Difference between revisions of "Champion"

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{{D2 Monster nav}}
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{{Monster nav}}
 
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{{Intro}}
 
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Champions have 20% chance of being selected when a random Champion or Unique pack spawns. They can also spawn from Evil Urns in Act 5 and Monster [[Shrine]]s throughout the game, and in some set locations:
{|cellpadding=0 cellspacing=0 style=text-align:left width=100%
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*[[Tristram (Act 1)|Tristram]]
|-valign=top
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*[[Crystalline Passage]] (guarding entrance to [[Frozen River]])
|width=216|
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*[[Glacial Trail]] (guarding entrance to Drifter Cavern)
__ToC__
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*[[Drifter Cavern]]
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*[[Halls of Vaught]] (end of hall)
*20% chance of being chosen when a random Champion or Unique pack spawns. Champions also spawn from Evil Urns in Act 5 and Monster Shrines throughout the game, and in some set locations:
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*[[Frozen Tundra]] (guarding entrance to Ancients' Way)
**[[D2 Tristram|Tristram]]
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*[[Ancients' Way]] (guarding entrance to Icy Cellar)
**[[D2 The Crystalline Passage|Crystalline Passage]] (guarding entrance to [[D2 The Frozen River|Frozen River]])
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*[[Icy Cellar]] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/&do=findComment&comment=1495241]
**[[D2 The Glacial Trail|Glacial Trail]] (guarding entrance to [[D2 The Drifter Cavern|Drifter Cavern]])
 
**[[D2 The Drifter Cavern|Drifter Cavern]]
 
**[[D2 The Halls of Vaught|Halls of Vaught]] (end of hall)
 
**[[D2 The Frozen Tundra|Frozen Tundra]] (guarding entrance to [[D2 The Ancients' Way|Ancients' Way]])
 
**[[D2 The Ancients' Way|Ancients' Way]] (guarding entrance to [[D2 The Icy Cellar|Icy Cellar]])
 
**[[D2 The Icy Cellar|Icy Cellar]] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=923065]
 
 
|}
 
|}
  
  
*Spawn in groups of 2-4: all but one are always Champion, with the remaining having an equal chance of being Champion, Berserker, Fanatic, Ghostly or Possessed. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=923065]
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*They spawn in groups of 2-4: all but one are always Champion, with the remaining having an equal chance of being Champion, Berserker, Fanatic, Ghostly or Possessed. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/&do=findComment&comment=1495241]
 
*If the following spawn as Champions, any minions receive the life and level bonuses of Unique minions:
 
*If the following spawn as Champions, any minions receive the life and level bonuses of Unique minions:
**[[D2 Fallen|Fallen]]
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**[[Fallen]]
**[[D2 Fallen Shaman|Fallen Shaman]]
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**[[Fallen Shaman]]
**[[D2 Scarab Demon|Scarab Demon]]
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**[[Scarab Demon]]
**[[D2 Fetish|Fetish]]
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**[[Fetish]]
**[[D2 Blow Pipe Fetish|Blow Pipe Fetish]]
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**[[Blow Pipe Fetish]]
**[[D2 Fetish Shaman|Fetish Shaman]]
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**[[Fetish Shaman]]
**[[D2 Siege Beast|Siege Beast]]
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**[[Siege Beast]]
**[[D2 Overseer|Overseer]]
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**[[Overseer]]
*Champion level is monster level +2: this level is used for chance-to-hit calculation and selecting relevant [[D2 MonLvl|MonLvl]] values to calculate base [[D2 MonLvl#Attack rating|attack rating]] and [[D2 MonLvl#Damage|damage]]; base level continues to be used to calculate base [[D2 MonLvl#Defense rating|defense]], [[D2 MonLvl#Life|life]] and [[D2 MonLvl#Experience|experience]] (for both the value and ratio). [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=922928]
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*For all Champion types except Berserkers, level is normally monster level +2: this level is used for [[Attack#Chance to hit|chance to hit]], [[Aura Enchanted|aura]] and [[Cursed|curse]] level calculation, selecting relevant [[MonLvl]] values to calculate base [[MonLvl#Attack rating|attack rating]] and [[MonLvl#Damage|damage]] of all types, and the clvl/mlvl modifier applied to [[experience]] when clvl < mlvl; base level continues to be used to calculate base [[MonLvl#Defense rating|defense]], [[MonLvl#Life|life]] and [[MonLvl#Experience|experience]]. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/&do=findComment&comment=1495104] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/&do=findComment&comment=1520493]
*[[D2 Ignores Target Defense|Ignores Target Defense]] does not apply but [[D2 Target Defense|-% Target Defense]] from items is 100% effective.
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*[[Ignore Target's Defense]] does not apply but -% [[Target Defense]] from items is 100% effective.
*[[D2 Freeze length|Freeze length]] chills instead; only minions can be frozen.
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*[[Freeze length]] chills instead; only minions can be frozen.
*[[D2 Stun length|Stun length]] only has 10% chance of being applied, but suffers no other penalty.
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*[[Stun length]] only has 10% chance of being applied, but suffers no other penalty.
*Effects [[D2 Altering AI|altering AI]] cannot be applied directly.
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*Effects [[altering AI]] cannot be applied directly.
*+% Damage from Champion bonuses is halved then rounded down when applied to [[D2 Willowisp|Willowisp]] Champion melee physical damage due to a now undocumented change in 1.13. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=82541&view=findpost&p=909715] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=82846&view=findpost&p=911578] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=82940&view=findpost&p=913069]
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*+[[% Damage]] from Champion bonuses is halved then rounded down when applied to [[Willowisp]] Champion melee physical damage due to a now undocumented change in [[1.13a|1.13]]. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/119499-patch-113-realm-is-alive/&do=findComment&comment=1481905] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/119790-113b-ptr-is-live/&do=findComment&comment=1483768] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/119882-113-live-ladder-reset/&do=findComment&comment=1485259]
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*Life drained by [[Open Wounds]] is halved.
  
