Difference between revisions of "Blaze"

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m (Corrected the duration as per Onder's info that pyres don't deal damage on the first frame.)
m (→‎Detail: Completed D2R formulae for Minimum and Maximum Fire Damage (1/256 per frame))
 
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!align=left| Minimum [[Fire Damage]] (1/256 per frame)
 
!align=left| Minimum [[Fire Damage]] (1/256 per frame)
| (32*slvl) + 32 (LoD) <br/> (48*slvl) + 16 (D2R) || (48*slvl) - 96 (LoD) <br/> (80*slvl) - ? (D2R) || (64*slvl) - 352 (LoD) <br/> (112*slvl) - ? (D2R) || (96*slvl) - 1056 (LoD) <br/> (144*slvl) - ? (D2R) || (144*slvl) - 2400 (LoD) <br/> (176*slvl) - ? (D2R)
+
| (32*slvl) + 32 (LoD) <br/> (48*slvl) + 16 (D2R) || (48*slvl) - 96 (LoD) <br/> (80*slvl) - 240 (D2R) || (64*slvl) - 352 (LoD) <br/> (112*slvl) - 752 (D2R) || (96*slvl) - 1056 (LoD) <br/> (144*slvl) - 1456 (D2R) || (144*slvl) - 2400 (LoD) <br/> (176*slvl) - 2352 (D2R)
 
|-
 
|-
 
!align=left| Maximum Fire Damage (1/256 per frame)
 
!align=left| Maximum Fire Damage (1/256 per frame)
| (32*slvl) + 96 (LoD) <br/> (48*slvl) + 80 (D2R) || (48*slvl) - 32 (LoD) <br/> (96*slvl) - ? (D2R) || (64*slvl) - 288 (LoD) <br/> (128*slvl) - ? (D2R) || (96*slvl) - 992 (LoD) <br/> (160*slvl) - ? (D2R) || (144*slvl) - 2336 (LoD) <br/> (192*slvl) - ? (D2R)
+
| (32*slvl) + 96 (LoD) <br/> (48*slvl) + 80 (D2R) || (48*slvl) - 32 (LoD) <br/> (96*slvl) - 304 (D2R) || (64*slvl) - 288 (LoD) <br/> (128*slvl) - 816 (D2R) || (96*slvl) - 992 (LoD) <br/> (160*slvl) - 1520 (D2R) || (144*slvl) - 2336 (LoD) <br/> (192*slvl) - 2416 (D2R)
 
|}
 
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Latest revision as of 06:01, 25 October 2025