Difference between revisions of "Molten Boulder"

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(Created page with '{{D2 Elemental |Type=Medium range missile cast<br> |Tier=2 |Rlvl=6 |Req=None |Town=No |Mana=9.5+(0.5*lvl) |ANM=No |WD=Not applicable |LB=Yes |r1={{D2 Req}} |r2= |r3= |r4= |r5= |r...')
 
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{{D2 Elemental
+
{{Skill page
 +
|Nav=Elemental
 +
|File=Elemental
 +
|RS=Firestorm
 +
|SS=Firestorm, Volcano
 
|Type=Medium range missile cast<br>
 
|Type=Medium range missile cast<br>
 
|Tier=2
 
|Tier=2
Line 5: Line 9:
 
|Req=None
 
|Req=None
 
|Town=No
 
|Town=No
|Mana=9.5+(0.5*lvl)
+
|Mana=9.5 + (0.5*slvl)
 
|ANM=No
 
|ANM=No
|WD=Not applicable
+
|WD=No
|LB=Yes
+
|LB=Yes}}
|r1={{D2 Req}}
+
{{Ub|=By virtue of this talent, a Druid can summon forth a huge, rolling mass of magma, bowling over smaller enemies in its path before bursting into fiery shards.}}
|r2=
 
|r3=
 
|r4=
 
|r5=
 
|r6=
 
|r7=
 
|r8=
 
|r9=
 
|r10=
 
|s1={{D2 Syn}}
 
|s2=
 
|s3=
 
|s4=
 
|s5=
 
|s6=
 
|s7={{D2 Syn}}
 
|s8=
 
|s9=
 
|s10=}}
 
  
  
{{D2 Unique|=By virtue of this talent, a Druid can summon forth a huge, rolling mass of magma, bowling over smaller enemies in its path before bursting into fiery shards.}}
+
==Detail==
 
+
{{Skill}}
 
+
|-
==Details==
+
!align=left|Minimum Physical Damage
[[D2 Molten Boulder#Level 1-60 stats|Level 1-60 stats]]
+
|4*slvl + 2||7*slvl - 22||10*slvl - 70||13*slvl - 136||16*slvl - 220
 
 
 
 
{{D2 Stat}}
 
 
|-
 
|-
!align=left|{{D2 Set|=+% Damage}}
+
!align=left|Maximum Physical Damage
|10*[[D2 Volcano|Volcano]].blvl
+
|5*slvl + 7||8*slvl - 17||11*slvl - 65||14*slvl - 131||17*slvl - 215
 
|-
 
|-
!align=left|{{D2 Set|=+% Fire Damage}}
+
!align=left|Minimum [[Fire Damage]]
|8*[[D2 Firestorm|Firestorm]].blvl
+
|4*slvl + 2||7*slvl - 22||10*slvl - 70||13*slvl - 136||16*slvl - 220
 
|-
 
|-
!align=left|Explosion [[D2 Skills#Radius|Radius]] (Yards)
+
!align=left|Maximum Fire Damage
|4 2/3
+
|5*slvl + 7||8*slvl - 17||11*slvl - 65||14*slvl - 131||17*slvl - 215
 
|-
 
|-
!align=left|Frames
+
!align=left|Minimum Fire Bit Rate
|36
+
|24*slvl + 16||28*slvl - 16||32*slvl - 80||36*slvl - 168||40*slvl - 280
 
|-
 
|-
!align=left|[[D2 Skills#Delay|Delay]] (Seconds)
+
!align=left|Maximum Fire Bit Rate
|2
+
|24*slvl + 32||28*slvl||32*slvl - 64||36*slvl - 152||40*slvl - 264
 
|}
 
|}
  
  
{{D2 Skill}}
+
{{Stat}}
 
|-
 
|-
!align=left|Min Physical Damage
+
!align=left|{{S|=+% Damage}}
|(4*lvl)+2||(7*lvl)-22||(10*lvl)-70||(13*lvl)-136||(16*lvl)-220
+
|10*[[Volcano]].blvl
 
|-
 
|-
!align=left|Max Physical Damage
+
!align=left|{{S|=+% Fire Damage}}
|(5*lvl)+7||(8*lvl)-17||(11*lvl)-65||(14*lvl)-131||(17*lvl)-215
+
|8*[[Firestorm]].blvl
 
|-
 
|-
!align=left|Min Fire Damage
+
!align=left|Explosion [[Radius]] (Yards)
|(4*lvl)+2||(7*lvl)-22||(10*lvl)-70||(13*lvl)-136||(16*lvl)-220
+
|4 2/3
 
