Difference between revisions of "Unique (monster)"

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{{D2 Monster nav}}
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{{Unique bonus nav}}
 
 
 
 
{|cellpadding=0 cellspacing=0 style=text-align:left width=100%
 
|-valign=top
 
|width=216|
 
__ToC__
 
|
 
 
*80% chance of being chosen when a random Champion or Unique pack spawns. Unique can also spawn from Evil Urns in Act 5 and Monster Shrines throughout the game.
 
*80% chance of being chosen when a random Champion or Unique pack spawns. Unique can also spawn from Evil Urns in Act 5 and Monster Shrines throughout the game.
 
*Spawn with 3-6 minions.
 
*Spawn with 3-6 minions.
*One of the bonuses listed on this page is randomly selected in Normal, two are randomly selected in Nightmare and three are randomly selected in Hell. All permitted bonuses have an equal chance of selection, and are applied in displayed order. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=74737&view=findpost&p=836874] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=74737&view=findpost&p=837063]
+
*One bonus is randomly selected in Normal, two are randomly selected in Nightmare and three are randomly selected in Hell. All permitted bonuses have an equal chance of selection, and are applied in displayed order. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/112167-which-elements-are-most-resisted-in-hell/&do=findComment&comment=1409307] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/112167-which-elements-are-most-resisted-in-hell/&do=findComment&comment=1409496]
*Unique and minion level is base monster level +3: this level is used for chance-to-hit, aura and curse level calculation, and selecting relevant [[D2 MonLvl|MonLvl]] values to calculate base [[D2 MonLvl#Attack rating|attack rating]] and [[D2 MonLvl#Damage|damage]] of all types; base level continues to be used to calculate base [[D2 MonLvl#Defense rating|defense]], [[D2 MonLvl#Life|life]] and [[D2 MonLvl#Experience|experience]] (for both the value and ratio). [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=922928]
+
*Poison Enchanted cannot be randomly selected, but it is a bonus for [[Achmel the Cursed|{{Ub|=Achmel the Cursed}}]] and [[Lilith|{{Ub|=Lilith}}]].
 +
*Unique and minion level is base monster level +3: this level is used for chance-to-hit, [[Aura Enchanted|aura]] and [[Cursed|curse]] level calculation, selecting relevant [[MonLvl]] values to calculate base [[MonLvl#Attack rating|attack rating]] and [[MonLvl#Damage|damage]] of all types, and the clvl/mlvl modifier applied to [[experience]] when clvl < mlvl; base level continues to be used to calculate base [[MonLvl#Defense rating|defense]], [[MonLvl#Life|life]] and [[MonLvl#Experience|experience]]. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/&do=findComment&comment=1495104] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/&do=findComment&comment=1520493]
 
*All Unique monsters and their minions give 500% base experience and have the following life:
 
*All Unique monsters and their minions give 500% base experience and have the following life:
  
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{{Number table}}
 
{{Number table}}
 
|-style=text-align:center
 
|-style=text-align:center
!width=128 align=left|Stat
+
!width=139 align=left|Stat
!width=62 align=left|Monster
+
!width=67 align=left|Monster
!width=128|Normal
+
!width=139|Normal
!width=128|Nightmare
+
!width=139|Nightmare
!width=128|Hell
+
!width=139|Hell
 
|-valign=top
 
|-valign=top
!align=left rowspan=2|% Base Life
+
!align=left rowspan=2|% Base [[Life]]
 
!align=left|Unique
 
!align=left|Unique
 
|400||300||200
 
|400||300||200
Line 29: Line 23:
 
|200||175||150
 
|200||175||150
 
|}
 
|}
[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995]
+
[https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/]
 
 
 
 
*[[D2 Ignores Target Defense|Ignores Target Defense]] only applies to minions.
 
*[[D2 Target Defense|-% Target Defense]] is only 50% effective, but still 100% effective against minions.
 
*[[D2 Freeze length|Freeze length]] chills instead; only minions can be frozen.
 
*[[D2 Stun length|Stun length]] only has 10% chance of being applied, but suffers no other penalty.
 
*Effects [[D2 Altering AI|altering AI]] cannot be applied directly, but can affect minions.
 
