Difference between revisions of "Scepter"
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Onderduiker (talk | contribs) m (moved Scepter (item type) to Scepter) |
(incorrect in-game description of weapons) |
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{{Item type nav}} | {{Item type nav}} | ||
{{Intro}} | {{Intro}} | ||
− | *Scepters are | + | *Scepters are [[rod]]s, so [[Mace Mastery]] applies when equipped by [[Barbarian (Diablo II)|Barbarian]]. |
*Normal, superior, magic, rare and crafted quality scepters can spawn with up to three +(1-3) [[skill bonus]]es to individual [[Paladin (Diablo II)#Skills|Paladin skills]] ([[Smite]] and [[Holy Shield]] are normally exceptions). | *Normal, superior, magic, rare and crafted quality scepters can spawn with up to three +(1-3) [[skill bonus]]es to individual [[Paladin (Diablo II)#Skills|Paladin skills]] ([[Smite]] and [[Holy Shield]] are normally exceptions). | ||
*All have 100 [[Strength (attribute)|Strength]] bonus when calculating attack damage, so +[[% Damage]] = Strength | *All have 100 [[Strength (attribute)|Strength]] bonus when calculating attack damage, so +[[% Damage]] = Strength | ||
*All have +50% [[Damage to Undead]]. | *All have +50% [[Damage to Undead]]. | ||
+ | * "Mace class" is incorrectly displayed on scepters. | ||
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Latest revision as of 07:27, 30 June 2024
Normal
Exceptional
Elite
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