Difference between revisions of "Armageddon"

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{{Elemental
+
{{Skill page
 +
|Nav=Elemental
 +
|File=Elemental
 +
|RS=Volcano, Hurricane
 +
|SS=Firestorm, Molten Boulder, Fissure, Volcano
 
|Type=Area of effect multiple missile cast<br>
 
|Type=Area of effect multiple missile cast<br>
 
|Tier=6
 
|Tier=6
Line 7: Line 11:
 
|Mana=35
 
|Mana=35
 
|ANM=No
 
|ANM=No
|WD=Not applicable
+
|WD=No
|LB=No
+
|LB=No}}
|r1={{Req}}
+
{{Ub|=This terrible force of nature's vengeance rains down flaming stones around the Druid who cast it, pummeling any opponents foolish enough to be caught in its fury.}}
|r2={{Req}}
 
|r3={{Req}}
 
|r4={{Req}}
 
|r5={{Req}}
 
|r6={{Req}}
 
|r7={{Req}}
 
|r8={{Req}}
 
|r9=
 
|r10={{Req}}
 
|s1={{Syn}}
 
|s2={{Syn}}
 
|s3=
 
|s4={{Syn}}
 
|s5=
 
|s6=
 
|s7={{Syn}}
 
|s8=
 
|s9=
 
|s10=}}
 
{{U|=This terrible force of nature's vengeance rains down flaming stones around the Druid who cast it, pummeling any opponents foolish enough to be caught in its fury.}}
 
  
  
==Details==
+
==Detail==
[[Armageddon (Diablo II)#Level 1-60 stats|Level 1-60 stats]]
+
{{Skill}}
 +
|-
 +
!align=left|Minimum Physical Damage
 +
|4*slvl||6*slvl - 16||8*slvl - 48||10*slvl - 92||12*slvl - 148
 +
|-
 +
!align=left|Maximum Physical Damage
 +
|4*slvl + 12||7*slvl - 12||9*slvl - 44||12*slvl - 110||14*slvl - 166
 +
|-
 +
!align=left|Minimum [[Fire Damage]]
 +
|15*slvl + 10||20*slvl - 30||25*slvl - 110||31*slvl - 242||38*slvl - 438
 +
|-
 +
!align=left|Maximum Fire Damage
 +
|16*slvl + 59||22*slvl + 11||27*slvl - 69||34*slvl - 223||40*slvl - 391
 +
|-
 +
!align=left|Minimum Fire Bit Rate
 +
|24*slvl + 16||28*slvl - 16||32*slvl - 80||36*slvl - 168||40*slvl - 280
 +
|-
 +
!align=left|Maximum Fire Bit Rate
 +
|24*slvl + 32||28*slvl||32*slvl - 64||36*slvl - 152||40*slvl - 264
 +
|}
  
  
Line 42: Line 45:
 
|-
 
|-
 
!align=left|{{S|=Duration (Seconds)}}
 
!align=left|{{S|=Duration (Seconds)}}
| +(2*Fissure.blvl)
+
| + (2*[[Fissure]].blvl)
 
|-
 
|-
 
!align=left|{{S|=+% Fire Damage}}
 
!align=left|{{S|=+% Fire Damage}}
|14*(Firestorm.blvl+Molten Boulder.blvl+Volcano.blvl)
+
|14 * [[Firestorm]].blvl+[[Molten Boulder]].blvl+[[Volcano]].blvl
 
|-
 
|-
 
!align=left|Fire Frames
 
!align=left|Fire Frames
 
|36
 
|36
 
|-
 
|-
!align=left|[[Delay]] (Seconds)
+
!align=left|[[Damage Rate]]
|6
+
|41/1024 (~1/25)
 +
|-
 +
!align=left|[[Delay]] (seconds)
 +
|6, global (LoD)<br/>None (D2R)
 
|}
 
|}
  
  
{{Skill}}
+
*Armageddon '''can''' be cast while a [[Werewolf]] or [[Werebear]].
|-
+
*Rocks rain down randomly within the limits of an 11 1/3 [[radius|yard]] square centered on caster's current position when each rock is created, beginning in the ninth frame and every 8 frames thereafter until expiry. On impact, physical and fire damage are applied within a 2 yard [[radius]] and a fire lingers briefly, applying fire damage.
!align=left|Min Physical Damage
+
 
