 AR) 13-21 <br>
E1 A1 50% chance of 3/256 - 7/256 pois (400 frames or 16 seconds) (4 176/256 - 10 240/256 total)<br>
+
Bonuses: <br>
 
+
+100% Velocity<br>
|}<br>
+
|}
 
==Nightmare==
 
==Nightmare==
 
===zombie5 (Nightmare)===
 
===zombie5 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Plague Bearer'''<br>  
+
| '''Common stats for [[Plague Bearer]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:gold" | Magic res 75
+
| Resistances:
| style="background:palegreen" | Poison res 75
+
| style="background:gold" | Magic 75
 +
| style="background:palegreen" | Poison 75
 +
|}
 +
{| cellpadding="5"
 +
| Defense 518
 
| ToBlock 17
 
| ToBlock 17
 
| Drain 75
 
| Drain 75
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#ZM|ZM]] Velocity:1 Run:5 MinGrp:3 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#ZM|ZM]] Velocity:1 Run:5 MinGrp:3 MaxGrp:4 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee lUndead corpsesel isAtt revive<br>
 
Flags: isMelee lUndead corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br><br>
+
Capabilities: mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br>
 +
AI:[[Monster AI (D2)#Zombie|Zombie]] aip1-8: [70,30, ,45, , , , ] aidel:14<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 46'''<br>
+
'''Level 46 Plague Bearer'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 910-1300<br>
+
| HP 910-1300
| Defense 518<br>
+
| Experience 5303
| Experience 5303<br>
+
| TC: [[Act 3 (N) H2H A]]
| TC: [[ D2_Act 3 (N) H2H A | Act 3 (N) H2H A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 23-54 (963 AR) <br>
+
Mode A1 (963 AR) 23-54, 50% chance of 90/256 pois (800 ticks (32 seconds)) (281 154/256 total) <br>
A2 27-58 (1009 AR) <br>
+
Mode A2 (1009 AR) 27-58 <br>
E1 A1 50% chance of 9/256 pois (400 frames or 16 seconds) (14 16/256 total)<br>
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 48 (Champion)'''<br>
+
'''Level 48 Plague Bearer (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 2275-3250<br>
+
| HP 2275-3250
| Defense 518<br>
+
| Experience 15909
| Experience 15909<br>
+
| TC: [[Act 3 (N) Champ B]]
| TC: [[ D2_Act 3 (N) Champ B | Act 3 (N) Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 24-56 (1001 AR) <br>
+
Mode A1 (1001 AR) 24-56, 50% chance of 100/256 pois (800 ticks (32 seconds)) (312 228/256 total) <br>
A2 28-60 (1049 AR) <br>
+
Mode A2 (1049 AR) 28-60 <br>
E1 A1 50% chance of 10/256 pois (400 frames or 16 seconds) (15 160/256 total)<br>
 
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 49 (Unique)'''<br>
+
'''Level 49 Plague Bearer (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 2730-3900<br>
+
| HP 2730-3900
| Defense 518<br>
+
| Experience 26515
| Experience 26515<br>
+
| TC: [[Act 3 (N) Unique B]]
| TC: [[ D2_Act 3 (N) Unique B | Act 3 (N) Unique B ]]<br>
 
| FE damage 68-113 Physical, 68-113 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 24-57 (1020 AR) <br>
+
Mode A1 (1020 AR) 24-57, 50% chance of 100/256 pois (800 ticks (32 seconds)) (312 228/256 total) <br>
A2 28-61 (1069 AR) <br>
+
Mode A2 (1069 AR) 28-61 <br>
E1 A1 50% chance of 10/256 pois (400 frames or 16 seconds) (15 160/256 total)<br>
+
FE damage 22-37 Physical, 22-37 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 49 (Minion)'''<br>
+
'''Level 49 Plague Bearer (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 1592-2275<br>
+
| HP 1592-2275
| Defense 518<br>
+
| Experience 26515
| Experience 5303<br>
+
| TC: [[Act 3 (N) H2H B]]
| TC: [[ D2_Act 3 (N) H2H B | Act 3 (N) H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 24-57 (1020 AR) <br>
+
Mode A1 (1020 AR) 24-57, 50% chance of 100/256 pois (800 ticks (32 seconds)) (312 228/256 total) <br>
A2 28-61 (1069 AR) <br>
+
Mode A2 (1069 AR) 28-61 <br>
E1 A1 50% chance of 10/256 pois (400 frames or 16 seconds) (15 160/256 total)<br>
+
|}
 
 
|}<br>
 
 
===sandraider2 (Nightmare)===
 
===sandraider2 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Marauder'''<br>  
+
| '''Common stats for [[Marauder]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 712
 
| ToBlock 32
 
| ToBlock 32
 
| Drain 75
 
| Drain 75
 
| Cold Effect -45
 
| Cold Effect -45
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#SR|SR]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#SR|SR]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:1 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isMelee opendoors corpsesel isAtt revive<br>
 
Flags: isMelee opendoors corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br>
Skill1 seq_firehit Level 5 [[D2_Skill_Fire Hit|Fire Hit]] <br>
+
AI:[[Monster AI (D2)#SandRaider|SandRaider]] aip1-8: [40,60,85,75,10,1,50, ] aidel:14<br><br>
 +
Skill1 Mode seq_firehit Level 5 [[Fire Hit|Fire Hit]]<br>
 
:ToHit: 60%<br>
 
:ToHit: 60%<br>
 
|-
 
|-
 
|  
 
|  
'''Level 46'''<br>
+
'''Level 46 Marauder'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 1170-1560<br>
+
| HP 1170-1560
| Defense 712<br>
+
| Experience 6566
| Experience 6566<br>
+
| TC: [[Act 3 (N) H2H A]]
| TC: [[ D2_Act 3 (N) H2H A | Act 3 (N) H2H A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 25-42 (1606 AR) <br>
+
Mode A1 (1606 AR) 25-42 <br>
A2 42-54 (1652 AR) <br>
+
Mode A2 (1652 AR) 42-54 <br>
S1 31-39 (2295 AR) <br>
+
Mode S1 (2295 AR) 31-39, 46-58 cold (75 ticks (3 seconds)) <br>
E1 S1 46 - 58 cold (75 frames or 3 seconds)<br>
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 48 (Champion)'''<br>
+
'''Level 48 Marauder (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 2925-3900<br>
+
| HP 2925-3900
| Defense 712<br>
+
| Experience 19698
| Experience 19698<br>
+
| TC: [[Act 3 (N) Champ B]]
| TC: [[ D2_Act 3 (N) Champ B | Act 3 (N) Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 26-44 (1669 AR) <br>
+
Mode A1 (1669 AR) 26-44 <br>
A2 44-56 (1717 AR) <br>
+
Mode A2 (1717 AR) 44-56 <br>
S1 32-40 (2385 AR) <br>
+
Mode S1 (2385 AR) 32-40, 48-60 cold (75 ticks (3 seconds)) <br>
E1 S1 48 - 60 cold (75 frames or 3 seconds)<br>
 
