Difference between revisions of "Conviction"

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*It will always be applied to a hostile target supplying equal level Conviction. Moreover, after switching to another aura, Conviction will continue to be applied to the hostile target until it switches aura (which isn't possible for a monster). [https://www.theamazonbasin.com/forums/index.php?/forums/topic/116915-neutralising-mephistos-conviction-in-tristram/&do=findComment&comment=1451189]
 
*It will always be applied to a hostile target supplying equal level Conviction. Moreover, after switching to another aura, Conviction will continue to be applied to the hostile target until it switches aura (which isn't possible for a monster). [https://www.theamazonbasin.com/forums/index.php?/forums/topic/116915-neutralising-mephistos-conviction-in-tristram/&do=findComment&comment=1451189]
 
*{{Warn|=Despite what the character screen displays, higher level Conviction will only prevent a hostile lower level being applied if higher level is active '''before''' it is applied, and equal level never prevents hostile Conviction being applied.}} [https://www.theamazonbasin.com/forums/index.php?/forums/topic/120415-higher-conviction-overwriting-lower-conviction/&do=findComment&comment=1491149]
 
*{{Warn|=Despite what the character screen displays, higher level Conviction will only prevent a hostile lower level being applied if higher level is active '''before''' it is applied, and equal level never prevents hostile Conviction being applied.}} [https://www.theamazonbasin.com/forums/index.php?/forums/topic/120415-higher-conviction-overwriting-lower-conviction/&do=findComment&comment=1491149]
*Resist -% is reduced to 1/5 (rounded down) against [[immune]] monsters, even if Resist < 100% after casting [[Lower Resist]]. However, Conviction is still 100% effective against a hostile player's immune [[pet]]s.
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*Resist -% is reduced to 1/5 (rounded down) against [[immune]] monsters, even if Resist < 100% after applying [[Lower Resist]] or [[Sunder]]. However, Conviction is still 100% effective against a hostile player's immune [[pet]]s.
 
*{{Warn|=[[Attack#Chance to hit|Chance to hit]] displayed by the character screen does not take into account reduced defense of [[monster]]s.}}
 
*{{Warn|=[[Attack#Chance to hit|Chance to hit]] displayed by the character screen does not take into account reduced defense of [[monster]]s.}}
 
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|align=left|[[Infinity|{{Ub|=Infinity}}]] polearm
 
|align=left|[[Infinity|{{Ub|=Infinity}}]] polearm
 
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|{{Warn|=Yes}} (LoD only)
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!{{Warn|=Yes}} (LoD only)
 
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Latest revision as of 11:22, 26 June 2024