Difference between revisions of "Razorfen Kraul"

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[http://www.thottbot.com/index.cgi?q=1384 A Vengeful Fate] - Same rewards as The Crone of the Kraul as shown above, and is found in Thunder Bluff.
 
[http://www.thottbot.com/index.cgi?q=1384 A Vengeful Fate] - Same rewards as The Crone of the Kraul as shown above, and is found in Thunder Bluff.
  
[http://www.thottbot.com/?q=1377 Going, Going, Guano] - Collect one Kraul guano.  XP only reward.
+
[http://www.thottbot.com/?q=1377 Going, Going, Guano!] - Collect one Kraul guano.  XP only reward.
  
 
===Neutral Quests===
 
===Neutral Quests===

Revision as of 08:59, 16 December 2004

Razorfen Kraul is level 23 - 33 instance located in southern The Barrens. The time it takes greatly depends on what you do. Just going to kill the last boss and other loot dropping named takes about 45-90 minutes. Add more time for the escort, tubers and other quests.

Quests

There are four quests available to Alliance characters and three available to Horde characters that involve Razorfen Kraul.


Alliance Quests

Mortality Wanesis obtained from an NPC inside the instance - The possible rewards are Mourning Shawl or leather Lancer Boots.

The other is obtained in Thousand Needles and is the second in a two part series started by a journal found on a corpse near the bottom of the Great Elevator.

The Crone of the Kraul - The possible rewards for which are Berylline Pads Very nice cloth shoulders, Stonefist Girdle a nice mail belt, or Marbled Buckler a good tank shield. There is also the "Mage-Eye" Blunderbuss.


Horde Quests

A Vengeful Fate - Same rewards as The Crone of the Kraul as shown above, and is found in Thunder Bluff.

Going, Going, Guano! - Collect one Kraul guano. XP only reward.

Neutral Quests

Willix the Importer - The possible reward is one of a set of rings: Monkey Ring (+6 Agi), Snake Hoop (+6 Int), Tiger Band (+6 Str). This is an escort quest that starts in the trench area of the Kraul.

Blueleaf Tubers is obtained in Ratchet. Reward is a small container of gems, which contains goodies like pearls, jade, and shadowgems.

Loot Mobs

There are two chests in RFK that drop random green items.


