Difference between revisions of "Charged Bolt Sentry"
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Onderduiker (talk | contribs) (Created page with '{{D2 Trap |Type=Long range multi-summon attack |Tier=3 |Rlvl=12 |Req=None |Town=No |Mana=13 |ANM=No |WD=None |LB=No |r1={{D2 Req}} |r2={{D2 Req}} |r3= |r4= |r5= |r6= |r7= |r8= |r...') |
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− | {{ | + | {{Skill page |
+ | |Nav=Traps | ||
+ | |File=Traps | ||
+ | |RS=2 | ||
+ | |SS=Fire Blast, Shock Web, Lightning Sentry, Death Sentry (LoD)<br/>Fire Blast, Shock Web, Lightning Sentry (D2R) | ||
|Type=Long range multi-summon attack | |Type=Long range multi-summon attack | ||
|Tier=3 | |Tier=3 | ||
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|ANM=No | |ANM=No | ||
|WD=None | |WD=None | ||
− | |LB=No | + | |LB=No}} |
− | + | {{U|=This small device, once cast upon the ground, emits charges of electricity that shock any adversary who strays too close.}} | |
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− | + | ==Detail== | |
− | + | {{Stat}} | |
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− | == | ||
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− | {{ | ||
|- | |- | ||
!align=left|Shots Fired | !align=left|Shots Fired | ||
|5 | |5 | ||
|- | |- | ||
− | !align=left|{{ | + | !align=left|{{S|=+ Shots Fired}} |
|[Lightning Sentry.blvl/4] | |[Lightning Sentry.blvl/4] | ||
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|5 | |5 | ||
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− | !align=left|{{ | + | !align=left|{{S|=+ Bolts/Shot}} |
|[Shock Web.blvl/3] | |[Shock Web.blvl/3] | ||
|- | |- | ||
− | !align=left|Min Lightning Damage | + | !align=left|Min [[Lightning Damage]] |
|1 | |1 | ||
|- | |- | ||
− | !align=left|{{ | + | !align=left|{{S|=+% Lightning Damage}} |
− | |6*(Fire Blast.blvl+Lightning Sentry.blvl+Death Sentry.blvl) | + | |6*(Fire Blast.blvl+Lightning Sentry.blvl+Death Sentry.blvl) (LoD)<br/>9*(Fire Blast.blvl+Lightning Sentry.blvl) (D2R) |
|} | |} | ||
− | {{ | + | {{Skill}} |
|- | |- | ||
!align=left|Max Lightning Damage | !align=left|Max Lightning Damage | ||
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− | *Assassin and any | + | *Assassin and any Shadow Warrior or Shadow Master can summon maximum of five sentries between them, which can include any combination of the following: |
**Blade Sentinel | **Blade Sentinel | ||
**Charged Bolt Sentry | **Charged Bolt Sentry | ||
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*Once five sentries have been summoned, summoning another will dispel the earliest summoned. | *Once five sentries have been summoned, summoning another will dispel the earliest summoned. | ||
*Must be summoned within line of sight, but sentry target must be within its line of sight and awareness range (so sentry can target hostile units which aren't in Assassin's line of sight). | *Must be summoned within line of sight, but sentry target must be within its line of sight and awareness range (so sentry can target hostile units which aren't in Assassin's line of sight). | ||
− | *Since damage is applied by the sentry and not the | + | *LoD: Since damage is applied by the sentry and not the character, +% [[Lightning Skill Damage]] and -% [[Enemy Lightning Resistance]] do not apply. |
+ | :D2R: Summoned sentries inherit character's +% [[Lightning Skill Damage]], -% [[Enemy Lightning Resistance]] and [[Lightning Immunity Sundered]] stats. | ||
*Fires multiple long range charged bolts which are destroyed upon impact with a single target. Since bolts disperse as they travel further away and a target can be hit by multiple bolts, best positioned as close to a target as possible. | *Fires multiple long range charged bolts which are destroyed upon impact with a single target. Since bolts disperse as they travel further away and a target can be hit by multiple bolts, best positioned as close to a target as possible. | ||
*Bolts may be long range, but target needs to be within awareness range of sentry. | *Bolts may be long range, but target needs to be within awareness range of sentry. | ||
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− | + | [[File:Charged Bolt Sentry.png|center|thumb|600px|Awareness range of Charged Bolt Sentry.]] | |
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− | + | *+% Lightning Damage synergy bonus does not apply to minimum lightning damage. | |
− | + | *Sentries cannot be targeted or harmed, but expire once they have fired their maximum number of shots. | |
− | + | *Uses [[attack rate]]. | |
− | + | <br/> | |
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+ | ==Source== | ||
+ | *Shadow Warrior and Shadow Master can also summon Charged Bolt Sentry. | ||
+ | <br/> | ||
− | + | ===[[Skill bonus]]=== | |
− | + | *+(1-3) Charged Bolt Sentry (Assassin Only) can spawn on ilvl >11 Exceptional and Elite [[Hand to Hand 2|claws]] (Hand Scythe and higher). | |
− | + | <br/> | |
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− | + | ==Levels 1-60== | |
− | {{ | + | {{Levels 1-20}} |
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− | !align=left| | + | !align=left| Maximum Lightning Damage |
− | | | + | | 7 || 10 || 13 || 16 || 19 || 22 || 25 || 28 || 32 || 36 || 40 || 44 || 48 || 52 || 56 || 60 || 66 || 72 || 78 || 84 |
|} | |} | ||
− | + | {{Levels 21-40}} | |
− | {{ | ||
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− | !align=left| | + | !align=left| Maximum Lightning Damage |
− | |162||170||178||186||194||202||210||218||226||234 | + | | 90 || 96 || 103 || 110 || 117 || 124 || 131 || 138 || 146 || 154 || 162 || 170 || 178 || 186 || 194 || 202 || 210 || 218 || 226 || 234 |
|} | |} | ||
− | + | {{Levels 41-60}} | |
− | {{ | ||
|- | |- | ||
− | !align=left| | + | !align=left| Maximum Lightning Damage |
− | |242||250||258||266||274||282||290||298||306||314 | + | | 242 || 250 || 258 || 266 || 274 || 282 || 290 || 298 || 306 || 314 || 322 || 330 || 338 || 346 || 354 || 362 || 370 || 378 || 386 || 394 |
|} | |} | ||
+ | <br/> | ||
− | + | ==Reference== | |
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− | = | ||
*[http://classic.battle.net/diablo2exp/skills/assassin-traps.shtml Traps] (Arreat Summit) | *[http://classic.battle.net/diablo2exp/skills/assassin-traps.shtml Traps] (Arreat Summit) | ||
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Latest revision as of 05:21, 19 July 2024
This small device, once cast upon the ground, emits charges of electricity that shock any adversary who strays too close.
Detail
Source
Skill bonus
Levels 1-60
Reference
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