Difference between revisions of "Defense vs Melee"
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{{Attack nav}} | {{Attack nav}} | ||
{{Intro}} | {{Intro}} | ||
+ | {{Mb|=Defense vs. Melee}} grants the user additional defense against [[melee]] attacks, thereby increasing the effective defense used when calculating enemy [[Attack#Chance to hit|chance to hit]]. | ||
+ | *It is applied separately to other integer defense bonuses, after % Defense but before -% Target Defense. [https://www.mannm.org/d2library/faqtoids/cth_eng.html#defform] | ||
+ | *It is also applied after the [[Berserk]] defense debuff, so defense is '''not''' 0 against melee attacks when any of the items below are equipped while using Berserk. [https://www.mannm.org/d2library/faqtoids/cth_eng.html#defform] | ||
+ | *{{Warn|=Neither Defense displayed by character or [[mercenary]] screen, nor monster chance to hit displayed by character screen when cursor is over Defense field, take it into account.}} | ||
|} | |} | ||
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| +(25-60) | | +(25-60) | ||
!align=left|[[Hit Power|{{C|=Hit Power boots}}]] | !align=left|[[Hit Power|{{C|=Hit Power boots}}]] | ||
− | | | + | |14 |
|No | |No | ||
|} | |} | ||
+ | <br> | ||
+ | |||
+ | ==Reference== | ||
+ | *Librarian, [https://www.mannm.org/d2library/faqtoids/cth_eng.html Come and Get it: Attack and Defense Ratings] (FAQtoids) | ||
[[Category:Modifiers]] | [[Category:Modifiers]] | ||
[[Category:Attack modifiers]] | [[Category:Attack modifiers]] |
Latest revision as of 18:05, 27 September 2021
Body armor
Sword
Boots
Reference
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