Difference between revisions of "Revive"

From Basin Wiki
Jump to navigation Jump to search
(Reformatted head of page)
(sunder)
 
(4 intermediate revisions by one other user not shown)
Line 2: Line 2:
 
|Nav=SS
 
|Nav=SS
 
|File=Summoning Spells
 
|File=Summoning Spells
|RS=5
+
|RS=Raise Skeletal Mage, Iron Golem
 
|SS=None
 
|SS=None
 
|Type=Pet cast
 
|Type=Pet cast
Line 11: Line 11:
 
|Mana=45
 
|Mana=45
 
|ANM=No
 
|ANM=No
|WD=Not applicable
+
|WD=No
 
|LB=No}}
 
|LB=No}}
 
{{U|=The ultimate goal of a Priest of Rathma is the perfect reanimation and control of a dead creature, maintaining the purity and properties of its body while releasing its soul to allow the Necromancer full control. When a Necromancer at long last gains this ability, he can truly claim mastery of the Great Cycle of Being.}}
 
{{U|=The ultimate goal of a Priest of Rathma is the perfect reanimation and control of a dead creature, maintaining the purity and properties of its body while releasing its soul to allow the Necromancer full control. When a Necromancer at long last gains this ability, he can truly claim mastery of the Great Cycle of Being.}}
  
  
==Details==
+
==Detail==
[[Revive#Level 1-60 stats|Level 1-60 stats]]
 
 
 
 
 
 
{{Stat}}
 
{{Stat}}
 
|-
 
|-
 
!align=left|+ % [[Life]]
 
!align=left|+ % [[Life]]
|200+(5*Skeleton Mastery.lvl)
+
|200 + (5*[[Skeleton Mastery]].lvl)
 
|-
 
|-
 
!align=left|+[[% Damage]]
 
!align=left|+[[% Damage]]
Line 31: Line 28:
 
|5
 
|5
 
|-
 
|-
!align=left|+ Velocity
+
!align=left|[[Movement speed]]
|50
+
| +50%
 
|-
 
|-
!align=left|Max Monsters Revived
+
!align=left|Maximum Monsters Revived
 
|slvl
 
|slvl
 
|-
 
|-
Line 42: Line 39:
  
  
*Only eligible normal and minion monster corpses can be revived, with [[Altering AI|a few exceptions]] to which the following can be added:
+
*In addition to the normal restrictions on [[corpse]] selection, only eligible normal and minion monster corpses can be revived, with the exception of those to which effects [[altering AI]] do not apply:
**Any static unit
+
**[[Minion of Destruction]]
**[[Leaper]]
+
**[[Oblivion Knight]]
**[[Fetish Shaman]] [http://www.mannm.org/d2library/faqtoids/minions_eng.html#rev]
+
**[[Putrid Defiler]]
*Revived retain most of the AI, skills and stats they had while alive, including [[Unique (monster)|Unique]] bonuses for minions, but lose others (typically healing and buffing skills, spawning and resurrecting). [http://www.mannm.org/d2library/faqtoids/minions_eng.html#rev]
+
**[[Suicide Minion]]
 +
*[[Leaper]] also cannot be revived. Furthermore, while most static units do not allow corpse selection, even the following that do cannot be revived:
 +
**[[Blood Hawk Nest]]
 +
**[[Gargoyle Trap]]
 +
**[[Tentacle Beast]]
 +
*Revived retain most of the AI, skills and stats they had while alive, including [[Unique (monster)|Unique]] bonuses for minions, but lose others (typically healing and buffing skills, spawning and resurrecting). [https://www.mannm.org/d2library/faqtoids/minions_eng.html#rev]
 
*If clvl < mlvl, clvl is used to calculate life and life is multiplied by clvl/mlvl; clvl is also used to calculate chance-to-hit of both Revived and attacking units, [[Attack Rating]] and damage. Otherwise mlvl is used, and is always used to calculate [[defense]]. Level bonus still applies to minions when comparing clvl and mlvl, and when calculating stats.
 
*If clvl < mlvl, clvl is used to calculate life and life is multiplied by clvl/mlvl; clvl is also used to calculate chance-to-hit of both Revived and attacking units, [[Attack Rating]] and damage. Otherwise mlvl is used, and is always used to calculate [[defense]]. Level bonus still applies to minions when comparing clvl and mlvl, and when calculating stats.
*+% [[Maximum Life]] from [[Battle Orders]] and [[Oak Sage (skill)|Oak Sage]] is not added to +% life from Skeleton Mastery and Revive, it is applied afterwards.
+
*+% [[Maximum Life]] from [[Battle Orders]] and [[Oak Sage]] is not added to +% life from Skeleton Mastery and Revive, it is applied afterwards.
 
*+% Damage only applies to physical attack damage.
 
*+% Damage only applies to physical attack damage.
 
*Life and damage do not increase when summoned in games with higher player counts.
 