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 49 (Unique)'''<br>
+
'''Level 49 Marauder (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 3510-4680<br>
+
| HP 3510-4680
| Defense 712<br>
+
| Experience 32830
| Experience 32830<br>
+
| TC: [[Act 3 (N) Unique B]]
| TC: [[ D2_Act 3 (N) Unique B | Act 3 (N) Unique B ]]<br>
 
| FE damage 81-136 Physical, 81-136 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 26-45 (1701 AR) <br>
+
Mode A1 (1701 AR) 26-45 <br>
A2 45-57 (1749 AR) <br>
+
Mode A2 (1749 AR) 45-57 <br>
S1 32-41 (2430 AR) <br>
+
Mode S1 (2430 AR) 32-41, 49-61 cold (75 ticks (3 seconds)) <br>
E1 S1 49 - 61 cold (75 frames or 3 seconds)<br>
+
FE damage 27-45 Physical, 27-45 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 49 (Minion)'''<br>
+
'''Level 49 Marauder (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 2047-2730<br>
+
| HP 2047-2730
| Defense 712<br>
+
| Experience 32830
| Experience 6566<br>
+
| TC: [[Act 3 (N) H2H B]]
| TC: [[ D2_Act 3 (N) H2H B | Act 3 (N) H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 26-45 (1701 AR) <br>
+
Mode A1 (1701 AR) 26-45 <br>
A2 45-57 (1749 AR) <br>
+
Mode A2 (1749 AR) 45-57 <br>
S1 32-41 (2430 AR) <br>
+
Mode S1 (2430 AR) 32-41, 49-61 cold (75 ticks (3 seconds)) <br>
E1 S1 49 - 61 cold (75 frames or 3 seconds)<br>
+
|}
 
 
|}<br>
 
 
===sandleaper3 (Nightmare)===
 
===sandleaper3 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Tomb Creeper'''<br>  
+
| '''Common stats for [[Tomb Creeper]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:pink" | Fire 60
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:pink" | Fire res 60
+
| Defense 842
 
| ToBlock 17
 
| ToBlock 17
 
| Drain 85
 
| Drain 85
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#SL|SL]] Velocity:8 Run:8 MinGrp:2 MaxGrp:4 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#SL|SL]] Velocity:8 Run:8 MinGrp:2 MaxGrp:4 Rarity:1 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee corpsesel isAtt<br>
 
Flags: isMelee corpsesel isAtt<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br>
Skill1 seq_leaperleap Level 6 [[D2_Skill_Leap|Leap]] <br>
+
AI:[[Monster AI (D2)#SandLeaper|SandLeaper]] aip1-8: [21,50,30,50, , , , ] aidel:14<br><br>
:srvmissilea: Level 6 [[D2_Missiles_#leapknockback|leapknockback]]<br>
+
Skill1 Mode seq_leaperleap Level 6 [[Leap|Leap]]<br>
 +
:calc1: 9<br>
 +
:*calc1 desc: knockback radius<br>
 +
:srvmissilea: Level 6 [[Missiles#leapknockback|leapknockback]]<br>
 
::Size 2<br>
 
::Size 2<br>
 
|-
 
|-
 
|  
 
|  
'''Level 46'''<br>
+
'''Level 46 Tomb Creeper'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 346-693<br>
+
| HP 346-693
| Defense 842<br>
+
| Experience 4798
| Experience 4798<br>
+
| TC: [[Act 3 (N) H2H A]]
| TC: [[ D2_Act 3 (N) H2H A | Act 3 (N) H2H A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 25-46 (918 AR) <br>
+
Mode A1 (918 AR) 25-46, 5% chance of 30/256 pois (100 ticks (4 seconds)) (11 214/256 total) <br>
A2 21-39 (826 AR) <br>
+
Mode A2 (826 AR) 21-39 <br>
E1 A1 5% chance of 3/256 pois (50 frames or 2 seconds) (150/256 total)<br>
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 48 (Champion)'''<br>
+
'''Level 48 Tomb Creeper (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 865-1732<br>
+
| HP 865-1732
| Defense 842<br>
+
| Experience 14394
| Experience 14394<br>
+
| TC: [[Act 3 (N) Champ B]]
| TC: [[ D2_Act 3 (N) Champ B | Act 3 (N) Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 26-48 (954 AR) <br>
+
Mode A1 (954 AR) 26-48, 5% chance of 40/256 pois (100 ticks (4 seconds)) (15 200/256 total) <br>
A2 22-40 (858 AR) <br>
+
Mode A2 (858 AR) 22-40 <br>
E1 A1 5% chance of 4/256 pois (50 frames or 2 seconds) (200/256 total)<br>
 
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 49 (Unique)'''<br>
+
'''Level 49 Tomb Creeper (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 1038-2079<br>
+
| HP 1038-2079
| Defense 842<br>
+
| Experience 23990
| Experience 23990<br>
+
| TC: [[Act 3 (N) Unique B]]
| TC: [[ D2_Act 3 (N) Unique B | Act 3 (N) Unique B ]]<br>
 
| FE damage 36-60 Physical, 36-60 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 26-49 (972 AR) <br>
+
Mode A1 (972 AR) 26-49, 5% chance of 40/256 pois (100 ticks (4 seconds)) (15 200/256 total) <br>
A2 22-41 (874 AR) <br>
+
Mode A2 (874 AR) 22-41 <br>
E1 A1 5% chance of 4/256 pois (50 frames or 2 seconds) (200/256 total)<br>
+
FE damage 12-19 Physical, 12-19 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 49 (Minion)'''<br>
+
'''Level 49 Tomb Creeper (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 605-1212<br>
+
| HP 605-1212
| Defense 842<br>
+
| Experience 23990
| Experience 4798<br>
+
| TC: [[Act 3 (N) H2H B]]
| TC: [[ D2_Act 3 (N) H2H B | Act 3 (N) H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 26-49 (972 AR) <br>
+
Mode A1 (972 AR) 26-49, 5% chance of 40/256 pois (100 ticks (4 seconds)) (15 200/256 total) <br>
A2 22-41 (874 AR) <br>
+
Mode A2 (874 AR) 22-41 <br>
E1 A1 5% chance of 4/256 pois (50 frames or 2 seconds) (200/256 total)<br>
+
|}
 
 
|}<br>
 
 
===pantherwoman3 (Nightmare)===
 
===pantherwoman3 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Night Tiger'''<br>  
+
| '''Common stats for [[Night Tiger]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 680
 
| ToBlock 25
 
| ToBlock 25
 
| Drain 100
 
| Drain 100
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#PW|PW]] Velocity:7 Run:12 MinGrp:2 MaxGrp:4 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#PW|PW]] Velocity:7 Run:12 MinGrp:2 MaxGrp:4 Rarity:1 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee opendoors corpsesel isAtt revive<br>
 