*Life drained by [[D2 Open Wounds|Open Wounds]] is halved.
 
|}
 
 
 
 
 
=={{D2 Unique|=Aura Enchanted}}==
 
{{Number table}}
 
|-valign=top align=center
 
!width=150 align=left rowspan=2|Aura
 
!width=84 rowspan=2|Level
 
!colspan=20|Minimum Monster Level for Aura Level
 
|-align=center
 
!width=18|1
 
!width=18|2
 
!width=18|3
 
!width=18|4
 
!width=18|5
 
!width=18|6
 
!width=18|7
 
!width=18|8
 
!width=18|9
 
!width=18|10
 
!width=18|11
 
!width=18|12
 
!width=18|13
 
!width=18|14
 
!width=18|15
 
!width=18|16
 
!width=18|17
 
!width=18|18
 
!width=18|19
 
!width=18|20
 
|-
 
!align=left|[[D2 Might|Might]]
 
!max([mlvl/6],1)
 
|4||12||18||24||30||36||42||48||54||60||66||72||78||84||90
 
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}
 
|-
 
!align=left|[[D2 Holy Fire|Holy Fire]]
 
!max([mlvl/6],1)
 
|4||12||18||24||30||36||42||48||54||60||66||72||78||84||90
 
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}
 
|-
 
!align=left|[[D2 Blessed Aim|Blessed Aim]]
 
!max([mlvl/5],1)
 
|4||10||15||20||25||30||35||40||45||50||55||60||65||70||75||80||85||90||95
 
|{{Empty}}
 
|-
 
!align=left|[[D2 Holy Freeze|Holy Freeze]]
 
!max([mlvl/7],1)
 
|4||14||21||28||35||42||49||56||63||70||77||84||91
 
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}
 
|-
 
!align=left|[[D2 Holy Shock|Holy Shock]]
 
!max([mlvl/8],1)
 
|{{Empty}}||16||24||32||40||48||56||64||72||80||88
 
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}
 
|-
 
!align=left|[[D2 Fanaticism|Fanaticism]]
 
!max([mlvl/8],1)
 
|4||16||24||32||40||48||56||64||72||80||88
 
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}
 
|-
 
!align=left|[[D2 Conviction|Conviction]]
 
!max([mlvl/8],1)
 
|4||16||24||32||40||48||56||64||72||80||88
 
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}
 
|}
 
[http://www.mannm.org/d2library/faqtoids/boss_eng.html#aura]
 
 
 
 
 
*Unique supplies an aura randomly selected from those listed above. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=74737&view=findpost&p=837707]
 
*Might applies a synergy bonus when [[D2 Charge|Charge]] is used by an Aura Enchanted [[D2 Claw Viper|{{D2 Unique bold|=Claw Viper}}]] or [[D2 Reanimated Horde|{{D2 Unique bold|=Reanimated Horde}}]] (fortunately the same is not true of their minions). [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83494&view=findpost&p=918798]
 
*Holy Shock cannot be selected at mlvl <20. [http://www.mannm.org/d2library/faqtoids/boss_eng.html#aura] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=923345]
 
*Fanaticism only applies allied +% Damage to Unique, not user +% Damage. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=923345]
 
*Conviction won't apply to a hostile unit supplying higher level Conviction ''before'' Unique Conviction is applied; hostile Conviction won't apply unless it it is equal or greater level. {{Warn|=When the unit supplies equal or higher level Conviction ''after'' Unique Conviction is applied, Unique Conviction continues to be applied even though the character screen does not display its effects.}} [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83505&view=findpost&p=918959]
 
*{{Warn|=When a hostile unit supplies equal level Conviction it will always apply to the Unique... and continue to do so even after the hostile unit stops supplying it.}} [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=79692&view=findpost&p=878912]
 
<br>
 
 
 
=={{D2 Unique|=Cursed}}==
 
*Unique has 75% chance to cast level [mlvl/5]+1 [[D2 Amplify Damage|Amplify Damage]] when target is hit by an attack or a missile originating from the Unique. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=923400]
 
 
 
 
 
{{Number table}}
 
|-valign=top align=center
 
!width=150 align=left rowspan=2|Stat
 
!colspan=10|Skill Level
 
|-align=center
 
!width=40|1
 
!width=40|2
 
!width=40|3
 
!width=40|4
 
!width=40|5
 
!width=40|6
 
!width=40|7
 
!width=40|8
 
!width=40|9
 
!width=40|10
 
|-
 
!align=left|Minimum mlvl
 
|4||5||10||15||20||25||30||35||40||45
 
|-
 
!align=left|[[D2 Skills#Radius|Radius]] (Yards)
 
|2||2 2/3||3 1/3||4||4 2/3||5 1/3||6||6 2/3||7 1/3||8
 
|-
 
!align=left|Duration (Seconds)
 
|8||11||14||17||20||23||26||29||32||35
 
|}
 
 
 
 
 
