Difference between revisions of "Damage Resist"

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{{Intro}}
 
{{Intro}}
 
{{Mb|=Damage Reduced by %}} or Damage Resist modifies any physical damage by a percentage, after Damage Reduced has been applied; DR -100% is the floor, while DR > 99% makes a unit [[Immune to Physical]].
 
{{Mb|=Damage Reduced by %}} or Damage Resist modifies any physical damage by a percentage, after Damage Reduced has been applied; DR -100% is the floor, while DR > 99% makes a unit [[Immune to Physical]].
*Player and [[mercenary]] normally have a ceiling of DR 50% (although any excess can offset penalties that might otherwise reduce it below this ceiling).
+
* Player and [[mercenary]] normally have a ceiling of DR 50% (although any excess can offset penalties that might otherwise reduce it below this ceiling).
*This floor and ceiling do not apply to Crushing Blow damage: while DR > 0% will decrease this damage (and DR > 99% results in immunity to it), DR < 0% will not ''increase'' it.
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* This floor and ceiling do not apply to Crushing Blow damage: while DR > 0% will decrease this damage (and DR > 99% results in immunity to it), DR < 0% will not ''increase'' it.
*[[Sanctuary (skill)|Sanctuary]] normally ignores DR > 0% when applying the supplier's physical damage to [[undead]] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113633-monster-resistances-and-immunities-guide/&do=findComment&comment=1418033], but this does '''not''' apply to Crushing Blow damage: Immune to Physical undead will remain immune to it. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/110076-sanctuary-crushing-blow/&do=findComment&comment=1382731] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113633-monster-resistances-and-immunities-guide/&do=findComment&comment=1418132]
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* [[Sanctuary (skill)|Sanctuary]] normally ignores DR > 0% when applying the supplier's physical damage to [[undead]] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113633-monster-resistances-and-immunities-guide/&do=findComment&comment=1418033], but this does '''not''' apply to Crushing Blow damage: Immune to Physical undead will remain immune to it. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/110076-sanctuary-crushing-blow/&do=findComment&comment=1382731] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113633-monster-resistances-and-immunities-guide/&do=findComment&comment=1418132]
*It does not apply to [[Sacrifice]] damage to self. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/114184-martyrs-and-damage-taken-goes-to-mana/&do=findComment&comment=1425323]
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* It does not apply to [[Sacrifice]] damage to self. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/114184-martyrs-and-damage-taken-goes-to-mana/&do=findComment&comment=1425323]
 +
* Renamed to '''Physical Damage Received Reduced/Increased''' in D2R.
 
|}
 
|}
  
  
 
==Item==
 
==Item==
 +
 +
===Charm===
 +
 +
====Grand Charm====
 +
{{Skill bonus}}
 +
|-
 +
|{{Warn|=-(10-30)%}}
 +
!align=left|[[Bone Break|{{U|=Bone Break Grand Charm}}]]
 +
|75
 +
|No (D2R only)
 +
|}
  
 
===Helm===
 
===Helm===
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|82
 
|82
 
|No
 
|No
 +
|-
 +
|15%
 +
|align=left|[[Bulwark|{{Ub|=Bulwark}}]] helm
 +
|35
 +
!{{Warn|=Yes}} (D2R only)
 
|-
 
|-
 
|(15-20)%
 
|(15-20)%
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|No
 
|No
 
|}
 
|}
<br>
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<br/>
  
 
===Body armor===
 
===Body armor===
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!align=left|[[Leviathan|{{U|=Leviathan Kraken Shell}}]]
 
!align=left|[[Leviathan|{{U|=Leviathan Kraken Shell}}]]
 
|65
 
|65
|{{Warn|=Yes}}
+
!{{Warn|=Yes}} (LoD only)
 
|-
 
|-
 
|25%
 
|25%
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|No
 
|No
 
|}
 
|}
<br>
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<br/>
  
 
===Sword===
 
===Sword===
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|No
 
|No
 
|}
 
|}
<br>
+
<br/>
  
 
===Shield===
 
===Shield===
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|No
 
|No
 
|}
 
|}
<br>
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<br/>
  
 
===Belt===
 
===Belt===
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|No
 
|No
 
|}
 
|}
<br>
+
<br/>
  
 
===Set bonus===
 
===Set bonus===
 
{{Skill bonus}}
 
{{Skill bonus}}
 
|-
 
|-
|30
+
|30%
 
|align=left|[[Natalya's Odium|{{Ub|=Natalya's Odium}}]] (Full)
 
|align=left|[[Natalya's Odium|{{Ub|=Natalya's Odium}}]] (Full)
 