Death Speaker Jargba


Earthcaller Halmgar


Blind Hunter - This is a rare spawn mob


Overlord Ramtusk


Agathelos the Raging


Charlga Razorflank

Item List

Cloth

Batwing Mantle Int/Spi shoulders

Leather

Mantle of Thieves - Leather shoulders, 10Agi/4Sta/3Spi

Wolfclaw Gloves - Leather hands, 6Agi/Sta/5Str

Mail/Shield

Avenger's Armor Chest, Str/Sta

Heart of Agammagan Spi/Sta Shield

Pugilist Bracers Str/Sta mail wrist

Weapons

Corpsemaker Str/Sta 2hand Axe

Death Speaker Sceptre Priest Mace

Nightstalker Bow 16.2DPS, 3Agi

Pronged Reaver Str/Spi Axe

Pysan's Old Greatsword 2H Sword 22.9DPS, Spi/Str

Staff of the Shade - 22.3DPS, Shadow +15

Swinetusk Shank Sta/Spi 23DPS Dagger

Sword of Decay Sword, 17.6 DPS, -10 target Str

Vendetta Dagger, 19.2DPS, 6 Agi

Wind Spirit Staff - 26.7 DPS, 15Spi/5Int/3Sta

Accessories

Agammagan's Clutch Sta/Spi Ring

Plains Ring - 8Sta/3Int

Stygian Bone Amulet Spi/Sta Amulet

Bestiary

** Links from here down are not updated **

Tamed Battleboar 22 - 26 beast - Handler's pet

Stone Rumbler 21-28 Earth Elemental

Razorfen Servitor 23 Elite

Agam'ar 24-25 Elite

Razorfen Warrior 24-25 Elite

Wind Howler 25-26

Razorfen Quilguard 25-26 Elite

Razorfen Handler 25-26 Elite

Heralath Fallowbrook Alliance Quest giver for Mortality Wanes

Razorfen Geomancer 25-26 Elite caster

Raging Agam'ar 25-26 Elite beast

Razorfen Warden 25-26 Elite

Death's Head Priest 26-27 Elite

Tamed Hyena 27-28 Beast

Razorfen Groundshaker 27-28 Elite

Blood of Agammagan 27 Elite

Willix the Importer gives the Horde quest Willix the Importer

Razorfen Defender 27-28 Elite

Death's Head Adept 27-28 Elite

Death's Head Acolyte 28-29 Elite

Death's Head Seer 28-29 Elite

Razorfen Beast Trainer 28-29 Elite

Razorfen Dustweaver 28-29 Elite

Razorfen Stalker 28-29 Elite

Roogug 28 Elite

Rotting Agam'ar 28 Elite Beast

Razorfen Totemic 29 Elite

Razorfen Spearhide 29-30 Elite

Death's Head Sage 29-30 Elite

Razorfen Beastmaster 30-31 Elite

Quilguard Champion 30-31 Elite

Razorfen Earthbreaker 30-31 Elite

Death's Speaker Jargba 30 Elite

Kraul Bat 30-31 Elite

Ward Guardian 31 Elite

Overlord Ramtusk 32 Elite

Earthcaller Halmgar 32 Elite - Rare spawn

Blind Hunter 32 Elite - Stealthed Rare Spawn

Greater Kraul Bat 32 Elite Beast

Agathelos the Raging 33 Elite

Charlga Razorflank 34 Elite - The Crone

Walkthrough

Razorfen Kraul is split into 2 sections. A lower section where you can do quests like Blueleaf Tubers, Mortality Wanes, Willix the Importer, Fire Hardened Mail and Brutal Armor. The more difficult upper section has many named with drops and less quests.

First off to get to Roogug for a quest if you need it since he is on his own. You zone in and take a left. The path will continue till there is a bridge made of a vine that leads across to the area with Roogug. After killing roogug if you know your way around you can drop down and head towards Willix if needed.

If you want to do Tubers, Willix and Mortality Wanes the easiest way to do it is clear the path for the escort while fighting to them. Here is the path to take from the zone in. Head to the right at the intersection and look for a ramp leading down on the left. Down this ramp the path is pretty straight forward with one more intersection right before the hut. Take a right at that intersection and you will see the hut with the quests you need. Along the way you can have your gopher dig up tubers in this area. I'm not sure of the details of Mortality Wanes (Someone please help me out here). For Willix with the path clear it is an easy walk with him, at some points he will spawn some adds, but they should be no problem for you to kill. Letting him get hit first is advisable to get him to stop and fight.

The next section is the main area with bosses and can be difficult with creeps beyond level 30. You need to go right at the first intersection from zone in and continue on, not going down the ramp to willix. This will lead you through a level with creeps on levels just a bit above you. You can aggro them on accident with some AoE spells and by jumping, so be carefull here. After you get out of this small trench you can continue forward or along the top to the left and right behind you. There are bosses at each end to the left and right. Death Speaker Jarba is to the right and Aggem Thorncurse is to the left. Aggem is barely worth the effort and rarely drops anything green or better. Jarba has some allright caster stuff, but nothing amazing.

When you continue straight down this path either killing or skipping the previous bosses you will get to a room that has a raised section to the right with Overlord Ramtusk who can drop some good warrior stuff. He comes with 2 adds that are best to kill or CC first till you can focus on the boss. The boss is not fear immune if you clear enough area you can use it to help an underpowered group get the edge on him. After killing him you can head on down the main path here.

The path will continue with a dead end (sometimes with a treasure chest) and a path going along a bridge to the right. Head along this bridge as you go to small plateaus with more bridges leading you on to the bat cave. Watch for groups of patrollers that could join the fight and cause problems. After crossing 4 bridges you will finally come to the bat cave and be nearing the end of the instance. The greater kraul bats here can cast a PBAoE silence so casters should stay at range and avoid getting aggro. Priests can dispel the silence so it is very important they stay clear. In this cave you can get your Guano for Going, Going, Guano! Also in this cave you might find a rare spawn bat Blind Hunter. In the bat cave you will see a large shimmering shield guarded by Razorfens. Clear the hostil Razorfens and prepare for a boss battle before killing the non-hostile ward keepers to drop the shield. With the shield down you can now fight the piggy Swinetusk. He drops some nice rogue stuff including a dagger.

After Swinetusk goes down continue through the rest of the bat cave till you get to the exit. Right out there in a hut is the Crone. She is the final encounter of the instance and is primarily a caster using spells like Chain lightning. If you keep the ranged at good distance from the melee the lightning will not jump to them as well. At level 34 she can pose a real challenge for a group that is all under 30, but still can be killed if you play it right. Alternatively after killing her you can jump down the ledge to the hut with Willix and do the escort and tubers after this section. The escort is a bit more difficult without clearing the way first.