Difference between revisions of "Cyclone Armor"
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− | {{ | + | {{Skill page |
+ | |Nav=Elemental | ||
+ | |File=Elemental | ||
+ | |RS=Arctic Blast | ||
+ | |SS=Twister, Tornado, Hurricane | ||
|Type=Personal defensive buff | |Type=Personal defensive buff | ||
|Tier=3 | |Tier=3 | ||
Line 5: | Line 9: | ||
|Req=None | |Req=None | ||
|Town=Yes | |Town=Yes | ||
− | |Mana=4+ | + | |Mana=4+slvl |
|ANM=No | |ANM=No | ||
− | |WD= | + | |WD=No |
− | |LB=No | + | |LB=No}} |
− | + | {{U|=This skill allows the Druid to sheath himself in a swirling mass of charged particles that absorbs damage from fire-, cold-, and lightning-based attacks.}} | |
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− | + | ==Detail== | |
− | + | {{Stat}} | |
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− | == | ||
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− | {{ | ||
|- | |- | ||
!align=left|Elemental Damage Absorbed | !align=left|Elemental Damage Absorbed | ||
− | |28+(12* | + | |28 + (12*slvl) |
|- | |- | ||
− | !align=left|{{ | + | !align=left|{{S|=+% Elemental Damage Absorbed}} |
− | |7*([[ | + | |7 * ([[Twister]].blvl+[[Tornado]].blvl+[[Hurricane]].blvl) |
|} | |} | ||
− | *Cannot be cast while a [[ | + | *Cannot be cast while a [[Werewolf]] or [[Werebear]]. |
− | *Reduces incoming | + | *Reduces incoming [[Fire Damage]], [[Lightning Damage]] and [[Cold Damage]] by an integer amount while active. |
− | *Applied to elemental damage before anything else (including [[ | + | *Applied to elemental damage before anything else (including [[Energy Shield]]). |
*Elemental damage is absorbed cumulatively: at least 300 elemental damage would need to be absorbed to negate 100 fire damage, 100 lightning damage and 100 cold damage applied either simultaneously or consecutively. | *Elemental damage is absorbed cumulatively: at least 300 elemental damage would need to be absorbed to negate 100 fire damage, 100 lightning damage and 100 cold damage applied either simultaneously or consecutively. | ||
*When all elemental damage applied can no longer be absorbed, the remainder is undiminished: if 100 elemental damage is applied and only 10 elemental damage is absorbed, 90 elemental damage will remain. Cast again to refresh and absorb future elemental damage. | *When all elemental damage applied can no longer be absorbed, the remainder is undiminished: if 100 elemental damage is applied and only 10 elemental damage is absorbed, 90 elemental damage will remain. Cast again to refresh and absorb future elemental damage. | ||
*Cold damage can be absorbed but cold length is still applied. | *Cold damage can be absorbed but cold length is still applied. | ||
+ | *Can be active at the same time as both [[Blade Shield]] and [[Bone Armor]] or [[Chilling Armor]], [[Frozen Armor]] or [[Shiver Armor]]. | ||
<br> | <br> | ||
− | == | + | ==Source== |
− | |||
− | ===[[ | + | ===[[Skill bonus]]=== |
− | *+(1-3) Cyclone Armor (Druid Only) can spawn on ilvl >11 | + | *+(1-3) Cyclone Armor ([[Druid (Diablo II)|Druid]] Only) can spawn on ilvl >11 [[pelt]]s. |
<br> | <br> | ||
− | ===[[ | + | ===[[Charges]]=== |
− | {{ | + | {{Skill charges}} |
+ | |- | ||
+ | |21||30 | ||
+ | |align=left|[[Infinity|{{Ub|=Infinity}}]] polearm | ||
+ | |63 | ||
+ | !{{Warn|=Yes}} (LoD only) | ||
|- | |- | ||
