Difference between revisions of "Vitality"

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(Added introductory notes, some reformatting)
(→‎Body armor: Horazon's (4))
 
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{{Attribute nav}}
 
{{Attribute nav}}
 
{{Intro}}
 
{{Intro}}
{{Mb|=Vitality}} affects a player character's stamina and life. Player character Vitality varies depending on chosen class at start of game:
+
{{Mb|=Vitality}} affects a player character's stamina and life, and the percentage chance of doubling life restored by any healing [[potion]]. Player character Vitality varies depending on chosen class at start of game:
  
  
{{Number table}} width=100%
+
 
|-align=center
+
{{classes table}}
!width=14%|[[Amazon]]
 
!width=15%|[[Assassin]]
 
!width=14%|[[Barbarian (Diablo II)|Barbarian]]
 
!width=14%|[[Druid (Diablo II)|Druid]]
 
!width=14%|[[Necromancer]]
 
!width=15%|[[Paladin (Diablo II)|Paladin]]
 
!width=14%|[[Sorceress]]
 
 
|-
 
|-
|20||20||25||25||15||25||10
+
|20||20||25||25||15||25||10||25
 
|}
 
|}
  
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{{Number table}} width=100%
+
{{Number table}} width=75%
 
|-align=center
 
|-align=center
!width=13%|Attribute
+
!width=12%|Attribute
!width=12%|Amazon
+
!width=11%|Amazon
!width=13%|Assassin
+
!width=11%|Assassin
!width=12%|Barbarian
+
!width=11%|Barbarian
!width=12%|Druid
+
!width=11%|Druid
!width=13%|Necromancer
+
!width=11%|Necromancer
!width=12%|Paladin
+
!width=11%|Paladin
!width=13%|Sorceress
+
!width=11%|Sorceress
 +
!width=11%|Warlock
 
|-
 
|-
 
!align=left|Stamina
 
!align=left|Stamina
| +1||+1.25||+1||+1||+1||+1||+1
+
| +1||+1.25||+1||+1||+1||+1||+1||+1
 
|-
 
|-
 
!align=left|Life
 
!align=left|Life
| +3||+3||+4||+2||+2||+3||+2
+
| +3||+3||+4||+2||+2||+3||+2||+3
 
|}
 
|}
  
  
 
Typically, a character allocates every remaining point to Vitality once Strength and Dexterity meet any [[requirements]] for equipped items (and achieve desired chance of [[block]]ing when equipping a [[shield]], [[auric shield]] or [[shrunken head]] in Expansion games), although more experienced players with better equipped characters applying physical attack damage may allocate less points, preferring to allocate them to Strength or Dexterity to increase that damage.
 
Typically, a character allocates every remaining point to Vitality once Strength and Dexterity meet any [[requirements]] for equipped items (and achieve desired chance of [[block]]ing when equipping a [[shield]], [[auric shield]] or [[shrunken head]] in Expansion games), although more experienced players with better equipped characters applying physical attack damage may allocate less points, preferring to allocate them to Strength or Dexterity to increase that damage.
 +
 +
 +
Chance of doubling life restored by any healing potion is as follows:
 +
 +
 +
{{Text table}} width=75%
 +
|-align=center
 +
!width=25% align=left|Vitality
 +
!width=25%|Even number <201
 +
!width=25%|Odd number <201
 +
!width=25%|>200
 +
|-
 +
!% Chance
 +
|(Vitality-2) / 4
 +
|(Vitality-1)<sup>2</sup> / (Vitality*4)
 +
|100 * (Vitality-101) / Vitality
 +
|}
 +
[https://d2mods.info/forum/viewtopic.php?p=440027#p440027]
 
