Difference between revisions of "Walk/run speed"
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Onderduiker (talk | contribs) (→Player: Added tables and notes on player movement speed) |
Onderduiker (talk | contribs) m (Updated links) |
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{{Movement nav}} | {{Movement nav}} | ||
{{Intro}} | {{Intro}} | ||
− | *Movement speed while walking and running is measured in yards per second. In this case, a yard is defined as the distance between opposite corners of a sub-tile [ | + | *Movement speed while walking and running is measured in yards per second. In this case, a yard is defined as the distance between opposite corners of a sub-tile [https://www.theamazonbasin.com/forums/index.php?/forums/topic/122557-clarification-of-movement-speed/], into which the world surface is normally invisibly divided, like a chess board: a yard measures 32 pixels horizontally and 16 pixels vertically due to the game's [https://en.wikipedia.org/wiki/Isometric_video_game_graphics isometric graphics]. |
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{|cellpadding=0 cellspacing=0 width=100% | {|cellpadding=0 cellspacing=0 width=100% | ||
|-valign=top | |-valign=top | ||
− | |width= | + | |width=432| |
{{Number table}} | {{Number table}} | ||
|-valign=top | |-valign=top | ||
− | !width= | + | !width=163 rowspan=2 align=left|[[Class]] |
− | !colspan= | + | !colspan=3 align=center|Yards per second |
|-align=center | |-align=center | ||
− | !width= | + | !width=67|Walk |
− | !width= | + | !width=67|Run |
+ | !width=67|Minimum | ||
|- | |- | ||
!align=left|[[Amazon]] | !align=left|[[Amazon]] | ||
− | |6||9 | + | |6||9||1.5 |
|- | |- | ||
!align=left|[[Assassin]] | !align=left|[[Assassin]] | ||
− | |6||9 | + | |6||9||1.5 |
|- | |- | ||
!align=left|[[Barbarian (Diablo II)|Barbarian]] | !align=left|[[Barbarian (Diablo II)|Barbarian]] | ||
− | |6||9 | + | |6||9||1.5 |
|- | |- | ||
!align=left|[[Druid (Diablo II)|Druid]] | !align=left|[[Druid (Diablo II)|Druid]] | ||
− | |6||9 | + | |6||9||1.5 |
|- | |- | ||
!align=left|[[Necromancer]] | !align=left|[[Necromancer]] | ||
− | |6||9 | + | |6||9||1.5 |
|- | |- | ||
!align=left|[[Paladin (Diablo II)|Paladin]] | !align=left|[[Paladin (Diablo II)|Paladin]] | ||
− | |6||9 | + | |6||9||1.5 |
|- | |- | ||
!align=left|[[Sorceress]] | !align=left|[[Sorceress]] | ||
− | |6||9 | + | |6||9||1.5 |
|} | |} | ||
− | [ | + | [https://www.theamazonbasin.com/forums/index.php?/forums/topic/82370-runwalk-speed/] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/122557-clarification-of-movement-speed/] |
| | | | ||
{{Number table}} | {{Number table}} | ||
|-valign=top | |-valign=top | ||
− | !width= | + | !width=163 rowspan=2 align=left|State |
− | !colspan= | + | !colspan=3 align=center|Yards per second |
|-align=center | |-align=center | ||
− | !width= | + | !width=67|Walk |
− | !width= | + | !width=67|Run |
+ | !width=67|Minimum | ||
|- | |- | ||
!align=left|[[Delirium]] [[Bone Fetish|Undead Rat Man]] | !align=left|[[Delirium]] [[Bone Fetish|Undead Rat Man]] | ||
− | |6||6 | + | |6||6||1.5{{0|0}} |
|- | |- | ||
− | !align=left|[[Trang-Oul's Avatar|{{Ub|=Trang-Oul's Avatar}}]] [[Vampire| | + | !align=left|[[Trang-Oul's Avatar|{{Ub|=Trang-Oul's Avatar}}]] [[Vampire|Banished]] |
− | |9||9 | + | |9||9||2.25 |
|- | |- | ||
!align=left|[[Werewolf]] | !align=left|[[Werewolf]] | ||
− | |6||9 | + | |6||9||1.5{{0|0}} |
|- | |- | ||
!align=left|[[Werebear]] | !align=left|[[Werebear]] | ||
− | |6||9 | + | |6||9||1.5{{0|0}} |
|} | |} | ||
|} | |} | ||
− | *Player walk | + | *Player walk and run speeds are calculated as follows: |