|79
 
|79
 
|No  
 
|No  
 
|}
 
|}
<br>
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<br/>
  
 
==Skill==
 
==Skill==
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|align=right|18
 
|align=right|18
 
|}
 
|}
<span style=font-size:90%><sup>1</sup> {{Warn|=This is not displayed by skill descriptions}}</span>
+
<span style=font-size:90%><sup>1</sup> {{Warn|=This is not displayed by skill descriptions in LoD}}</span>
<br>
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<br/>
<br>
+
<br/>
 +
===Barbarian===
 +
{{Text table}} width=75%
 +
!width=25% align=left|[[Skill]]
 +
!width=62% align=left|Damage Resist %
 +
!width=13% align=center|Min [[Requirements|Rlvl]]
 +
|-
 +
!align=left|[[Grim Ward]]
 +
|{{Warn|=-(20 + Find Potion's blvl * 5) to enemies in (5+slvl) * 2/3 yard [[radius]] for 40 seconds}} (D2R only)
 +
|align=right|24
 +
|}
 +
<br/>
 +
<br/>
 
===Necromancer===
 
===Necromancer===
 
{{Text table}} width=75%
 
{{Text table}} width=75%
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|align=right|24
 
|align=right|24
 
|}
 
|}
<span style=font-size:90%><sup>1</sup> DR -% is rounded down to 1/5 when a [[unit]] is [[Immune to Physical]], or becomes so due to the [[Stone Skin]] [[Unique (monster)|Unique]] bonus<br>
+
<span style=font-size:90%><sup>1</sup> DR -% is rounded down to 1/5 when a [[unit]] is [[Immune to Physical]], or becomes so due to the [[Stone Skin]] [[Unique (monster)|Unique]] bonus<br/>
 
<sup>2</sup> Not applied to units that [[Curse#Cannot be cursed|cannot be cursed]]</span>
 
<sup>2</sup> Not applied to units that [[Curse#Cannot be cursed|cannot be cursed]]</span>
<br>
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<br/>
<br>
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<br/>
 
===Paladin===
 
===Paladin===
 
{{Text table}} width=75%
 
{{Text table}} width=75%
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|align=right|24
 
|align=right|24
 
|}
 
|}
<br>
+
<br/>
 +
 
 +
 
 +
===Item-only skills===
 +
 
 +
{{Text table}} width=75%
 +
!width=25% align=left|[[Skill]]
 +
!width=62% align=left|Damage Resist %
 +
!width=13% align=center|Min [[Requirements|Rlvl]]
 +
|-
 +
!align=left|[[Mark of the Bear]]
 +
|20
 +
|align=right|1
 +
|}
 +
<br/>
  
 
==Pet==
 
==Pet==
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|40%
 
|40%
 
|}
 
|}
<br>
+
<br/>
  
 
===Druid===
 
===Druid===
 
{|{{Number table}} width=75%
 
{|{{Number table}} width=75%
 
|-style=text-align:center
 
|-style=text-align:center
!width=25% align=left|[[Pet]]
+
!width=25% align=left|[[Pet]] (LoD)
 
!width=25%|Normal
 
!width=25%|Normal
 
!width=25%|Nightmare
 
!width=25%|Nightmare
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|{{E}}
 
|{{E}}
 
|}
 
|}
<br>
+
<br/>
 +
 
 +
{|{{Number table}} width=75%
 +
|-style=text-align:center
 +
!width=25% align=left|[[Pet]] (D2R)
 +
!width=25%|Normal
 +
!width=25%|Nightmare
 +
!width=25%|Hell
 +
|-
 +
!align=left|[[Oak Sage]]
 +
|{{PI|=25%}}
 +
|{{PI|=25%}}
 +
|{{PI|=25%}}
 +
|-
 +
!align=left|[[Heart of Wolverine]]
 +
|{{PI|=25%}}
 +
|{{PI|=25%}}
 +
|{{PI|=25%}}
 +
|-
 +
!align=left|[[Spirit of Barbs]]
 +
|{{PI|=25%}}
 +
|{{PI|=25%}}
 +
|{{PI|=25%}}
 +
|}
 +
<br/>
  
 
===Necromancer===
 
===Necromancer===
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|Monster DR %
 
|Monster DR %
 
|}
 
|}
<br>
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<br/>
  
 
==Monster==
 
==Monster==
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*DR +50% is applied by the [[Stone Skin]] [[Unique (monster)|Unique]] bonus. If this results in DR > 99%, it is only applied if a monster has less than two immunities beforehand (in which case it either becomes Immune to Physical, or increasingly so).
 
*DR +50% is applied by the [[Stone Skin]] [[Unique (monster)|Unique]] bonus. If this results in DR > 99%, it is only applied if a monster has less than two immunities beforehand (in which case it either becomes Immune to Physical, or increasingly so).
<br>
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<br/>
  
 
==Reference==
 
==Reference==

Latest revision as of 10:49, 18 October 2024