Difference between revisions of "Dragon Tail"

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m (Removed Dragon Talon from Skill Bonus)
 
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*{{Warn|=Applies weapon + [[Attack Rating]] of any kind, but this is not displayed by character screen.}} [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84441&st=60#entry933311]
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*{{Warn|=Applies weapon + [[Attack Rating]] of any kind, but this is not displayed by character screen.}} [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121311-the-assassin-class/&do=findComment&comment=1505474]
*Applies [[boots (item type)|boot]] rather than weapon physical attack damage, but weapon [[range adder]] determines [[melee]] range and [[weapon speed]] determines [[attack rate]]. When equipping [[Two weapons|two claws]], primary weapon is used.
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*Applies [[boots|boot]] rather than weapon physical attack damage, but weapon [[range adder]] determines [[melee]] range and [[weapon speed]] determines [[attack rate]]. When equipping [[Two weapons|two claws]], primary weapon is used.
 
*[http://www.theamazonbasin.com/~mikeandroe/kickcalc/calc.php Assassin's Kick Damage Calculator] calculates damage as outlined below:
 
*[http://www.theamazonbasin.com/~mikeandroe/kickcalc/calc.php Assassin's Kick Damage Calculator] calculates damage as outlined below:
  
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:Minimum base damage = ( ([[Strength]] + [[Dexterity]] - 20) / 4) * (100 + Skill Bonus) / 100
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:Minimum base damage = [ [ ([[Strength (attribute)|Strength]] + [[Dexterity]] - 20) / 4] * (100 + Skill Bonus) / 100]
  
:Maximum base damage = ( (Strength + Dexterity - 20) / 3) * (100 + Skill Bonus) / 100
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:Maximum base damage = [ [ (Strength + Dexterity - 20) / 3] * (100 + Skill Bonus) / 100]
  
  
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**[[Critical Strike]]
 
**[[Critical Strike]]
 
**[[Deadly Strike]]
 
**[[Deadly Strike]]
*{{Warn|=Applies non-physical attack damage of weapon, items and skills, but this is not displayed by character screen.}}
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*Applies non-physical attack damage of weapon, items and skills.
 
*Radial fire attack damage is a percentage of actual physical attack damage applied by kick, so attacking an [[Immune to Physical]] target will result in no radial [[Fire Damage|fire damage]].
 
*Radial fire attack damage is a percentage of actual physical attack damage applied by kick, so attacking an [[Immune to Physical]] target will result in no radial [[Fire Damage|fire damage]].
 
*+% [[Fire Skill Damage]] applies to radial fire attack damage.
 
*+% [[Fire Skill Damage]] applies to radial fire attack damage.
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==Source==
 
==Source==
*[[Shadow Warrior (Diablo II)|Shadow Warrior]] and [[Shadow Master]] can also use Dragon Tail.
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*[[Shadow Warrior]] and [[Shadow Master]] can also use Dragon Tail.
 
<br>
 
<br>
  
 
===[[Skill bonus]]===
 
===[[Skill bonus]]===
*+(1-3) Dragon Tail ([[Assassin]] Only) can spawn on ilvl >18 Exceptional and Elite [[claw (item type)|claw]]s (Hand Scythe and higher).
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*+(1-3) Dragon Tail ([[Assassin]] Only) can spawn on ilvl >18 Exceptional and Elite [[Hand to Hand 2|claws]] (Hand Scythe and higher).
 
<br>
 
<br>
  
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==Reference==
 
==Reference==
 
*[http://classic.battle.net/diablo2exp/skills/assassin-martialarts.shtml Martial Arts] (Arreat Summit)
 
*[http://classic.battle.net/diablo2exp/skills/assassin-martialarts.shtml Martial Arts] (Arreat Summit)
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84441 The Assassin Class] (Assassin Room)
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*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/121311-the-assassin-class/ The Assassin Class] (D2 Assassin)
*Ilkori, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=62415 Guide to Kickers and Dancers] (Assassin Room)
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*Ilkori, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/102258-ilkoris-guide-to-kickers-and-dancers/ Guide to Kickers and Dancers] (D2 Assassin)
 
*JRichard, [http://web.archive.org/web/20100411034601/http://e.domaindlx.com/jrichard/d2/kicking%20basics.htm Kicking Basics] (Internet Archive)
 
*JRichard, [http://web.archive.org/web/20100411034601/http://e.domaindlx.com/jrichard/d2/kicking%20basics.htm Kicking Basics] (Internet Archive)

Latest revision as of 05:27, 19 July 2024