|-
 
|-
!align=left|Max Fire Damage
+
!align=left|Frames
|(5*lvl)+7||(8*lvl)-17||(11*lvl)-65||(14*lvl)-131||(17*lvl)-215
+
|36
 
|-
 
|-
!align=left|Min Fire Bit Rate
+
!align=left|[[Damage Rate]]
|(24*lvl)+16||(28*lvl)-16||(32*lvl)-80||(36*lvl)-168||(40*lvl)-280
+
|41/1024 (~1/25)
 
|-
 
|-
!align=left|Max Fire Bit Rate
+
!align=left|[[Delay]] (seconds)
|(24*lvl)+32||28*lvl||(32*lvl)-64||(36*lvl)-152||(40*lvl)-264
+
|2, global (LoD)<br/>1, local (D2R)
 
|}
 
|}
  
 +
 +
*It cannot be cast while a [[Werewolf]] or [[Werebear]].
 +
*It unleashes a slow-moving boulder which applies physical and fire damage on collision and explosion, and which can knock back targets and leaves fire in its path and aftermath.
 +
*Boulder rolls for 100 frames (4 seconds) and applies its damage and [[Knockback]] every frame for 99 frames to targets with which it collides. However, due to its movement and Knockback, damage will be applied much less often to any particular target.
 +
 +
 +
[[File:Molten Boulder.png|center|thumb|600px|Boulder has range of ~14 yards before it explodes.]]
 +
 +
 +
*50% Knockback is applied to [[size|small]] and medium targets: if these targets aren't knocked back then the boulder will roll through them until it expires. At most, average damage per second against these targets is a little more than double displayed damage when continuously cast: however, damage only approaches maximum if the targets are prevented from being knocked back while the boulder rolls through them, or are lined up perfectly to be continuously knocked back after casting at close range.
 +
*Knockback is applied in the direction away from the caster's ''current'' position, so moving after casting may result in targets being knocked out of (or back into) the boulder's path.
 +
*Boulders explode on expiry, and on impact with large targets and those that cannot be knocked back. Physical and fire damage are applied within radius, and fires linger afterwards. While the boulder's damage and Knockback can be prevented by [[block]]ing, the explosion's damage cannot.
 +
 +
 +
[[File:Molten Boulder explosion.png|center|thumb|600px|Although explosion radius is slightly larger than that of [[Meteor]], the 18 fires which spawn within that radius after explosion are in the same locations.]]
  
  
*Cannot be cast while a [[D2 Werewolf|Werewolf]] or [[D2 Werebear|Werebear]].
+
*Displayed fire damage per second is calculated based on three fires left in the boulder's path or the aftermath of its explosion applying their bit rate every frame of a second (3 * bit rate * 25/256). While each fire applies fire bit damage for 36 frames and [[size]] 1 targets can stand or move over up to three fires, size 2 and 3 targets can stand or move over up to five fires and thus actual fire damage per second may be greater than that displayed.
*Unleashes a slow-moving boulder which applies physical and fire damage on collision and explosion, can knock back targets and leaves fire in its path and aftermath.
+
*{{Warn|=Displayed fire damage per second is calculated as though +% [[Fire Skill Damage]] applies, but it does not.}}
*The boulder rolls for 100 frames (4 seconds) and applies its damage and Knockback every frame for 99 frames to targets with which it collides. However, due to its movement and Knockback, damage will be applied much less often to any particular target.
 
*50% [[D2 Knockback|Knockback]] is applied to small and medium targets: if these targets aren't knocked back then the boulder will roll through them until it expires. At most, average damage per second against these targets is a little more than double displayed damage when continuously cast: however, damage only approaches maximum if the targets are prevented from being knocked back while the boulder rolls through them, or are lined up perfectly to be continuously knocked back after casting at close range.
 
*Knockback is applied in the direction away from the Druid's ''current'' position, so if he moves after casting targets may be knocked out of (or back into) the boulder's path.
 
*Boulders explode on expiry, and on impact with large targets and those that cannot be knocked back. Physical and fire damage are applied within radius, and fires linger afterwards. While the boulder's damage and Knockback can be blocked, the explosion's damage cannot.
 
*Displayed fire damage per second is calculated based on three fires left in the boulder's path or the aftermath of its explosion applying their bit rate every frame of a second (3*bit rate*25/256). While each fire applies fire bit damage for 36 frames and size 1 targets can stand or move over up to three fires, size 2 and 3 targets can stand or move over up to five fires and thus actual fire damage per second may be greater than that displayed.
 