  
=={{D2 Magic|=Champion}}==
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==Champion==
{{D2 Difficulty}}
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{{Difficulty}}
 
|-
 
|-
!align=left|% Base Life
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!align=left|% Base [[Life]]
 
|300||250||200
 
|300||250||200
 
|-
 
|-
!align=left|% Base Experience
+
!align=left|% Base [[Experience]]
 
|300||300||300
 
|300||300||300
 
|-
 
|-
!align=left|+% Attack Rating
+
!align=left|+[[% Attack Rating]]
 
|67||56||49
 
|67||56||49
 
|-
 
|-
!align=left|+% Damage
+
!align=left|+[[% Damage]]
 
|90||75||66
 
|90||75||66
 
|}
 
|}
  
  
*+20 movement speed [http://phrozenkeep.hugelaser.com/forum/viewtopic.php?t=42436] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=923065]
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*+20% [[walk/run speed]] [https://d2mods.info/forum/viewtopic.php?t=42436] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/&do=findComment&comment=1495241]
 
<br>
 
<br>
  
=={{D2 Magic|=Berserker}}==
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==Berserker==
{{D2 Difficulty}}
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{{Difficulty}}
 
|-
 
|-
!align=left|% Base Life
+
!align=left|% Base [[Life]]
 
|75||62.5||50
 
|75||62.5||50
 
|-
 
|-
Line 66: Line 61:
 
|500||500||500
 
|500||500||500
 
|-
 
|-
!align=left|+% Attack Rating
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!align=left|+[[% Attack Rating]]
 
|270||225||198
 
|270||225||198
 
|-
 
|-
!align=left|+% Damage
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!align=left|+[[% Damage]]
 
|270||225||198
 
|270||225||198
 
|}
 
|}
[http://phrozenkeep.hugelaser.com/forum/viewtopic.php?t=42436] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=923065]
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[https://d2mods.info/forum/viewtopic.php?t=42436] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/&do=findComment&comment=1495241]
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*Unlike other Champion types, Berserker level is monster level +3 (the same as Unique monsters and their minions): this level is used for [[Attack#Chance to hit|chance to hit]], [[Aura Enchanted|aura]] and [[Cursed|curse]] level calculation, selecting relevant [[MonLvl]] values to calculate base [[MonLvl#Attack rating|attack rating]] and [[MonLvl#Damage|damage]] of all types, and the clvl/mlvl modifier applied to [[experience]] when clvl < mlvl; base level continues to be used to calculate base [[MonLvl#Defense rating|defense]], [[MonLvl#Life|life]] and [[MonLvl#Experience|experience]]. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/&do=findComment&comment=1495104] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/&do=findComment&comment=1520493]
 
