Difference between revisions of "Instance Guide Summary"
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|[[Maraudon]] || 39-51 || 40-51 || ||-||5 || Noxxion is hard. | |[[Maraudon]] || 39-51 || 40-51 || ||-||5 || Noxxion is hard. | ||
|- | |- | ||
− | |[[The Temple of Atal'Hakkar]] || 42-55 || 43-55|| AoE is very useful for dealing with the Dragonkin level|| | + | |[[The Temple of Atal'Hakkar]] || 42-55 || 43-55|| AoE is very useful for dealing with the Dragonkin level||3.5||5 || 2 parts, each with 2 sub levels. Can be a long run if you do both parts. |
|- | |- | ||
|[[Dire Maul]] || 54?-62 || 55-60 || ||-||5 || 3 parts, I think the low end to get a quest is 54. | |[[Dire Maul]] || 54?-62 || 55-60 || ||-||5 || 3 parts, I think the low end to get a quest is 54. |
Revision as of 15:55, 18 May 2005
Instance Name | Quest Levels | Mob Levels | Class needs | Time to run | Char Limit for quest credit | Notes |
Ragefire Chasm | 9-16 | 10-16 | Any | - | 5 | Great instance to learn group tactics |
Deadmines | 15-22 | 18-24 | Tank level 22+ | - | 5 | The first Alliance instance |
Wailing Caverns | 13-22 | 18-24 | Any | - | 5 | |
ShadowFang Keep | 20-27 | 22-27 | Any | - | 5 | Great fun with some neat encounters, Arugal can be tough for the unprepared |
Blackfathom Deeps | 10(18)-27 | 21-29 | Any, Humanoid/Demon CC is useful | - | 5 | Lots of nooks and crannies. Level 10 is extremely low to have a quest for this instance. |
Stockades | 16(22)-29 | 25-30 | Any | - | 5 | Simple and short. Level 16 is extremely low to have a quest for this instance. |
Razorfen Kraul | 20-34 | 23-34 | Any, Humanoid CC is useful | - | 5 | 3 parts, each with a different difficulty |
Gnomeregan | 20-35 | 24-35 | Any, Humanoid CC is useful | - | 5 | Very long for one run. Can be split up with the acquisition of the key |
Scarlet Monastery | 28-42 | 29-42 | Any, Humanoid CC is useful | - | 5 | 4 parts, each with slightly higher level mobs. |
Razorfen Downs | 35?-42 | 33-42 | AoE is useful for parts | - | 5 | |
Uldaman | 31-47 | 35-47 | Level 47+ tank is useful to kill final boss | - | 5 | Difficulty scales up rapidly about 2/3 of the way through. |
Zul'farrak | 40-50 | 38-48 | AoE is very useful for the Bly encounter | - | 5 | Bring higher end toons to do it all. Bring AoE for the Bly encounter! |
Maraudon | 39-51 | 40-51 | - | 5 | Noxxion is hard. | |
The Temple of Atal'Hakkar | 42-55 | 43-55 | AoE is very useful for dealing with the Dragonkin level | 3.5 | 5 | 2 parts, each with 2 sub levels. Can be a long run if you do both parts. |
Dire Maul | 54?-62 | 55-60 | - | 5 | 3 parts, I think the low end to get a quest is 54. | |
Blackrock Depths | 48-59 | 48-59 | Bring a tank and healing | - | 5 | Lots of stuff to see and do, even when dead. |
Stratholme | 53-62 | 55-62 | Half humanoid/half Undead | - | 5 | Two parts, one Human, one undead. |
Scholomance | 52-60 | 57-62 | Mostly Undead | - | 5 | Many undead, a few humanoids. |
Blackrock Spire | 55-63 | 54-62 | Need Humanoid CC | - | 5(lower)/15(upper) | Two main parts, Upper and Lower. A key is required to get in the upper portion. |
Onyxia's Lair | - | 41-62 | Bring fire resists | - | 40 | |
Molten Core | - | 59-63 | Bring fire resists | - | 40 |
Key to quest level column: The lowest level is the lowest level any quest is available. The highest level is the level of the highest quest as shown in your quest log.