{{Number table}}
 
|-valign=top align=center
 
!width=150 align=left rowspan=2|Stat
 
!colspan=10|Skill Level
 
|-align=center
 
!width=40|11
 
!width=40|12
 
!width=40|13
 
!width=40|14
 
!width=40|15
 
!width=40|16
 
!width=40|17
 
!width=40|18
 
!width=40|19
 
!width=40|20
 
|-
 
!align=left|Minimum mlvl
 
|50||55||60||65||70||75||80||85||90||95
 
|-
 
!align=left|[[D2 Skills#Radius|Radius]] (Yards)
 
|8 2/3||9 1/3||10||10 2/3||11 1/3||12||12 2/3||13 1/3||14||14 2/3
 
|-
 
!align=left|Duration (Seconds)
 
|38||41||44||47||50||53||56||59||62||65
 
|}
 
[http://www.mannm.org/d2library/faqtoids/boss_eng.html#aura]
 
<br>
 
<br>
 
=={{D2 Unique|=Cold Enchanted}}==
 
{{Number table}}
 
|-style=text-align:center
 
!width=62 align=left|Monster
 
!width=128 align=left|Stat
 
!width=194|Normal
 
!width=194|Nightmare
 
!width=194|Hell
 
|-valign=top
 
!align=left rowspan=3|Unique
 
!align=left|Min Cold Damage
 
|[{{0|}}[[D2 MonLvl#Damage|MonLvl]]*{{0|0}}66/100]
 
|[{{0|}}[[D2 MonLvl#Damage|MonLvl]]*{{0|0}}66/100]
 
|[{{0|}}[[D2 MonLvl#Damage|MonLvl]]*{{0|0}}66/100]
 
|-
 
!align=left|Max Cold Damage
 
|[{{0|}}[[D2 MonLvl#Damage|MonLvl]]*100/100]
 
|[{{0|}}[[D2 MonLvl#Damage|MonLvl]]*100/100]
 
|[{{0|}}[[D2 MonLvl#Damage|MonLvl]]*100/100]
 
|-
 
!align=left|Cold Length (Seconds)
 
|(mlvl*0.2)+4||(mlvl*0.2)+4||(mlvl*0.2)+4
 
|-valign=top
 
!align=left rowspan=3|Minion
 
!align=left|Min Cold Damage
 
|0
 
|[{{0|}}[[D2 MonLvl#Damage|MonLvl]]*{{0|0}}33/100]
 
|[{{0|}}[[D2 MonLvl#Damage|MonLvl]]*{{0|0}}33/100]
 
|-
 
!align=left|Max Cold Damage
 
|0
 
|[{{0|}}[[D2 MonLvl#Damage|MonLvl]]*{{0|0}}50/100]
 
|[{{0|}}[[D2 MonLvl#Damage|MonLvl]]*{{0|0}}50/100]
 
|-
 
!align=left|Cold Length (Seconds)
 
|(mlvl*0.2)+4||(mlvl*0.2)+4||(mlvl*0.2)+4
 
|}
 
[http://phrozenkeep.hugelaser.com/forum/viewtopic.php?t=42436] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=923345]
 
 
 
 
 
*[[D2 Monster bonus damage|Damage table]]
 
*Cold damage does not increase with player count, but a critical hit will double it. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=923345]
 
*Upon death the Unique releases a level [mlvl/2] coldunique nova, applying the following:
 
 
 
 
 
{{D2 Skill}}
 
|-
 
!align=left|Min Cold Damage
 
|2+(4*lvl)||(5*lvl)-6||(6*lvl)-22||(8*lvl)-66||(10*lvl)-122
 
|-
 
!align=left|Max Cold Damage
 
|4+(4*lvl)||(5*lvl)-4||(6*lvl)-20||(8*lvl)-64||(10*lvl)-120
 
|-
 
!align=left|Cold Length (Seconds)
 
|align=center colspan=5|2+lvl
 
|}
 
[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=923345]
 
 
 
 
 
*[[D2 Monster bonus damage|Damage table]]
 
 
 
 
 
[[File:Cold Enchanted.png|frame|center|If the [[D2 Amazon|Amazon]] kills [[D2 Toorc Icefist|{{D2 Unique bold|=Toorc Icefist}}]], she is still just within range of the coldunique nova that will be released upon death.]]
 
 
 
 
 
*{{Warn|=When Unique is Cold and [[D2 Unique monster#Fire Enchanted|Fire Enchanted]], two novae and two explosions will be released upon death, although the second of each will be invisible.}} [http://phrozenkeep.hugelaser.com/forum/viewtopic.php?t=47602] [http://www.mannm.org/d2library/faqtoids/boss_eng.html#bug]
 
*{{Warn|=When a Unique is Cold and [[D2 Unique monster#Lightning Enchanted|Lightning Enchanted]], an invisible nova will be released whenever it is put into hit recovery.}} [http://phrozenkeep.hugelaser.com/forum/viewtopic.php?t=47602] [http://www.mannm.org/d2library/faqtoids/boss_eng.html#bug]
 
