Difference between revisions of "Valley of Snakes"

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{{D2 Nav}}
+
{{Act 2 nav}}
 
 
 
 
 
Act 2 - Desert 5<br>
 
Act 2 - Desert 5<br>
 +
'''Transit'''<br>
 +
Town Portal leads to [[Lut Gholein]]<br>
 +
Connects to:
 +
:[[Lost City]]<br>
 +
:[[Claw Viper Temple Level 1]]<br>
 +
<br>
 
'''Normal'''<br>
 
'''Normal'''<br>
{| border="1"
+
{| border="1" cellpadding="2" cellspacing="0"
!Monster
+
! rowspan="2" | Name
!Name
+
! rowspan="2" | Internal Name
!Level
+
! rowspan="2" | Level
!HP
+
! rowspan="2" | HP
!Exp
+
! rowspan="2" | Exp
!Damage
+
! colspan="6" | Damage
!AR
+
! rowspan="2" | AR
!Def
+
! rowspan="2" | Def
!ResD
+
! colspan="6" | Resistances
!ResM
+
|-
!ResF
+
! D
!ResL
+
! M
!ResC
+
! F
!ResP
+
! L
 +
! C
 +
! P
 +
! D
 +
! M
 +
! F
 +
! L
 +
! C
 +
! P
 
|-  
 
|-  
| [[D2_The Valley of Snakes#firetower|firetower]] || Fire Tower || 1 || 70-141 || 283 || 0 || 0 || 2 || style="background:lightgray" | 90 || style="background:gold" | 90 || style="background:pink" | 90 || 0 || 0 || style="background:palegreen" | 70
+
| [[Fire Tower|Fire Tower]]|| [[Valley of Snakes#firetower|firetower]] || 1 || 105 || 283 || || || style="background:pink" | 8 || || || || 0 || 2 || style="background:lightgray" | 90 || style="background:gold" | 90 || style="background:pink" | 90 || 0 || 0 || style="background:palegreen" | 70
 
|}  
 
|}  
 
<br>
 
<br>
 
'''Nightmare'''<br>
 
'''Nightmare'''<br>
{| border="1"
+
{| border="1" cellpadding="2" cellspacing="0"
!Monster
+
! rowspan="2" | Name
!Name
+
! rowspan="2" | Internal Name
!Level
+
! rowspan="2" | Level
!HP
+
! rowspan="2" | HP
!Exp
+
! rowspan="2" | Exp
!Damage
+
! colspan="6" | Damage
!AR
+
! rowspan="2" | AR
!Def
+
! rowspan="2" | Def
!ResD
+
! colspan="6" | Resistances
!ResM
+
|-
!ResF
+
! D
!ResL
+
! M
!ResC
+
! F
!ResP
+
! L
 +
! C
 +
! P
 +
! D
 +
! M
 +
! F
 +
! L
 +
! C
 +
! P
 
|-  
 
|-  
| [[D2_The Valley of Snakes#firetower (Nightmare)|firetower]] || Fire Tower || 46 || 12138-14739 || 47681 || 0 || 0 || 32 || style="background:lightgray" | 90 || style="background:gold" | 90 || style="background:pink" | 90 || 0 || 0 || style="background:palegreen" | 90
+
| [[Fire Tower|Fire Tower]]|| [[Valley of Snakes#firetower (Nightmare)|firetower]] || 46 || 13438 || 47681 || || || style="background:pink" | 39 || || || || 0 || 32 || style="background:lightgray" | 90 || style="background:gold" | 90 || style="background:pink" | 90 || 0 || 0 || style="background:palegreen" | 90
 
|}  
 
|}  
 
<br>
 
<br>
 
'''Hell'''<br>
 
'''Hell'''<br>
{| border="1"
+
{| border="1" cellpadding="2" cellspacing="0"
!Monster
+
! rowspan="2" | Name
!Name
+
! rowspan="2" | Internal Name
!Level
+
! rowspan="2" | Level
!HP
+
! rowspan="2" | HP
!Exp
+
! rowspan="2" | Exp
!Damage
+
! colspan="6" | Damage
!AR
+
! rowspan="2" | AR
!Def
+
! rowspan="2" | Def
!ResD
+
! colspan="6" | Resistances
!ResM
+
|-
!ResF
+
! D
!ResL
+
! M
!ResC
+
! F
!ResP
+
! L
 +
! C
 +
! P
 +
! D
 +
! M
 +
! F
 +
! L
 +
! C
 +
! P
 