Flags: isMelee opendoors corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mBL mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mBL mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#PantherWoman|PantherWoman]] aip1-8: [90,90,12,6,25, , , ] aidel:14<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 46'''<br>
+
'''Level 46 Night Tiger'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 520-867<br>
+
| HP 520-867
| Defense 680<br>
+
| Experience 4040
| Experience 4040<br>
+
| TC: [[Act 3 (N) H2H A]]
| TC: [[ D2_Act 3 (N) H2H A | Act 3 (N) H2H A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 19-35 (1836 AR) <br>
+
Mode A1 (1836 AR) 19-35, 15% chance of 15-29 cold (150 ticks (6 seconds)) <br>
E1 A1 15% chance of 15 - 29 cold (150 frames or 6 seconds)<br>
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 48 (Champion)'''<br>
+
'''Level 48 Night Tiger (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 1300-2167<br>
+
| HP 1300-2167
| Defense 680<br>
+
| Experience 12120
| Experience 12120<br>
+
| TC: [[Act 3 (N) Champ B]]
| TC: [[ D2_Act 3 (N) Champ B | Act 3 (N) Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 20-36 (1908 AR) <br>
+
Mode A1 (1908 AR) 20-36, 15% chance of 16-30 cold (150 ticks (6 seconds)) <br>
E1 A1 15% chance of 16 - 30 cold (150 frames or 6 seconds)<br>
 
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 49 (Unique)'''<br>
+
'''Level 49 Night Tiger (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 1560-2601<br>
+
| HP 1560-2601
| Defense 680<br>
+
| Experience 20200
| Experience 20200<br>
+
| TC: [[Act 3 (N) Unique B]]
| TC: [[ D2_Act 3 (N) Unique B | Act 3 (N) Unique B ]]<br>
 
| FE damage 45-75 Physical, 45-75 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 20-36 (1944 AR) <br>
+
Mode A1 (1944 AR) 20-36, 15% chance of 16-30 cold (150 ticks (6 seconds)) <br>
E1 A1 15% chance of 16 - 30 cold (150 frames or 6 seconds)<br>
+
FE damage 15-25 Physical, 15-25 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 49 (Minion)'''<br>
+
'''Level 49 Night Tiger (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 910-1517<br>
+
| HP 910-1517
| Defense 680<br>
+
| Experience 20200
| Experience 4040<br>
+
| TC: [[Act 3 (N) H2H B]]
| TC: [[ D2_Act 3 (N) H2H B | Act 3 (N) H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 20-36 (1944 AR) <br>
+
Mode A1 (1944 AR) 20-36, 15% chance of 16-30 cold (150 ticks (6 seconds)) <br>
E1 A1 15% chance of 16 - 30 cold (150 frames or 6 seconds)<br>
+
|}
 
 
|}<br>
 
 
===slinger6 (Nightmare)===
 
===slinger6 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Night Slinger'''<br>  
+
| '''Common stats for [[Night Slinger]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 615
 
| ToBlock 17
 
| ToBlock 17
 
| Drain 100
 
| Drain 100
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#PW|PW]] Velocity:5 Run:10 MinGrp:2 MaxGrp:3 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#PW|PW]] Velocity:5 Run:10 MinGrp:2 MaxGrp:3 Rarity:1 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: nomultishot opendoors corpsesel isAtt revive<br>
 
Flags: nomultishot opendoors corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mBL mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mBL mDD mKB mSQ<br>
MissA1 Level 4 [[D2_Missiles_#pantherpotgreen|pantherpotgreen]]<br>
+
AI:[[Monster AI (D2)#PantherJavelin|PantherJavelin]] aip1-8: [70,75,11,15,14,22, , ] aidel:14<br><br>
 +
MissA1 Level 4 [[Missiles#pantherpotgreen|pantherpotgreen]]<br>
 
:Velocity 16<br> Range 128<br> Size 1<br>
 
:Velocity 16<br> Range 128<br> Size 1<br>
:Poison: 54/256 - 60/256 (400 frames or 16 seconds) (84 96/256 - 93 192/256 total)<br>
+
:Poison:54/256-60/256 (400 ticks (16 seconds)) ((84 150/256)-(93 252/256) total)<br>
:HitSubMissile1: Level 4 [[D2_Missiles_#rancidgascloud|rancidgascloud]]<br>
+
:HitSubMissile1: Level 4 [[Missiles#rancidgascloud|rancidgascloud]]<br>
 
::Size 2<br>
 
::Size 2<br>
::Poison: 123/256 (50 frames or 2 seconds) (24 6/256 total)<br>
+
::Poison:123/256 (50 ticks (2 seconds)) (24 129/256 total)<br>
 
|-
 
|-
 
|  
 
|  
'''Level 46'''<br>
+
'''Level 46 Night Slinger'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 476-736<br>
+
| HP 476-736
| Defense 615<br>
+
| Experience 5051
| Experience 5051<br>
+
| TC: [[Act 3 (N) Miss A]]
| TC: [[ D2_Act 3 (N) Miss A | Act 3 (N) Miss A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| |- style="background:aquamarine"
+
|- style="background:aquamarine"
 
|  
 
|  
'''Level 48 (Champion)'''<br>
+
'''Level 48 Night Slinger (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 1190-1840<br>
+
| HP 1190-1840
| Defense 615<br>
+
| Experience 15153
| Experience 15153<br>
+
| TC: [[Act 3 (N) Champ B]]
| TC: [[ D2_Act 3 (N) Champ B | Act 3 (N) Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| |- style="background:gold"
+
|- style="background:gold"
 
|  
 
|  
'''Level 49 (Unique)'''<br>
+
'''Level 49 Night Slinger (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 1428-2208<br>
+
| HP 1428-2208
| Defense 615<br>
+
| Experience 25255
| Experience 25255<br>
+
| TC: [[Act 3 (N) Unique B]]
| TC: [[ D2_Act 3 (N) Unique B | Act 3 (N) Unique B ]]<br>
 
| FE damage 38-64 Physical, 38-64 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| |- style="background:lightgray"
+
FE damage 12-21 Physical, 12-21 Fire<br>
 +
|- style="background:lightgray"
 
|  
 
|  
'''Level 49 (Minion)'''<br>
+
'''Level 49 Night Slinger (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 833-1288<br>
+
| HP 833-1288
| Defense 615<br>
+
| Experience 25255
| Experience 5051<br>
+
| TC: [[Act 3 (N) Miss B]]
| TC: [[ D2_Act 3 (N) Miss B | Act 3 (N) Miss B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
|
+
|}
|}<br>
 