|}
 
|}
  
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|No
 
|No
 
|}
 
|}
<br>
+
<br/>
  
 
==Helm==
 
==Helm==
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|27
 
|27
 
|No
 
|No
 +
|-
 +
| +10
 +
|align=left|[[Bulwark|{{Ub|=Bulwark}}]] helm
 +
|35
 +
!{{Warn|=Yes}} (D2R only)
 +
|-
 +
| +10
 +
|align=left|[[Cure|{{Ub|=Cure}}]] helm
 +
|35
 +
!{{Warn|=Yes}} (D2R only)
 +
|-
 +
| +10
 +
|align=left|[[Ground|{{Ub|=Ground}}]] helm
 +
|35
 +
!{{Warn|=Yes}} (D2R only)
 +
|-
 +
| +10
 +
|align=left|[[Hearth|{{Ub|=Hearth}}]] helm
 +
|35
 +
!{{Warn|=Yes}} (D2R only)
 +
|-
 +
| +10
 +
|align=left|[[Temper|{{Ub|=Temper}}]] helm
 +
|35
 +
!{{Warn|=Yes}} (D2R only)
 +
|-
 +
| +10
 +
|align=left|[[Coven|{{Ub|=Coven}}]] helm
 +
|51
 +
|
 
|-
 
|-
 
| +10
 
| +10
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|align=left|[[Dream|{{Ub|=Dream}}]] helm
 
|align=left|[[Dream|{{Ub|=Dream}}]] helm
 
|65
 
|65
!{{Warn|=Yes}}
+
!{{Warn|=Yes}} (LoD only)
 +
|-
 +
| +10
 +
|align=left|[[Metamorphosis|{{Ub|=Metamorphosis}}]] helm
 +
|67
 +
!{{Warn|=Yes}} (D2R only)
 
|-
 
|-
 
| +15
 
| +15
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|No
 
|No
 
|}
 
|}
<br>
+
<br/>
  
 
===Primal helm===
 
===Primal helm===
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|No
 
|No
 
|}
 
|}
<br>
+
<br/>
  
 
==Body armor==
 
==Body armor==
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|74
 
|74
 
|No
 
|No
 +
|-
 +
| +15
 +
|align=left|[[Horazon's Dominion|{{Sb|=Horazon's Dominion Russet Armor}}]] (4 items)
 +
|62 or 67
 +
|
 
|-
 
|-
 
| +15
 
| +15
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|No
 
|No
 
|}
 
|}
<br>
+
<br/>
  
 
==Melee weapon==
 
==Melee weapon==
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|No
 
|No
 
|}
 
|}
<br>
+
<br/>
  
 
===Amazon spear===
 
===Amazon spear===
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|No
 
|No
 
|}
 
|}
<br>
+
<br/>
  
 
===Axe===
 
===Axe===
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|No
 
|No
 
|}
 
|}
<br>
+
<br/>
  
 
===Club===
 
===Club===
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|No
 
|No
 
|}
 
|}
<br>
+
<br/>
  
 
===Hammer===
 
===Hammer===
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|No
 
|No
 
|}
 
|}
<br>
+
<br/>
  
 
===Mace===
 
===Mace===
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|No
 
|No
 
|}
 
|}
<br>
+
<br/>
  
 
===Polearm===
 
===Polearm===
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|align=left|[[Pride|{{Ub|=Pride}}]] polearm
 
|align=left|[[Pride|{{Ub|=Pride}}]] polearm
 
|67
 
|67
!{{Warn|=Yes}}
+
!{{Warn|=Yes}} (LoD only)
 
|-
 
|-
 
| +[0.5*lvl]
 
| +[0.5*lvl]
 
|align=left|[[Infinity|{{Ub|=Infinity}}]] polearm
 
|align=left|[[Infinity|{{Ub|=Infinity}}]] polearm
 
|63
 
|63
!{{Warn|=Yes}}
+
!{{Warn|=Yes}} (LoD only)
 +
|}
 +
<br/>
 +
 
 +
===Spear===
 +
{{Skill bonus}}
 +
|-
 +
| +10
 +
|align=left|[[Pride|{{Ub|=Pride}}]] spear (D2R only)
 +
|67
 +
|No (D2R only)
 +
|-
 +
| +[0.5*lvl]
 +
|align=left|[[Infinity|{{Ub|=Infinity}}]] spear (D2R only)
 +
|63
 +
|No (D2R only)
 