<br>
 
<br>
<br>
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=={{D2 Magic|=Fanatic}}==
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==Fanatic==
{{D2 Difficulty}}
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{{Difficulty}}
 
|-
 
|-
!align=left|% Base Life
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!align=left|% Base [[Life]]
 
|300||250||200
 
|300||250||200
 
|-
 
|-
!align=left|% Base Experience
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!align=left|% Base [[Experience]]
 
|300||300||300
 
|300||300||300
 
|-
 
|-
!align=left|% Defense
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!align=left|[[% Defense]]
 
| -70|| -70|| -70
 
| -70|| -70|| -70
 
|-
 
|-
!align=left|+% Attack Rating
+
!align=left|+[[% Attack Rating]]
 
|67||56||49
 
|67||56||49
 
|-
 
|-
!align=left|+% Damage
+
!align=left|+[[% Damage]]
 
|90||75||66
 
|90||75||66
 
|}
 
|}
  
  
*+100 movement speed [http://phrozenkeep.hugelaser.com/forum/viewtopic.php?t=42436] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=923065]
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*+100% [[walk/run speed]] [https://d2mods.info/forum/viewtopic.php?t=42436] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/&do=findComment&comment=1495241]
<br>
 
 
<br>
 
<br>
  
=={{D2 Magic|=Ghostly}}==
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==Ghostly==
{{D2 Difficulty}}
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{{Difficulty}}
 
|-
 
|-
!align=left|% Base Life
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!align=left|% Base [[Life]]
 
|300||250||200
 
|300||250||200
 
|-
 
|-
!align=left|% Base Experience
+
!align=left|% Base [[Experience]]
 
|300||300||300
 
|300||300||300
 
|-
 
|-
!align=left|+% Attack Rating
+
!align=left|+[[% Attack Rating]]
 
|67||56||49
 
|67||56||49
 
|-
 
|-
!align=left|+% Damage
+
!align=left|+[[% Damage]]
 
|90||75||66
 
|90||75||66
 
|-
 
|-
!align=left|Minimum Cold Damage
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!align=left|Minimum [[Cold Damage]]
|[{{0|}}[[D2 MonLvl#Damage|MonLvl]]*33/100]
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|[{{0|}}[[MonLvl#Damage|MonLvl]]*33/100]
|[{{0|}}[[D2 MonLvl#Damage|MonLvl]]*33/100]
+
|[{{0|}}[[MonLvl#Damage|MonLvl]]*33/100]
|[{{0|}}[[D2 MonLvl#Damage|MonLvl]]*33/100]
+
|[{{0|}}[[MonLvl#Damage|MonLvl]]*33/100]
 
|-
 
|-
 
!align=left|Maximum Cold Damage
 
!align=left|Maximum Cold Damage
|[{{0|}}[[D2 MonLvl#Damage|MonLvl]]*50/100]
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|[{{0|}}[[MonLvl#Damage|MonLvl]]*50/100]
|[{{0|}}[[D2 MonLvl#Damage|MonLvl]]*50/100]
+
|[{{0|}}[[MonLvl#Damage|MonLvl]]*50/100]
|[{{0|}}[[D2 MonLvl#Damage|MonLvl]]*50/100]
+
|[{{0|}}[[MonLvl#Damage|MonLvl]]*50/100]
 
|-
 
|-
 
!align=left|Cold Length (Seconds)
 
!align=left|Cold Length (Seconds)
 
|6||6||6
 
|6||6||6
 
|}
 
|}
[http://phrozenkeep.hugelaser.com/forum/viewtopic.php?t=42436] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=923065]
+
[https://d2mods.info/forum/viewtopic.php?t=42436] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/&do=findComment&comment=1495241]
  
  
*Easily identifiable since they are translucent.
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*They are easily identifiable since they are translucent.
*Cold damage does not increase with player count, but a critical hit will double it. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=923345]
+
*Cold damage does not increase with player count, but a critical hit will double it. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/&do=findComment&comment=1495241]
*Set to Damage Resist 80%. {{Warn|=This even applies to [[D2 Immune to Physical|Immune to Physical]] monsters: although Immune to Physical will still be displayed, physical damage will harm them, and DR -% applied by [[D2 Decrepify|Decrepify]] and [[D2 Amplify Damage|Amplify Damage]] will be 100% effective, not 20%.}} [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=74737&view=findpost&p=836050] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=923065]
+
*[[Damage Resist]] is set to 80%. {{Warn|=This even applies to [[Immune to Physical]] monsters: although Immune to Physical will still be displayed, physical damage will harm them, and DR -% applied by [[Decrepify]] and [[Amplify Damage]] will still be 100% effective, not 20%.}} [https://www.theamazonbasin.com/forums/index.php?/forums/topic/112167-which-elements-are-most-resisted-in-hell/&do=findComment&comment=1408483] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/&do=findComment&comment=1495241]
  