 
===firetower (Nightmare)===
 
===firetower (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Fire Tower'''<br>  
+
| '''Common stats for [[Fire Tower]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:lightgray" | Physical 90
 +
| style="background:gold" | Magic 90
 +
| style="background:pink" | Fire 90
 +
| style="background:palegreen" | Poison 90
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 90
+
| Defense 32
| style="background:gold" | Magic res 90
 
| style="background:pink" | Fire res 90
 
| style="background:palegreen" | Poison res 90
 
 
| ToBlock 46
 
| ToBlock 46
 
| Drain 0
 
| Drain 0
 
| Cold Effect 0
 
| Cold Effect 0
 
| Damage Regen 0
 
| Damage Regen 0
 
 
|}
 
|}
Code:[[D2_Animdata#PB|PB]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#PB|PB]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:1 Threat:9 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isAtt<br>
 
Flags: isAtt<br>
Capabilities: mA1 mDD<br><br>
+
Capabilities: mA1 mDD<br>
Skill1 seq_desertturret Level 4 [[D2_Skill_DesertTurret|DesertTurret]] <br>
+
AI:[[Monster AI (D2)#DesertTurret|DesertTurret]] aip1-8: [7,6,100,30,5, , , ] aidel:15<br><br>
:srvmissilea: Level 4 [[D2_Missiles_#desertfireball|desertfireball]]<br>
+
Skill1 Mode seq_desertturret Level 4 [[DesertTurret|DesertTurret]]<br>
 +
:calc1: 3<br>
 +
:*calc1 desc: #missiles<br>
 +
:srvmissilea: Level 4 [[Missiles#desertfireball|desertfireball]]<br>
 
::Velocity 16<br> Range 40<br> Size 1<br>
 
::Velocity 16<br> Range 40<br> Size 1<br>
::Fire: 36 - 42 (600 frames or 24 seconds)<br>
+
::Fire:36-42 (600 ticks (24 seconds))<br>
::ExplosionMissile: Level 4 [[D2_Missiles_#explodingarrowexp|explodingarrowexp]]<br>
+
::ExplosionMissile: Level 4 [[Missiles#explodingarrowexp|explodingarrowexp]]<br>
 
:::Size 1<br>
 
:::Size 1<br>
 
|-
 
|-
 
|  
 
|  
'''Level 46'''<br>
+
'''Level 46 Fire Tower'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 12138-14739<br>
+
| HP 12138-14739
| Defense 32<br>
+
| Experience 47681
| Experience 47681<br>
+
| TC: (null)
| TC: (null)<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
|
+
|}
|}<br>
 
 
===Dark Elder - zombie5 (Nightmare)===
 
===Dark Elder - zombie5 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Plague Bearer'''<br>  
+
| '''Common stats for [[Plague Bearer]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:gold" | Magic res 75
+
| Resistances:
| style="background:pink" | Fire res 40
+
| style="background:gold" | Magic 75
| style="background:palegoldenrod" | Lit res 40
+
| style="background:palegreen" | Poison 75
| style="background:royalblue" | Cold res 40
+
|}
| style="background:palegreen" | Poison res 75
+
{| cellpadding="5"  
 +
| Defense 518
 
| ToBlock 17
 
| ToBlock 17
 
| Drain 75
 
| Drain 75
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#ZM|ZM]] Velocity:1 Run:5 MinGrp:4 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#ZM|ZM]] Velocity:1 Run:5 MinGrp:4 MaxGrp:4 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee lUndead corpsesel isAtt revive<br>
 
Flags: isMelee lUndead corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br><br>
+
Capabilities: mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br>
 +
AI:[[Monster AI (D2)#Zombie|Zombie]] aip1-8: [70,30, ,45, , , , ] aidel:14<br><br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 49 (Superunique)'''<br>
+
'''Level 49 Dark Elder (Superunique)'''
 +
{| cellpadding="5" style="background:gold"
 +
| Resistances:
 +
| style="background:gold" | Magic 75
 +
| style="background:pink" | Fire 40
 +
| style="background:palegoldenrod" | Lightning 40
 +
| style="background:skyblue" | Cold 40
 +
| style="background:palegreen" | Poison 75
 +
|}
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 2730-3900<br>
+
| HP 2730-3900
| Defense 518<br>
+
| Experience 26515
| Experience 26515<br>
+
| TC: [[Act 3 (N) Super A]]
| TC: [[ D2_Act 3 (N) Super A | Act 3 (N) Super A ]]<br>
 
| FE damage 68-113 Physical, 68-113 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 24-57 (1020 AR) <br>
+
Mode A1 (1020 AR) 24-57, 50% chance of 100/256 pois (800 ticks (32 seconds)) (312 228/256 total) <br>
A2 28-61 (1069 AR) <br>
+
Mode A2 (1069 AR) 28-61 <br>
E1 A1 50% chance of 10/256 pois (400 frames or 16 seconds) (15 160/256 total)<br>
+
FE damage 22-37 Physical, 22-37 Fire<br>
 
Bonuses: <br>
 
Bonuses: <br>
:[[D2_Monster Bonuses#Extra Fast|Extra Fast]]<br>
+
:[[Extra Fast]] - +100% Velocity<br>
:[[D2_Monster Bonuses#Magic Resistant|Magic Resistant]]<br>
+
:[[Magic Resistant]]<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 49 (Minion)'''<br>
+
'''Level 49 Plague Bearer (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 1592-2275<br>
+
| HP 1592-2275
| Defense 518<br>
+
| Experience 26515
| Experience 5303<br>
+
| TC: [[Act 3 (N) H2H B]]
| TC: [[ D2_Act 3 (N) H2H B | Act 3 (N) H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 24-57 (1020 AR) <br>
+
Mode A1 (1020 AR) 24-57, 50% chance of 100/256 pois (800 ticks (32 seconds)) (312 228/256 total) <br>
A2 28-61 (1069 AR) <br>
+
Mode A2 (1069 AR) 28-61 <br>
E1 A1 50% chance of 10/256 pois (400 frames or 16 seconds) (15 160/256 total)<br>
+
Bonuses: <br>
 
+
+100% Velocity<br>
|}<br>
+
|}
 
==Hell==
 
==Hell==
 
===zombie5 (Hell)===
 
===zombie5 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Plague Bearer'''<br>  
+
| '''Common stats for [[Plague Bearer]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 50
+
| Resistances:
| style="background:goldenrod" | Magic res 100
+
| style="background:lightgray" | Physical 50
| style="background:palegreen" | Poison res 75
+
| style="background:goldenrod" | Magic 100
 +
| style="background:palegreen" | Poison 75
 +
|}
 +
{| cellpadding="5"
 +
| Defense 1208
 
| ToBlock 17
 
| ToBlock 17
 
| Drain 50
 
| Drain 50
 
| Cold Effect -25
 
| Cold Effect -25
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#ZM|ZM]] Velocity:1 Run:5 MinGrp:3 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#ZM|ZM]] Velocity:1 Run:5 MinGrp:3 MaxGrp:4 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee lUndead corpsesel isAtt revive<br>
 