*{{Warn|=Displayed fire damage per second is calculated as though [[D2 % Skill Damage#+% Fire Skill Damage|+% Fire Skill Damage]] applies, but it does not.}}
 
 
<br>
 
<br>
  
==Sources==
+
==Source==
<br>
 
  
===[[D2 Skill bonus|Skill bonus]]===
+
===Skill bonus===
*+1-3 Molten Boulder can spawn on ilvl <37 Druid pelts.  
+
*{{Mb|=+(1-3) Molten Boulder ([[Druid (Diablo II)|Druid]] Only)}} [[skill bonus]] can spawn on ilvl < 37 [[pelt]]s.  
 
<br>
 
<br>
  
===[[D2 Charges|Charges]]===
+
===Charges===
{{D2 Skill charges}}
+
{{Skill charges}}
 
|-
 
|-
 
|16||80
 
|16||80
|align=left|[[D2 Rune Word body armor#Stone|{{D2 Unique bold|=Stone}}]] body armor
+
|align=left|[[Stone|{{Ub|=Stone}}]] body armor
 
|47||No
 
|47||No
 
|}
 
|}
 
<br>
 
<br>
  
===[[D2 % Chance to Cast|% Chance to Cast]]===
+
===Chance to Cast===
<br>
 
  
====[[D2 On Striking|On Striking]]====
+
====On Striking====
{{D2 Skill chance}}
+
{{Skill chance}}
 
|-
 
|-
 
|23||5
 
|23||5
|align=left|[[D2 Rune Word blade#Destruction|{{D2 Unique bold|=Destruction}}]] polearm/sword
+
|align=left|[[Destruction|{{Ub|=Destruction}}]] polearm/sword
 
|65
 
|65
!{{Warn|=Yes}}
+
|{{Warn|=Yes}}
 
|}
 
|}
 
<br>
 
<br>
  
==Level 1-60 stats==
+
==Levels 1-60==
[[D2 Molten Boulder#Details|Details]]
+
*Displayed [[Fire Damage|fire damage]] per second = 3 * bit rate * 25/256
+
 
{{D2 Level 1-10}}
+
 
 +
{{Levels 1-10}}
 
|-
 
|-
!align=left|Min Physical Damage
+
!align=left|Mana Cost
 +
|10||10.5||11||11.5||12||12.5||13||13.5||14||14.5
 +
|-
 +
!align=left|Minimum Physical Damage
 
|6||10||14||18||22||26||30||34||41||48
 
|6||10||14||18||22||26||30||34||41||48
 
|-
 
|-
!align=left|Max Physical Damage
+
!align=left|Maximum Physical Damage
 
|12||17||22||27||32||37||42||47||55||63
 
|12||17||22||27||32||37||42||47||55||63
 
|-
 
|-
!align=left|Min Fire Damage
+
!align=left|Minimum Fire Damage
 
|6||10||14||18||22||26||30||34||41||48
 
|6||10||14||18||22||26||30||34||41||48
 
|-
 
|-
!align=left|Max Fire Damage
+
!align=left|Maximum Fire Damage
 
|12||17||22||27||32||37||42||47||55||63
 
|12||17||22||27||32||37||42||47||55||63
 
|-
 
|-
!align=left|Min Fire Bit Rate
+
!align=left|Minimum Fire Bit Rate
 
|40||64||88||112||136||160||184||208||236||264
 
|40||64||88||112||136||160||184||208||236||264
 
|-
 
|-
!align=left|Max Fire Bit Rate
+
!align=left|Maximum Fire Bit Rate
 
|56||80||104||128||152||176||200||224||252||280
 
|56||80||104||128||152||176||200||224||252||280
|-
 
!align=left|Mana Cost
 
|10||10.5||11||11.5||12||12.5||13||13.5||14||14.5
 
 
|}
 
|}
  
  
{{D2 Level 11-20}}
+
{{Levels 11-20}}
 +
|-
 +
!align=left|Mana Cost
 +
|15||15.5||16||16.5||17||17.5||18||18.5||19||19.5
 