|-  
 
|-  
| [[D2_The Valley of Snakes#firetower (Hell)|firetower]] || Fire Tower || 77 || 73668-89454 || 380649 || 0 || 0 || 75 || style="background:lightgray" | 40 || style="background:gold" | 50 || style="background:pink" | 99 || style="background:palegoldenrod" | 50 || style="background:skyblue" | 85 || style="background:lime" | 1000
+
| [[Fire Tower|Fire Tower]]|| [[Valley of Snakes#firetower (Hell)|firetower]] || 77 || 81561 || 380649 || || || style="background:pink" | 81 || || || || 0 || 75 || style="background:lightgray" | 40 || style="background:gold" | 50 || style="background:pink" | 99 || style="background:palegoldenrod" | 50 || style="background:skyblue" | 85 || style="background:lime" | 1000
 
|}  
 
|}  
 
<br>
 
<br>
 
==Normal==
 
==Normal==
 
===firetower===
 
===firetower===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Fire Tower'''<br>  
+
| '''Common stats for [[Fire Tower]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 90
+
| Resistances:
| style="background:gold" | Magic res 90
+
| style="background:lightgray" | Physical 90
| style="background:pink" | Fire res 90
+
| style="background:gold" | Magic 90
| style="background:palegreen" | Poison res 70
+
| style="background:pink" | Fire 90
 +
| style="background:palegreen" | Poison 70
 +
|}
 +
{| cellpadding="5"
 +
| Defense 2
 
| ToBlock 46
 
| ToBlock 46
 
| Drain 0
 
| Drain 0
 
| Cold Effect 0
 
| Cold Effect 0
 
| Damage Regen 0
 
| Damage Regen 0
 
 
|}
 
|}
Code:[[D2_Animdata#PB|PB]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#PB|PB]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:1 Threat:9 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isAtt<br>
 
Flags: isAtt<br>
Capabilities: mA1 mDD<br><br>
+
Capabilities: mA1 mDD<br>
Skill1 seq_desertturret Level 1 [[D2_Skill_DesertTurret|DesertTurret]] <br>
+
AI:[[Monster AI (D2)#DesertTurret|DesertTurret]] aip1-8: [10,5,120,30,5, , , ] aidel:15<br><br>
:srvmissilea: Level 1 [[D2_Missiles_#desertfireball|desertfireball]]<br>
+
Skill1 Mode seq_desertturret Level 1 [[DesertTurret|DesertTurret]]<br>
 +
:calc1: 3<br>
 +
:*calc1 desc: #missiles<br>
 +
:srvmissilea: Level 1 [[Missiles#desertfireball|desertfireball]]<br>
 
::Velocity 16<br> Range 40<br> Size 1<br>
 
::Velocity 16<br> Range 40<br> Size 1<br>
::Fire: 6 - 9 (600 frames or 24 seconds)<br>
+
::Fire:6-9 (600 ticks (24 seconds))<br>
::ExplosionMissile: Level 1 [[D2_Missiles_#explodingarrowexp|explodingarrowexp]]<br>
+
::ExplosionMissile: Level 1 [[Missiles#explodingarrowexp|explodingarrowexp]]<br>
 
:::Size 1<br>
 
:::Size 1<br>
 
|-
 
|-
 
|  
 
|  
'''Level 1'''<br>
+
'''Level 1 Fire Tower'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 70-141<br>
+
| HP 70-141
| Defense 2<br>
+
| Experience 283
| Experience 283<br>
+
| TC: (null)
| TC: (null)<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
|
+
|}
|}<br>
 
 
==Nightmare==
 
==Nightmare==
 
===firetower (Nightmare)===
 
===firetower (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Fire Tower'''<br>  
+
| '''Common stats for [[Fire Tower]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:lightgray" | Physical 90
 +
| style="background:gold" | Magic 90
 +
| style="background:pink" | Fire 90
 +
| style="background:palegreen" | Poison 90
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 90
+
| Defense 32
| style="background:gold" | Magic res 90
 
| style="background:pink" | Fire res 90
 
| style="background:palegreen" | Poison res 90
 
 
| ToBlock 46
 
| ToBlock 46
 
| Drain 0
 
| Drain 0
 
| Cold Effect 0
 
| Cold Effect 0
 
| Damage Regen 0
 
| Damage Regen 0
 
 
|}
 
|}
Code:[[D2_Animdata#PB|PB]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#PB|PB]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:1 Threat:9 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isAtt<br>
 