Flags: isMelee lUndead corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br><br>
+
Capabilities: mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br>
 +
AI:[[Monster AI (D2)#Zombie|Zombie]] aip1-8: [80,30, ,50, , , , ] aidel:13<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 77'''<br>
+
'''Level 77 Plague Bearer'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 5525-7893<br>
+
| HP 5525-7893
| Defense 1208<br>
+
| Experience 42339
| Experience 42339<br>
+
| TC: [[Act 3 (H) H2H C]]
| TC: [[ D2_Act 3 (H) H2H C | Act 3 (H) H2H C ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 47-117 (3259 AR) <br>
+
Mode A1 (3259 AR) 47-117, 50% chance of 210/256 pois (800 ticks (32 seconds)) (657 18/256 total) <br>
A2 60-130 (3414 AR) <br>
+
Mode A2 (3414 AR) 60-130 <br>
E1 A1 50% chance of 21/256 pois (400 frames or 16 seconds) (32 208/256 total)<br>
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 79 (Champion)'''<br>
+
'''Level 79 Plague Bearer (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 11050-15786<br>
+
| HP 11050-15786
| Defense 1208<br>
+
| Experience 127017
| Experience 127017<br>
+
| TC: [[Act 4 (H) Champ A]]
| TC: [[ D2_Act 4 (H) Champ A | Act 4 (H) Champ A ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 50-122 (3339 AR) <br>
+
Mode A1 (3339 AR) 50-122, 50% chance of 220/256 pois (800 ticks (32 seconds)) (688 92/256 total) <br>
A2 63-136 (3498 AR) <br>
+
Mode A2 (3498 AR) 63-136 <br>
E1 A1 50% chance of 22/256 pois (400 frames or 16 seconds) (34 96/256 total)<br>
 
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 80 (Unique)'''<br>
+
'''Level 80 Plague Bearer (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 11050-15786<br>
+
| HP 11050-15786
| Defense 1208<br>
+
| Experience 211695
| Experience 211695<br>
+
| TC: [[Act 4 (H) Unique B]]
| TC: [[ D2_Act 4 (H) Unique B | Act 4 (H) Unique B ]]<br>
 
| FE damage 59-98 Physical, 59-98 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 50-122 (3378 AR) <br>
+
Mode A1 (3378 AR) 50-122, 50% chance of 220/256 pois (800 ticks (32 seconds)) (688 92/256 total) <br>
A2 63-136 (3539 AR) <br>
+
Mode A2 (3539 AR) 63-136 <br>
E1 A1 50% chance of 22/256 pois (400 frames or 16 seconds) (34 96/256 total)<br>
+
FE damage 118-197 Physical, 118-197 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 80 (Minion)'''<br>
+
'''Level 80 Plague Bearer (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 8287-11839<br>
+
| HP 8287-11839
| Defense 1208<br>
+
| Experience 211695
| Experience 42339<br>
+
| TC: [[Act 4 (H) H2H B]]
| TC: [[ D2_Act 4 (H) H2H B | Act 4 (H) H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 50-122 (3378 AR) <br>
+
Mode A1 (3378 AR) 50-122, 50% chance of 220/256 pois (800 ticks (32 seconds)) (688 92/256 total) <br>
A2 63-136 (3539 AR) <br>
+
Mode A2 (3539 AR) 63-136 <br>
E1 A1 50% chance of 22/256 pois (400 frames or 16 seconds) (34 96/256 total)<br>
+
|}
 
 
|}<br>
 
 
===sandraider2 (Hell)===
 
===sandraider2 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Marauder'''<br>  
+
| '''Common stats for [[Marauder]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 25
+
| Resistances:
| style="background:pink" | Fire res 50
+
| style="background:lightgray" | Physical 25
| style="background:blue" | Cold res 100
+
| style="background:pink" | Fire 50
| style="background:palegreen" | Poison res 33
+
| style="background:blue" | Cold 100
 +
| style="background:palegreen" | Poison 33
 +
|}
 +
{| cellpadding="5"
 +
| Defense 1661
 
| ToBlock 32
 
| ToBlock 32
 
| Drain 66
 
| Drain 66
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#SR|SR]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#SR|SR]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:1 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isMelee opendoors corpsesel isAtt revive<br>
 
Flags: isMelee opendoors corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br>
Skill1 seq_firehit Level 9 [[D2_Skill_Fire Hit|Fire Hit]] <br>
+
AI:[[Monster AI (D2)#SandRaider|SandRaider]] aip1-8: [40,20,90,85,7,1,50, ] aidel:13<br><br>
 +
Skill1 Mode seq_firehit Level 9 [[Fire Hit|Fire Hit]]<br>
 
:ToHit: 100%<br>
 
:ToHit: 100%<br>
 
|-
 
|-
 
|  
 
|  
'''Level 77'''<br>
+
'''Level 77 Marauder'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 7103-9471<br>
+
| HP 7103-9471
| Defense 1661<br>
+
| Experience 52419
| Experience 52419<br>
+
| TC: [[Act 3 (H) H2H C]]
| TC: [[ D2_Act 3 (H) H2H C | Act 3 (H) H2H C ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 56-95 (5432 AR) <br>
+
Mode A1 (5432 AR) 56-95 <br>
A2 95-121 (5587 AR) <br>
+
Mode A2 (5587 AR) 95-121 <br>
S1 69-87 (7760 AR) <br>
+
Mode S1 (7760 AR) 69-87, 121-156 cold (75 ticks (3 seconds)) <br>
E1 S1 121 - 156 cold (75 frames or 3 seconds)<br>
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 79 (Champion)'''<br>
+
'''Level 79 Marauder (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 14206-18942<br>
+
| HP 14206-18942
| Defense 1661<br>
+
| Experience 157257
| Experience 157257<br>
+
| TC: [[Act 4 (H) Champ A]]
| TC: [[ D2_Act 4 (H) Champ A | Act 4 (H) Champ A ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 59-100 (5565 AR) <br>
+
Mode A1 (5565 AR) 59-100 <br>
A2 100-127 (5724 AR) <br>
+
Mode A2 (5724 AR) 100-127 <br>
S1 72-91 (7950 AR) <br>
+
Mode S1 (7950 AR) 72-91, 127-163 cold (75 ticks (3 seconds)) <br>
E1 S1 127 - 163 cold (75 frames or 3 seconds)<br>
 