|4*slvl||(6*slvl)-16||(8*slvl)-48||(10*slvl)-92||(12*slvl)-148
 
|-
 
!align=left|Max Physical Damage
 
|(4*slvl)+12||(7*slvl)-12||(9*slvl)-44||(12*slvl)-110||(14*slvl)-166
 
|-
 
!align=left|Min [[Fire Damage]]
 
|(15*slvl)+10||(20*slvl)-30||(25*slvl)-110||(31*slvl)-242||(38*slvl)-438
 
|-
 
!align=left|Max Fire Damage
 
|(16*slvl)+59||11+(22*slvl)||(27*slvl)-69||(34*slvl)-223||(40*slvl)-391
 
|-
 
!align=left|Min Fire Bit Rate
 
|(24*slvl)+16||(28*slvl)-16||(32*slvl)-80||(36*slvl)-168||(40*slvl)-280
 
|-
 
!align=left|Max Fire Bit Rate
 
|(24*slvl)+32||28*slvl||(32*slvl)-64||(36*slvl)-152||(40*slvl)-264
 
|}
 
  
 +
[[File:Armageddon.png|center|thumb|600px|Armageddon only provides a synergy bonus to Volcano, it is quite random, and centered on and comparatively close to the caster, so its best use is probably to provide area of effect for a [[Fire Claws]] Werebear or Werewolf since the two skills share synergy skills.]]
  
  
*Can be cast while a Werewolf or Werebear.
 
*Rains down rocks randomly within the limits of an 11 1/3 yard square centered on the Druid's position when each rock is created, beginning in the ninth frame and every 8 frames thereafter until expiry. On impact, physical and fire damage are applied within a 2 yard [[radius]] and a fire lingers briefly, applying fire damage.
 
 
*Continuous casting simply resets the duration.
 
*Continuous casting simply resets the duration.
*Damage cannot be [[Chance of Blocking|blocked]].
+
*Damage cannot be [[block]]ed.
 
*{{Warn|=Skill description doesn't display physical damage, although it's added to fire damage in the character screen.}}
 
*{{Warn|=Skill description doesn't display physical damage, although it's added to fire damage in the character screen.}}
*{{Warn|=Displayed fire damage per second is calculated based on three fires applying their bit rate every frame of a second (3*bit rate*25/256). However, only one fire lingers after each impact.}}
+
*{{Warn|=Displayed fire damage per second is calculated based on three fires applying their bit rate every frame of a second (3 * bit rate * 25/256). However, only one fire lingers after each impact.}}
*{{Warn|=Displayed fire damage per second is calculated as though [[Fire Skill Damage|{{Warn|=+% Fire Skill Damage}}]] applies, but it does not.}}
+
*{{Warn|=Displayed fire damage per second is calculated as though +% [[Fire Skill Damage]] applies, but it does not.}}
 
<br>
 
<br>
  
 
==Source==
 
==Source==
 +
 +
===Skill bonus===
 +
*{{Mb|=+(1-3) Armageddon ([[Druid (Diablo II)|Druid]] Only)}} [[skill bonus]] can spawn on ilvl > 36 [[pelt]]s.
 
<br>
 
<br>
  
===[[Skill bonus]]===
+
==Levels 1-60==
*+(1-3) Armageddon (Druid Only) can spawn on ilvl >36 pelts.
+
*Displayed [[Fire Damage|fire damage]] per second = 3 * bit rate * 25/256
<br>
+
 
  
==Level 1-60 stats==
 
[[Armageddon (Diablo II)#Details|Details]]
 
 
 
{{Levels 1-10}}
 
{{Levels 1-10}}
 
|-
 
|-
!align=left|Min Physical Damage
+
!align=left|Minimum Physical Damage
 
|4||8||12||16||20||24||28||32||38||44
 
|4||8||12||16||20||24||28||32||38||44
 
|-
 
|-
!align=left|Max Physical Damage
+
!align=left|Maximum Physical Damage
 
|16||20||24||28||32||36||40||44||51||58
 
|16||20||24||28||32||36||40||44||51||58
 
|-
 
|-
!align=left|Min Fire Damage
+
!align=left|Minimum Fire Damage
 
|25||40||55||70||85||100||115||130||150||170
 
|25||40||55||70||85||100||115||130||150||170
 
|-
 
|-
!align=left|Max Fire Damage
+
!align=left|Maximum Fire Damage
 
|75||91||107||123||139||155||171||187||209||231
 
|75||91||107||123||139||155||171||187||209||231
 
|-
 
|-
!align=left|Min Fire Bit Rate
+
!align=left|Minimum Fire Bit Rate
 
|40||64||88||112||136||160||184||208||236||264
 
|40||64||88||112||136||160||184||208||236||264
 
|-
 
|-
!align=left|Max Fire Bit Rate
+
!align=left|Maximum Fire Bit Rate
 
|56||80||104||128||152||176||200||224||252||280
 
|56||80||104||128||152||176||200||224||252||280
 
|}
 
|}
Line 121: Line 109:
 