|21||30 | |21||30 | ||
− | |align=left|[[ | + | |align=left|[[Infinity|{{Ub|=Infinity}}]] spear (D2R only) |
|63 | |63 | ||
− | + | |No (D2R only) | |
|} | |} | ||
<br> | <br> | ||
− | ===[[ | + | ===[[Chance to Cast]]=== |
− | |||
− | ====[[ | + | ====[[When Struck]]==== |
− | {{ | + | {{Skill chance}} |
|- | |- | ||
|15||5 | |15||5 | ||
− | |align=left|[[ | + | |align=left|[[Rain|{{Ub|=Rain}}]] body armor |
|49||No | |49||No | ||
|} | |} | ||
<br> | <br> | ||
− | == | + | ==Levels 1-60== |
− | + | {{Levels 1-10}} | |
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− | {{ | ||
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|- | |- | ||
!align=left|Mana Cost | !align=left|Mana Cost | ||
|5||6||7||8||9||10||11||12||13||14 | |5||6||7||8||9||10||11||12||13||14 | ||
+ | |- | ||
+ | !align=left|Elemental Damage Absorbed | ||
+ | |40||52||64||76||88||100||112||124||136||148 | ||
|} | |} | ||
− | {{ | + | {{Levels 11-20}} |
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!align=left|Mana Cost | !align=left|Mana Cost | ||
|15||16||17||18||19||20||21||22||23||24 | |15||16||17||18||19||20||21||22||23||24 | ||
+ | |- | ||
+ | !align=left|Elemental Damage Absorbed | ||
+ | |160||172||184||196||208||220||232||244||256||268 | ||
|} | |} | ||
− | {{ | + | {{Levels 21-30}} |
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|- | |- | ||
!align=left|Mana Cost | !align=left|Mana Cost | ||
|25||26||27||28||29||30||31||32||33||34 | |25||26||27||28||29||30||31||32||33||34 | ||
+ | |- | ||
+ | !align=left|Elemental Damage Absorbed | ||
+ | |280||292||304||316||328||340||352||364||376||388 | ||
|} | |} | ||
− | {{ | + | {{Levels 31-40}} |
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|- | |- | ||
!align=left|Mana Cost | !align=left|Mana Cost | ||
|35||36||37||38||39||40||41||42||43||44 | |35||36||37||38||39||40||41||42||43||44 | ||
+ | |- | ||
+ | !align=left|Elemental Damage Absorbed | ||
+ | |400||412||424||436||448||460||472||484||496||508 | ||
|} | |} | ||
− | {{ | + | {{Levels 41-50}} |
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|- | |- | ||
!align=left|Mana Cost | !align=left|Mana Cost | ||
|45||46||47||48||49||50||51||52||53||54 | |45||46||47||48||49||50||51||52||53||54 | ||
+ | |- | ||
+ | !align=left|Elemental Damage Absorbed | ||
+ | |520||532||544||556||568||580||592||604||616||628 | ||
|} | |} | ||
− | {{ | + | {{Levels 51-60}} |
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|- | |- | ||
!align=left|Mana Cost | !align=left|Mana Cost | ||
|55||56||57||58||59||60||61||62||63||64 | |55||56||57||58||59||60||61||62||63||64 | ||
+ | |- | ||
+ | !align=left|Elemental Damage Absorbed | ||
+ | |640||652||664||676||688||700||712||724||736||748 | ||
|} | |} | ||
<br> | <br> | ||
− | == | + | ==Reference== |
*[http://classic.battle.net/diablo2exp/skills/druid-elemental.shtml Elemental] (Arreat Summit) | *[http://classic.battle.net/diablo2exp/skills/druid-elemental.shtml Elemental] (Arreat Summit) | ||
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Latest revision as of 03:08, 21 June 2024
This skill allows the Druid to sheath himself in a swirling mass of charged particles that absorbs damage from fire-, cold-, and lightning-based attacks.
Detail
SourceSkill bonus
Charges
Chance to CastWhen Struck
Levels 1-60
Reference
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