Difference between revisions of "Life"

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[http://phrozenkeep.hugelaser.com/forum/viewtopic.php?f=8&t=40504]
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[https://d2mods.info/forum/viewtopic.php?f=8&t=40504]
  
  
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|{{Warn|=110}}
 
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<span style=font-size:90%><sup>1</sup> Although enabled, this suffix cannot spawn in the unmodified game (since affix level is capped at {{Warn|=99}}). Therefore, {{Mb|=+45 to Life}} is the maximum on {{Mb|=Grand Charm}}.</span>
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<span style=font-size:90%><sup>1</sup> Although enabled, this suffix cannot spawn in unmodified game (affix level is capped at {{Warn|=99}}). Hence, {{Mb|=+45 to Life}} is the maximum on {{Mb|=Grand Charm}}.</span>
 
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*{{Warn|=Calculators apply +% [[Maximum Life]] from [[Battle Orders]] and [[Oak Sage]] incorrectly: this is applied '''after''' any +% life, not added to it.}}
 
*{{Warn|=Calculators apply +% [[Maximum Life]] from [[Battle Orders]] and [[Oak Sage]] incorrectly: this is applied '''after''' any +% life, not added to it.}}
 
*[[Revive]]d life is calculated in the same way as a [[Life#Monster|monster]]'s base life (it does not increase with player count). However, if clvl < mlvl then clvl is used to calculate life and it is multiplied by clvl/mlvl; otherwise, mlvl continues to be used.
 
*[[Revive]]d life is calculated in the same way as a [[Life#Monster|monster]]'s base life (it does not increase with player count). However, if clvl < mlvl then clvl is used to calculate life and it is multiplied by clvl/mlvl; otherwise, mlvl continues to be used.
*Life of [[Conversion|converted]] and [[Mind Blast|mind blasted]] is also calculated in the same way as monster's base life (it does not increase with player count). However, if clvl < mlvl then clvl is used to calculate life; otherwise, mlvl continues to be used. {{Warn|=Upon expiry of [[Conversion]], if clvl < mlvl then life is 1/256.}}  [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=81107] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84515&view=findpost&p=933659] [http://diablo3.ingame.de/forum/paladin-archiv-45/der-bekehrungs-bug-1663002/]
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*Life of [[Conversion|converted]] and [[Mind Blast|mind blasted]] is also calculated in the same way as monster's base life (it does not increase with player count). However, if clvl < mlvl then clvl is used to calculate life; otherwise, mlvl continues to be used. {{Warn|=Upon expiry of [[Conversion]], if clvl < mlvl then life is 1/256.}}  [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118210-handling-pis-with-conversion/] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121381-onderduiker-clarification-please-on-conversion/&do=findComment&comment=1505822] [https://planetdiablo.eu/forum/threads/der-bekehrungs-bug.1663002/]
 
*[[Reanimate]]d [[Skeleton#Returned|Returned]] have the same base life as a normal Returned that would spawn in the same [[area]] and [[difficulty]] level (it does not increase with player count).
 
*[[Reanimate]]d [[Skeleton#Returned|Returned]] have the same base life as a normal Returned that would spawn in the same [[area]] and [[difficulty]] level (it does not increase with player count).
 
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Base life = <nowiki>[</nowiki>[[MonLvl#Life|MonLvl]] * MonStats/100] [http://phrozenkeep.hugelaser.com/index.php?ind=reviews&op=entry_view&iden=354]
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Base life = <nowiki>[</nowiki>[[MonLvl#Life|MonLvl]] * MonStats/100] [https://d2mods.info/forum/kb/viewarticle?a=354]
  
  
*MonLvl values for the relevant difficulty and monster level (without any [[Champion]], [[Unique (monster)|Unique]] or minion bonus) [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&st=15&p=922928&#entry922928] are modified by percentage values stored in the MonStats.txt file, which vary depending on monster type.
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*MonLvl values for the relevant difficulty and monster level (without any [[Champion]], [[Unique (monster)|Unique]] or minion bonus) [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/&do=findComment&comment=1495104] are modified by percentage values stored in the MonStats.txt file, which vary depending on monster type.
  
 
*Monster life increases by 50% with each additional player in the game at time of spawning:
 
*Monster life increases by 50% with each additional player in the game at time of spawning:
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|150%
 
|150%
 
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[http://phrozenkeep.hugelaser.com/forum/viewtopic.php?t=42436] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995]
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[https://d2mods.info/forum/viewtopic.php?t=42436] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/]
  
  
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==Reference==
 
==Reference==
*[http://phrozenkeep.hugelaser.com/forum/viewtopic.php?f=8&t=40504 Hp/Mp Potions (double heal and char class boni)] (Phrozen Keep)
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*[https://d2mods.info/forum/viewtopic.php?f=8&t=40504 Hp/Mp Potions (double heal and char class boni)] (Phrozen Keep)
*Kingpin, [http://phrozenkeep.hugelaser.com/index.php?ind=reviews&op=entry_view&iden=354 MonLvl.txt File Guide] (Phrozen Keep)
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*Kingpin, [https://d2mods.info/forum/kb/viewarticle?a=354 MonLvl.txt File Guide] (Phrozen Keep)
*Nefarius, [http://phrozenkeep.hugelaser.com/forum/viewtopic.php?t=42436 Boss Status Modifications (1.11b)] (Phrozen Keep)
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*Nefarius, [https://d2mods.info/forum/viewtopic.php?t=42436 Boss Status Modifications (1.11b)] (Phrozen Keep)
*Onderduiker, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995 Monster Bonuses, Death Damage and Corpse Explosion] (Technical Discussion)
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*Onderduiker, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/ Monster Bonuses, Death Damage and Corpse Explosion] (D2 Technical)
  
  
 
[[Category:Modifiers]]
 
[[Category:Modifiers]]
 
[[Category:Attribute modifiers]]
 
[[Category:Attribute modifiers]]

Latest revision as of 16:48, 26 September 2021