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 80 (Unique)'''<br>
+
'''Level 80 Marauder (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 14206-18942<br>
+
| HP 14206-18942
| Defense 1661<br>
+
| Experience 262095
| Experience 262095<br>
+
| TC: [[Act 4 (H) Unique B]]
| TC: [[ D2_Act 4 (H) Unique B | Act 4 (H) Unique B ]]<br>
 
| FE damage 70-118 Physical, 70-118 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 59-100 (5631 AR) <br>
+
Mode A1 (5631 AR) 59-100 <br>
A2 100-127 (5792 AR) <br>
+
Mode A2 (5792 AR) 100-127 <br>
S1 72-91 (8045 AR) <br>
+
Mode S1 (8045 AR) 72-91, 127-163 cold (75 ticks (3 seconds)) <br>
E1 S1 127 - 163 cold (75 frames or 3 seconds)<br>
+
FE damage 142-236 Physical, 142-236 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 80 (Minion)'''<br>
+
'''Level 80 Marauder (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 10654-14206<br>
+
| HP 10654-14206
| Defense 1661<br>
+
| Experience 262095
| Experience 52419<br>
+
| TC: [[Act 4 (H) H2H B]]
| TC: [[ D2_Act 4 (H) H2H B | Act 4 (H) H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 59-100 (5631 AR) <br>
+
Mode A1 (5631 AR) 59-100 <br>
A2 100-127 (5792 AR) <br>
+
Mode A2 (5792 AR) 100-127 <br>
S1 72-91 (8045 AR) <br>
+
Mode S1 (8045 AR) 72-91, 127-163 cold (75 ticks (3 seconds)) <br>
E1 S1 127 - 163 cold (75 frames or 3 seconds)<br>
+
|}
 
 
|}<br>
 
 
===sandleaper3 (Hell)===
 
===sandleaper3 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Tomb Creeper'''<br>  
+
| '''Common stats for [[Tomb Creeper]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:red" | Fire 105
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:red" | Fire res 105
+
| Defense 1963
 
| ToBlock 17
 
| ToBlock 17
 
| Drain 75
 
| Drain 75
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#SL|SL]] Velocity:8 Run:8 MinGrp:2 MaxGrp:4 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#SL|SL]] Velocity:8 Run:8 MinGrp:2 MaxGrp:4 Rarity:1 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee corpsesel isAtt<br>
 
Flags: isMelee corpsesel isAtt<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br>
Skill1 seq_leaperleap Level 10 [[D2_Skill_Leap|Leap]] <br>
+
AI:[[Monster AI (D2)#SandLeaper|SandLeaper]] aip1-8: [24,50,30,50, , , , ] aidel:13<br><br>
:srvmissilea: Level 10 [[D2_Missiles_#leapknockback|leapknockback]]<br>
+
Skill1 Mode seq_leaperleap Level 10 [[Leap|Leap]]<br>
 +
:calc1: 13<br>
 +
:*calc1 desc: knockback radius<br>
 +
:srvmissilea: Level 10 [[Missiles#leapknockback|leapknockback]]<br>
 
::Size 2<br>
 
::Size 2<br>
 
|-
 
|-
 
|  
 
|  
'''Level 77'''<br>
+
'''Level 77 Tomb Creeper'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 2104-4209<br>
+
| HP 2104-4209
| Defense 1963<br>
+
| Experience 38306
| Experience 38306<br>
+
| TC: [[Act 3 (H) H2H C]]
| TC: [[ D2_Act 3 (H) H2H C | Act 3 (H) H2H C ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 56-104 (3104 AR) <br>
+
Mode A1 (3104 AR) 56-104, 10% chance of 130/256 pois (150 ticks (6 seconds)) (76 174/256 total) <br>
A2 47-87 (2793 AR) <br>
+
Mode A2 (2793 AR) 47-87 <br>
E1 A1 10% chance of 13/256 pois (75 frames or 3 seconds) (3 207/256 total)<br>
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 79 (Champion)'''<br>
+
'''Level 79 Tomb Creeper (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 4208-8418<br>
+
| HP 4208-8418
| Defense 1963<br>
+
| Experience 114918
| Experience 114918<br>
+
| TC: [[Act 4 (H) Champ A]]
| TC: [[ D2_Act 4 (H) Champ A | Act 4 (H) Champ A ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 59-109 (3180 AR) <br>
+
Mode A1 (3180 AR) 59-109, 10% chance of 130/256 pois (150 ticks (6 seconds)) (76 174/256 total) <br>
A2 50-91 (2862 AR) <br>
+
Mode A2 (2862 AR) 50-91 <br>
E1 A1 10% chance of 13/256 pois (75 frames or 3 seconds) (3 207/256 total)<br>
 
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 80 (Unique)'''<br>
+
'''Level 80 Tomb Creeper (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 4208-8418<br>
+
| HP 4208-8418
| Defense 1963<br>
+
| Experience 191530
| Experience 191530<br>
+
| TC: [[Act 4 (H) Unique B]]
| TC: [[ D2_Act 4 (H) Unique B | Act 4 (H) Unique B ]]<br>
 
| FE damage 31-52 Physical, 31-52 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 59-109 (3218 AR) <br>
+
Mode A1 (3218 AR) 59-109, 10% chance of 130/256 pois (150 ticks (6 seconds)) (76 174/256 total) <br>
A2 50-91 (2896 AR) <br>
+
Mode A2 (2896 AR) 50-91 <br>
E1 A1 10% chance of 13/256 pois (75 frames or 3 seconds) (3 207/256 total)<br>
+
FE damage 63-104 Physical, 63-104 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 80 (Minion)'''<br>
+
'''Level 80 Tomb Creeper (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 3156-6313<br>
+
| HP 3156-6313
| Defense 1963<br>
+
| Experience 191530
| Experience 38306<br>
+
| TC: [[Act 4 (H) H2H B]]
| TC: [[ D2_Act 4 (H) H2H B | Act 4 (H) H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 59-109 (3218 AR) <br>
+
Mode A1 (3218 AR) 59-109, 10% chance of 130/256 pois (150 ticks (6 seconds)) (76 174/256 total) <br>
A2 50-91 (2896 AR) <br>
+
Mode A2 (2896 AR) 50-91 <br>
E1 A1 10% chance of 13/256 pois (75 frames or 3 seconds) (3 207/256 total)<br>
+
|}
 
 
|}<br>
 
 
===pantherwoman3 (Hell)===
 
===pantherwoman3 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Night Tiger'''<br>  
+
| '''Common stats for [[Night Tiger]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:lightgray" | Physical 15
 +
| style="background:yellow" | Lightning 100
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 15
+
| Defense 1585
| style="background:yellow" | Lit res 100
 
 
| ToBlock 25
 
| ToBlock 25
 
| Drain 100
 
| Drain 100
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#PW|PW]] Velocity:7 Run:12 MinGrp:2 MaxGrp:4 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#PW|PW]] Velocity:7 Run:12 MinGrp:2 MaxGrp:4 Rarity:1 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee opendoors corpsesel isAtt revive<br>
 