*{{Warn|=Cold Enchanted [[D2 Scarab Demon|{{D2 Unique bold|=Scarab Demon}}]] will release an invisible nova whenever it is put into hit recovery.}} [http://phrozenkeep.hugelaser.com/forum/viewtopic.php?t=47602] [http://www.mannm.org/d2library/faqtoids/boss_eng.html#bug]
 
*{{Warn|=Cold and Lightning Enchanted {{D2 Unique bold|=Scarab Demon}} will release two invisible novae whenever it is put into hit recovery.}} [http://phrozenkeep.hugelaser.com/forum/viewtopic.php?t=47602] [http://www.mannm.org/d2library/faqtoids/boss_eng.html#bug]
 
*Cold Resist +75% is applied to Unique when this does not result in a third immunity or increase one of two or more existing immunities. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=76262&view=findpost&p=845829]
 
<br>
 
 
 
=={{D2 Unique|=Extra Fast}}==
 
*+100 movement speed is applied to both Unique and minions. [http://phrozenkeep.hugelaser.com/forum/viewtopic.php?t=42436] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=923345]
 
*Cannot be selected for static units like [[D2 Coldworm the Burrower|{{D2 Unique bold|=Coldworm the Burrower}}]]. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=923345]
 
<br>
 
 
 
=={{D2 Unique|=Extra Strong}}==
 
{|{{Number table}}
 
|-style=text-align:center
 
!width=62 align=left|Monster
 
!width=128 align=left|Stat
 
!width=194|Normal
 
!width=194|Nightmare
 
!width=194|Hell
 
|-valign=top
 
!align=left rowspan=2|Unique
 
!align=left|+% Attack Rating
 
|90
 
|75
 
|66
 
|-
 
!align=left|+% Damage
 
|135
 
|112
 
|99
 
|-valign=top
 
!align=left rowspan=2|Minion
 
!align=left|+% Attack Rating
 
|45
 
|37
 
|33
 
|-
 
!align=left|+% Damage
 
|67
 
|56
 
|49
 
|}
 
[http://phrozenkeep.hugelaser.com/forum/viewtopic.php?t=42436] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=922928] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=923345]
 
 
 
 
 
*+% Damage is halved then rounded down when applied to [[D2 Willowisp|Willowisp]] Unique and minion melee physical damage due to a now undocumented change in 1.13. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=82541&view=findpost&p=909715] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=82846&view=findpost&p=911578] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=82940&view=findpost&p=913069]
 
<br>
 
 
 
=={{D2 Unique|=Fire Enchanted}}==
 
{|{{Number table}}
 
|-style=text-align:center
 
!width=62 align=left|Monster
 
!width=128 align=left|Stat
 
!width=194|Normal
 
!width=194|Nightmare
 
!width=194|Hell
 
|-valign=top
 
!align=left rowspan=2|Unique
 
!align=left|Min Fire Damage
 
|[{{0|}}[[D2 MonLvl#Damage|MonLvl]]*{{0|0}}66/100]
 
|[{{0|}}[[D2 MonLvl#Damage|MonLvl]]*{{0|0}}66/100]
 
|[{{0|}}[[D2 MonLvl#Damage|MonLvl]]*{{0|0}}66/100]
 
|-
 
!align=left|Max Fire Damage
 
|[{{0|}}[[D2 MonLvl#Damage|MonLvl]]*100/100]
 
|[{{0|}}[[D2 MonLvl#Damage|MonLvl]]*100/100]
 
|[{{0|}}[[D2 MonLvl#Damage|MonLvl]]*100/100]
 
|-valign=top
 
!align=left rowspan=2|Minion
 
!align=left|Min Fire Damage
 
|0
 
|[{{0|}}[[D2 MonLvl#Damage|MonLvl]]*{{0|0}}33/100]
 
|[{{0|}}[[D2 MonLvl#Damage|MonLvl]]*{{0|0}}33/100]
 
|-
 
!align=left|Max Fire Damage
 
|0
 
|[{{0|}}[[D2 MonLvl#Damage|MonLvl]]*{{0|0}}50/100]
 
|[{{0|}}[[D2 MonLvl#Damage|MonLvl]]*{{0|0}}50/100]
 
|}
 
[http://phrozenkeep.hugelaser.com/forum/viewtopic.php?t=42436] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=923345]
 
 
 
 
 
*[[D2 Monster bonus damage|Damage table]]
 
*Fire damage does not increase with player count, but a critical hit will double it. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=923345]
 
*Upon death the Unique explodes, applying physical and fire damage based on a percentage of the maximum life of a normal monster of the Unique level:
 
 
 
 
 
