Difference between revisions of "Dragon Flight"

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(Added detail on kick damage calculation, image, references, other minor changes)
(delay)
 
(8 intermediate revisions by 2 users not shown)
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|75 + (25*slvl)
 
|75 + (25*slvl)
 
|-
 
|-
!align=left|[[Delay]] (Seconds)
+
!align=left|[[Delay]] (seconds)
|1
+
|1, global (LoD)<br/>None (D2R)
 
|}
 
|}
  
  
* If target is not within range, kick animation is displayed but [[Assassin]] neither teleports to nor attacks target. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84359&view=findpost&p=931167]
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* If target is not within range, kick animation is displayed but [[Assassin]] neither teleports to nor attacks target. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121231-dragon-flight/&do=findComment&comment=1503330]
*Target does not need to be selected: will still teleport to and attack unit within 5 1/3 yard [[radius]] of cursor. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84359&view=findpost&p=931167]
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*Target does not need to be selected: will still teleport to and attack unit within 5 1/3 yard [[radius]] of cursor (if multiple targets are within radius, that closest to the cursor is targeted). [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121231-dragon-flight/&do=findComment&comment=1503330]
  
  
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*Useful for repositioning Assassin and dependants, or escaping.
 
*Useful for repositioning Assassin and dependants, or escaping.
  
*{{Warn|=Applies weapon + [[Attack Rating]] of any kind, but this is not displayed by character screen.}} [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84441&st=60#entry933311]
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*{{Warn|=Applies weapon + [[Attack Rating]] of any kind, but this is not displayed by character screen.}} [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121311-the-assassin-class/&do=findComment&comment=1505474]
*Applies [[boots (item type)|boot]] rather than weapon physical attack damage, but weapon [[range adder]] determines [[melee]] range and [[weapon speed]] determines [[attack rate]]. When equipping [[Two weapons|two claws]], primary weapon is used.
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*Applies [[boots|boot]] rather than weapon physical attack damage, but weapon [[range adder]] determines [[melee]] range and [[weapon speed]] determines [[attack rate]]. When equipping [[Two weapons|two claws]], primary weapon is used.
 
*[http://www.theamazonbasin.com/~mikeandroe/kickcalc/calc.php Assassin's Kick Damage Calculator] calculates damage as outlined below:
 
*[http://www.theamazonbasin.com/~mikeandroe/kickcalc/calc.php Assassin's Kick Damage Calculator] calculates damage as outlined below:
  
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:Minimum base damage = ( ([[Strength]] + [[Dexterity]] - 20) / 4) * (100 + Skill Bonus) / 100
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:Minimum base damage = [ [ ([[Strength (attribute)|Strength]] + [[Dexterity]] - 20) / 4] * (100 + Skill Bonus) / 100]
  
:Maximum base damage = ( (Strength + Dexterity - 20) / 3) * (100 + Skill Bonus) / 100
+
:Maximum base damage = [ [ (Strength + Dexterity - 20) / 3] * (100 + Skill Bonus) / 100]
  
  
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**[[Blades of Ice]]
 
**[[Blades of Ice]]
 
**[[Phoenix Strike]]
 
**[[Phoenix Strike]]
*Animation length is unaffected by [[velocity]], attack or [[cast rate]] modifiers of any kind: it  always lasts 23 frames, teleporting in the tenth frame and attacking in the fifteenth. [http://diablo3.ingame.de/forum/strategie-archiv-105/faq-bewegungs-und-animationsgeschwindigkeiten-teil-3-a-1221989/?postcount=5#post17669554] However, due to its delay, when attacking continuously the interval between attacks is 34 frames (1.36 seconds). [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84359&view=findpost&p=931148]
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*Animation length is unaffected by [[movement speed]], [[attack rate]] or [[cast rate]] modifiers of any kind: it  always lasts 23 frames, teleporting in the tenth frame and attacking in the fifteenth. [https://planetdiablo.eu/forum/threads/faq-bewegungs-und-animationsgeschwindigkeiten-teil-3.1221989/#post-17669554] However, due to its delay, when attacking continuously the interval between attacks is 34 frames (1.36 seconds). [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121231-dragon-flight/&tab=comments#comment-1503301]
 
<br>
 
<br>
  
 
==Source==
 
==Source==
*[[Shadow Warrior (Diablo II)|Shadow Warrior]] and [[Shadow Master]] can also use Dragon Flight.
+
*[[Shadow Warrior]] and [[Shadow Master]] can also use Dragon Flight.
 
<br>
 
<br>
  
 
===[[Skill bonus]]===
 
===[[Skill bonus]]===
*+(1-3) Dragon Flight ([[Assassin]] Only) can spawn on ilvl >24 Exceptional and Elite [[claw (item type)|claw]]s (Hand Scythe and higher).
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*+(1-3) Dragon Flight ([[Assassin]] Only) can spawn on ilvl >24 Exceptional and Elite [[Hand to Hand 2|claws]] (Hand Scythe and higher).
 
<br>
 
<br>
  
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==Reference==
 
==Reference==
 
*[http://classic.battle.net/diablo2exp/skills/assassin-martialarts.shtml Martial Arts] (Arreat Summit)
 
*[http://classic.battle.net/diablo2exp/skills/assassin-martialarts.shtml Martial Arts] (Arreat Summit)
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84359 Dragon Flight] (Assassin Room)
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*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/121231-dragon-flight/ Dragon Flight] (D2 Assassin)
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84441 The Assassin Class] (Assassin Room)
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*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/121311-the-assassin-class/ The Assassin Class] (D2 Assassin)
*Ilkori, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=62415 Guide to Kickers and Dancers] (Assassin Room)
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*Ilkori, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/102258-ilkoris-guide-to-kickers-and-dancers/ Guide to Kickers and Dancers] (D2 Assassin)
 
*JRichard, [http://web.archive.org/web/20100411034601/http://e.domaindlx.com/jrichard/d2/kicking%20basics.htm Kicking Basics] (Internet Archive)
 
*JRichard, [http://web.archive.org/web/20100411034601/http://e.domaindlx.com/jrichard/d2/kicking%20basics.htm Kicking Basics] (Internet Archive)
*TitanSeal, [http://diablo3.ingame.de/forum/strategie-archiv-105/faq-bewegungs-und-animationsgeschwindigkeiten-teil-3-a-1221989/?postcount=5#post17669554 <nowiki>[FAQ]</nowiki> Bewegungs- und Animationsgeschwindigkeiten Teil 3: Sequenzanimationen] (inDiablo.de)
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*TitanSeal, [https://planetdiablo.eu/forum/threads/faq-bewegungs-und-animationsgeschwindigkeiten-teil-3.1221989/#post-17669554 <nowiki>[FAQ]</nowiki> Bewegungs- und Animationsgeschwindigkeiten Teil 3: Sequenzanimationen] (PlanetDiablo.eu)

Latest revision as of 07:58, 5 September 2024