Difference between revisions of "Priest talent"
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== Discipline Talents == | == Discipline Talents == | ||
+ | ===Tier 1 - Unbreakable Will/Silent Resolve=== | ||
+ | '''Unbreakable Will'''<br> | ||
+ | Increases your chance to resist Stun, Fear, and Silence effects by 3% per point.<br> | ||
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+ | '''Silent Resolve'''<br> | ||
+ | Reduces the threat generated by your damage spells by 4% per point.<br> | ||
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+ | ===Tier 2 - IPW:Shield/IPW:Fortitude/Martyrdom/Wand Specialization=== | ||
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+ | '''Improved Power Word: Shield'''<br> | ||
+ | Reduces the duration of your Power Word: Shield's Weakened Soul effect by 5 seconds per point.<br> | ||
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+ | |||
+ | '''Improved Power Word: Fortitude'''<br> | ||
+ | Increases the effect of your Power Word: Fortitude spell by 15% per point.<br> | ||
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+ | '''Martyrdom'''<br> | ||
+ | Gives you a 50% chance per point to gain the Focused Casting effect that lasts for 6 seconds after being the victim of a critical strike. The Focused Casting effect prevents you from losing casting time when taking damage.<br> | ||
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+ | '''Wand Specialization'''<br> | ||
+ | Increases your damage with Wands by 5% per point.<br> | ||
+ | |||
+ | |||
+ | ===Tier 3 - Focused Casting/Mental Agility=== | ||
+ | |||
+ | '''Focused Casting'''<br> | ||
+ | While active, you no longer lose casting time from taking damage. Lasts 8 seconds.<br> | ||
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+ | |||
+ | '''Mental Agility'''<br> | ||
+ | Reduces the mana cost of your instant cast spells by 2% per point.<br> | ||
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+ | ===Tier 4 - Improved Mana Burn/Mental Strength/Improved Inner Fire=== | ||
+ | |||
+ | '''Improved Mana Burn'''<br> | ||
+ | Reduces the casting time of your Mana Burn spell by 0.3 seconds per point.<br> | ||
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+ | |||
+ | '''Mental Strength'''<br> | ||
+ | Increases your maximum Mana by 2% per point.<br> | ||
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+ | '''Improved Inner Fire'''<br> | ||
+ | Increases the effects of your Inner Fire spell by 15% per point.<br> | ||
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+ | ===Tier 5 - Meditation/Inner Focus=== | ||
+ | |||
+ | '''Meditation'''<br> | ||
+ | Allows 3% per point of your Mana regeneration to continue while casting.<br> | ||
+ | |||
+ | |||
+ | '''Inner Focus'''<br> | ||
+ | When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.<br> | ||
+ | |||
+ | |||
+ | ===Tier 6 - Force of Will=== | ||
+ | |||
+ | '''Force of Will'''<br> | ||
+ | Increases your spell damage by 1% per point and the critical strike chance of your offensive spells by 1% per point.<br> | ||
+ | |||
+ | |||
+ | ===Tier 7 - Divine Spirit=== | ||
+ | |||
+ | '''Divine Spirit'''<br> | ||
+ | Holy power infuses the target, increasing their Spirit by 23 for 30 minutes.<br> | ||
== Holy Talents == | == Holy Talents == |
Revision as of 23:57, 20 November 2004
Discipline Talents
Tier 1 - Unbreakable Will/Silent Resolve
Unbreakable Will
Increases your chance to resist Stun, Fear, and Silence effects by 3% per point.
Silent Resolve
Reduces the threat generated by your damage spells by 4% per point.
Tier 2 - IPW:Shield/IPW:Fortitude/Martyrdom/Wand Specialization
Improved Power Word: Shield
Reduces the duration of your Power Word: Shield's Weakened Soul effect by 5 seconds per point.
Improved Power Word: Fortitude
Increases the effect of your Power Word: Fortitude spell by 15% per point.
Martyrdom
Gives you a 50% chance per point to gain the Focused Casting effect that lasts for 6 seconds after being the victim of a critical strike. The Focused Casting effect prevents you from losing casting time when taking damage.
Wand Specialization
Increases your damage with Wands by 5% per point.
Tier 3 - Focused Casting/Mental Agility
Focused Casting
While active, you no longer lose casting time from taking damage. Lasts 8 seconds.
Mental Agility
Reduces the mana cost of your instant cast spells by 2% per point.
Tier 4 - Improved Mana Burn/Mental Strength/Improved Inner Fire
Improved Mana Burn
Reduces the casting time of your Mana Burn spell by 0.3 seconds per point.