*Life and damage do not increase when summoned in games with higher player counts.
*Summon Resist does not apply. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=77113&view=findpost&p=854218]
+
*[[Summon Resist]] does not apply to Revived. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/114463-iron-golem-question/&do=findComment&comment=1426631]
<br>
+
* D2R: caster's [[Physical Immunity Sundered]], [[Magic Immunity Sundered]], [[Fire Immunity Sundered]], [[Lightning Immunity Sundered]], [[Cold Immunity Sundered]] and [[Poison Immunity Sundered]] are applied.
 +
<br/>
  
 
==Source==
 
==Source==
<br>
 
  
 
===[[Skill bonus]]===
 
===[[Skill bonus]]===
*+(1-3) Revive (Necromancer Only) can spawn on ilvl >36 wands and shrunken heads.
+
*+(1-3) Revive ([[Necromancer]] Only) can spawn on ilvl >36 [[wand]]s and [[shrunken head]]s.
<br>
+
<br/>
  
===[[Charges]]===
+
===Charges===
*[[Paladin (Diablo II)|Paladin]] will lose 1/8 of maximum life whenever he uses Revive. [http://www.mannm.org/d2library/faqtoids/oskills_eng.html#palrev]
+
*[[Paladin (Diablo II)|Paladin]] will lose 1/8 of maximum life whenever he uses Revive [[charges]]. [https://www.mannm.org/d2library/faqtoids/oskills_eng.html#palrev]
  
  
Line 80: Line 82:
 
!{{Warn|=Yes}}
 
!{{Warn|=Yes}}
 
|}
 
|}
<br>
+
<br/>
 
 
==Level 1-60 stats==
 
[[Revive#Details|Details]]
 
  
 +
==Levels 1-60==
 
{{Levels 1-10}}
 
{{Levels 1-10}}
 
|-
 
|-
!align=left|Max Monsters Revived
+
!align=left|Maximum Monsters Revived
 
|1||2||3||4||5||6||7||8||9||10
 
|1||2||3||4||5||6||7||8||9||10
 
|}
 
|}
Line 94: Line 94:
 
{{Levels 11-20}}
 
{{Levels 11-20}}
 
|-
 
|-
!align=left|Max Monsters Revived
+
!align=left|Maximum Monsters Revived
 
|11||12||13||14||15||16||17||18||19||20
 
|11||12||13||14||15||16||17||18||19||20
 
|}
 
|}
Line 101: Line 101:
 
{{Levels 21-30}}
 
{{Levels 21-30}}
 
|-
 
|-
!align=left|Max Monsters Revived
+
!align=left|Maximum Monsters Revived
 
|21||22||23||24||25||26||27||28||29||30
 
|21||22||23||24||25||26||27||28||29||30
 
|}
 
|}
Line 108: Line 108:
 
{{Levels 31-40}}
 
{{Levels 31-40}}
 
|-
 
|-
!align=left|Max Monsters Revived
+
!align=left|Maximum Monsters Revived
 
|31||32||33||34||35||36||37||38||39||40
 
|31||32||33||34||35||36||37||38||39||40
 
|}
 
|}
Line 115: Line 115:
 
{{Levels 41-50}}
 
{{Levels 41-50}}
 
|-
 
|-
!align=left|Max Monsters Revived
+
!align=left|Maximum Monsters Revived
 
|41||42||43||44||45||46||47||48||49||50
 
|41||42||43||44||45||46||47||48||49||50
 
|}
 
|}
Line 122: Line 122:
 
{{Levels 51-60}}
 
{{Levels 51-60}}
 
|-
 
|-
!align=left|Max Monsters Revived
+
!align=left|Maximum Monsters Revived
 
|51||52||53||54||55||56||57||58||59||60
 
|51||52||53||54||55||56||57||58||59||60
 
|}
 
|}
<br>
+
<br/>
  
 
==Reference==
 
==Reference==
 
*[http://classic.battle.net/diablo2exp/skills/necromancer-summoning.shtml Summoning Spells] (Arreat Summit)
 
*[http://classic.battle.net/diablo2exp/skills/necromancer-summoning.shtml Summoning Spells] (Arreat Summit)
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=77113 Iron Golem question] (Necromancer Room)
+
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/114463-iron-golem-question/ Iron Golem question] (D2 Necromancer)
*Librarian, [http://www.mannm.org/d2library/faqtoids/oskills_eng.html#palrev Paladin and Revives] (FAQtoids)
+
*Librarian, [https://www.mannm.org/d2library/faqtoids/oskills_eng.html#palrev Paladin and Revives] (FAQtoids)
*Librarian, [http://www.mannm.org/d2library/faqtoids/minions_eng.html Sympathy for the Devil] Minions & Pets (FAQtoids)
+
*Librarian, [https://www.mannm.org/d2library/faqtoids/minions_eng.html Sympathy for the Devil] Minions & Pets (FAQtoids)

Latest revision as of 07:32, 5 September 2024