Difference between revisions of "Palace Cellar Level 3"

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{{D2 Nav}}
+
{{Act 2 nav}}
 
 
 
 
 
Act 2 - Basement 3<br>
 
Act 2 - Basement 3<br>
 +
'''Transit'''<br>
 +
Town Portal leads to [[Lut Gholein]]<br>
 +
Connects to:
 +
:[[Palace Cellar Level 2]]<br>
 +
:[[Arcane Sanctuary (area)|Arcane Sanctuary]]<br>
 +
<br>
 
'''Normal'''<br>
 
'''Normal'''<br>
{| border="1"
+
{| border="1" cellpadding="2" cellspacing="0"
!Monster
+
! rowspan="2" | Name
!Name
+
! rowspan="2" | Internal Name
!Level
+
! rowspan="2" | Level
!HP
+
! rowspan="2" | HP
!Exp
+
! rowspan="2" | Exp
!Damage
+
! colspan="6" | Damage
!AR
+
! rowspan="2" | AR
!Def
+
! rowspan="2" | Def
!ResD
+
! colspan="6" | Resistances
!ResM
+
|-
!ResF
+
! D
!ResL
+
! M
!ResC
+
! F
!ResP
+
! L
 +
! C
 +
! P
 +
! D
 +
! M
 +
! F
 +
! L
 +
! C
 +
! P
 
|-  
 
|-  
| [[D2_The Palace Cellar Level 3#sandraider3|sandraider3]] || Invader || 18 || 86-135 || 290 || 8-16 || 311-442 || 90 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[Invader|Invader]]|| [[Palace Cellar Level 3#sandraider3|sandraider3]] || 18 || 110 || 290 || style="background:lightgray" | 15 || || || || || || 442 || 90 || 0 || 0 || 0 || 0 || 0 || 0
 
|-  
 
|-  
| [[D2_The Palace Cellar Level 3#baboon1|baboon1]] || Dune Beast || 18 || 69-96 || 238 || 6-18 || 162 || 90 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[Dune Beast|Dune Beast]]|| [[Palace Cellar Level 3#baboon1|baboon1]] || 18 || 82 || 238 || style="background:lightgray" | 12 || || || || || || 162 || 90 || 0 || 0 || 0 || 0 || 0 || 0
 
|-  
 
|-  
| [[D2_The Palace Cellar Level 3#sk_archer5|sk_archer5]] || Horror Archer || 18 || 47-96 || 223 || 5-8 || 446 || 90 || 0 || style="background:gold" | 20 || 0 || style="background:palegoldenrod" | 40 || 0 || style="background:palegreen" | 50
+
| [[Horror Archer|Horror Archer]]|| [[Palace Cellar Level 3#sk_archer5|sk_archer5]] || 18 || 71 || 223 || style="background:lightgray" | 7 || || || style="background:palegoldenrod" | 5 || || || 446 || 90 || 0 || style="background:gold" | 20 || 0 || style="background:palegoldenrod" | 40 || 0 || style="background:palegreen" | 50
 
|-  
 
|-  
| [[D2_The Palace Cellar Level 3#blunderbore1|blunderbore1]] || Blunderbore || 18 || 102-128 || 282 || 9-18 || 162-221 || 90 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[Blunderbore|Blunderbore]]|| [[Palace Cellar Level 3#blunderbore1|blunderbore1]] || 18 || 115 || 282 || style="background:lightgray" | 16 || || || || || || 221 || 90 || 0 || 0 || 0 || 0 || 0 || 0
 
|-  
 
|-  
| [[D2_The Palace Cellar Level 3#skmage_ltng4|skmage_ltng4]] || Horror Mage || 17 || 33-48 || 123 || 0 || 0 || 85 || 0 || 0 || 0 || style="background:palegoldenrod" | 30 || 0 || style="background:palegreen" | 50
+
| [[Horror Mage|Horror Mage]]|| [[Palace Cellar Level 3#skmage_ltng4|skmage_ltng4]] || 17 || 40 || 123 || || || || style="background:palegoldenrod" | 10 || || || 0 || 85 || 0 || 0 || 0 || style="background:palegoldenrod" | 30 || 0 || style="background:palegreen" | 50
 
|-  
 
|-  
| [[D2_The Palace Cellar Level 3#Fire Eye - sandraider3|Fire Eye - sandraider3]] || [[D2_Fire Eye|Fire Eye]] || 21 || 344-540 || 1450 || 9-19 || 369-525 || 90 || 0 || 0 || style="background:pink" | 75 || 0 || 0 || 0
+
| [[Fire Eye|Fire Eye]]|| [[Palace Cellar Level 3#Fire Eye - sandraider3|Fire Eye - sandraider3]] || 21 || 442 || 1450 || style="background:lightgray" | 17 || || style="background:pink" | 12 || || || || 525 || 90 || 0 || 0 || style="background:pink" | 75 || 0 || 0 || 0
 
|}  
 
|}  
 
<br>
 
<br>
 
'''Nightmare'''<br>
 
'''Nightmare'''<br>
{| border="1"
+
{| border="1" cellpadding="2" cellspacing="0"
!Monster
+
! rowspan="2" | Name
!Name
+
! rowspan="2" | Internal Name
!Level
+
! rowspan="2" | Level
!HP
+
! rowspan="2" | HP
!Exp
+
! rowspan="2" | Exp
!Damage
+
! colspan="6" | Damage
!AR
+
! rowspan="2" | AR
!Def
+
! rowspan="2" | Def
!ResD
+
! colspan="6" | Resistances
!ResM
+
|-
!ResF
+
! D
!ResL
+
! M
!ResC
+
! F
!ResP
+
! L
 +
! C
 +
! P
 +
! D
 +
! M
 +
! F
 +
! L
 +
! C
 +
! P
 
|-  
 
|-  
| [[D2_The Palace Cellar Level 3#sandraider3 (Nightmare)|sandraider3]] || Invader || 48 || 1262-1683 || 7517 || 26-56 || 1669-2385 || 739 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[Invader|Invader]]|| [[Palace Cellar Level 3#sandraider3 (Nightmare)|sandraider3]] || 48 || 1472 || 7517 || style="background:lightgray" | 50 || || || || || || 2385 || 739 || 0 || 0 || 0 || 0 || 0 || 0
 
|-  
 
|-  
| [[D2_The Palace Cellar Level 3#baboon1 (Nightmare)|baboon1]] || Dune Beast || 48 || 841-1262 || 6361 || 20-52 || 1144-1240 || 739 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[Dune Beast|Dune Beast]]|| [[Palace Cellar Level 3#baboon1 (Nightmare)|baboon1]] || 48 || 1051 || 6361 || style="background:lightgray" | 36 || || || || || || 1240 || 739 || 0 || 0 || 0 || 0 || 0 || 0
 
|-  
 
|-  
| [[D2_The Palace Cellar Level 3#sk_archer5 (Nightmare)|sk_archer5]] || Horror Archer || 48 || 654-935 || 5493 || 14-20 || 1097 || 672 || 0 || style="background:gold" | 50 || 0 || style="background:palegoldenrod" | 70 || 0 || style="background:palegreen" | 60
+
| [[Horror Archer|Horror Archer]]|| [[Palace Cellar Level 3#sk_archer5 (Nightmare)|sk_archer5]] || 48 || 794 || 5493 || style="background:lightgray" | 17 || || || style="background:palegoldenrod" | 17 || || || 1097 || 672 || 0 || style="background:gold" | 50 || 0 || style="background:palegoldenrod" | 70 || 0 || style="background:palegreen" | 60
 
|-  
 
|-  
| [[D2_The Palace Cellar Level 3#blunderbore1 (Nightmare)|blunderbore1]] || Blunderbore || 48 || 1683-2057 || 7517 || 36-62 || 954-1049 || 537 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[Blunderbore|Blunderbore]]|| [[Palace Cellar Level 3#blunderbore1 (Nightmare)|blunderbore1]] || 48 || 1870 || 7517 || style="background:lightgray" | 55 || || || || || || 1049 || 537 || 0 || 0 || 0 || 0 || 0 || 0
 
|-  
 
|-  
| [[D2_The Palace Cellar Level 3#skmage_ltng4 (Nightmare)|skmage_ltng4]] || Horror Mage || 48 || 514-748 || 6361 || 0 || 0 || 604 || 0 || 0 || 0 || style="background:palegoldenrod" | 50 || 0 || style="background:palegreen" | 60
+
| [[Horror Mage|Horror Mage]]|| [[Palace Cellar Level 3#skmage_ltng4 (Nightmare)|skmage_ltng4]] || 48 || 631 || 6361 || || || || style="background:palegoldenrod" | 48 || || || 0 || 604 || 0 || 0 || 0 || style="background:palegoldenrod" | 50 || 0 || style="background:palegreen" | 60
 
|-  
 
|-  
| [[D2_The Palace Cellar Level 3#Fire Eye - sandraider3 (Nightmare)|Fire Eye - sandraider3]] || [[D2_Fire Eye|Fire Eye]] || 51 || 3786-5049 || 37585 || 27-60 || 1764-2520 || 739 || 0 || 0 || style="background:pink" | 75 || 0 || 0 || 0
+
| [[Fire Eye|Fire Eye]]|| [[Palace Cellar Level 3#Fire Eye - sandraider3 (Nightmare)|Fire Eye - sandraider3]] || 51 || 4417 || 37585 || style="background:lightgray" | 54 || || style="background:pink" | 36 || || || || 2520 || 739 || 0 || 0 || style="background:pink" | 75 || 0 || 0 || 0
 
|}  
 
|}  
 
<br>
 
<br>
 
'''Hell'''<br>
 
'''Hell'''<br>
{| border="1"
+
{| border="1" cellpadding="2" cellspacing="0"
!Monster
+
! rowspan="2" | Name
!Name
+
! rowspan="2" | Internal Name
!Level
+
! rowspan="2" | Level
!HP
+
! rowspan="2" | HP
!Exp
+
! rowspan="2" | Exp
!Damage
+
! colspan="6" | Damage
!AR
+
! rowspan="2" | AR
!Def
+
! rowspan="2" | Def
!ResD
+
! colspan="6" | Resistances
!ResM
+
|-
!ResF
+
! D
!ResL
+
! M
!ResC
+
! F
!ResP
+
! L
 +
! C
 +
! P
 +
! D
 +
! M
 +
! F
 +
! L
 +
! C
 +
! P
 