|-
 
|-
!align=left|Min Physical Damage
+
!align=left|Minimum Physical Damage
 
|55||62||69||76||83||90||100||110||120||130
 
|55||62||69||76||83||90||100||110||120||130
 
|-
 
|-
!align=left|Max Physical Damage
+
!align=left|Maximum Physical Damage
 
|71||79||87||95||103||111||122||133||144||155
 
|71||79||87||95||103||111||122||133||144||155
 
|-
 
|-
!align=left|Min Fire Damage
+
!align=left|Minimum Fire Damage
 
|55||62||69||76||83||90||100||110||120||130
 
|55||62||69||76||83||90||100||110||120||130
 
|-
 
|-
!align=left|Max Fire Damage
+
!align=left|Maximum Fire Damage
 
|71||79||87||95||103||111||122||133||144||155
 
|71||79||87||95||103||111||122||133||144||155
 
|-
 
|-
!align=left|Min Fire Bit Rate
+
!align=left|Minimum Fire Bit Rate
 
|292||320||348||376||404||432||464||496||528||560
 
|292||320||348||376||404||432||464||496||528||560
 
|-
 
|-
!align=left|Max Fire Bit Rate
+
!align=left|Maximum Fire Bit Rate
 
|308||336||364||392||420||448||480||512||544||576
 
|308||336||364||392||420||448||480||512||544||576
|-
 
!align=left|Mana Cost
 
|15||15.5||16||16.5||17||17.5||18||18.5||19||19.5
 
 
|}
 
|}
  
  
{{D2 Level 21-30}}
+
{{Levels 21-30}}
 +
|-
 +
!align=left|Mana Cost
 +
|20||20.5||21||21.5||22||22.5||23||23.5||24||24.5
 
|-
 
|-
!align=left|Min Physical Damage
+
!align=left|Minimum Physical Damage
 
|140||150||163||176||189||202||215||228||244||260
 
|140||150||163||176||189||202||215||228||244||260
 
|-
 
|-
!align=left|Max Physical Damage
+
!align=left|Maximum Physical Damage
 
|166||177||191||205||219||233||247||261||278||295
 
|166||177||191||205||219||233||247||261||278||295
 
|-
 
|-
!align=left|Min Fire Damage
+
!align=left|Minimum Fire Damage
 
|140||150||163||176||189||202||215||228||244||260
 
|140||150||163||176||189||202||215||228||244||260
 
|-
 
|-
!align=left|Max Fire Damage
+
!align=left|Maximum Fire Damage
 
|166||177||191||205||219||233||247||261||278||295
 
|166||177||191||205||219||233||247||261||278||295
 
|-
 
|-
!align=left|Min Fire Bit Rate
+
!align=left|Minimum Fire Bit Rate
 
|592||624||660||696||732||768||804||840||880||920
 
|592||624||660||696||732||768||804||840||880||920
 
|-
 
|-
!align=left|Max Fire Bit Rate
+
!align=left|Maximum Fire Bit Rate
 
|608||640||676||712||748||784||820||856||896||936
 
|608||640||676||712||748||784||820||856||896||936
|-
 
!align=left|Mana Cost
 
|20||20.5||21||21.5||22||22.5||23||23.5||24||24.5
 
 
|}
 
|}
  
  
{{D2 Level 31-40}}
+
{{Levels 31-40}}
 
|-
 
|-
!align=left|Min Physical Damage
+
!align=left|Mana Cost
 +
|25||25.5||26||26.5||27||27.5||28||28.5||29||29.5
 +
|-
 +
!align=left|Minimum Physical Damage
 
|276||292||308||324||340||356||372||388||404||420
 
|276||292||308||324||340||356||372||388||404||420
 
|-
 
|-
!align=left|Max Physical Damage
+
!align=left|Maximum Physical Damage
 
|312||329||346||363||380||397||414||431||448||465
 
|312||329||346||363||380||397||414||431||448||465
 
|-
 
|-
!align=left|Min Fire Damage
+
!align=left|Minimum Fire Damage
 
|276||292||308||324||340||356||372||388||404||420
 
|276||292||308||324||340||356||372||388||404||420
 
|-
 
|-
!align=left|Max Fire Damage
+
!align=left|Maximum Fire Damage
 
|312||329||346||363||380||397||414||431||448||465
 
|312||329||346||363||380||397||414||431||448||465
 
|-
 
|-
!align=left|Min Fire Bit Rate
+
!align=left|Minimum Fire Bit Rate
 
|960||1,000||1,040||1,080||1,120||1,160||1,200||1,240||1,280||1,320
 
|960||1,000||1,040||1,080||1,120||1,160||1,200||1,240||1,280||1,320
 
|-
 
|-
!align=left|Max Fire Bit Rate
+
!align=left|Maximum Fire Bit Rate
 
|976||1,016||1,056||1,096||1,136||1,176||1,216||1,256||1,296||1,336
 
|976||1,016||1,056||1,096||1,136||1,176||1,216||1,256||1,296||1,336
|-
 
!align=left|Mana Cost
 
|25||25.5||26||26.5||27||27.5||28||28.5||29||29.5
 
 
|}
 
|}
  
  
{{D2 Level 41-50}}
+
{{Levels 41-50}}
 +
|-
 +
!align=left|Mana Cost
 +
|30||30.5||31||31.5||32||32.5||33||33.5||34||34.5
 