Flags: isMelee opendoors corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mBL mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mBL mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#PantherWoman|PantherWoman]] aip1-8: [90,90,12,6,50, , , ] aidel:13<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 77'''<br>
+
'''Level 77 Night Tiger'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 3157-5262<br>
+
| HP 3157-5262
| Defense 1585<br>
+
| Experience 32258
| Experience 32258<br>
+
| TC: [[Act 3 (H) H2H C]]
| TC: [[ D2_Act 3 (H) H2H C | Act 3 (H) H2H C ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 39-69 (6208 AR) <br>
+
Mode A1 (6208 AR) 39-69, 50% chance of 39-87 cold (250 ticks (10 seconds)) <br>
E1 A1 50% chance of 39 - 87 cold (250 frames or 10 seconds)<br>
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 79 (Champion)'''<br>
+
'''Level 79 Night Tiger (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 6314-10524<br>
+
| HP 6314-10524
| Defense 1585<br>
+
| Experience 96774
| Experience 96774<br>
+
| TC: [[Act 4 (H) Champ A]]
| TC: [[ D2_Act 4 (H) Champ A | Act 4 (H) Champ A ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 40-72 (6360 AR) <br>
+
Mode A1 (6360 AR) 40-72, 50% chance of 40-91 cold (250 ticks (10 seconds)) <br>
E1 A1 50% chance of 40 - 91 cold (250 frames or 10 seconds)<br>
 
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 80 (Unique)'''<br>
+
'''Level 80 Night Tiger (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 6314-10524<br>
+
| HP 6314-10524
| Defense 1585<br>
+
| Experience 161290
| Experience 161290<br>
+
| TC: [[Act 4 (H) Unique B]]
| TC: [[ D2_Act 4 (H) Unique B | Act 4 (H) Unique B ]]<br>
 
| FE damage 39-65 Physical, 39-65 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 40-72 (6436 AR) <br>
+
Mode A1 (6436 AR) 40-72, 50% chance of 40-91 cold (250 ticks (10 seconds)) <br>
E1 A1 50% chance of 40 - 91 cold (250 frames or 10 seconds)<br>
+
FE damage 78-131 Physical, 78-131 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 80 (Minion)'''<br>
+
'''Level 80 Night Tiger (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 4735-7893<br>
+
| HP 4735-7893
| Defense 1585<br>
+
| Experience 161290
| Experience 32258<br>
+
| TC: [[Act 4 (H) H2H B]]
| TC: [[ D2_Act 4 (H) H2H B | Act 4 (H) H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 40-72 (6436 AR) <br>
+
Mode A1 (6436 AR) 40-72, 50% chance of 40-91 cold (250 ticks (10 seconds)) <br>
E1 A1 50% chance of 40 - 91 cold (250 frames or 10 seconds)<br>
+
|}
 
 
|}<br>
 
 
===slinger6 (Hell)===
 
===slinger6 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Night Slinger'''<br>  
+
| '''Common stats for [[Night Slinger]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 15
+
| Resistances:
| style="background:pink" | Fire res 75
+
| style="background:lightgray" | Physical 15
| style="background:palegoldenrod" | Lit res 50
+
| style="background:pink" | Fire 75
 +
| style="background:palegoldenrod" | Lightning 50
 +
|}
 +
{| cellpadding="5"
 +
| Defense 1434
 
| ToBlock 17
 
| ToBlock 17
 
| Drain 100
 
| Drain 100
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#PW|PW]] Velocity:5 Run:10 MinGrp:2 MaxGrp:3 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#PW|PW]] Velocity:5 Run:10 MinGrp:2 MaxGrp:3 Rarity:1 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: nomultishot opendoors corpsesel isAtt revive<br>
 
Flags: nomultishot opendoors corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mBL mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mBL mDD mKB mSQ<br>
MissA1 Level 8 [[D2_Missiles_#pantherpotgreen|pantherpotgreen]]<br>
+
AI:[[Monster AI (D2)#PantherJavelin|PantherJavelin]] aip1-8: [70,75,11,15,14,26, , ] aidel:13<br><br>
 +
MissA1 Level 8 [[Missiles#pantherpotgreen|pantherpotgreen]]<br>
 
:Velocity 16<br> Range 128<br> Size 1<br>
 
:Velocity 16<br> Range 128<br> Size 1<br>
:Poison: 102/256 - 108/256 (400 frames or 16 seconds) (159 96/256 - 168 192/256 total)<br>
+
:Poison:102/256-108/256 (400 ticks (16 seconds)) ((159 198/256)-(169 44/256) total)<br>
:HitSubMissile1: Level 8 [[D2_Missiles_#rancidgascloud|rancidgascloud]]<br>
+
:HitSubMissile1: Level 8 [[Missiles#rancidgascloud|rancidgascloud]]<br>
 
::Size 2<br>
 
::Size 2<br>
::Poison: 123/256 (50 frames or 2 seconds) (24 6/256 total)<br>
+
::Poison:123/256 (50 ticks (2 seconds)) (24 129/256 total)<br>
 
|-
 
|-
 
|  
 
|  
'''Level 77'''<br>
+
'''Level 77 Night Slinger'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 2894-4472<br>
+
| HP 2894-4472
| Defense 1434<br>
+
| Experience 40323
| Experience 40323<br>
+
| TC: [[Act 3 (H) Miss C]]
| TC: [[ D2_Act 3 (H) Miss C | Act 3 (H) Miss C ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| |- style="background:aquamarine"
+
|- style="background:aquamarine"
 
|  
 
|  
'''Level 79 (Champion)'''<br>
+
'''Level 79 Night Slinger (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 5788-8944<br>
+
| HP 5788-8944
| Defense 1434<br>
+
| Experience 120969
| Experience 120969<br>
+
| TC: [[Act 4 (H) Champ A]]
| TC: [[ D2_Act 4 (H) Champ A | Act 4 (H) Champ A ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| |- style="background:gold"
+
|- style="background:gold"
 
|  
 
|  
'''Level 80 (Unique)'''<br>
+
'''Level 80 Night Slinger (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 5788-8944<br>
+
| HP 5788-8944
| Defense 1434<br>
+
| Experience 201615
| Experience 201615<br>
+
| TC: [[Act 4 (H) Unique B]]
| TC: [[ D2_Act 4 (H) Unique B | Act 4 (H) Unique B ]]<br>
 
| FE damage 33-55 Physical, 33-55 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| |- style="background:lightgray"
+
FE damage 67-111 Physical, 67-111 Fire<br>
 +
|- style="background:lightgray"
 
|  
 
|  
'''Level 80 (Minion)'''<br>
+
'''Level 80 Night Slinger (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 4341-6708<br>
+
| HP 4341-6708
| Defense 1434<br>
+
| Experience 201615
| Experience 40323<br>
+
| TC: [[Act 4 (H) Miss B]]
| TC: [[ D2_Act 4 (H) Miss B | Act 4 (H) Miss B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
|
+
|}
|}<br>
 