{{D2 Difficulty}}
 
|-
 
!align=left|Fire Damage
 
|5.625-{{0|0}}9.375%
 
|3.5{{0|00}}-{{0|0}}5.833%
 
|0.375-{{0|0}}0.625%
 
|-
 
!align=left|Physical Damage
 
|5.625-{{0|0}}9.375%
 
|3.5{{0|00}}-{{0|0}}5.833%
 
|0.375-{{0|0}}0.625%
 
|-
 
!align=left|Total Damage
 
|11.25{{0|0}}-18.75{{0|0}}%
 
|7{{0|.000}}-11.66{{0|0}}%
 
|0.75{{0|0}}-{{0|0}}1.25{{0|0}}%
 
|-
 
!align=left|[[D2 Skills#Radius|Radius]] (Yards)
 
|2 2/3||3 1/3||4 {{0|0/3}}
 
|}
 
[http://phrozenkeep.hugelaser.com/forum/viewtopic.php?t=44834] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=892186] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=923345]
 
 
 
 
 
*Explosion damage can be blocked, and [[D2 Avoid|Avoid]], [[D2 Evade|Evade]] and [[D2 Weapon Block|Weapon Block]] apply.
 
*Explosion damage does not increase with player count, but a critical hit will double it. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=892186]
 
*+% Damage does not apply to explosion damage. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=892341]
 
*{{Warn|=When a Unique is Fire and [[D2 Unique monster#Cold Enchanted|Cold Enchanted]], two novae and two explosions will be released upon death, although the second of each will be invisible.}} [http://phrozenkeep.hugelaser.com/forum/viewtopic.php?t=47602] [http://www.mannm.org/d2library/faqtoids/boss_eng.html#bug]
 
*{{Warn|=When a Unique is Fire and [[D2 Unique monster#Lightning Enchanted|Lightning Enchanted]], an invisible explosion will be released whenever it is put into hit recovery.}} [http://phrozenkeep.hugelaser.com/forum/viewtopic.php?t=47602] [http://www.mannm.org/d2library/faqtoids/boss_eng.html#bug]
 
*{{Warn|=Fire Enchanted [[D2 Scarab Demon|{{D2 Unique bold|=Scarab Demon}}]] ''and its minions'' will release an invisible explosion whenever put into hit recovery.}} [http://phrozenkeep.hugelaser.com/forum/viewtopic.php?t=47602] [http://www.mannm.org/d2library/faqtoids/boss_eng.html#bug]
 
*{{Warn|=Fire and Lightning Enchanted {{D2 Unique bold|=Scarab Demon}} will release two invisible explosions whenever it is put into hit recovery.}} [http://phrozenkeep.hugelaser.com/forum/viewtopic.php?t=47602] [http://www.mannm.org/d2library/faqtoids/boss_eng.html#bug]
 
 
 
 
 
[[File:Fire Enchanted explosion radius.png|frame|center|An Amazon armed with a War Pike can kill [[D2 Geleb Flamefinger|{{D2 Unique bold|=Geleb Flamefinger}}]] from outside the explosion radius in Normal and Nightmare, but not in Hell.]]
 
 
 
 
 
*Fire Resist +75% is applied to Unique when this does not result in a third immunity or increase one of two or more existing immunities. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=76262&view=findpost&p=845829]
 
<br>
 
 
 
=={{D2 Unique|=Lightning Enchanted}}==
 
{|{{Number table}}
 
|-style=text-align:center
 
!width=62 align=left|Monster
 
!width=128 align=left|Stat
 
!width=194|Normal
 
!width=194|Nightmare
 
!width=194|Hell
 
|-valign=top
 
!align=left rowspan=2|Unique
 
!align=left|Min Lightning Damage
 
|[{{0|}}[[D2 MonLvl#Damage|MonLvl]]*{{0|0}}66/100]
 
|[{{0|}}[[D2 MonLvl#Damage|MonLvl]]*{{0|0}}66/100]
 
|[{{0|}}[[D2 MonLvl#Damage|MonLvl]]*{{0|0}}66/100]
 
|-
 
!align=left|Max Lightning Damage
 
|[{{0|}}[[D2 MonLvl#Damage|MonLvl]]*100/100]
 
|[{{0|}}[[D2 MonLvl#Damage|MonLvl]]*100/100]
 
|[{{0|}}[[D2 MonLvl#Damage|MonLvl]]*100/100]
 
|-valign=top
 
!align=left rowspan=2|Minion
 
!align=left|Min Lightning Damage
 
|0
 
|[{{0|}}[[D2 MonLvl#Damage|MonLvl]]*{{0|0}}33/100]
 
|[{{0|}}[[D2 MonLvl#Damage|MonLvl]]*{{0|0}}33/100]
 
|-
 
!align=left|Max Lightning Damage
 
|0
 
|[{{0|}}[[D2 MonLvl#Damage|MonLvl]]*{{0|0}}50/100]
 
|[{{0|}}[[D2 MonLvl#Damage|MonLvl]]*{{0|0}}50/100]
 
|}
 
[http://phrozenkeep.hugelaser.com/forum/viewtopic.php?t=42436] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=923345]
 
