Difference between revisions of "Sunder"

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Reduces immune monsters' resistance to 95% for the particular element only.
 
Reduces immune monsters' resistance to 95% for the particular element only.
  
* D2R only
+
* D2R only [https://news.blizzard.com/en-us/diablo2/23827590/diablo-ii-resurrected-ladder-season-two-has-concluded#Charms]
 
* Applied before any other source of [[Enemy Resistance]].
 
* Applied before any other source of [[Enemy Resistance]].
 
* [[Lower Resist]], [[Conviction]] and [[Cold Mastery]] are applied with 1/5 effectiveness. Other skills and [[Enemy Resistance]] items are fully effective.
 
* [[Lower Resist]], [[Conviction]] and [[Cold Mastery]] are applied with 1/5 effectiveness. Other skills and [[Enemy Resistance]] items are fully effective.
 
* Does not work if the enemy is not immune.
 
* Does not work if the enemy is not immune.
* Works for the player and its [[pet]]s.
+
* Works for the player and its [[pet]]s:
 +
** [[Valkyrie]] (physical, fire, lightning, cold, poison)
 +
** [[Hydra]] (fire),
 +
** [[Raise Skeleton]] (physical),
 +
** [[Clay Golem]] (physical),
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** [[Raise Skeletal Mage]] (fire, lightning, cold, poison)
 +
** [[Blood Golem]] (physical),
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** [[Iron Golem]] (physical, magic, fire, lightning, cold, poison),
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** [[Fire Golem]] (fire),
 +
** [[Revive]] (physical, magic, fire, lightning, cold, poison),
 +
** [[Raven]] (physical),
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** [[Poison Creeper]] (poison),
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** [[Summon Spirit Wolf]] (cold),
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** [[Summon Dire Wolf]] (physical),
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** [[Summon Grizzly]] (physical),
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** [[Blade Sentinel]] (physical, fire, lightning, cold, poison),
 +
** [[Charged Bolt Sentry]] and [[Lightning Sentry]] (lightning),
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** [[Wake of Fire]] and [[Wake of Inferno]] (fire),
 +
** [[Death Sentry]] (physical, fire, lightning),
 +
** [[Shadow Warrior]] and [[Shadow Master]] (physical, fire, lightning, cold, poison).
 +
 
 
* Does not work for hirelings or party members.
 
* Does not work for hirelings or party members.
 
* Does not work against enemy players.
 
* Does not work against enemy players.
 
* Sunders of the same element do not stack.
 
* Sunders of the same element do not stack.
 +
* In data files this stat is called "item pierce immunity" (for example <code><nowiki>item_pierce_fire_immunity</nowiki></code>).
 +
 +
==Item==
 +
 +
===Charm===
 +
 +
====Grand Charm====
 +
{{Skill bonus}}
 +
|-
 +
| [[Physical Immunity Sundered]]
 +
!align=left|[[Bone Break|{{U|=Bone Break Grand Charm}}]]
 +
|75
 +
|No (D2R only)
 +
|-
 +
| [[Magic Immunity Sundered]]
 +
!align=left|[[Black Cleft|{{U|=Black Cleft Grand Charm}}]]
 +
|75
 +
|No (D2R only)
 +
|-
 +
| [[Fire Immunity Sundered]]
 +
!align=left|[[Flame Rift|{{U|=Flame Rift Grand Charm}}]]
 +
|75
 +
|No (D2R only)
 +
|-
 +
| [[Lightning Immunity Sundered]]
 +
!align=left|[[Crack of the Heavens|{{U|=Crack of the Heavens Grand Charm}}]]
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|75
 +
|No (D2R only)
 +
|-
 +
| [[Cold Immunity Sundered]]
 +
!align=left|[[Cold Rupture|{{U|=Cold Rupture Grand Charm}}]]
 +
|75
 +
|No (D2R only)
 +
|-
 +
| [[Poison Immunity Sundered]]
 +
!align=left|[[Rotting Fissure|{{U|=Rotting Fissure Grand Charm}}]]
 +
|75
 +
|No (D2R only)
 +
|}
 +
<br/>
 +
 +
[[Category:Modifiers]]
 +
[[Category:Damage modifiers]]

Latest revision as of 07:26, 5 September 2024