 
===firetower (Hell)===
 
===firetower (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Fire Tower'''<br>  
+
| '''Common stats for [[Fire Tower]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:lightgray" | Physical 40
 +
| style="background:gold" | Magic 50
 +
| style="background:pink" | Fire 99
 +
| style="background:palegoldenrod" | Lightning 50
 +
| style="background:skyblue" | Cold 85
 +
| style="background:lime" | Poison 1000
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 40
+
| Defense 75
| style="background:gold" | Magic res 50
 
| style="background:pink" | Fire res 99
 
| style="background:palegoldenrod" | Lit res 50
 
| style="background:royalblue" | Cold res 85
 
| style="background:lime" | Poison res 1000
 
 
| ToBlock 46
 
| ToBlock 46
 
| Drain 0
 
| Drain 0
 
| Cold Effect 0
 
| Cold Effect 0
 
| Damage Regen 0
 
| Damage Regen 0
 
 
|}
 
|}
Code:[[D2_Animdata#PB|PB]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#PB|PB]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:1 Threat:9 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isAtt<br>
 
Flags: isAtt<br>
Capabilities: mA1 mDD<br><br>
+
Capabilities: mA1 mDD<br>
Skill1 seq_desertturret Level 8 [[D2_Skill_DesertTurret|DesertTurret]] <br>
+
AI:[[Monster AI (D2)#DesertTurret|DesertTurret]] aip1-8: [3,7,80,30,5, , , ] aidel:15<br><br>
:srvmissilea: Level 8 [[D2_Missiles_#desertfireball|desertfireball]]<br>
+
Skill1 Mode seq_desertturret Level 8 [[DesertTurret|DesertTurret]]<br>
 +
:calc1: 3<br>
 +
:*calc1 desc: #missiles<br>
 +
:srvmissilea: Level 8 [[Missiles#desertfireball|desertfireball]]<br>
 
::Velocity 16<br> Range 40<br> Size 1<br>
 
::Velocity 16<br> Range 40<br> Size 1<br>
::Fire: 76 - 86 (600 frames or 24 seconds)<br>
+
::Fire:76-86 (600 ticks (24 seconds))<br>
::ExplosionMissile: Level 8 [[D2_Missiles_#explodingarrowexp|explodingarrowexp]]<br>
+
::ExplosionMissile: Level 8 [[Missiles#explodingarrowexp|explodingarrowexp]]<br>
 
:::Size 1<br>
 
:::Size 1<br>
 
|-
 
|-
 
|  
 
|  
'''Level 77'''<br>
+
'''Level 77 Fire Tower'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 73668-89454<br>
+
| HP 73668-89454
| Defense 75<br>
+
| Experience 380649
| Experience 380649<br>
+
| TC: (null)
| TC: (null)<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
|
+
|}
|}<br>
 
 
===Dark Elder - zombie5 (Hell)===
 
===Dark Elder - zombie5 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Plague Bearer'''<br>  
+
| '''Common stats for [[Plague Bearer]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 50
+
| Resistances:
| style="background:goldenrod" | Magic res 100
+
| style="background:lightgray" | Physical 50
| style="background:pink" | Fire res 40
+
| style="background:goldenrod" | Magic 100
| style="background:palegoldenrod" | Lit res 40
+
| style="background:palegreen" | Poison 75
| style="background:royalblue" | Cold res 40
+
|}
| style="background:palegreen" | Poison res 75
+
{| cellpadding="5"  
 +
| Defense 1208
 
| ToBlock 17
 
| ToBlock 17
 
| Drain 50
 
| Drain 50
 
| Cold Effect -25
 
| Cold Effect -25
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#ZM|ZM]] Velocity:1 Run:5 MinGrp:4 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#ZM|ZM]] Velocity:1 Run:5 MinGrp:4 MaxGrp:4 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee lUndead corpsesel isAtt revive<br>
 
Flags: isMelee lUndead corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br><br>
+
Capabilities: mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br>
 +
AI:[[Monster AI (D2)#Zombie|Zombie]] aip1-8: [80,30, ,50, , , , ] aidel:13<br><br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 80 (Superunique)'''<br>
+
'''Level 80 Dark Elder (Superunique)'''
 +
{| cellpadding="5" style="background:gold"
 +
| Resistances:
 +
| style="background:lightgray" | Physical 50
 +
| style="background:goldenrod" | Magic 100
 +
| style="background:pink" | Fire 40
 +
| style="background:palegoldenrod" | Lightning 40
 +
| style="background:skyblue" | Cold 40
 +
| style="background:palegreen" | Poison 75
 +
|}
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 11050-15786<br>
+
| HP 11050-15786
| Defense 1208<br>
+
| Experience 211695
| Experience 211695<br>
+
| TC: [[Act 3 (H) Super C]]
| TC: [[ D2_Act 3 (H) Super C | Act 3 (H) Super C ]]<br>
 
| FE damage 59-98 Physical, 59-98 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 50-122 (3378 AR) <br>
+
Mode A1 (3378 AR) 50-122, 50% chance of 220/256 pois (800 ticks (32 seconds)) (688 92/256 total) <br>
A2 63-136 (3539 AR) <br>
+
Mode A2 (3539 AR) 63-136 <br>
E1 A1 50% chance of 22/256 pois (400 frames or 16 seconds) (34 96/256 total)<br>
+
FE damage 118-197 Physical, 118-197 Fire<br>
 
Bonuses: <br>
 
Bonuses: <br>
:[[D2_Monster Bonuses#Extra Fast|Extra Fast]]<br>
+
:[[Extra Fast]] - +100% Velocity<br>
:[[D2_Monster Bonuses#Magic Resistant|Magic Resistant]]<br>
+
:[[Magic Resistant]]<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 80 (Minion)'''<br>
+
'''Level 80 Plague Bearer (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 8287-11839<br>
+
| HP 8287-11839
| Defense 1208<br>
+
| Experience 211695
| Experience 42339<br>
+
| TC: [[Act 4 (H) H2H B]]
| TC: [[ D2_Act 4 (H) H2H B | Act 4 (H) H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 50-122 (3378 AR) <br>
+
Mode A1 (3378 AR) 50-122, 50% chance of 220/256 pois (800 ticks (32 seconds)) (688 92/256 total) <br>
A2 63-136 (3539 AR) <br>
+
Mode A2 (3539 AR) 63-136 <br>
E1 A1 50% chance of 22/256 pois (400 frames or 16 seconds) (34 96/256 total)<br>
+
Bonuses: <br>
 
+
+100% Velocity<br>
|}<br>
+
|}
[[ Category:Diablo II Areas ]]
 

Latest revision as of 08:05, 7 October 2012