 
 
 
 
*[[D2 Monster bonus damage|Damage table]]
 
*Lightning damage does not increase with player count, but a critical hit will double it. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=923345]
 
*When the Unique is struck or put into hit recovery, 8 level [mlvl/2] lightunique bolts are released, each applying (2*lvl)-1 lightning damage. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=923345]
 
*{{Warn|=When a Unique is Lightning and [[D2 Unique monster#Cold Enchanted|Cold Enchanted]], an invisible nova will be released whenever it is put into hit recovery.}} [http://phrozenkeep.hugelaser.com/forum/viewtopic.php?t=47602] [http://www.mannm.org/d2library/faqtoids/boss_eng.html#bug]
 
*{{Warn|=When a Unique is Lightning and [[D2 Unique monster#Fire Enchanted|Fire Enchanted]], an invisible explosion will be released whenever it is put into hit recovery.}} [http://phrozenkeep.hugelaser.com/forum/viewtopic.php?t=47602] [http://www.mannm.org/d2library/faqtoids/boss_eng.html#bug]
 
*{{Warn|=Lightning and Cold Enchanted {{D2 Unique bold|=Scarab Demon}} will release two invisible novae whenever it is put into hit recovery.}} [http://phrozenkeep.hugelaser.com/forum/viewtopic.php?t=47602] [http://www.mannm.org/d2library/faqtoids/boss_eng.html#bug]
 
*{{Warn|=Lightning and Fire Enchanted {{D2 Unique bold|=Scarab Demon}} will release two invisible explosions whenever it is put into hit recovery.}} [http://phrozenkeep.hugelaser.com/forum/viewtopic.php?t=47602] [http://www.mannm.org/d2library/faqtoids/boss_eng.html#bug]
 
*Lightning Resist +75% is applied to Unique when this does not result in a third immunity or increase one of two or more existing immunities. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=76262&view=findpost&p=845829]
 
*Cannot be selected for [[D2 Leaper|{{D2 Unique bold|=Leaper}}]]. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=923345]
 
 
 
<br>
 
 
 
=={{D2 Unique|=Magic Resistant}}==
 
*Resist % bonuses are applied to Unique in the following order and under the following conditions: [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=76262&view=findpost&p=845829]
 
 
 
 
 
{{D2 Stat}}
 
|-
 
!align=left|Cold Resist %
 
|If CR <100%, +40
 
|-
 
!align=left|Fire Resist %
 
|If FR <100%, +40
 
|-
 
!align=left|Lightning Resist %
 
|If LR <100%, +40
 
|}
 
[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=54352&view=findpost&p=600200] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=74737&view=findpost&p=836434]
 
 
 
 
 
*Resist % bonus only applied if this does not result in a third immunity or increase one of two or more existing immunities. 
 
*Cannot be randomly selected in Normal.
 
<br>
 
 
 
=={{D2 Unique|=Mana Burn}}==
 
{{Number table}}
 
|-style=text-align:center
 
!width=62 align=left|Monster
 
!width=128 align=left|Stat
 
!width=194|Normal
 
!width=194|Nightmare
 
!width=194|Hell
 
|-valign=top
 
!align=left rowspan=2|Unique
 
!align=left|Min Mana Damage
 
|[{{0|}}[[D2 MonLvl#Damage|MonLvl]]*{{0|0}}66/100]
 
|[{{0|}}[[D2 MonLvl#Damage|MonLvl]]*{{0|0}}66/100]
 
|[{{0|}}[[D2 MonLvl#Damage|MonLvl]]*{{0|0}}66/100]
 
|-
 
!align=left|Max Mana Damage
 
|[{{0|}}[[D2 MonLvl#Damage|MonLvl]]*100/100]
 
|[{{0|}}[[D2 MonLvl#Damage|MonLvl]]*100/100]
 
|[{{0|}}[[D2 MonLvl#Damage|MonLvl]]*100/100]
 
|-valign=top
 
!align=left rowspan=2|Minion
 
!align=left|Min Mana Damage
 
|0
 
|[{{0|}}[[D2 MonLvl#Damage|MonLvl]]*{{0|0}}33/100]
 
|[{{0|}}[[D2 MonLvl#Damage|MonLvl]]*{{0|0}}33/100]
 
|-
 
!align=left|Max Mana Damage
 
|0
 
|[{{0|}}[[D2 MonLvl#Damage|MonLvl]]*{{0|0}}50/100]
 
|[{{0|}}[[D2 MonLvl#Damage|MonLvl]]*{{0|0}}50/100]
 
|}
 
[http://phrozenkeep.hugelaser.com/forum/viewtopic.php?t=42436] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=923345]
 