|-  
 
|-  
| [[D2_The Palace Cellar Level 3#sandraider3 (Hell)|sandraider3]] || Invader || 78 || 7258-9678 || 54186 || 57-124 || 5498-7855 || 1680 || style="background:lightgray" | 25 || 0 || style="background:red" | 110 || style="background:palegoldenrod" | 50 || 0 || style="background:palegreen" | 33
+
| [[Invader|Invader]]|| [[Palace Cellar Level 3#sandraider3 (Hell)|sandraider3]] || 78 || 8468 || 54186 || style="background:lightgray" | 111 || || || || || || 7855 || 1680 || style="background:lightgray" | 25 || 0 || style="background:red" | 110 || style="background:palegoldenrod" | 50 || 0 || style="background:palegreen" | 33
 
|-  
 
|-  
| [[D2_The Palace Cellar Level 3#baboon1 (Hell)|baboon1]] || Dune Beast || 78 || 4839-7258 || 45850 || 44-115 || 3770-4084 || 1680 || style="background:lightgray" | 33 || 0 || 0 || style="background:yellow" | 100 || style="background:skyblue" | 50 || style="background:palegreen" | 25
+
| [[Dune Beast|Dune Beast]]|| [[Palace Cellar Level 3#baboon1 (Hell)|baboon1]] || 78 || 6048 || 45850 || style="background:lightgray" | 80 || || || || || || 4084 || 1680 || style="background:lightgray" | 33 || 0 || 0 || style="background:yellow" | 100 || style="background:skyblue" | 50 || style="background:palegreen" | 25
 
|-  
 
|-  
| [[D2_The Palace Cellar Level 3#sk_archer5 (Hell)|sk_archer5]] || Horror Archer || 78 || 3763-5377 || 39597 || 31-44 || 3613 || 1528 || style="background:lightgray" | 50 || style="background:gold" | 75 || 0 || style="background:palegoldenrod" | 75 || 0 || style="background:lime" | 110
+
| [[Horror Archer|Horror Archer]]|| [[Palace Cellar Level 3#sk_archer5 (Hell)|sk_archer5]] || 78 || 4570 || 39597 || style="background:lightgray" | 38 || || || style="background:palegoldenrod" | 55 || || || 3613 || 1528 || style="background:lightgray" | 50 || style="background:gold" | 75 || 0 || style="background:palegoldenrod" | 75 || 0 || style="background:lime" | 110
 
|-  
 
|-  
| [[D2_The Palace Cellar Level 3#blunderbore1 (Hell)|blunderbore1]] || Blunderbore || 78 || 9678-11829 || 54186 || 80-137 || 3142-3456 || 1222 || style="background:lightgray" | 55 || 0 || style="background:red" | 115 || style="background:palegoldenrod" | 50 || style="background:skyblue" | 50 || 0
+
| [[Blunderbore|Blunderbore]]|| [[Palace Cellar Level 3#blunderbore1 (Hell)|blunderbore1]] || 78 || 10753 || 54186 || style="background:lightgray" | 122 || || || || || || 3456 || 1222 || style="background:lightgray" | 55 || 0 || style="background:red" | 115 || style="background:palegoldenrod" | 50 || style="background:skyblue" | 50 || 0
 
|-  
 
|-  
| [[D2_The Palace Cellar Level 3#skmage_ltng4 (Hell)|skmage_ltng4]] || Horror Mage || 78 || 2957-4301 || 45850 || 0 || 0 || 1375 || style="background:lightgray" | 33 || 0 || 0 || style="background:yellow" | 115 || 0 || style="background:palegreen" | 75
+
| [[Horror Mage|Horror Mage]]|| [[Palace Cellar Level 3#skmage_ltng4 (Hell)|skmage_ltng4]] || 78 || 3629 || 45850 || || || || style="background:palegoldenrod" | 107 || || || 0 || 1375 || style="background:lightgray" | 33 || 0 || 0 || style="background:yellow" | 115 || 0 || style="background:palegreen" | 75
 
|-  
 
|-  
| [[D2_The Palace Cellar Level 3#Fire Eye - sandraider3 (Hell)|Fire Eye - sandraider3]] || [[D2_Fire Eye|Fire Eye]] || 81 || 14516-19356 || 270930 || 60-130 || 5698-8140 || 1680 || style="background:lightgray" | 25 || 0 || style="background:red" | 110 || style="background:palegoldenrod" | 50 || 0 || style="background:palegreen" | 33
+
| [[Fire Eye|Fire Eye]]|| [[Palace Cellar Level 3#Fire Eye - sandraider3 (Hell)|Fire Eye - sandraider3]] || 81 || 16936 || 270930 || style="background:lightgray" | 116 || || style="background:pink" | 77 || || || || 8140 || 1680 || style="background:lightgray" | 25 || 0 || style="background:red" | 110 || style="background:palegoldenrod" | 50 || 0 || style="background:palegreen" | 33
 
|}  
 
|}  
 
<br>
 
<br>
 
==Normal==
 
==Normal==
 
===sandraider3===
 
===sandraider3===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Invader'''<br>  
+
| '''Common stats for [[Invader]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 90
 
| ToBlock 34
 
| ToBlock 34
 
| Drain 100
 
| Drain 100
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#SR|SR]] Velocity:6 Run:6 MinGrp:3 MaxGrp:4 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#SR|SR]] Velocity:6 Run:6 MinGrp:3 MaxGrp:4 Rarity:1 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isMelee opendoors corpsesel isAtt revive<br>
 
Flags: isMelee opendoors corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br>
Skill1 seq_firehit Level 3 [[D2_Skill_Fire Hit|Fire Hit]] <br>
+
AI:[[Monster AI (D2)#SandRaider|SandRaider]] aip1-8: [50,70,85,70,13, ,50, ] aidel:15<br><br>
 +
Skill1 Mode seq_firehit Level 3 [[Fire Hit|Fire Hit]]<br>
 
:ToHit: 40%<br>
 
:ToHit: 40%<br>
 
|-
 
|-
 
|  
 
|  
'''Level 18'''<br>
+
'''Level 18 Invader'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 86-135<br>
+
| HP 86-135
| Defense 90<br>
+
| Experience 290
| Experience 290<br>
+
| TC: [[Act 2 H2H B]]
| TC: [[ D2_Act 2 H2H B | Act 2 H2H B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 8-11 (311 AR) <br>
+
Mode A1 (311 AR) 8-11 <br>
A2 13-16 (318 AR) <br>
+
Mode A2 (318 AR) 13-16 <br>
S1 9-12 (442 AR) <br>
+
Mode S1 (442 AR) 9-12, 12-15 fire <br>
E1 S1 12 - 15 fire<br>
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 20 (Champion)'''<br>
+
'''Level 20 Invader (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 258-405<br>
+
| HP 258-405
| Defense 90<br>
+
| Experience 870
| Experience 870<br>
+
| TC: [[Act 2 Champ B]]
| TC: [[ D2_Act 2 Champ B | Act 2 Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 8-11 (350 AR) <br>
+
Mode A1 (350 AR) 8-11 <br>
A2 14-18 (358 AR) <br>
+
Mode A2 (358 AR) 14-18 <br>
S1 10-13 (497 AR) <br>
+
Mode S1 (497 AR) 10-13, 13-16 fire <br>
E1 S1 13 - 16 fire<br>
 
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 21 (Unique)'''<br>
+
'''Level 21 Invader (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 344-540<br>
+
| HP 344-540
| Defense 90<br>
+
| Experience 1450
| Experience 1450<br>
+
| TC: [[Act 2 Unique B]]
| TC: [[ D2_Act 2 Unique B | Act 2 Unique B ]]<br>
 
| FE damage 10-16 Physical, 10-16 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 9-12 (369 AR) <br>
+
Mode A1 (369 AR) 9-12 <br>
A2 15-19 (378 AR) <br>
+
Mode A2 (378 AR) 15-19 <br>
S1 11-14 (525 AR) <br>
+
Mode S1 (525 AR) 11-14, 14-18 fire <br>
E1 S1 14 - 18 fire<br>
+
FE damage 2-3 Physical, 2-3 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 21 (Minion)'''<br>
+
'''Level 21 Invader (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 258-405<br>
+
| HP 258-405
| Defense 90<br>
+
| Experience 1450
| Experience 290<br>
+
| TC: [[Act 2 H2H B]]
| TC: [[ D2_Act 2 H2H B | Act 2 H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 9-12 (369 AR) <br>
+
Mode A1 (369 AR) 9-12 <br>
A2 15-19 (378 AR) <br>
+
Mode A2 (378 AR) 15-19 <br>
S1 11-14 (525 AR) <br>
+
Mode S1 (525 AR) 11-14, 14-18 fire <br>
E1 S1 14 - 18 fire<br>
+
|}
 
 
|}<br>
 
 
===baboon1===
 
===baboon1===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Dune Beast'''<br>  
+
| '''Common stats for [[Dune Beast]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 90
 
| ToBlock 18
 
| ToBlock 18
 
| Drain 100
 
| Drain 100
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#BB|BB]] Velocity:7 Run:12 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#BB|BB]] Velocity:7 Run:12 MinGrp:1 MaxGrp:2 Rarity:1 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isMelee opendoors corpsesel isAtt revive<br>
 