  
[[File:Ghostly Champion.png|frame|center|Although the [[D2 Barbarian|Barbarian]] [[D2 War Cry|War Cry's]] physical damage obviously doesn't damage the Immune to Physical Champion [[D2 Blood Lord|Blood Lord]], it does damage the 'Immune to Physical' Ghostly Champion since it has actually been set to DR 80%.]]
+
[[File:Ghostly Champion.png|frame|center|Although the [[Barbarian (Diablo II)|Barbarian]] [[War Cry]]'s physical damage obviously doesn't damage the Immune to Physical {{Mb|=Champion [[Blood Lord]]}}, it does damage the 'Immune to Physical' {{Mb|=Ghostly Blood Lord}} since it has actually been set to DR 80%.]]
 
<br>
 
<br>
<br>
+
 
=={{D2 Magic|=Possessed}}==
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==Possessed==
{{D2 Difficulty}}
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{{Difficulty}}
 
|-
 
|-
!align=left|% Base Life
+
!align=left|% Base [[Life]]
 
|600||500||400
 
|600||500||400
 
|-
 
|-
!align=left|% Base Experience
+
!align=left|% Base [[Experience]]
 
|300||300||300
 
|300||300||300
 
|-
 
|-
!align=left|+% Attack Rating
+
!align=left|+[[% Attack Rating]]
 
|67||56||49
 
|67||56||49
 
|-
 
|-
!align=left|+% Damage
+
!align=left|+[[% Damage]]
 
|90||75||66
 
|90||75||66
 
|}
 
|}
  
  
*+20 movement speed
+
*+20% [[walk/run speed]]
*Cannot be cursed, although [[D2 Cloak of Shadows|Cloak of Shadows]] and [[D2 Battle Cry|Battle Cry]] still apply. [http://phrozenkeep.hugelaser.com/forum/viewtopic.php?t=42436] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=923065]
+
*Possessed cannot be [[curse]]d, although [[Cloak of Shadows]] and [[Battle Cry]] still apply. [https://d2mods.info/forum/viewtopic.php?t=42436] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/&do=findComment&comment=1495241]
 
<br>
 
<br>
  
==References==
+
==Reference==
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=82940 1.13 LIVE -- LADDER RESET] (General Diablo II Discussion)
 
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=82846 1.13b PTR is Live] (General Diablo II Discussion)
 
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=82541 Patch 1.13 Realm is alive] (Technical Discussion)
 
 
*[http://classic.battle.net/diablo2exp/monsters/bonus.shtml Special Monster Bonuses] (Arreat Summit)
 
*[http://classic.battle.net/diablo2exp/monsters/bonus.shtml Special Monster Bonuses] (Arreat Summit)
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=74737 Which elements are most resisted in Hell?] (Technical Discussion)
+
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/119882-113-live-ladder-reset/ 1.13 LIVE -- LADDER RESET] (D2 General)
*Nefarius, [http://phrozenkeep.hugelaser.com/forum/viewtopic.php?t=42436 Boss Status Modifications (1.11b)] (Phrozen Keep)
+
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/119790-113b-ptr-is-live/ 1.13b PTR is Live] (D2 General)
*Onderduiker, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995 Monster Bonuses, Death Damage and Corpse Explosion] (Technical Discussion)
+
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/119499-patch-113-realm-is-alive/ Patch 1.13 Realm is alive] (D2 Technical)
 
+
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/112167-which-elements-are-most-resisted-in-hell/ Which elements are most resisted in Hell?] (D2 Technical)
 
+
*Nefarius, [https://d2mods.info/forum/viewtopic.php?t=42436 Boss Status Modifications (1.11b)] (Phrozen Keep)
[[Category:Diablo II]]
+
*Onderduiker, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/ Monster Bonuses, Death Damage and Corpse Explosion] (D2 Technical)
[[Category:D2 Monsters]]
 

Latest revision as of 05:17, 21 September 2021