Mental Strength
Increases your maximum Mana by 2% per point.
Improved Inner Fire
Increases the effects of your Inner Fire spell by 15% per point.
Tier 5 - Meditation/Inner Focus
Meditation
Allows 3% per point of your Mana regeneration to continue while casting.
Inner Focus
When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.
Tier 6 - Force of Will
Force of Will
Increases your spell damage by 1% per point and the critical strike chance of your offensive spells by 1% per point.
Tier 7 - Divine Spirit
Divine Spirit
Holy power infuses the target, increasing their Spirit by 23 for 30 minutes.
Holy Talents
Tier 1 - Improved Renew/Holy Specialization
Improved Renew
Increases the amount healed by your Renew spell by 4% per point.
Holy Specialization
Increases the critical effect chance of your Holy spells by 1% per point.
Tier 2 - Spiritual Healing/Improved Smite
Spiritual Healing
Increases the amount healed by your healing spells by 2% per point.
Improved Smite
Increases the damage of your Smite spell by 2% per point.
Tier 3 - Holy Fire/Inspiration/Subtlety
Holy Fire
Consumes the enemy in flames that cause 90 to 116 Fire damage and an additional 28 Fire damage over 8 seconds.
Inspiration
Increases your target's armor value from items by 5% per point for 15 seconds after getting a critical effect from your Flash Heal, Heal, Greater Heal, or Prayer of Healing spell.
Subtlety
Reduces the threat generated by your healing spells by 4% per point.
Tier 4 - Improved Healing/Improved Flash Heal
Improved Healing
Reduces the Mana cost of your Lesser Heal, Heal, and Greater Heal spells by 3% per point.
Improved Flash Heal
Gives you a 35% chance per point to avoid Interruption caused by damage while casting Flash Heal.
Tier 5 - Improved Prayer of Healing/Spirit of Redemption/Divine Fury
Improved Prayer of Healing
Reduces the Mana cost of your Prayer of Healing spell by 10% per point.
Spirit of Redemption
Upon death, summons a Spirit of Redemption that heals nearby friendly targets for 318 to 360 and another 343 over 21 seconds.
Divine Fury
Reduces the casting time of your Smite and Holy Fire spells by 0.1 second per point.
Tier 6 - Master Healer
Master Healer
Reduces the casting time of your Heal and Greater Heal spells by 0.5 seconds.
Tier 7 - Holy Nova
Holy Nova
Causes an explosion of holy light around the caster, causing 80 to 88 Holy damage to all targets within 10 yards. The effect also temporarily reduces your threat level against nearby targets for 5 seconds.
Shadow Talents
Tier 1 - Spirit Tap/Blackout
Spirit Tap
Gives you a 20% chance per point to gain a 100% bonus to your Spirit after killing a target. For the duration, your Mana may regenerate at a 50% rate while casting. Lasts 15 seconds.
Blackout
Gives your Shadow damage spells a 2% chance per point to stun the target for 3 seconds.
Tier 2 - Improved Shadow Word: Pain/Shadow Focus/Shadow Affinity
Improved Shadow Word: Pain
Increases the duration of your Shadow Word: Pain spell by 3 seconds per point.
Shadow Focus
Reduces your target's chance to resist your Shadow spells by 2% per point.
Shadow Affinity
Reduces the threat generated by your Shadow spells by 5% per point.
Tier 3 - Improved Psychic Scream/Improved Mind Blast/Mind Flay
Improved Psychic Scream
Reduces the cooldown of your Psychic Scream ability by 2 seconds per point.
Improved Mind Blast
Reduces the cooldown of your Mind Blast spell by 0.5 seconds per point.
Mind Flay
Assault the target's mind with Shadow energy, causing 75 damage over 3 seconds and slowing the target to 50% of their movement speed.
Tier 4 - Improved Fade/Shadow Reach
Improved Fade
Increases the duration of your Fade ability by 5 seconds per point.
Shadow Reach
Increases the range of your Shadow damage spells by 6%/13%/20%.
Tier 5 - Vampiric Embrace/Shadow Weaving/Silence
Vampiric Embrace
Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow damage you deal for 1 minute.
Shadow Weaving
Your Shadow damage spells have a 20% chance per point to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 seconds. Stacks up to 5 times.
Silence
Silence the target, preventing them from casting spells for 5 seconds.
Tier 6 - Darkness
Darkness
Increases your Shadow spell damage by 2% per point.
Tier 7 - Shadowform
Shadowform
Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may only cast Shadow and Discipline spells while in this form.