Flags: isMelee opendoors corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#Baboon|Baboon]] aip1-8: [33,20,55,0,1, , , ] aidel:15<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 18'''<br>
+
'''Level 18 Dune Beast'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 69-96<br>
+
| HP 69-96
| Defense 90<br>
+
| Experience 238
| Experience 238<br>
+
| TC: [[Act 2 H2H B]]
| TC: [[ D2_Act 2 H2H B | Act 2 H2H B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 6-18 (162 AR) <br>
+
Mode A1 (162 AR) 6-18 <br>
A2 6-18 (162 AR) <br>
+
Mode A2 (162 AR) 6-18 <br>
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 20 (Champion)'''<br>
+
'''Level 20 Dune Beast (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 207-288<br>
+
| HP 207-288
| Defense 90<br>
+
| Experience 714
| Experience 714<br>
+
| TC: [[Act 2 Champ B]]
| TC: [[ D2_Act 2 Champ B | Act 2 Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 6-19 (183 AR) <br>
+
Mode A1 (183 AR) 6-19 <br>
A2 6-19 (183 AR) <br>
+
Mode A2 (183 AR) 6-19 <br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 21 (Unique)'''<br>
+
'''Level 21 Dune Beast (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 276-384<br>
+
| HP 276-384
| Defense 90<br>
+
| Experience 1190
| Experience 1190<br>
+
| TC: [[Act 2 Unique B]]
| TC: [[ D2_Act 2 Unique B | Act 2 Unique B ]]<br>
 
| FE damage 7-11 Physical, 7-11 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 7-21 (193 AR) <br>
+
Mode A1 (193 AR) 7-21 <br>
A2 7-21 (193 AR) <br>
+
Mode A2 (193 AR) 7-21 <br>
 +
FE damage 1-2 Physical, 1-2 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 21 (Minion)'''<br>
+
'''Level 21 Dune Beast (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 207-288<br>
+
| HP 207-288
| Defense 90<br>
+
| Experience 1190
| Experience 238<br>
+
| TC: [[Act 2 H2H B]]
| TC: [[ D2_Act 2 H2H B | Act 2 H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 7-21 (193 AR) <br>
+
Mode A1 (193 AR) 7-21 <br>
A2 7-21 (193 AR) <br>
+
Mode A2 (193 AR) 7-21 <br>
 
+
|}
|}<br>
 
 
===sk_archer5===
 
===sk_archer5===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Horror Archer'''<br>  
+
| '''Common stats for [[Horror Archer]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:gold" | Magic 20
 +
| style="background:palegoldenrod" | Lightning 40
 +
| style="background:palegreen" | Poison 50
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:gold" | Magic res 20
+
| Defense 90
| style="background:palegoldenrod" | Lit res 40
 
| style="background:palegreen" | Poison res 50
 
 
| ToBlock 45
 
| ToBlock 45
 
| Drain 0
 
| Drain 0
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#SK|SK]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#SK|SK]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: lUndead opendoors corpsesel isAtt revive<br>
 
Flags: lUndead opendoors corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mS1 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mS1 mDD mKB mSQ<br>
MissA1 Level 1 [[D2_Missiles_#skbowarrow5|skbowarrow5]]<br>
+
AI:[[Monster AI (D2)#SkeletonBow|SkeletonBow]] aip1-8: [90,15,50,5,6, , , ] aidel:15<br><br>
 +
MissA1 Level 1 [[Missiles#skbowarrow5|skbowarrow5]]<br>
 
:Velocity 24<br> Range 40<br> Size 1<br> SrcDamage 128<br> ToHitCheck 1<br>
 
:Velocity 24<br> Range 40<br> Size 1<br> SrcDamage 128<br> ToHitCheck 1<br>
 
|-
 
|-
 
|  
 
|  
'''Level 18'''<br>
+
'''Level 18 Horror Archer'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 47-96<br>
+
| HP 47-96
| Defense 90<br>
+
| Experience 223
| Experience 223<br>
+
| TC: [[Act 2 Miss B]]
| TC: [[ D2_Act 2 Miss B | Act 2 Miss B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 5-8 (446 AR) <br>
+
Mode A1 (446 AR) 5-8, 0-9 ltng <br>
E1 A1 0 - 9 ltng<br>
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 20 (Champion)'''<br>
+
'''Level 20 Horror Archer (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 141-288<br>
+
| HP 141-288
| Defense 90<br>
+
| Experience 669
| Experience 669<br>
+
| TC: [[Act 2 Champ B]]
| TC: [[ D2_Act 2 Champ B | Act 2 Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 5-9 (501 AR) <br>
+
Mode A1 (501 AR) 5-9, 0-10 ltng <br>
E1 A1 0 - 10 ltng<br>
 
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 21 (Unique)'''<br>
+
'''Level 21 Horror Archer (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 188-384<br>
+
| HP 188-384
| Defense 90<br>
+
| Experience 1115
| Experience 1115<br>
+
| TC: [[Act 2 Unique B]]
| TC: [[ D2_Act 2 Unique B | Act 2 Unique B ]]<br>
 
| FE damage 7-11 Physical, 7-11 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 6-9 (529 AR) <br>
+
Mode A1 (529 AR) 6-9, 0-11 ltng <br>
E1 A1 0 - 11 ltng<br>
+
FE damage 1-2 Physical, 1-2 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 21 (Minion)'''<br>
+
'''Level 21 Horror Archer (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 141-288<br>
+
| HP 141-288
| Defense 90<br>
+
| Experience 1115
| Experience 223<br>
+
| TC: [[Act 2 Miss B]]
| TC: [[ D2_Act 2 Miss B | Act 2 Miss B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 6-9 (529 AR) <br>
+
Mode A1 (529 AR) 6-9, 0-11 ltng <br>
E1 A1 0 - 11 ltng<br>
+
|}
 
 
|}<br>
 
 
===blunderbore1===
 
===blunderbore1===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Blunderbore'''<br>  
+
| '''Common stats for [[Blunderbore]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 90
 
| ToBlock 24
 
| ToBlock 24
 
| Drain 100
 
| Drain 100
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 4
 
| Damage Regen 4
 
 
|}
 
|}
Code:[[D2_Animdata#PN|PN]] Velocity:3 Run:3 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#PN|PN]] Velocity:3 Run:3 MinGrp:1 MaxGrp:2 Rarity:1 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive large<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive large<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br>
Skill1 seq_pinheadsmite Level 1 [[D2_Skill_Smite|Smite]] <br>
+
AI:[[Monster AI (D2)#PinHead|PinHead]] aip1-8: [75,15,60,12,40, , , ] aidel:15<br><br>
 +
Skill1 Mode seq_pinheadsmite Level 1 [[Smite|Smite]]<br>
 +
:calc1: 15<br>
 +
:*calc1 desc: damage %<br>
 +
:calc2: "min(250,15)"<br>
 +
:*calc2 desc: stunlen<br>
 
|-
 
|-
 
|  
 
|  
'''Level 18'''<br>
+
'''Level 18 Blunderbore'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 102-128<br>
+
| HP 102-128
| Defense 90<br>
+
| Experience 282
| Experience 282<br>
+
| TC: [[Act 2 H2H B]]
| TC: [[ D2_Act 2 H2H B | Act 2 H2H B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 9-16 (221 AR) <br>
+
Mode A1 (221 AR) 9-16 <br>
A2 14-18 (162 AR) <br>
+
Mode A2 (162 AR) 14-18 <br>
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 20 (Champion)'''<br>
+
'''Level 20 Blunderbore (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 306-384<br>
+
| HP 306-384
| Defense 90<br>
+
| Experience 846
| Experience 846<br>
+
| TC: [[Act 2 Champ B]]
| TC: [[ D2_Act 2 Champ B | Act 2 Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 9-17 (248 AR) <br>
+
Mode A1 (248 AR) 9-17 <br>
A2 15-19 (183 AR) <br>
+
Mode A2 (183 AR) 15-19 <br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 21 (Unique)'''<br>
+
'''Level 21 Blunderbore (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 408-512<br>
+
| HP 408-512
| Defense 90<br>
+
| Experience 1410
| Experience 1410<br>
+
| TC: [[Act 2 Unique B]]
| TC: [[ D2_Act 2 Unique B | Act 2 Unique B ]]<br>
 
| FE damage 9-15 Physical, 9-15 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 10-18 (262 AR) <br>
+
Mode A1 (262 AR) 10-18 <br>
A2 16-21 (193 AR) <br>
+
Mode A2 (193 AR) 16-21 <br>
 +
FE damage 2-3 Physical, 2-3 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 21 (Minion)'''<br>
+
'''Level 21 Blunderbore (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 306-384<br>
+
| HP 306-384
| Defense 90<br>
+
| Experience 1410
| Experience 282<br>
+
| TC: [[Act 2 H2H B]]
| TC: [[ D2_Act 2 H2H B | Act 2 H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 10-18 (262 AR) <br>
+
Mode A1 (262 AR) 10-18 <br>
A2 16-21 (193 AR) <br>
+
Mode A2 (193 AR) 16-21 <br>
 
+
|}
|}<br>
 
 
===skmage_ltng4===
 
===skmage_ltng4===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Horror Mage'''<br>  
+
| '''Common stats for [[Horror Mage]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:palegoldenrod" | Lightning 30
 +
| style="background:palegreen" | Poison 50
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:palegoldenrod" | Lit res 30
+
| Defense 85
| style="background:palegreen" | Poison res 50
 
 
| ToBlock 17
 
| ToBlock 17
 
| Drain 0
 
| Drain 0
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#SK|SK]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#SK|SK]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: lUndead opendoors corpsesel isAtt revive<br>
 
Flags: lUndead opendoors corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ<br>
MissA1 Level 1 [[D2_Missiles_#skmage4|skmage4]]<br>
+
AI:[[Monster AI (D2)#SkeletonMage|SkeletonMage]] aip1-8: [35,9,30,5,0,18,20,5] aidel:15<br><br>
 +
MissA1 Level 1 [[Missiles#skmage4|skmage4]]<br>
 
