Difference between revisions of "Multiplayer"

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==Battle.net==
 
==Battle.net==
Characters are saved and stored remotely on servers maintained by Blizzard, and cannot be played in [[Multiplayer#Other Multiplayer|Other Multiplayer]] or [[Single Player]] games.
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Characters are stored remotely on servers maintained by Blizzard, and cannot be played in [[Multiplayer#Other Multiplayer|Other Multiplayer]] or [[Single Player]] games.
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===Realms===
===Realm===
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====Diablo II====
Gateways:
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Each realm is a separate server with its own data. Characters and even accounts cannot be transferred between realms.
 
*U.S. West
 
*U.S. West
 
*U.S. East
 
*U.S. East
 
*Asia
 
*Asia
 
*Europe
 
*Europe
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====[[Resurrected]]====
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Online saves are global. Players can freely switch regions for better latency, without losing progress. [https://us.forums.blizzard.com/en/d2r/t/how-does-servers-work-for-d2r/14234/3]
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*Americas
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*Asia
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*Europe
  
 
===Ladder===
 
===Ladder===
 
New characters are [[Ladder]] characters by default, unless the Ladder Character box is unchecked by clicking on it.
 
New characters are [[Ladder]] characters by default, unless the Ladder Character box is unchecked by clicking on it.
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==Other Multiplayer (legacy Diablo II only)==
==Other Multiplayer==
 
 
Characters are saved and stored locally on your own computer, and can be played in [[Single Player]] games (and vice versa).
 
Characters are saved and stored locally on your own computer, and can be played in [[Single Player]] games (and vice versa).
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===Open Battle.net===
 
===Open Battle.net===
 
Log in to Battle.net, but separate to Realm characters.
 
Log in to Battle.net, but separate to Realm characters.
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===TCP/IP Game===
 
===TCP/IP Game===
 
*Host Game
 
*Host Game
 
*Join Game
 
*Join Game
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==Reference==
 
==Reference==

Latest revision as of 02:37, 9 September 2024