Difference between revisions of "Expansion"
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{{Game nav}} | {{Game nav}} | ||
{{Intro}} | {{Intro}} | ||
− | *<span class=plainlinks>[http://en.wikipedia.org/wiki/Diablo_II:_Lord_of_Destruction Lord of Destruction] expansion was released on 29 June 2001, one year to the day after the release of [http://en.wikipedia.org/wiki/Diablo_II Diablo II]. New characters are Expansion characters by default. | + | * <span class=plainlinks>[http://en.wikipedia.org/wiki/Diablo_II:_Lord_of_Destruction Lord of Destruction] expansion was released on 29 June 2001, one year to the day after the release of [http://en.wikipedia.org/wiki/Diablo_II Diablo II]. New characters are Expansion characters by default. |
− | *There are separate Ladders for Expansion and Expansion Hardcore. Titles awarded upon completion of each difficulty also differ: | + | * There are separate Ladders for Expansion and Expansion Hardcore. Titles awarded upon completion of each difficulty also differ: |
{{Text table}} | {{Text table}} | ||
− | |-valign=top align=center | + | |- valign=top align=center |
− | !width=67 align=left rowspan=2|Title | + | !width=67 align=left rowspan=2| Title |
− | !colspan=3|Normal | + | !colspan=3| Normal |
− | !colspan=3|Hardcore | + | !colspan=3| Hardcore |
|- | |- | ||
− | !width=67|Normal | + | !width=67| Normal |
− | !width=67|Nightmare | + | !width=67| Nightmare |
− | !width=67|Hell | + | !width=67| Hell |
− | !width=67|Normal | + | !width=67| Normal |
− | !width=67|Nightmare | + | !width=67| Nightmare |
− | !width=67|Hell | + | !width=67| Hell |
|- | |- | ||
− | !Male | + | ! Male |
− | |Slayer | + | | Slayer |
− | |Champion | + | | Champion |
− | |Patriarch | + | | Patriarch |
− | |{{Warn|=Destroyer}} | + | | {{Warn|=Destroyer}} |
− | |{{Warn|=Conqueror}} | + | | {{Warn|=Conqueror}} |
− | |{{Warn|=Guardian}} | + | | {{Warn|=Guardian}} |
|- | |- | ||
− | !Female | + | ! Female |
− | |Slayer | + | | Slayer |
− | |Champion | + | | Champion |
− | |Matriarch | + | | Matriarch |
− | |{{Warn|=Destroyer}} | + | | {{Warn|=Destroyer}} |
− | |{{Warn|=Conqueror}} | + | | {{Warn|=Conqueror}} |
− | |{{Warn|=Guardian}} | + | | {{Warn|=Guardian}} |
|} | |} | ||
− | *Unless stated otherwise, all content of this wiki is valid for the current patch of the Expansion: all classes, items, allies, quests, areas and monsters are available. Some remaining differences between Classic and Expansion are outlined below. | + | * Unless stated otherwise, all content of this wiki is valid for the current patch of the Expansion: all classes, items, allies, quests, areas and monsters are available. Some remaining differences between Classic and Expansion are outlined below. |
|} | |} | ||
==Basic== | ==Basic== | ||
− | *Level < 20 characters cannot complete the [[Rite of Passage (quest)|Rite of Passage]] quest in Normal, and thus cannot complete Normal: for the same reason, level < 40 characters cannot complete Nightmare and level < 60 characters cannot complete Hell. Unhelpfully, the quest log does not reveal this until the Ancients have already been defeated once (although the level requirements are mentioned in the patch notes for 1.08). | + | * Level < 20 characters cannot complete the [[Rite of Passage (quest)|Rite of Passage]] quest in Normal, and thus cannot complete Normal: for the same reason, level < 40 characters cannot complete Nightmare and level < 60 characters cannot complete Hell. Unhelpfully, the quest log does not reveal this until the Ancients have already been defeated once (although the level requirements are mentioned in the patch notes for 1.08). |
− | *Player [[ | + | * Player Chance of [[Block]]ing is dependent on character level and [[Dexterity]]. |