:Velocity 14<br> Range 40<br> Size 1<br> SrcDamage 128<br>
 
:Velocity 14<br> Range 40<br> Size 1<br> SrcDamage 128<br>
Skill1 seq_skeletonraise Level 1 [[D2_Skill_SkeletonRaise|SkeletonRaise]] <br>
+
Skill1 Mode seq_skeletonraise Level 1 [[SkeletonRaise|SkeletonRaise]]<br>
 
|-
 
|-
 
|  
 
|  
'''Level 17'''<br>
+
'''Level 17 Horror Mage'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 33-48<br>
+
| HP 33-48
| Defense 85<br>
+
| Experience 123
| Experience 123<br>
+
| TC: [[Act 2 Cast B]]
| TC: [[ D2_Act 2 Cast B | Act 2 Cast B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| E1 A1 4 - 16 ltng<br>
+
Mode A1 (0 AR) 4-16 ltng <br>
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 19 (Champion)'''<br>
+
'''Level 19 Horror Mage (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 99-144<br>
+
| HP 99-144
| Defense 85<br>
+
| Experience 369
| Experience 369<br>
+
| TC: [[Act 2 Champ B]]
| TC: [[ D2_Act 2 Champ B | Act 2 Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| E1 A1 5 - 19 ltng<br>
+
Mode A1 (0 AR) 5-19 ltng <br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 20 (Unique)'''<br>
+
'''Level 20 Horror Mage (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 132-192<br>
+
| HP 132-192
| Defense 85<br>
+
| Experience 615
| Experience 615<br>
+
| TC: [[Act 2 Unique B]]
| TC: [[ D2_Act 2 Unique B | Act 2 Unique B ]]<br>
 
| FE damage 3-5 Physical, 3-5 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| E1 A1 5 - 19 ltng<br>
+
Mode A1 (0 AR) 5-19 ltng <br>
 +
FE damage 0-1 Physical, 0-1 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 20 (Minion)'''<br>
+
'''Level 20 Horror Mage (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 99-144<br>
+
| HP 99-144
| Defense 85<br>
+
| Experience 615
| Experience 123<br>
+
| TC: [[Act 2 Cast B]]
| TC: [[ D2_Act 2 Cast B | Act 2 Cast B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| E1 A1 5 - 19 ltng<br>
+
Mode A1 (0 AR) 5-19 ltng <br>
 
+
|}
|}<br>
 
 
===Fire Eye - sandraider3===
 
===Fire Eye - sandraider3===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Invader'''<br>  
+
| '''Common stats for [[Invader]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:pink" | Fire res 75
+
| Defense 90
 
| ToBlock 34
 
| ToBlock 34
 
| Drain 100
 
| Drain 100
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#SR|SR]] Velocity:6 Run:6 MinGrp:3 MaxGrp:3 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#SR|SR]] Velocity:6 Run:6 MinGrp:3 MaxGrp:3 Rarity:1 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isMelee opendoors corpsesel isAtt revive<br>
 
Flags: isMelee opendoors corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br>
Skill1 seq_firehit Level 3 [[D2_Skill_Fire Hit|Fire Hit]] <br>
+
AI:[[Monster AI (D2)#SandRaider|SandRaider]] aip1-8: [50,70,85,70,13, ,50, ] aidel:15<br><br>
 +
Skill1 Mode seq_firehit Level 3 [[Fire Hit|Fire Hit]]<br>
 
:ToHit: 40%<br>
 
:ToHit: 40%<br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 21 (Superunique)'''<br>
+
'''Level 21 Fire Eye (Superunique)'''
 +
{| cellpadding="5" style="background:gold"
 +
| Resistances:
 +
| style="background:pink" | Fire 75
 +
|}
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 344-540<br>
+
| HP 344-540
| Defense 90<br>
+
| Experience 1450
| Experience 1450<br>
+
| TC: [[Act 2 Super B]]
| TC: [[ D2_Act 2 Super B | Act 2 Super B ]]<br>
 
| FE damage 10-16 Physical, 10-16 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 9-12 (369 AR) <br>
+
Mode A1 (369 AR) 9-12 <br>
A2 15-19 (378 AR) <br>
+
Mode A2 (378 AR) 15-19 <br>
S1 11-14 (525 AR) <br>
+
Mode S1 (525 AR) 11-14, 14-18 fire <br>
E1 S1 14 - 18 fire<br>
+
FE damage 2-3 Physical, 2-3 Fire<br>
 
Bonuses: <br>
 
Bonuses: <br>
:[[D2_Monster Bonuses#Fire Enchanted|Fire Enchanted]]<br>
+
:[[Fire Enchanted]] - 9-14 fire<br>
:[[D2_Monster Bonuses#Extra Fast|Extra Fast]]<br>
+
:[[Extra Fast]] - +100% Velocity<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 21 (Minion)'''<br>
+
'''Level 21 Invader (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 258-405<br>
+
| HP 258-405
| Defense 90<br>
+
| Experience 1450
| Experience 290<br>
+
| TC: [[Act 2 H2H B]]
| TC: [[ D2_Act 2 H2H B | Act 2 H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 9-12 (369 AR) <br>
+
Mode A1 (369 AR) 9-12 <br>
A2 15-19 (378 AR) <br>
+
Mode A2 (378 AR) 15-19 <br>
S1 11-14 (525 AR) <br>
+
Mode S1 (525 AR) 11-14, 14-18 fire <br>
E1 S1 14 - 18 fire<br>
+
Bonuses: <br>
 
+
+100% Velocity<br>
|}<br>
+
|}
 
==Nightmare==
 
==Nightmare==
 
===sandraider3 (Nightmare)===
 
===sandraider3 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Invader'''<br>  
+
| '''Common stats for [[Invader]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 739
 
| ToBlock 34
 
| ToBlock 34
 
| Drain 75
 
| Drain 75
 
| Cold Effect -45
 
| Cold Effect -45
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#SR|SR]] Velocity:6 Run:6 MinGrp:3 MaxGrp:4 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#SR|SR]] Velocity:6 Run:6 MinGrp:3 MaxGrp:4 Rarity:1 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isMelee opendoors corpsesel isAtt revive<br>
 
Flags: isMelee opendoors corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br>
Skill1 seq_firehit Level 6 [[D2_Skill_Fire Hit|Fire Hit]] <br>
+
AI:[[Monster AI (D2)#SandRaider|SandRaider]] aip1-8: [40,50,90,80,9, ,50, ] aidel:14<br><br>
 +
Skill1 Mode seq_firehit Level 6 [[Fire Hit|Fire Hit]]<br>
 
:ToHit: 70%<br>
 
:ToHit: 70%<br>
 
|-
 
|-
 
|  
 
|  
'''Level 48'''<br>
+
'''Level 48 Invader'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 1262-1683<br>
+
| HP 1262-1683
| Defense 739<br>
+
| Experience 7517
| Experience 7517<br>
+
| TC: [[Act 3 (N) H2H B]]
| TC: [[ D2_Act 3 (N) H2H B | Act 3 (N) H2H B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 26-44 (1669 AR) <br>
+
Mode A1 (1669 AR) 26-44 <br>
A2 44-56 (1717 AR) <br>
+
Mode A2 (1717 AR) 44-56 <br>
S1 32-40 (2385 AR) <br>
+
Mode S1 (2385 AR) 32-40, 48-60 fire <br>
E1 S1 48 - 60 fire<br>
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 50 (Champion)'''<br>
+
'''Level 50 Invader (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 3155-4207<br>
+
| HP 3155-4207
| Defense 739<br>
+
| Experience 22551
| Experience 22551<br>
+
| TC: [[Act 3 (N) Champ C]]
| TC: [[ D2_Act 3 (N) Champ C | Act 3 (N) Champ C ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 26-45 (1732 AR) <br>
+
Mode A1 (1732 AR) 26-45 <br>
A2 45-57 (1782 AR) <br>
+
Mode A2 (1782 AR) 45-57 <br>
S1 32-41 (2475 AR) <br>
+
Mode S1 (2475 AR) 32-41, 49-61 fire <br>
E1 S1 49 - 61 fire<br>
 
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 51 (Unique)'''<br>
+
'''Level 51 Invader (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 3786-5049<br>
+
| HP 3786-5049
| Defense 739<br>
+
| Experience 37585
| Experience 37585<br>
+
| TC: [[Act 4 (N) Unique A]]
| TC: [[ D2_Act 4 (N) Unique A | Act 4 (N) Unique A ]]<br>
 
| FE damage 88-147 Physical, 88-147 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 27-47 (1764 AR) <br>
+
Mode A1 (1764 AR) 27-47 <br>
A2 47-60 (1814 AR) <br>
+
Mode A2 (1814 AR) 47-60 <br>
S1 34-43 (2520 AR) <br>
+
Mode S1 (2520 AR) 34-43, 51-64 fire <br>
E1 S1 51 - 64 fire<br>
+
FE damage 29-48 Physical, 29-48 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 51 (Minion)'''<br>
+
'''Level 51 Invader (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 2208-2945<br>
+
| HP 2208-2945
| Defense 739<br>
+
| Experience 37585
| Experience 7517<br>
+
| TC: [[Act 4 (N) H2H A]]
| TC: [[ D2_Act 4 (N) H2H A | Act 4 (N) H2H A ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 27-47 (1764 AR) <br>
+
Mode A1 (1764 AR) 27-47 <br>
A2 47-60 (1814 AR) <br>
+
Mode A2 (1814 AR) 47-60 <br>
S1 34-43 (2520 AR) <br>
+
Mode S1 (2520 AR) 34-43, 51-64 fire <br>
E1 S1 51 - 64 fire<br>
+
|}
 
 
|}<br>
 
 
===baboon1 (Nightmare)===
 
===baboon1 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Dune Beast'''<br>  
+
| '''Common stats for [[Dune Beast]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 739
 
| ToBlock 18
 
| ToBlock 18
 
| Drain 100
 
| Drain 100
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#BB|BB]] Velocity:7 Run:12 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#BB|BB]] Velocity:7 Run:12 MinGrp:1 MaxGrp:2 Rarity:1 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isMelee opendoors corpsesel isAtt revive<br>
 