{{Levels 11-20}}
 
{{Levels 11-20}}
 
|-
 
|-
!align=left|Min Physical Damage
+
!align=left|Minimum Physical Damage
 
|50||56||62||68||74||80||88||96||104||112
 
|50||56||62||68||74||80||88||96||104||112
 
|-
 
|-
!align=left|Max Physical Damage
+
!align=left|Maximum Physical Damage
 
|65||72||79||86||93||100||109||118||127||136
 
|65||72||79||86||93||100||109||118||127||136
 
|-
 
|-
!align=left|Min Fire Damage
+
!align=left|Minimum Fire Damage
 
|190||210||230||250||270||290||315||340||365||390
 
|190||210||230||250||270||290||315||340||365||390
 
|-
 
|-
!align=left|Max Fire Damage
+
!align=left|Maximum Fire Damage
 
|253||275||297||319||341||363||390||417||444||471
 
|253||275||297||319||341||363||390||417||444||471
 
|-
 
|-
!align=left|Min Fire Bit Rate
+
!align=left|Minimum Fire Bit Rate
 
|292||320||348||376||404||432||464||496||528||560
 
|292||320||348||376||404||432||464||496||528||560
 
|-
 
|-
!align=left|Max Fire Bit Rate
+
!align=left|Maximum Fire Bit Rate
 
|308||336||364||392||420||448||480||512||544||576
 
|308||336||364||392||420||448||480||512||544||576
 
|}
 
|}
Line 143: Line 131:
 
{{Levels 21-30}}
 
{{Levels 21-30}}
 
|-
 
|-
!align=left|Min Physical Damage
+
!align=left|Minimum Physical Damage
 
|120||128||138||148||158||168||178||188||200||212
 
|120||128||138||148||158||168||178||188||200||212
 
|-
 
|-
!align=left|Max Physical Damage
+
!align=left|Maximum Physical Damage
 
|145||154||166||178||190||202||214||226||240||254
 
|145||154||166||178||190||202||214||226||240||254
 
|-
 
|-
!align=left|Min Fire Damage
+
!align=left|Minimum Fire Damage
 
|21||22||23||24||25||26||27||28||29||30
 
|21||22||23||24||25||26||27||28||29||30
 
|-
 
|-
!align=left|Max Fire Damage
+
!align=left|Maximum Fire Damage
 
|415||440||471||502||533||564||595||626||664||702
 
|415||440||471||502||533||564||595||626||664||702
 
|-
 
|-
!align=left|Min Fire Bit Rate
+
!align=left|Minimum Fire Bit Rate
 
|592||624||660||696||732||768||804||840||880||920
 
|592||624||660||696||732||768||804||840||880||920
 
|-
 
|-
!align=left|Max Fire Bit Rate
+
!align=left|Maximum Fire Bit Rate
 
|608||640||676||712||748||784||820||856||896||936
 
|608||640||676||712||748||784||820||856||896||936
 
|}
 
|}
Line 165: Line 153:
 
