Difference between revisions of "Magic Find"

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m (→‎Adding Magic Find: Corrected spelling)
 
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{{Diablo III nav}}
  
 
From Blizzard's Item Guide:  I do think they say this part best!
 
From Blizzard's Item Guide:  I do think they say this part best!
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Adding Magic Find (or MF) to your character aids you in finding higher quality items as you adventure.  In and of itself, it provides no useful benefit, and can take up a slot on your equip that could be better put towards keeping your character alive or allowing you to dish out more pain to those evildoers.
 
Adding Magic Find (or MF) to your character aids you in finding higher quality items as you adventure.  In and of itself, it provides no useful benefit, and can take up a slot on your equip that could be better put towards keeping your character alive or allowing you to dish out more pain to those evildoers.
  
Diablo III adds additional features to what we know and love of Magic Find, first and foremost being so many ways to obtain it.  You can find it on your equipment, apply it from shrines you find, Add stacks of [[Nephalim Valor]], add [[Monster Power]] to increase it, play with more players to get a little more, increase your [[Paragon]] Level, and even socket your helmet with a Topaz to get just that little bit more ...  But Diablo III also introduces the concept of a Magic Find cap, rather than diminishing returns, which plagued players of Diablo II.  Your combined equipment (plus 20% of your follower's magic find) and your Paragon Level cannot exceed 300% MF. All other effects can apply to increase your magic find over the cap.
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Diablo III adds additional features to what we know and love of Magic Find, first and foremost being so many ways to obtain it.  You can find it on your equipment, apply it from shrines you find, Add stacks of [[Nephalem Valor]], add [[Monster Power]] to increase it, play with more players to get a little more, increase your [[Paragon]] Level, and even socket your helmet with a Topaz to get just that little bit more ...  But Diablo III also introduces the concept of a Magic Find cap, rather than diminishing returns, which plagued players of Diablo II.  Your combined equipment (plus 20% of your follower's magic find) and your Paragon Level cannot exceed 300% MF. All other effects can apply to increase your magic find over the cap.

Latest revision as of 12:06, 4 October 2013