Flags: isMelee opendoors corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#Baboon|Baboon]] aip1-8: [33,30,60,0,2, , , ] aidel:14<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 48'''<br>
+
'''Level 48 Dune Beast'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 841-1262<br>
+
| HP 841-1262
| Defense 739<br>
+
| Experience 6361
| Experience 6361<br>
+
| TC: [[Act 3 (N) H2H B]]
| TC: [[ D2_Act 3 (N) H2H B | Act 3 (N) H2H B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 20-52 (1144 AR) <br>
+
Mode A1 (1144 AR) 20-52 <br>
A2 20-44 (1240 AR) <br>
+
Mode A2 (1240 AR) 20-44 <br>
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 50 (Champion)'''<br>
+
'''Level 50 Dune Beast (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 2102-3155<br>
+
| HP 2102-3155
| Defense 739<br>
+
| Experience 19083
| Experience 19083<br>
+
| TC: [[Act 3 (N) Champ C]]
| TC: [[ D2_Act 3 (N) Champ C | Act 3 (N) Champ C ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 20-53 (1188 AR) <br>
+
Mode A1 (1188 AR) 20-53 <br>
A2 20-45 (1287 AR) <br>
+
Mode A2 (1287 AR) 20-45 <br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 51 (Unique)'''<br>
+
'''Level 51 Dune Beast (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 2523-3786<br>
+
| HP 2523-3786
| Defense 739<br>
+
| Experience 31805
| Experience 31805<br>
+
| TC: [[Act 4 (N) Unique A]]
| TC: [[ D2_Act 4 (N) Unique A | Act 4 (N) Unique A ]]<br>
 
| FE damage 66-110 Physical, 66-110 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 21-55 (1209 AR) <br>
+
Mode A1 (1209 AR) 21-55 <br>
A2 21-47 (1310 AR) <br>
+
Mode A2 (1310 AR) 21-47 <br>
 +
FE damage 22-36 Physical, 22-36 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 51 (Minion)'''<br>
+
'''Level 51 Dune Beast (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 1471-2208<br>
+
| HP 1471-2208
| Defense 739<br>
+
| Experience 31805
| Experience 6361<br>
+
| TC: [[Act 4 (N) H2H A]]
| TC: [[ D2_Act 4 (N) H2H A | Act 4 (N) H2H A ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 21-55 (1209 AR) <br>
+
Mode A1 (1209 AR) 21-55 <br>
A2 21-47 (1310 AR) <br>
+
Mode A2 (1310 AR) 21-47 <br>
 
+
|}
|}<br>
 
 
===sk_archer5 (Nightmare)===
 
===sk_archer5 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Horror Archer'''<br>  
+
| '''Common stats for [[Horror Archer]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:gold" | Magic 50
 +
| style="background:palegoldenrod" | Lightning 70
 +
| style="background:palegreen" | Poison 60
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:gold" | Magic res 50
+
| Defense 672
| style="background:palegoldenrod" | Lit res 70
 
| style="background:palegreen" | Poison res 60
 
 
| ToBlock 45
 
| ToBlock 45
 
| Drain 0
 
| Drain 0
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#SK|SK]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#SK|SK]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: lUndead opendoors corpsesel isAtt revive<br>
 
Flags: lUndead opendoors corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mS1 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mS1 mDD mKB mSQ<br>
MissA1 Level 4 [[D2_Missiles_#skbowarrow5|skbowarrow5]]<br>
+
AI:[[Monster AI (D2)#SkeletonBow|SkeletonBow]] aip1-8: [90,12,50,5,6, , , ] aidel:14<br><br>
 +
MissA1 Level 4 [[Missiles#skbowarrow5|skbowarrow5]]<br>
 
:Velocity 24<br> Range 40<br> Size 1<br> SrcDamage 128<br> ToHitCheck 1<br>
 
:Velocity 24<br> Range 40<br> Size 1<br> SrcDamage 128<br> ToHitCheck 1<br>
 
|-
 
|-
 
|  
 
|  
'''Level 48'''<br>
+
'''Level 48 Horror Archer'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 654-935<br>
+
| HP 654-935
| Defense 672<br>
+
| Experience 5493
| Experience 5493<br>
+
| TC: [[Act 3 (N) Miss B]]
| TC: [[ D2_Act 3 (N) Miss B | Act 3 (N) Miss B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 14-20 (1097 AR) <br>
+
Mode A1 (1097 AR) 14-20, 2-32 ltng <br>
E1 A1 2 - 32 ltng<br>
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 50 (Champion)'''<br>
+
'''Level 50 Horror Archer (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 1635-2337<br>
+
| HP 1635-2337
| Defense 672<br>
+
| Experience 16479
| Experience 16479<br>
+
| TC: [[Act 3 (N) Champ C]]
| TC: [[ D2_Act 3 (N) Champ C | Act 3 (N) Champ C ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 14-20 (1138 AR) <br>
+
Mode A1 (1138 AR) 14-20, 2-32 ltng <br>
E1 A1 2 - 32 ltng<br>
 
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 51 (Unique)'''<br>
+
'''Level 51 Horror Archer (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 1962-2805<br>
+
| HP 1962-2805
| Defense 672<br>
+
| Experience 27465
| Experience 27465<br>
+
| TC: [[Act 4 (N) Unique A]]
| TC: [[ D2_Act 4 (N) Unique A | Act 4 (N) Unique A ]]<br>
 
| FE damage 49-81 Physical, 49-81 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 15-21 (1159 AR) <br>
+
Mode A1 (1159 AR) 15-21, 2-34 ltng <br>
E1 A1 2 - 34 ltng<br>
+
FE damage 16-27 Physical, 16-27 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 51 (Minion)'''<br>
+
'''Level 51 Horror Archer (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 1144-1636<br>
+
| HP 1144-1636
| Defense 672<br>
+
| Experience 27465
| Experience 5493<br>
+
| TC: [[Act 4 (N) Miss A]]
| TC: [[ D2_Act 4 (N) Miss A | Act 4 (N) Miss A ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 15-21 (1159 AR) <br>
+
Mode A1 (1159 AR) 15-21, 2-34 ltng <br>
E1 A1 2 - 34 ltng<br>
+
|}
 
 
|}<br>
 
 
===blunderbore1 (Nightmare)===
 
===blunderbore1 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Blunderbore'''<br>  
+
| '''Common stats for [[Blunderbore]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 537
 
| ToBlock 24
 
| ToBlock 24
 
| Drain 100
 
| Drain 100
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 4
 
| Damage Regen 4
 
 
|}
 
|}
Code:[[D2_Animdata#PN|PN]] Velocity:3 Run:3 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#PN|PN]] Velocity:3 Run:3 MinGrp:1 MaxGrp:2 Rarity:1 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive large<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive large<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br>
Skill1 seq_pinheadsmite Level 4 [[D2_Skill_Smite|Smite]] <br>
+
AI:[[Monster AI (D2)#PinHead|PinHead]] aip1-8: [80,12,70,12,50, , , ] aidel:14<br><br>
 +
Skill1 Mode seq_pinheadsmite Level 4 [[Smite|Smite]]<br>
 +
:calc1: 60<br>
 +
:*calc1 desc: damage %<br>
 +
:calc2: "min(250,30)"<br>
 +
:*calc2 desc: stunlen<br>
 
|-
 
|-
 
|  
 
|  
'''Level 48'''<br>
+
'''Level 48 Blunderbore'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 1683-2057<br>
+
| HP 1683-2057
| Defense 537<br>
+
| Experience 7517
| Experience 7517<br>
+
| TC: [[Act 3 (N) H2H B]]
| TC: [[ D2_Act 3 (N) H2H B | Act 3 (N) H2H B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 36-56 (1049 AR) <br>
+
Mode A1 (1049 AR) 36-56 <br>
A2 48-62 (954 AR) <br>
+
Mode A2 (954 AR) 48-62 <br>
 
Bonuses: <br>
 
Bonuses: <br>
 
:Chance of Crushing Blow 15<br>
 
:Chance of Crushing Blow 15<br>
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 50 (Champion)'''<br>
+
'''Level 50 Blunderbore (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 4207-5142<br>
+
| HP 4207-5142
| Defense 537<br>
+
| Experience 22551
| Experience 22551<br>
+
| TC: [[Act 3 (N) Champ C]]
| TC: [[ D2_Act 3 (N) Champ C | Act 3 (N) Champ C ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 36-57 (1089 AR) <br>
+
Mode A1 (1089 AR) 36-57 <br>
A2 49-63 (990 AR) <br>
+
Mode A2 (990 AR) 49-63 <br>
 
Bonuses: <br>
 
Bonuses: <br>
 
:Chance of Crushing Blow 15<br>
 
:Chance of Crushing Blow 15<br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 51 (Unique)'''<br>
+
'''Level 51 Blunderbore (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 5049-6171<br>
+
| HP 5049-6171
| Defense 537<br>
+
| Experience 37585
| Experience 37585<br>
+
| TC: [[Act 4 (N) Unique A]]
| TC: [[ D2_Act 4 (N) Unique A | Act 4 (N) Unique A ]]<br>
 
| FE damage 107-179 Physical, 107-179 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 38-60 (1108 AR) <br>
+
Mode A1 (1108 AR) 38-60 <br>
A2 51-66 (1008 AR) <br>
+
Mode A2 (1008 AR) 51-66 <br>
 +
FE damage 35-59 Physical, 35-59 Fire<br>
 
Bonuses: <br>
 
Bonuses: <br>
 
:Chance of Crushing Blow 15<br>
 
:Chance of Crushing Blow 15<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 51 (Minion)'''<br>
+
'''Level 51 Blunderbore (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 2945-3599<br>
+
| HP 2945-3599
| Defense 537<br>
+
| Experience 37585
| Experience 7517<br>
+
| TC: [[Act 4 (N) H2H A]]
| TC: [[ D2_Act 4 (N) H2H A | Act 4 (N) H2H A ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 38-60 (1108 AR) <br>
+
Mode A1 (1108 AR) 38-60 <br>
A2 51-66 (1008 AR) <br>
+
Mode A2 (1008 AR) 51-66 <br>
 