{{Levels 31-40}}
 
{{Levels 31-40}}
 
|-
 
|-
!align=left|Min Physical Damage
+
!align=left|Minimum Physical Damage
 
|224||236||248||260||272||284||296||308||320||332
 
|224||236||248||260||272||284||296||308||320||332
 
|-
 
|-
!align=left|Max Physical Damage
+
!align=left|Maximum Physical Damage
 
|268||282||296||310||324||338||352||366||380||394
 
|268||282||296||310||324||338||352||366||380||394
 
|-
 
|-
!align=left|Min Fire Damage
+
!align=left|Minimum Fire Damage
 
|740||778||816||854||892||930||968||1,006||1,044||1,082
 
|740||778||816||854||892||930||968||1,006||1,044||1,082
 
|-
 
|-
!align=left|Max Fire Damage
+
!align=left|Maximum Fire Damage
 
|849||889||929||969||1,009||1,049||1,089||1,129||1,169||1,209
 
|849||889||929||969||1,009||1,049||1,089||1,129||1,169||1,209
 
|-
 
|-
!align=left|Min Fire Bit Rate
+
!align=left|Minimum Fire Bit Rate
 
|960||1,000||1,040||1,080||1,120||1,160||1,200||1,240||1,280||1,320
 
|960||1,000||1,040||1,080||1,120||1,160||1,200||1,240||1,280||1,320
 
|-
 
|-
!align=left|Max Fire Bit Rate
+
!align=left|Maximum Fire Bit Rate
 
|976||1,016||1,056||1,096||1,136||1,176||1,216||1,256||1,296||1,336
 
|976||1,016||1,056||1,096||1,136||1,176||1,216||1,256||1,296||1,336
 
|}
 
|}
Line 187: Line 175:
 
{{Levels 41-50}}
 
{{Levels 41-50}}
 
|-
 
|-
!align=left|Min Physical Damage
+
!align=left|Minimum Physical Damage
 
|344||356||368||380||392||404||416||428||440||452
 
|344||356||368||380||392||404||416||428||440||452
 
|-
 
|-
!align=left|Max Physical Damage
+
!align=left|Maximum Physical Damage
 
|408||422||436||450||464||478||492||506||520||534
 
|408||422||436||450||464||478||492||506||520||534
 
|-
 
|-
!align=left|Min Fire Damage
+
!align=left|Minimum Fire Damage
 
|1,120||1,158||1,196||1,234||1,272||1,310||1,348||1,386||1,424||1,462
 
|1,120||1,158||1,196||1,234||1,272||1,310||1,348||1,386||1,424||1,462
 
|-
 
|-
!align=left|Max Fire Damage
+
!align=left|Maximum Fire Damage
 
|1,249||1,289||1,329||1,369||1,409||1,449||1,489||1,529||1,569||1,609
 
|1,249||1,289||1,329||1,369||1,409||1,449||1,489||1,529||1,569||1,609
 
|-
 
|-
!align=left|Min Fire Bit Rate
+
!align=left|Minimum Fire Bit Rate
 
|1,360||1,400||1,440||1,480||1,520||1,560||1,600||1,640||1,680||1,720
 
|1,360||1,400||1,440||1,480||1,520||1,560||1,600||1,640||1,680||1,720
 
|-
 
|-
!align=left|Max Fire Bit Rate
+
!align=left|Maximum Fire Bit Rate
 
|1,376||1,416||1,456||1,496||1,536||1,576||1,616||1,656||1,696||1,736
 
|1,376||1,416||1,456||1,496||1,536||1,576||1,616||1,656||1,696||1,736
 
|}
 
|}
Line 209: Line 197:
 
{{Levels 51-60}}
 
{{Levels 51-60}}
 
|-
 
|-
!align=left|Min Physical Damage
+
!align=left|Minimum Physical Damage
 
|464||476||488||500||512||524||536||548||560||572
 
|464||476||488||500||512||524||536||548||560||572
 
|-
 
|-
!align=left|Max Physical Damage
+
!align=left|Maximum Physical Damage
 
|548||562||576||590||604||618||632||646||660||674
 
|548||562||576||590||604||618||632||646||660||674
 
|-
 
|-
!align=left|Min Fire Damage
+
!align=left|Minimum Fire Damage
 
|1,500||1,538||1,576||1,614||1,652||1,690||1,728||1,766||1,804||1,842
 
|1,500||1,538||1,576||1,614||1,652||1,690||1,728||1,766||1,804||1,842
 
|-
 
|-
!align=left|Max Fire Damage
+
!align=left|Maximum Fire Damage
 
|1,649||1,689||1,729||1,769||1,809||1,849||1,889||1,929||1,969||2,009
 
|1,649||1,689||1,729||1,769||1,809||1,849||1,889||1,929||1,969||2,009
 
|-
 
|-
!align=left|Min Fire Bit Rate
+
!align=left|Minimum Fire Bit Rate
 
|1,760||1,800||1,840||1,880||1,920||1,960||2,000||2,040||2,080||2,120
 
|1,760||1,800||1,840||1,880||1,920||1,960||2,000||2,040||2,080||2,120
 
|-
 
|-
!align=left|Max Fire Bit Rate
+
!align=left|Maximum Fire Bit Rate
 
|1,776||1,816||1,856||1,896||1,936||1,976||2,016||2,056||2,096||2,136
 
|1,776||1,816||1,856||1,896||1,936||1,976||2,016||2,056||2,096||2,136
 
|}
 
|}

Latest revision as of 08:03, 5 September 2024