− | *[[Resistance]] penalty for player and [[mercenary]] is -40 in Nightmare and -100 in Hell. This applies to the following: | + | * [[Resistance]] penalty for player and [[mercenary]] is -40 in Nightmare and -100 in Hell. This applies to the following: |
− | **[[Fire Resist]] | + | ** [[Fire Resist]] |
− | **[[Lightning Resist]] | + | ** [[Lightning Resist]] |
− | **[[Cold Resist]] | + | ** [[Cold Resist]] |
− | **[[Poison Resist]] | + | ** [[Poison Resist]] |
− | **[[Poison Length Reduced]] | + | ** [[Poison Length Reduced]] |
− | **[[Mana damage]] [ | + | ** [[Mana damage]] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/120188-energy-shield-damage-taken-goes-to-mana-mana-burn/&tab=comments#comment-1488880] |
− | **[[Stamina damage]] [ | + | ** [[Stamina damage]] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/120188-energy-shield-damage-taken-goes-to-mana-mana-burn/&tab=comments#comment-1488880] |
<br> | <br> | ||
==Skill== | ==Skill== | ||
− | + | * [[Static Field]] doesn't affect targets with <= 33% life in Nightmare and <= 50% life in Hell. | |
− | *[[Static Field]] | + | * [[Whirlwind]] [[attack rate]] is affected by [[weapon speed]] and weapon [[Increased Attack Speed]]. |
− | *[[Whirlwind]] [[attack rate]] is affected by [[weapon speed]] and weapon [[Increased Attack Speed]]. | ||
<br> | <br> | ||
==Item== | ==Item== | ||
− | *Stash size is 6x8, not 6x4 as in Classic. | + | * Stash size is 6x8, not 6x4 as in [[Classic]]. |
+ | * Can equip a second weapon, set of weapons, or weapon and [[shield]], to swap weapons using a key or mouse button. | ||
<br> | <br> | ||
===Affix=== | ===Affix=== | ||
− | *Different magic and rare [[affix]]es are available, including the following: | + | * Different magic and rare [[affix]]es are available, including the following: |
− | **[[Chance to Cast]] | + | ** [[Chance to Cast]] |
− | **[[Charged suffix]]es | + | ** [[Charged suffix]]es |
<br> | <br> | ||
==Ally== | ==Ally== | ||
− | *[[Mercenary|Mercenaries]] can follow characters between Acts. | + | * [[Mercenary|Mercenaries]] can follow characters between Acts. |
− | *Mercenaries can be given items or [[potion]]s. | + | * Mercenaries can be given items or [[potion]]s. |
− | *Mercenary screen is available, so stats can be viewed. | + | * Mercenary screen is available, so stats can be viewed. |
− | *[[Resistance]] penalty for mercenary is -40 in Nightmare and -100 in Hell. This applies to the following: | + | * [[Resistance]] penalty for mercenary is -40 in Nightmare and -100 in Hell. This applies to the following: |
− | **[[Fire Resist]] | + | ** [[Fire Resist]] |
− | **[[Lightning Resist]] | + | ** [[Lightning Resist]] |
− | **[[Cold Resist]] | + | ** [[Cold Resist]] |
− | **[[Poison Resist]] | + | ** [[Poison Resist]] |
− | **[[Poison Length Reduced]] | + | ** [[Poison Length Reduced]] |
− | *Mercenaries can be resurrected. | + | * Mercenaries can be resurrected. |
− | *[[Pet]]s can follow characters between Acts. | + | * [[Pet]]s can follow characters between Acts. |
<br> | <br> | ||
==Area== | ==Area== | ||
− | *Area levels are different from those in Classic. | + | * Area levels are different from those in Classic. |
<br> | <br> | ||
==Reference== | ==Reference== | ||
− | *[ | + | * [https://www.theamazonbasin.com/forums/index.php?/forums/topic/92666-differences-between-classic-and-expansion/ Differences between Classic and Expansion] (D2 General) |
− | *[ | + | * [https://www.theamazonbasin.com/forums/index.php?/forums/topic/120188-energy-shield-damage-taken-goes-to-mana-mana-burn/ Energy Shield, Damage Taken Goes To Mana, Mana Burn] (D2 Technical) |
Latest revision as of 16:02, 30 September 2021
Basic
Skill
Item
Affix
Ally
Area
Reference
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