Bonuses: <br>
 
Bonuses: <br>
 
:Chance of Crushing Blow 15<br>
 
:Chance of Crushing Blow 15<br>
 
+
|}
|}<br>
 
 
===skmage_ltng4 (Nightmare)===
 
===skmage_ltng4 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Horror Mage'''<br>  
+
| '''Common stats for [[Horror Mage]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:palegoldenrod" | Lit res 50
+
| Resistances:
| style="background:palegreen" | Poison res 60
+
| style="background:palegoldenrod" | Lightning 50
 +
| style="background:palegreen" | Poison 60
 +
|}
 +
{| cellpadding="5"
 +
| Defense 604
 
| ToBlock 17
 
| ToBlock 17
 
| Drain 0
 
| Drain 0
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#SK|SK]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#SK|SK]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: lUndead opendoors corpsesel isAtt revive<br>
 
Flags: lUndead opendoors corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ<br>
MissA1 Level 4 [[D2_Missiles_#skmage4|skmage4]]<br>
+
AI:[[Monster AI (D2)#SkeletonMage|SkeletonMage]] aip1-8: [65,10,30,6,30,17,20,5] aidel:15<br><br>
 +
MissA1 Level 4 [[Missiles#skmage4|skmage4]]<br>
 
:Velocity 14<br> Range 40<br> Size 1<br> SrcDamage 128<br>
 
:Velocity 14<br> Range 40<br> Size 1<br> SrcDamage 128<br>
Skill1 seq_skeletonraise Level 4 [[D2_Skill_SkeletonRaise|SkeletonRaise]] <br>
+
Skill1 Mode seq_skeletonraise Level 4 [[SkeletonRaise|SkeletonRaise]]<br>
 
|-
 
|-
 
|  
 
|  
'''Level 48'''<br>
+
'''Level 48 Horror Mage'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 514-748<br>
+
| HP 514-748
| Defense 604<br>
+
| Experience 6361
| Experience 6361<br>
+
| TC: [[Act 3 (N) Cast B]]
| TC: [[ D2_Act 3 (N) Cast B | Act 3 (N) Cast B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| E1 A1 16 - 80 ltng<br>
+
Mode A1 (0 AR) 16-80 ltng <br>
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 50 (Champion)'''<br>
+
'''Level 50 Horror Mage (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 1285-1870<br>
+
| HP 1285-1870
| Defense 604<br>
+
| Experience 19083
| Experience 19083<br>
+
| TC: [[Act 3 (N) Champ C]]
| TC: [[ D2_Act 3 (N) Champ C | Act 3 (N) Champ C ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| E1 A1 16 - 82 ltng<br>
+
Mode A1 (0 AR) 16-82 ltng <br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 51 (Unique)'''<br>
+
'''Level 51 Horror Mage (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 1542-2244<br>
+
| HP 1542-2244
| Defense 604<br>
+
| Experience 31805
| Experience 31805<br>
+
| TC: [[Act 4 (N) Unique A]]
| TC: [[ D2_Act 4 (N) Unique A | Act 4 (N) Unique A ]]<br>
 
| FE damage 39-65 Physical, 39-65 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| E1 A1 17 - 86 ltng<br>
+
Mode A1 (0 AR) 17-86 ltng <br>
 +
FE damage 13-21 Physical, 13-21 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 51 (Minion)'''<br>
+
'''Level 51 Horror Mage (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 899-1309<br>
+
| HP 899-1309
| Defense 604<br>
+
| Experience 31805
| Experience 6361<br>
+
| TC: [[Act 4 (N) Cast A]]
| TC: [[ D2_Act 4 (N) Cast A | Act 4 (N) Cast A ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| E1 A1 17 - 86 ltng<br>
+
Mode A1 (0 AR) 17-86 ltng <br>
 
+
|}
|}<br>
 
 
===Fire Eye - sandraider3 (Nightmare)===
 
===Fire Eye - sandraider3 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Invader'''<br>  
+
| '''Common stats for [[Invader]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:pink" | Fire res 75
+
| Defense 739
 
| ToBlock 34
 
| ToBlock 34
 
| Drain 75
 
| Drain 75
 
| Cold Effect -45
 
| Cold Effect -45
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#SR|SR]] Velocity:6 Run:6 MinGrp:3 MaxGrp:3 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#SR|SR]] Velocity:6 Run:6 MinGrp:3 MaxGrp:3 Rarity:1 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isMelee opendoors corpsesel isAtt revive<br>
 
Flags: isMelee opendoors corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br>
Skill1 seq_firehit Level 6 [[D2_Skill_Fire Hit|Fire Hit]] <br>
+
AI:[[Monster AI (D2)#SandRaider|SandRaider]] aip1-8: [40,50,90,80,9, ,50, ] aidel:14<br><br>
 +
Skill1 Mode seq_firehit Level 6 [[Fire Hit|Fire Hit]]<br>
 
:ToHit: 70%<br>
 
:ToHit: 70%<br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 51 (Superunique)'''<br>
+
'''Level 51 Fire Eye (Superunique)'''
 +
{| cellpadding="5" style="background:gold"
 +
| Resistances:
 +
| style="background:pink" | Fire 75
 +
|}
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 3786-5049<br>
+
| HP 3786-5049
| Defense 739<br>
+
| Experience 37585
| Experience 37585<br>
+
| TC: [[Act 3 (N) Super C]]
| TC: [[ D2_Act 3 (N) Super C | Act 3 (N) Super C ]]<br>
 
| FE damage 88-147 Physical, 88-147 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 27-47 (1764 AR) <br>
+
Mode A1 (1764 AR) 27-47 <br>
A2 47-60 (1814 AR) <br>
+
Mode A2 (1814 AR) 47-60 <br>
S1 34-43 (2520 AR) <br>
+
Mode S1 (2520 AR) 34-43, 51-64 fire <br>
E1 S1 51 - 64 fire<br>
+
FE damage 29-48 Physical, 29-48 Fire<br>
 
Bonuses: <br>
 
Bonuses: <br>
:[[D2_Monster Bonuses#Fire Enchanted|Fire Enchanted]]<br>
+
:[[Fire Enchanted]] - 28-43 fire<br>
:[[D2_Monster Bonuses#Extra Fast|Extra Fast]]<br>
+
:[[Extra Fast]] - +100% Velocity<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 51 (Minion)'''<br>
+
'''Level 51 Invader (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 2208-2945<br>
+
| HP 2208-2945
| Defense 739<br>
+
| Experience 37585
| Experience 7517<br>
+
| TC: [[Act 4 (N) H2H A]]
| TC: [[ D2_Act 4 (N) H2H A | Act 4 (N) H2H A ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 27-47 (1764 AR) <br>
+
Mode A1 (1764 AR) 27-47 <br>
A2 47-60 (1814 AR) <br>
+
Mode A2 (1814 AR) 47-60 <br>
S1 34-43 (2520 AR) <br>
+
Mode S1 (2520 AR) 34-43, 51-64 fire <br>
E1 S1 51 - 64 fire<br>
+
Bonuses: <br>
 
+
14-21 fire<br>
|}<br>
+
+100% Velocity<br>
 +
|}
 
==Hell==
 
==Hell==
 
===sandraider3 (Hell)===
 
===sandraider3 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Invader'''<br>  
+
| '''Common stats for [[Invader]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:lightgray" | Physical 25
 +
| style="background:red" | Fire 110
 +
| style="background:palegoldenrod" | Lightning 50
 +
| style="background:palegreen" | Poison 33
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 25
+
| Defense 1680
| style="background:red" | Fire res 110
 
| style="background:palegoldenrod" | Lit res 50
 
| style="background:palegreen" | Poison res 33
 
 
| ToBlock 34
 
| ToBlock 34
 
| Drain 66
 
| Drain 66
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#SR|SR]] Velocity:6 Run:6 MinGrp:3 MaxGrp:4 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#SR|SR]] Velocity:6 Run:6 MinGrp:3 MaxGrp:4 Rarity:1 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isMelee opendoors corpsesel isAtt revive<br>
 
Flags: isMelee opendoors corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br>
Skill1 seq_firehit Level 10 [[D2_Skill_Fire Hit|Fire Hit]] <br>
+
AI:[[Monster AI (D2)#SandRaider|SandRaider]] aip1-8: [35,10,95,90,6, ,50, ] aidel:13<br><br>
 +
Skill1 Mode seq_firehit Level 10 [[Fire Hit|Fire Hit]]<br>
 
:ToHit: 110%<br>
 
:ToHit: 110%<br>
 
|-
 
|-
 
|  
 
|  
'''Level 78'''<br>
+
'''Level 78 Invader'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 7258-9678<br>
+
| HP 7258-9678
| Defense 1680<br>
+
| Experience 54186
| Experience 54186<br>
+
| TC: [[Act 3 (H) H2H C]]
| TC: [[ D2_Act 3 (H) H2H C | Act 3 (H) H2H C ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 57-97 (5498 AR) <br>
+
Mode A1 (5498 AR) 57-97 <br>
A2 97-124 (5655 AR) <br>
+
Mode A2 (5655 AR) 97-124 <br>
S1 71-89 (7855 AR) <br>
+
Mode S1 (7855 AR) 71-89, 124-160 fire <br>
E1 S1 124 - 160 fire<br>
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 80 (Champion)'''<br>
+
'''Level 80 Invader (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 14516-19356<br>
+
| HP 14516-19356
| Defense 1680<br>
+
| Experience 162558
| Experience 162558<br>
+
| TC: [[Act 4 (H) Champ B]]
| TC: [[ D2_Act 4 (H) Champ B | Act 4 (H) Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 59-100 (5631 AR) <br>
+
Mode A1 (5631 AR) 59-100 <br>
A2 100-127 (5792 AR) <br>
+
Mode A2 (5792 AR) 100-127 <br>
S1 72-91 (8045 AR) <br>
+
Mode S1 (8045 AR) 72-91, 127-163 fire <br>
E1 S1 127 - 163 fire<br>
 