 
 
  
*[[D2 Monster bonus damage|Damage table]]
 
*{{Warn|=Mana damage is multiplied by 256 when applied by a melee attack.}} [http://phrozenkeep.hugelaser.com/forum/viewtopic.php?t=47602]
 
*Mana damage does not increase with player count and a critical hit will not double it. However, difficulty level penalties to Resist % apply, so mana damage is 40% higher in Nightmare and 100% higher in Hell. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=923345]
 
*Magic Resist +20% is applied to Unique when this does not result in a third immunity or increase one of two or more existing immunities. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=76262&view=findpost&p=845829]
 
<br>
 
  
=={{D2 Unique|=Multiple Shots}}==
+
*[[Ignore Target's Defense]] only applies to minions.
*Trebles the number of missiles released by the Unique as long as the missile's NoMultiShot field in Missiles.txt isn't flagged. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=923345]
+
*-% [[Target Defense]] is 100% effective against both Unique and its minions.
*Can only be selected for the following monster types: [http://phrozenkeep.hugelaser.com/forum/viewtopic.php?f=4&t=54210]
+
*[[Freeze length]] chills instead; only minions can be frozen.
 +
*[[Stun length]] only has 10% chance of being applied, but suffers no other penalty.
 +
*Effects [[altering AI]] cannot be applied directly, but can affect minions.
 +
*Life drained by [[Open Wounds]] is halved.
  
  
{|cellspacing=0 cellpadding=0
+
==Reference==
|width=198|
 
*[[D2 Abyss Knight|Abyss Knight]]
 
*[[D2 Corrupt Rogue Archer|Corrupt Rogue Archer]]
 
*[[D2 Council Member|Council Member]]
 
*[[D2 Demon Imp|Demon Imp]]
 
*[[D2 Death Mauler|Death Mauler]]
 
*[[D2 Fallen Shaman|Fallen Shaman]]
 
|width=198|
 
*[[D2 Blow Pipe Fetish|Blow Pipe Fetish]]
 
*[[D2 Finger Mage|Finger Mage]]
 
*[[D2 Frog Demon|Frog Demon]]
 
*[[D2 Frozen Horror|Frozen Horror]]
 
*[[D2 Greater Mummy|Greater Mummy]]
 
*[[D2 Megademon|Megademon]]
 
|width=198|
 
*[[D2 Oblivion Knight|Oblivion Knight]]
 
*[[D2 Overseer|Overseer]]
 
*[[D2 Radament|{{D2 Unique bold|=Radament}}]]
 
*[[D2 Sand Maggot|Sand Maggot]]
 
*[[D2 Skeleton Archer|Skeleton Archer]]
 
*[[D2 Skeleton Mage|Skeleton Mage]]
 
|width=198|
 
*[[D2 Slinger|Slinger]]
 
*[[D2 Spike Fiend|Spike Fiend]]
 
*[[D2 Stygian Fury|Stygian Fury]]
 
*[[D2 Tainted|Tainted]]
 
*[[D2 Vulture Demon|Vulture Demon]]
 
*[[D2 Zakarum Priest|Zakarum Priest]]
 
|}
 
<br>
 
 
 
=={{D2 Unique|=Spectral Hit}}==
 
*Magic, fire, lightning, cold or poison damage is randomly applied by Unique attacks.
 
 
 
 
 
{{D2 Stat}}
 
|-
 
!align=left|Min Random Damage
 
|[{{0|}}[[D2 MonLvl#Damage|MonLvl]]*{{0|0}}66/100]
 
|-
 
!align=left|Max Random Damage
 
|[{{0|}}[[D2 MonLvl#Damage|MonLvl]]*100/100]
 
|-
 
!align=left|Cold Length (Seconds)
 
|1.6
 
|}
 
 
 
 
 
*Poison damage is calculated as follows:
 
 
 
 
 
{{D2 Stat}}
 
|-
 
!align=left|Min Poison Damage
 
|[{{0|}}[[D2 MonLvl#Damage|MonLvl]]*{{0|0}}66/100]*40/256
 
|-
 
!align=left|Max Poison Damage
 
|[{{0|}}[[D2 MonLvl#Damage|MonLvl]]*100/100]*40/256
 
|-
 
!align=left|Seconds
 
|1.6
 
|}
 
 
 
 
 
*[[D2 Monster bonus damage|Damage table]]
 
*Random damage does not increase with player count, but a critical hit will double it. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=923345]
 
*Resist % bonuses are applied to Unique in the following order and under the following conditions: [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=76262&view=findpost&p=845829]
 
 
 
 
 
