Difference between revisions of "Super Unique"
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Onderduiker (talk | contribs) m |
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*Unique monsters that always spawn in the same location with the same Unique bonuses. | *Unique monsters that always spawn in the same location with the same Unique bonuses. | ||
*Additional Unique bonus is randomly selected in Nightmare, and two additional Unique bonuses are selected in Hell. | *Additional Unique bonus is randomly selected in Nightmare, and two additional Unique bonuses are selected in Hell. | ||
− | *[[ | + | *[[Ignore Target's Defense]] only applies to minions. |
*-% [[Target Defense]] is only 50% effective, but still 100% effective against minions. | *-% [[Target Defense]] is only 50% effective, but still 100% effective against minions. | ||
*[[Freeze length]] chills instead; only minions can be frozen. | *[[Freeze length]] chills instead; only minions can be frozen. | ||
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|- | |- | ||
![[Corpsefire|{{U|=Corpsefire}}]] | ![[Corpsefire|{{U|=Corpsefire}}]] | ||
− | |[[ | + | |[[Zombie]] |
|Undead | |Undead | ||
|[[Den of Evil (area)|Den of Evil]] | |[[Den of Evil (area)|Den of Evil]] | ||
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|- | |- | ||
![[Dark Elder|{{U|=Dark Elder}}]] | ![[Dark Elder|{{U|=Dark Elder}}]] | ||
− | |[[ | + | |[[Zombie]] |
|Undead | |Undead | ||
|[[Lost City]] | |[[Lost City]] |