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 81 (Unique)'''<br>
+
'''Level 81 Invader (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 14516-19356<br>
+
| HP 14516-19356
| Defense 1680<br>
+
| Experience 270930
| Experience 270930<br>
+
| TC: [[Act 5 (H) Unique A]]
| TC: [[ D2_Act 5 (H) Unique A | Act 5 (H) Unique A ]]<br>
 
| FE damage 72-120 Physical, 72-120 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 60-102 (5698 AR) <br>
+
Mode A1 (5698 AR) 60-102 <br>
A2 102-130 (5860 AR) <br>
+
Mode A2 (5860 AR) 102-130 <br>
S1 74-93 (8140 AR) <br>
+
Mode S1 (8140 AR) 74-93, 130-167 fire <br>
E1 S1 130 - 167 fire<br>
+
FE damage 145-241 Physical, 145-241 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 81 (Minion)'''<br>
+
'''Level 81 Invader (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 10887-14517<br>
+
| HP 10887-14517
| Defense 1680<br>
+
| Experience 270930
| Experience 54186<br>
+
| TC: [[Act 4 (H) H2H B]]
| TC: [[ D2_Act 4 (H) H2H B | Act 4 (H) H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 60-102 (5698 AR) <br>
+
Mode A1 (5698 AR) 60-102 <br>
A2 102-130 (5860 AR) <br>
+
Mode A2 (5860 AR) 102-130 <br>
S1 74-93 (8140 AR) <br>
+
Mode S1 (8140 AR) 74-93, 130-167 fire <br>
E1 S1 130 - 167 fire<br>
+
|}
 
 
|}<br>
 
 
===baboon1 (Hell)===
 
===baboon1 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Dune Beast'''<br>  
+
| '''Common stats for [[Dune Beast]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:lightgray" | Physical 33
 +
| style="background:yellow" | Lightning 100
 +
| style="background:skyblue" | Cold 50
 +
| style="background:palegreen" | Poison 25
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 33
+
| Defense 1680
| style="background:yellow" | Lit res 100
 
| style="background:royalblue" | Cold res 50
 
| style="background:palegreen" | Poison res 25
 
 
| ToBlock 18
 
| ToBlock 18
 
| Drain 100
 
| Drain 100
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#BB|BB]] Velocity:7 Run:12 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#BB|BB]] Velocity:7 Run:12 MinGrp:1 MaxGrp:2 Rarity:1 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isMelee opendoors corpsesel isAtt revive<br>
 
Flags: isMelee opendoors corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#Baboon|Baboon]] aip1-8: [33,35,65,0,3, , , ] aidel:13<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 78'''<br>
+
'''Level 78 Dune Beast'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 4839-7258<br>
+
| HP 4839-7258
| Defense 1680<br>
+
| Experience 45850
| Experience 45850<br>
+
| TC: [[Act 3 (H) H2H C]]
| TC: [[ D2_Act 3 (H) H2H C | Act 3 (H) H2H C ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 44-115 (3770 AR) <br>
+
Mode A1 (3770 AR) 44-115 <br>
A2 44-97 (4084 AR) <br>
+
Mode A2 (4084 AR) 44-97 <br>
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 80 (Champion)'''<br>
+
'''Level 80 Dune Beast (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 9678-14516<br>
+
| HP 9678-14516
| Defense 1680<br>
+
| Experience 137550
| Experience 137550<br>
+
| TC: [[Act 4 (H) Champ B]]
| TC: [[ D2_Act 4 (H) Champ B | Act 4 (H) Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 45-118 (3861 AR) <br>
+
Mode A1 (3861 AR) 45-118 <br>
A2 45-100 (4183 AR) <br>
+
Mode A2 (4183 AR) 45-100 <br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 81 (Unique)'''<br>
+
'''Level 81 Dune Beast (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 9678-14516<br>
+
| HP 9678-14516
| Defense 1680<br>
+
| Experience 229250
| Experience 229250<br>
+
| TC: [[Act 5 (H) Unique A]]
| TC: [[ D2_Act 5 (H) Unique A | Act 5 (H) Unique A ]]<br>
 
| FE damage 54-90 Physical, 54-90 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 46-120 (3907 AR) <br>
+
Mode A1 (3907 AR) 46-120 <br>
A2 46-102 (4232 AR) <br>
+
Mode A2 (4232 AR) 46-102 <br>
 +
FE damage 108-181 Physical, 108-181 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 81 (Minion)'''<br>
+
'''Level 81 Dune Beast (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 7258-10887<br>
+
| HP 7258-10887
| Defense 1680<br>
+
| Experience 229250
| Experience 45850<br>
+
| TC: [[Act 4 (H) H2H B]]
| TC: [[ D2_Act 4 (H) H2H B | Act 4 (H) H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 46-120 (3907 AR) <br>
+
Mode A1 (3907 AR) 46-120 <br>
A2 46-102 (4232 AR) <br>
+
Mode A2 (4232 AR) 46-102 <br>
 
+
|}
|}<br>
 
 
===sk_archer5 (Hell)===
 
===sk_archer5 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Horror Archer'''<br>  
+
| '''Common stats for [[Horror Archer]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:lightgray" | Physical 50
 +
| style="background:gold" | Magic 75
 +
| style="background:palegoldenrod" | Lightning 75
 +
| style="background:lime" | Poison 110
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 50
+
| Defense 1528
| style="background:gold" | Magic res 75
 
| style="background:palegoldenrod" | Lit res 75
 
| style="background:lime" | Poison res 110
 
 
| ToBlock 45
 
| ToBlock 45
 
| Drain 0
 
| Drain 0
 
| Cold Effect -25
 
| Cold Effect -25
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#SK|SK]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#SK|SK]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: lUndead opendoors corpsesel isAtt revive<br>
 
Flags: lUndead opendoors corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mS1 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mS1 mDD mKB mSQ<br>
MissA1 Level 8 [[D2_Missiles_#skbowarrow5|skbowarrow5]]<br>
+
AI:[[Monster AI (D2)#SkeletonBow|SkeletonBow]] aip1-8: [95,11,50,5,6, , , ] aidel:13<br><br>
 +
MissA1 Level 8 [[Missiles#skbowarrow5|skbowarrow5]]<br>
 
:Velocity 24<br> Range 40<br> Size 1<br> SrcDamage 128<br> ToHitCheck 1<br>
 
:Velocity 24<br> Range 40<br> Size 1<br> SrcDamage 128<br> ToHitCheck 1<br>
 
|-
 
|-
 
|  
 
|  
'''Level 78'''<br>
+
'''Level 78 Horror Archer'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 3763-5377<br>
+
| HP 3763-5377
| Defense 1528<br>
+
| Experience 39597
| Experience 39597<br>
+
| TC: [[Act 4 (H) Miss A]]
| TC: [[ D2_Act 4 (H) Miss A | Act 4 (H) Miss A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 31-44 (3613 AR) <br>
+
Mode A1 (3613 AR) 31-44, 4-106 ltng <br>
E1 A1 4 - 106 ltng<br>
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 80 (Champion)'''<br>
+
'''Level 80 Horror Archer (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 7526-10754<br>
+
| HP 7526-10754
| Defense 1528<br>
+
| Experience 118791
| Experience 118791<br>
+
| TC: [[Act 4 (H) Champ B]]
| TC: [[ D2_Act 4 (H) Champ B | Act 4 (H) Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 31-45 (3700 AR) <br>
+
Mode A1 (3700 AR) 31-45, 4-109 ltng <br>
E1 A1 4 - 109 ltng<br>
 
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 81 (Unique)'''<br>
+
'''Level 81 Horror Archer (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 7526-10754<br>
+
| HP 7526-10754
| Defense 1528<br>
+
| Experience 197985
| Experience 197985<br>
+
| TC: [[Act 5 (H) Unique A]]
| TC: [[ D2_Act 5 (H) Unique A | Act 5 (H) Unique A ]]<br>
 
| FE damage 40-66 Physical, 40-66 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 32-46 (3744 AR) <br>
+
Mode A1 (3744 AR) 32-46, 4-111 ltng <br>
E1 A1 4 - 111 ltng<br>
+
FE damage 80-134 Physical, 80-134 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 81 (Minion)'''<br>
+
'''Level 81 Horror Archer (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 5644-8065<br>
+
| HP 5644-8065
| Defense 1528<br>
+
| Experience 197985
| Experience 39597<br>
+
| TC: [[Act 5 (H) Miss A]]
| TC: [[ D2_Act 5 (H) Miss A | Act 5 (H) Miss A ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 32-46 (3744 AR) <br>
+
Mode A1 (3744 AR) 32-46, 4-111 ltng <br>
E1 A1 4 - 111 ltng<br>
+
|}
 
 
|}<br>
 
 
===blunderbore1 (Hell)===
 
===blunderbore1 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Blunderbore'''<br>  
+
| '''Common stats for [[Blunderbore]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:lightgray" | Physical 55
 +
| style="background:red" | Fire 115
 +
| style="background:palegoldenrod" | Lightning 50
 +
| style="background:skyblue" | Cold 50
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 55
+
| Defense 1222
| style="background:red" | Fire res 115
 
| style="background:palegoldenrod" | Lit res 50
 
| style="background:royalblue" | Cold res 50
 
 
| ToBlock 24
 
| ToBlock 24
 
| Drain 100
 
| Drain 100
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 4
 
| Damage Regen 4
 
 
|}
 
|}
Code:[[D2_Animdata#PN|PN]] Velocity:3 Run:3 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#PN|PN]] Velocity:3 Run:3 MinGrp:1 MaxGrp:2 Rarity:1 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive large<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive large<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br>
Skill1 seq_pinheadsmite Level 8 [[D2_Skill_Smite|Smite]] <br>
+
AI:[[Monster AI (D2)#PinHead|PinHead]] aip1-8: [85,10,70,12,55, , , ] aidel:13<br><br>
 +
Skill1 Mode seq_pinheadsmite Level 8 [[Smite|Smite]]<br>
 +
:calc1: 120<br>
 +
:*calc1 desc: damage %<br>
 +
:calc2: "min(250,50)"<br>
 +
:*calc2 desc: stunlen<br>
 
|-
 
|-
 
|  
 
|  
'''Level 78'''<br>
+
'''Level 78 Blunderbore'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 9678-11829<br>
+
| HP 9678-11829
| Defense 1222<br>
+
| Experience 54186
| Experience 54186<br>
+
| TC: [[Act 3 (H) H2H C]]
| TC: [[ D2_Act 3 (H) H2H C | Act 3 (H) H2H C ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 80-124 (3456 AR) <br>
+
Mode A1 (3456 AR) 80-124 <br>
A2 106-137 (3142 AR) <br>
+
Mode A2 (3142 AR) 106-137 <br>
 