|}
 
|}
<br>
+
<br/>
  
 
===Sword===
 
===Sword===
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|42
 
|42
 
|No
 
|No
 +
|-
 +
| +10
 +
|align=left|[[Unbending Will|{{Ub|=Unbending Will}}]] sword
 +
|41
 +
|No (D2R only)
 
|-
 
|-
 
| +(5-10)
 
| +(5-10)
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|align=left|[[Spirit|{{Ub|=Spirit}}]] sword
 
|align=left|[[Spirit|{{Ub|=Spirit}}]] sword
 
|25
 
|25
!{{Warn|=Yes}}
+
!{{Warn|=Yes}} (LoD only)
 
|}
 
|}
<br>
+
<br/>
  
 
===Staff===
 
===Staff===
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|37
 
|37
 
|No
 
|No
 +
|-
 +
| +10
 +
|align=left|[[Obsession|{{Ub|=Obsession}}]] staff
 +
|69
 +
|No (D2R only)
 
|}
 
|}
<br>
+
<br/>
  
 
===Wand===
 
===Wand===
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|No
 
|No
 
|}
 
|}
<br>
+
<br/>
 +
 
 +
==Missile weapon==
 +
{{Skill bonus}}
 +
|-
 +
| +24
 +
|align=left|[[Mist|{{Ub|=Mist}}]] missile weapon
 +
|67
 +
|No (D2R only)
 +
|}
 +
<br/>
  
 
==Orb==
 
==Orb==
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|No
 
|No
 
|}
 
|}
<br>
+
<br/>
  
 
==Shield==
 
==Shield==
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|align=left|[[Dream|{{Ub|=Dream}}]] shield
 
|align=left|[[Dream|{{Ub|=Dream}}]] shield
 
|65
 
|65
!{{Warn|=Yes}}
+
!{{Warn|=Yes}} (LoD only)
 
|-
 
|-
 
| +22
 
| +22
 
|align=left|[[Spirit|{{Ub|=Spirit}}]] shield
 
|align=left|[[Spirit|{{Ub|=Spirit}}]] shield
 
|25
 
|25
!{{Warn|=Yes}}
+
!{{Warn|=Yes}} (LoD only)
 
|}
 
|}
<br>
+
<br/>
  
 
===Auric shield===
 
===Auric shield===
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|No
 
|No
 
|}
 
|}
<br>
+
 
 +
===Grimoire===
 +
{{Skill bonus}}
 +
|-
 +
| +(10-20)
 +
!align=left|[[Measured Wrath|{{U|=Measured Wrath Burnt Text}}]]
 +
|52
 +
|
 +
|-
 +
| +(20-30)
 +
!align=left|[[Horazon's Secrets|{{S|=Horazon's Secrets Occult Codex}}]]
 +
|57
 +
|
 +
|}
 +
<br/>
  
 
==Ring==
 
==Ring==
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|No
 
|No
 
|}
 
|}
<br>
+
<br/>
  
 
==Belt==
 
==Belt==
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|No
 
|No
 
|}
 
|}
<br>
+
<br/>
  
 
==Boots==
 
==Boots==
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|No
 
|No
 
|}
 
|}
 +
<br/>
 +
 +
==Reference==
 +
*[https://d2mods.info/forum/viewtopic.php?f=8&t=40504 Hp/Mp Potions (double heal and char class boni)] (Phrozen Keep)
  
  
 
[[Category:Modifiers]]
 
[[Category:Modifiers]]
 
[[Category:Attribute modifiers]]
 
[[Category:Attribute modifiers]]

Latest revision as of 04:46, 26 February 2026