|-
 
|-
!align=left|Min Physical Damage
+
!align=left|Minimum Physical Damage
 
|436||452||468||484||500||516||532||548||564||580
 
|436||452||468||484||500||516||532||548||564||580
 
|-
 
|-
!align=left|Max Physical Damage
+
!align=left|Maximum Physical Damage
 
|482||499||516||533||550||567||584||601||618||635
 
|482||499||516||533||550||567||584||601||618||635
 
|-
 
|-
!align=left|Min Fire Damage
+
!align=left|Minimum Fire Damage
 
|436||452||468||484||500||516||532||548||564||580
 
|436||452||468||484||500||516||532||548||564||580
 
|-
 
|-
!align=left|Max Fire Damage
+
!align=left|Maximum Fire Damage
 
|482||499||516||533||550||567||584||601||618||635
 
|482||499||516||533||550||567||584||601||618||635
 
|-
 
|-
!align=left|Min Fire Bit Rate
+
!align=left|Minimum Fire Bit Rate
 
|1,360||1,400||1,440||1,480||1,520||1,560||1,600||1,640||1,680||1,720
 
|1,360||1,400||1,440||1,480||1,520||1,560||1,600||1,640||1,680||1,720
 
|-
 
|-
!align=left|Max Fire Bit Rate
+
!align=left|Maximum Fire Bit Rate
 
|1,376||1,416||1,456||1,496||1,536||1,576||1,616||1,656||1,696||1,736
 
|1,376||1,416||1,456||1,496||1,536||1,576||1,616||1,656||1,696||1,736
|-
 
!align=left|Mana Cost
 
|30||30.5||31||31.5||32||32.5||33||33.5||34||34.5
 
 
|}
 
|}
  
  
{{D2 Level 51-60}}
+
{{Levels 51-60}}
 
|-
 
|-
!align=left|Min Physical Damage
+
!align=left|Mana Cost
 +
|35||35.5||36||36.5||37||37.5||38||38.5||39||39.5
 +
|-
 +
!align=left|Minimum Physical Damage
 
|596||612||628||644||660||676||692||708||724||740
 
|596||612||628||644||660||676||692||708||724||740
 
|-
 
|-
!align=left|Max Physical Damage
+
!align=left|Maximum Physical Damage
 
|652||669||686||703||720||737||754||771||788||805
 
|652||669||686||703||720||737||754||771||788||805
 
|-
 
|-
!align=left|Min Fire Damage
+
!align=left|Minimum Fire Damage
 
|596||612||628||644||660||676||692||708||724||740
 
|596||612||628||644||660||676||692||708||724||740
 
|-
 
|-
!align=left|Max Fire Damage
+
!align=left|Maximum Fire Damage
 
|652||669||686||703||720||737||754||771||788||805
 
|652||669||686||703||720||737||754||771||788||805
 
|-
 
|-
!align=left|Min Fire Bit Rate
+
!align=left|Minimum Fire Bit Rate
 
|1,760||1,800||1,840||1,880||1,920||1,960||2,000||2,040||2,080||2,120
 
|1,760||1,800||1,840||1,880||1,920||1,960||2,000||2,040||2,080||2,120
 
|-
 
|-
!align=left|Max Fire Bit Rate
+
!align=left|Maximum Fire Bit Rate
 
|1,776||1,816||1,856||1,896||1,936||1,976||2,016||2,056||2,096||2,136
 
|1,776||1,816||1,856||1,896||1,936||1,976||2,016||2,056||2,096||2,136
|-
 
!align=left|Mana Cost
 
|35||35.5||36||36.5||37||37.5||38||38.5||39||39.5
 
 
|}
 
|}
 
<br>
 
<br>
  
==References==
+
==Reference==
 
*[http://classic.battle.net/diablo2exp/skills/druid-elemental.shtml Elemental] (Arreat Summit)
 
*[http://classic.battle.net/diablo2exp/skills/druid-elemental.shtml Elemental] (Arreat Summit)
 
 
[[Category:Diablo II]]
 
[[Category:D2 Druid]]
 
[[Category:D2 Skills]]
 
[[Category:D2 Druid skills]]
 
[[Category:D2 Elemental]]
 

Latest revision as of 08:02, 5 September 2024