Flags: isAtt<br>
Capabilities: mA1 mDD<br><br>
+
Capabilities: mA1 mDD<br>
Skill1 seq_desertturret Level 4 [[D2_Skill_DesertTurret|DesertTurret]] <br>
+
AI:[[Monster AI (D2)#DesertTurret|DesertTurret]] aip1-8: [7,6,100,30,5, , , ] aidel:15<br><br>
:srvmissilea: Level 4 [[D2_Missiles_#desertfireball|desertfireball]]<br>
+
Skill1 Mode seq_desertturret Level 4 [[DesertTurret|DesertTurret]]<br>
 +
:calc1: 3<br>
 +
:*calc1 desc: #missiles<br>
 +
:srvmissilea: Level 4 [[Missiles#desertfireball|desertfireball]]<br>
 
::Velocity 16<br> Range 40<br> Size 1<br>
 
::Velocity 16<br> Range 40<br> Size 1<br>
::Fire: 36 - 42 (600 frames or 24 seconds)<br>
+
::Fire:36-42 (600 ticks (24 seconds))<br>
::ExplosionMissile: Level 4 [[D2_Missiles_#explodingarrowexp|explodingarrowexp]]<br>
+
::ExplosionMissile: Level 4 [[Missiles#explodingarrowexp|explodingarrowexp]]<br>
 
:::Size 1<br>
 
:::Size 1<br>
 
|-
 
|-
 
|  
 
|  
'''Level 46'''<br>
+
'''Level 46 Fire Tower'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 12138-14739<br>
+
| HP 12138-14739
| Defense 32<br>
+
| Experience 47681
| Experience 47681<br>
+
| TC: (null)
| TC: (null)<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
|
+
|}
|}<br>
 
 
==Hell==
 
==Hell==
 
===firetower (Hell)===
 
===firetower (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Fire Tower'''<br>  
+
| '''Common stats for [[Fire Tower]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 40
+
| Resistances:
| style="background:gold" | Magic res 50
+
| style="background:lightgray" | Physical 40
| style="background:pink" | Fire res 99
+
| style="background:gold" | Magic 50
| style="background:palegoldenrod" | Lit res 50
+
| style="background:pink" | Fire 99
| style="background:royalblue" | Cold res 85
+
| style="background:palegoldenrod" | Lightning 50
| style="background:lime" | Poison res 1000
+
| style="background:skyblue" | Cold 85
 +
| style="background:lime" | Poison 1000
 +
|}
 +
{| cellpadding="5"
 +
| Defense 75
 
| ToBlock 46
 
| ToBlock 46
 
| Drain 0
 
| Drain 0
 
| Cold Effect 0
 
| Cold Effect 0
 
| Damage Regen 0
 
| Damage Regen 0
 
 
|}
 
|}
Code:[[D2_Animdata#PB|PB]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#PB|PB]] Velocity:0 Run:0 MinGrp:1 MaxGrp:1 Rarity:1 Threat:9 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isAtt<br>
 
Flags: isAtt<br>
Capabilities: mA1 mDD<br><br>
+
Capabilities: mA1 mDD<br>
Skill1 seq_desertturret Level 8 [[D2_Skill_DesertTurret|DesertTurret]] <br>
+
AI:[[Monster AI (D2)#DesertTurret|DesertTurret]] aip1-8: [3,7,80,30,5, , , ] aidel:15<br><br>
:srvmissilea: Level 8 [[D2_Missiles_#desertfireball|desertfireball]]<br>
+
Skill1 Mode seq_desertturret Level 8 [[DesertTurret|DesertTurret]]<br>
 +
:calc1: 3<br>
 +
:*calc1 desc: #missiles<br>
 +
:srvmissilea: Level 8 [[Missiles#desertfireball|desertfireball]]<br>
 
::Velocity 16<br> Range 40<br> Size 1<br>
 
::Velocity 16<br> Range 40<br> Size 1<br>
::Fire: 76 - 86 (600 frames or 24 seconds)<br>
+
::Fire:76-86 (600 ticks (24 seconds))<br>
::ExplosionMissile: Level 8 [[D2_Missiles_#explodingarrowexp|explodingarrowexp]]<br>
+
::ExplosionMissile: Level 8 [[Missiles#explodingarrowexp|explodingarrowexp]]<br>
 
:::Size 1<br>
 
:::Size 1<br>
 
|-
 
|-
 
|  
 
|  
'''Level 77'''<br>
+
'''Level 77 Fire Tower'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 73668-89454<br>
+
| HP 73668-89454
| Defense 75<br>
+
| Experience 380649
| Experience 380649<br>
+
| TC: (null)
| TC: (null)<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
|
 
 
|}
 
|}
 
 
[[Category:Diablo II]]
 
[[Category:D2 Areas]]
 
[[Category:D2 Act 2 areas]]
 

Latest revision as of 03:36, 17 August 2011