{{D2 Stat}}
 
|-
 
!align=left|Cold Resist %
 
|If CR <75%, +20
 
|-
 
!align=left|Fire Resist %
 
|If FR <75%, +20
 
|-
 
!align=left|Lightning Resist %
 
|If LR <75%, +20
 
|}
 
[http://www.lurkerlounge.com/cgi-bin/forum/forum.cgi?az=show_thread&om=1304&forum=Workshop#8] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=74737&view=findpost&p=836235]
 
 
 
 
 
[[File:SH vs MR.png|frame|center|[[D2 Sabre Cat|Sabre Cats]] begin with Cold, Fire and Lightning Resist 50% in Hell, but {{D2 Unique bold|=Dire Touch}} does not become Immune to Fire and Cold because [[D2 Unique monster#Magic Resistant|Magic Resistant]] gives her Resist 90% (50+40) before Spectral Hit is applied. {{D2 Unique bold|=Pulse Fester}} becomes Immune to Fire and Cold because Spectral Hit gives her Resist 70% (50+20) then Magic Resistant gives her CR 110% then FR 110% (70+40), while she remains at LR 70% since applying LR +40% would result in a third immunity.]]
 
<br>
 
 
 
=={{D2 Unique|=Stone Skin}}==
 
*Damage Resist +50% is applied to Unique when this does not result in a third immunity or increase one of two or more existing immunities.
 
*Unique has 200% base defense, after which any % Defense is applied. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=81380]
 
<br>
 
 
 
=={{D2 Unique|=Teleportation}}==
 
*Unique can teleport: ranged monsters may do so if hostile unit is close, all may do so if <30% life. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=924780]
 
*Unique may heal when it teleports, although it will stop teleporting once it has >29% life again.
 
*Cannot be selected for static units like [[D2 Coldworm the Burrower|{{D2 Unique bold|=Coldworm the Burrower}}]].
 
<br>
 
 
 
==References==
 
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=82940 1.13 LIVE -- LADDER RESET] (General Diablo II Discussion)
 
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=82846 1.13b PTR is Live] (General Diablo II Discussion)
 
*[http://www.lurkerlounge.com/cgi-bin/forum/forum.cgi?az=show_thread&om=1304&forum=Workshop Champion Bonuses] (Lurker Lounge)
 
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83494 Charging Monsters] (Technical Discussion)
 
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83505 Higher conviction overwriting lower conviction] (Technical Discussion)
 
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=54352 Immunity Priority] (Technical Discussion)
 
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=82541 Patch 1.13 Realm is alive] (Technical Discussion)
 
 
*[http://classic.battle.net/diablo2exp/monsters/bonus.shtml Special Monster Bonuses] (Arreat Summit)
 
*[http://classic.battle.net/diablo2exp/monsters/bonus.shtml Special Monster Bonuses] (Arreat Summit)
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=74737 Which elements are most resisted in Hell?] (Technical Discussion)
+
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/112167-which-elements-are-most-resisted-in-hell/ Which elements are most resisted in Hell?] (D2 Technical)
 
*Librarian, [http://www.mannm.org/d2library/faqtoids/boss_eng.html Bosses] (FAQtoids)
 
*Librarian, [http://www.mannm.org/d2library/faqtoids/boss_eng.html Bosses] (FAQtoids)
*Mentor, [http://phrozenkeep.hugelaser.com/forum/viewtopic.php?f=4&t=54210 The Real Purpose of the FPick Column] (Phrozen Keep)
+
*Nefarius, [https://d2mods.info/forum/viewtopic.php?t=42436 Boss Status Modifications (1.11b)] (Phrozen Keep)
*Nefarius, [http://phrozenkeep.hugelaser.com/forum/viewtopic.php?t=47602 v1.10-v1.11b Bugs Collection] (Phrozen Keep)
+
*Onderduiker, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/ Monster Bonuses, Death Damage and Corpse Explosion] (D2 Technical)
*Nefarius, [http://phrozenkeep.hugelaser.com/forum/viewtopic.php?t=42436 Boss Status Modifications (1.11b)] (Phrozen Keep)
 
*Nefarius, [http://phrozenkeep.hugelaser.com/forum/viewtopic.php?t=44834 Monster Death Damage] (Phrozen Keep)
 
*Onderduiker, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995 Monster Bonuses, Death Damage and Corpse Explosion] (Technical Discussion)
 
*Onderduiker, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=79692 Neutralising Mephisto's Conviction in Tristram] (Technical Discussion)
 
*Onderduiker, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=81380 Stone Skin Unique Modifier] (Technical Discussion)
 
 
 
 
 
[[Category:Diablo II]]
 
[[Category:D2 Monsters]]
 

Latest revision as of 12:39, 20 September 2021