Bonuses: <br>
 
Bonuses: <br>
 
:Chance of Crushing Blow 25<br>
 
:Chance of Crushing Blow 25<br>
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 80 (Champion)'''<br>
+
'''Level 80 Blunderbore (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 19356-23658<br>
+
| HP 19356-23658
| Defense 1222<br>
+
| Experience 162558
| Experience 162558<br>
+
| TC: [[Act 4 (H) Champ B]]
| TC: [[ D2_Act 4 (H) Champ B | Act 4 (H) Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 81-127 (3539 AR) <br>
+
Mode A1 (3539 AR) 81-127 <br>
A2 109-141 (3218 AR) <br>
+
Mode A2 (3218 AR) 109-141 <br>
 
Bonuses: <br>
 
Bonuses: <br>
 
:Chance of Crushing Blow 25<br>
 
:Chance of Crushing Blow 25<br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 81 (Unique)'''<br>
+
'''Level 81 Blunderbore (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 19356-23658<br>
+
| HP 19356-23658
| Defense 1222<br>
+
| Experience 270930
| Experience 270930<br>
+
| TC: [[Act 5 (H) Unique A]]
| TC: [[ D2_Act 5 (H) Unique A | Act 5 (H) Unique A ]]<br>
 
| FE damage 88-147 Physical, 88-147 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 83-130 (3581 AR) <br>
+
Mode A1 (3581 AR) 83-130 <br>
A2 111-144 (3256 AR) <br>
+
Mode A2 (3256 AR) 111-144 <br>
 +
FE damage 177-295 Physical, 177-295 Fire<br>
 
Bonuses: <br>
 
Bonuses: <br>
 
:Chance of Crushing Blow 25<br>
 
:Chance of Crushing Blow 25<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 81 (Minion)'''<br>
+
'''Level 81 Blunderbore (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 14517-17743<br>
+
| HP 14517-17743
| Defense 1222<br>
+
| Experience 270930
| Experience 54186<br>
+
| TC: [[Act 4 (H) H2H B]]
| TC: [[ D2_Act 4 (H) H2H B | Act 4 (H) H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 83-130 (3581 AR) <br>
+
Mode A1 (3581 AR) 83-130 <br>
A2 111-144 (3256 AR) <br>
+
Mode A2 (3256 AR) 111-144 <br>
 
Bonuses: <br>
 
Bonuses: <br>
 
:Chance of Crushing Blow 25<br>
 
:Chance of Crushing Blow 25<br>
 
+
|}
|}<br>
 
 
===skmage_ltng4 (Hell)===
 
===skmage_ltng4 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Horror Mage'''<br>  
+
| '''Common stats for [[Horror Mage]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:lightgray" | Physical 33
 +
| style="background:yellow" | Lightning 115
 +
| style="background:palegreen" | Poison 75
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 33
+
| Defense 1375
| style="background:yellow" | Lit res 115
 
| style="background:palegreen" | Poison res 75
 
 
| ToBlock 17
 
| ToBlock 17
 
| Drain 0
 
| Drain 0
 
| Cold Effect -25
 
| Cold Effect -25
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#SK|SK]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#SK|SK]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: lUndead opendoors corpsesel isAtt revive<br>
 
Flags: lUndead opendoors corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ<br>
MissA1 Level 8 [[D2_Missiles_#skmage4|skmage4]]<br>
+
AI:[[Monster AI (D2)#SkeletonMage|SkeletonMage]] aip1-8: [85,11,30,7,50,16,20,5] aidel:15<br><br>
 +
MissA1 Level 8 [[Missiles#skmage4|skmage4]]<br>
 
:Velocity 14<br> Range 40<br> Size 1<br> SrcDamage 128<br>
 
:Velocity 14<br> Range 40<br> Size 1<br> SrcDamage 128<br>
Skill1 seq_skeletonraise Level 8 [[D2_Skill_SkeletonRaise|SkeletonRaise]] <br>
+
Skill1 Mode seq_skeletonraise Level 8 [[SkeletonRaise|SkeletonRaise]]<br>
 
|-
 
|-
 
|  
 
|  
'''Level 78'''<br>
+
'''Level 78 Horror Mage'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 2957-4301<br>
+
| HP 2957-4301
| Defense 1375<br>
+
| Experience 45850
| Experience 45850<br>
+
| TC: [[Act 4 (H) Cast A]]
| TC: [[ D2_Act 4 (H) Cast A | Act 4 (H) Cast A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| E1 A1 35 - 178 ltng<br>
+
Mode A1 (0 AR) 35-178 ltng <br>
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 80 (Champion)'''<br>
+
'''Level 80 Horror Mage (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 5914-8602<br>
+
| HP 5914-8602
| Defense 1375<br>
+
| Experience 137550
| Experience 137550<br>
+
| TC: [[Act 4 (H) Champ B]]
| TC: [[ D2_Act 4 (H) Champ B | Act 4 (H) Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| E1 A1 36 - 182 ltng<br>
+
Mode A1 (0 AR) 36-182 ltng <br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 81 (Unique)'''<br>
+
'''Level 81 Horror Mage (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 5914-8602<br>
+
| HP 5914-8602
| Defense 1375<br>
+
| Experience 229250
| Experience 229250<br>
+
| TC: [[Act 5 (H) Unique A]]
| TC: [[ D2_Act 5 (H) Unique A | Act 5 (H) Unique A ]]<br>
 
| FE damage 32-53 Physical, 32-53 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| E1 A1 37 - 186 ltng<br>
+
Mode A1 (0 AR) 37-186 ltng <br>
 +
FE damage 64-107 Physical, 64-107 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 81 (Minion)'''<br>
+
'''Level 81 Horror Mage (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 4435-6451<br>
+
| HP 4435-6451
| Defense 1375<br>
+
| Experience 229250
| Experience 45850<br>
+
| TC: [[Act 5 (H) Cast A]]
| TC: [[ D2_Act 5 (H) Cast A | Act 5 (H) Cast A ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| E1 A1 37 - 186 ltng<br>
+
Mode A1 (0 AR) 37-186 ltng <br>
 
+
|}
|}<br>
 
 
===Fire Eye - sandraider3 (Hell)===
 
===Fire Eye - sandraider3 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Invader'''<br>  
+
| '''Common stats for [[Invader]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:lightgray" | Physical 25
 +
| style="background:red" | Fire 110
 +
| style="background:palegoldenrod" | Lightning 50
 +
| style="background:palegreen" | Poison 33
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 25
+
| Defense 1680
| style="background:red" | Fire res 110
 
| style="background:palegoldenrod" | Lit res 50
 
| style="background:palegreen" | Poison res 33
 
 
| ToBlock 34
 
| ToBlock 34
 
| Drain 66
 
| Drain 66
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#SR|SR]] Velocity:6 Run:6 MinGrp:3 MaxGrp:3 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#SR|SR]] Velocity:6 Run:6 MinGrp:3 MaxGrp:3 Rarity:1 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: isMelee opendoors corpsesel isAtt revive<br>
 
Flags: isMelee opendoors corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br>
Skill1 seq_firehit Level 10 [[D2_Skill_Fire Hit|Fire Hit]] <br>
+
AI:[[Monster AI (D2)#SandRaider|SandRaider]] aip1-8: [35,10,95,90,6, ,50, ] aidel:13<br><br>
 +
Skill1 Mode seq_firehit Level 10 [[Fire Hit|Fire Hit]]<br>
 
:ToHit: 110%<br>
 
:ToHit: 110%<br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 81 (Superunique)'''<br>
+
'''Level 81 Fire Eye (Superunique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 14516-19356<br>
+
| HP 14516-19356
| Defense 1680<br>
+
| Experience 270930
| Experience 270930<br>
+
| TC: [[Act 4 (H) Super A]]
| TC: [[ D2_Act 4 (H) Super A | Act 4 (H) Super A ]]<br>
 
| FE damage 72-120 Physical, 72-120 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 60-102 (5698 AR) <br>
+
Mode A1 (5698 AR) 60-102 <br>
A2 102-130 (5860 AR) <br>
+
Mode A2 (5860 AR) 102-130 <br>
S1 74-93 (8140 AR) <br>
+
Mode S1 (8140 AR) 74-93, 130-167 fire <br>
E1 S1 130 - 167 fire<br>
+
FE damage 145-241 Physical, 145-241 Fire<br>
 
Bonuses: <br>
 
Bonuses: <br>
:[[D2_Monster Bonuses#Fire Enchanted|Fire Enchanted]]<br>
+
:[[Fire Enchanted]] - 61-93 fire<br>
:[[D2_Monster Bonuses#Extra Fast|Extra Fast]]<br>
+
:[[Extra Fast]] - +100% Velocity<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 81 (Minion)'''<br>
+
'''Level 81 Invader (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 10887-14517<br>
+
| HP 10887-14517
| Defense 1680<br>
+
| Experience 270930
| Experience 54186<br>
+
| TC: [[Act 4 (H) H2H B]]
| TC: [[ D2_Act 4 (H) H2H B | Act 4 (H) H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 60-102 (5698 AR) <br>
+
Mode A1 (5698 AR) 60-102 <br>
A2 102-130 (5860 AR) <br>
+
Mode A2 (5860 AR) 102-130 <br>
S1 74-93 (8140 AR) <br>
+
Mode S1 (8140 AR) 74-93, 130-167 fire <br>
E1 S1 130 - 167 fire<br>
+
Bonuses: <br>
 
+
30-46 fire<br>
 +
+100% Velocity<br>
 
|}
 
|}
 
 
[[Category:Diablo II]]
 
[[Category:D2 Areas]]
 
[[Category:D2 Act 2 areas]]
 

Latest revision as of 08:11, 7 October 2012