Difference between revisions of "Magic Resist"

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==Item==
  
==Item==
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===Charm===
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====Grand Charm====
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{{Skill bonus}}
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|-
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|{{Warn|=-(45-65)%}}
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!align=left|[[Black Cleft|{{U|=Black Cleft Grand Charm}}]]
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|75
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|No (D2R only)
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|}
  
 
===Shield===
 
===Shield===
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|No
 
|No
 
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==Skill==
 
==Skill==
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*Since [[1.13c|1.13]], [[Blessed Hammer]] no longer ignores MR > 0% when applied to [[demon]]s and undead.
 
*Since [[1.13c|1.13]], [[Blessed Hammer]] no longer ignores MR > 0% when applied to [[demon]]s and undead.
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==Pet==
 
==Pet==
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|25%
 
|25%
 
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===Necromancer===
 
===Necromancer===
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|Monster MR %
 
|Monster MR %
 
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==Monster==
 
==Monster==
 
Consult individual [[monster]] pages for magic resistance of a particular monster, or individual [[area]] pages for magic resistance of all monsters in a particular area.
 
Consult individual [[monster]] pages for magic resistance of a particular monster, or individual [[area]] pages for magic resistance of all monsters in a particular area.
*The [[Mana Burn]] [[Unique (monster)|Unique]] bonus applies Magic Resist +20%. If this results in MR > 99%, it is only applied if a monster has less than two immunities beforehand (in which case it either becomes [[Immune to Magic]], or increasingly so).
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*MR +20% is applied by the [[Mana Burn]] [[Unique (monster)|Unique]] bonus. If this results in MR > 99%, it is only applied if a monster has less than two immunities beforehand (in which case it either becomes [[Immune to Magic]], or increasingly so).
  
  
 
[[Category:Modifiers]]
 
[[Category:Modifiers]]
 
[[Category:Damage modifiers]]
 
[[Category:Damage modifiers]]

Latest revision as of 04:50, 21 June 2024