− | :Player walk speed = max(Base walk * (100 + Speed) / 100 , | + | :Player walk speed = max(Base walk * (100 + Speed) / 100 , Base walk / 4) |
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+ | :Player run speed = max(Base run + ( (Base walk * Speed) / 100) , Base walk / 4) [https://www.theamazonbasin.com/forums/index.php?/forums/topic/82370-runwalk-speed/] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/122557-clarification-of-movement-speed/&do=findComment&comment=1523374] | ||
*Speed is the sum of all movement speed modifiers, both positive and negative: | *Speed is the sum of all movement speed modifiers, both positive and negative: | ||
+ | |||
{{Text table}} | {{Text table}} | ||
|- | |- | ||
− | !width= | + | !width=163|Source |
!width=355|Player speed modifier | !width=355|Player speed modifier | ||
− | !width= | + | !width=67 align=center|Maximum |
|- | |- | ||
![[Faster Run/Walk]] | ![[Faster Run/Walk]] | ||
− | |[ (150 * FR/W) / (150 + FR/W) ] [ | + | |[ (150 * FR/W) / (150 + FR/W) ] [https://www.lurkerlounge.com/forums/thread-11997-post-1655.html#pid1655] |
|align=right|+149 | |align=right|+149 | ||
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|align=right|+33 | |align=right|+33 | ||
|- | |- | ||
− | ![[ | + | ![[Body armor]] speed penalty |
|0/-5/-10 | |0/-5/-10 | ||
|align=right|{{Warn|=-10}} | |align=right|{{Warn|=-10}} | ||
|- | |- | ||
− | ![[ | + | ![[Shield]] speed penalty |
|0/-5/-10 | |0/-5/-10 | ||
|align=right|{{Warn|=-10}} | |align=right|{{Warn|=-10}} | ||
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*Maximum limit is not normally reached (diminishing returns formula for skills reaches its ceiling at level 60). Both cold length and maximum Holy Freeze modifier are determined by player [[chill effectiveness]] (-50), and Slows Target has a -50 ceiling when applied to players. | *Maximum limit is not normally reached (diminishing returns formula for skills reaches its ceiling at level 60). Both cold length and maximum Holy Freeze modifier are determined by player [[chill effectiveness]] (-50), and Slows Target has a -50 ceiling when applied to players. | ||
*Faster Run/Walk does not apply to [[Charge]] speed. | *Faster Run/Walk does not apply to [[Charge]] speed. | ||
− | * | + | *While +100% movement speed doubles walk speed, it only does the same for run speed when base walk and run speeds are equal. Normally, base walk speed is 6 and base run speed is 9 yards per second, so +100% movement speed only increases run speed by 2/3 and +150% movement speed is required to double run speed, while -75% movement speed reduces walk speed to the floor and -125% does likewise for run speed. In either case, each percentage difference is 0.06 yards per second. |
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<br> | <br> | ||
==Reference== | ==Reference== | ||
− | *[ | + | *[https://www.lurkerlounge.com/forums/thread-11997.html Movement Speeds] (Lurker Lounge) |
− | *[ | + | *[https://www.theamazonbasin.com/forums/index.php?/forums/topic/82370-runwalk-speed/ Run/walk speed] (D2 Technical) |
*Gustafsson, Tommi, [http://web.archive.org/web/20071020035844/http://users.tkk.fi/~tgustafs/movementspeed.html Movement Speed] (Internet Archive) | *Gustafsson, Tommi, [http://web.archive.org/web/20071020035844/http://users.tkk.fi/~tgustafs/movementspeed.html Movement Speed] (Internet Archive) | ||
− | *Onderduiker, [ | + | *Onderduiker, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/122557-clarification-of-movement-speed/ Clarification of movement speed] (D2 Technical) |
Latest revision as of 10:45, 27 September 2021
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