Difference between revisions of "Hellgate Special Attributes"
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==D== | ==D== | ||
− | {| style="width: | + | {| style="text-align:left; width:75%" |
|+ | |+ | ||
!!! style="color:blue" | '''Damage''' | !!! style="color:blue" | '''Damage''' | ||
|- | |- | ||
− | |'''Blessed''' || +12-20% Damage | + | | style="width:200px" | '''Blessed''' || +12-20% Damage |
|- | |- | ||
|'''Sacred''' || +18-22% Damage | |'''Sacred''' || +18-22% Damage | ||
Line 187: | Line 187: | ||
==E== | ==E== | ||
− | {| | + | {| style="text-align:left; width:75%" |
|+ | |+ | ||
!!! style="color:blue" | '''Electric Discharge On Hit''' | !!! style="color:blue" | '''Electric Discharge On Hit''' | ||
|- | |- | ||
− | |'''Thundering''' || +2% Chance to Release Electric Discharge On Hit | + | | style="width:200px" | '''Thundering''' || +2% Chance to Release Electric Discharge On Hit |
|- | |- | ||
!!! style="color:blue" | '''Electric Discharge On Kill''' | !!! style="color:blue" | '''Electric Discharge On Kill''' | ||
Line 215: | Line 215: | ||
==F== | ==F== | ||
− | {| | + | {| style="text-align:left; width:75%" |
|+ | |+ | ||
!!! style="color:blue" | '''Fire Damage''' | !!! style="color:blue" | '''Fire Damage''' | ||
|- | |- | ||
− | |'''Fiery''' || +5-7% Fire Damage | + | | style="width:200px" | '''Fiery''' || +5-7% Fire Damage |
|- | |- | ||
|'''Flaming''' || +11% Fire Damage | |'''Flaming''' || +11% Fire Damage | ||
Line 233: | Line 233: | ||
|} | |} | ||
− | {| | + | ==H== |
+ | |||
+ | {| style="text-align:left; width:75%" | ||
|+ | |+ | ||
!!! style="color:blue" | '''Health Regeneration''' | !!! style="color:blue" | '''Health Regeneration''' | ||
|- | |- | ||
− | |'''Healing''' || +44/min Health Regeneration [mod] | + | | style="width:200px" | '''Healing''' || +44/min Health Regeneration [mod] |
|- | |- | ||
|'''Panacea''' || +40/min Health Regeneration | |'''Panacea''' || +40/min Health Regeneration | ||
Line 255: | Line 257: | ||
|'''Bountiful''' || +21-32 to Hit Points | |'''Bountiful''' || +21-32 to Hit Points | ||
|- | |- | ||
+ | |} | ||
+ | |||
+ | ==I== | ||
+ | |||
+ | {| style="text-align:left; width:75%" | ||
+ | |+ | ||
!!! style="color:blue" | '''Ignite Attack Strength''' | !!! style="color:blue" | '''Ignite Attack Strength''' | ||
|- | |- | ||
− | |'''Burning''' || +38-56 to Ignite Attack Strength | + | | style="width:200px" | '''Burning''' || +38-56 to Ignite Attack Strength |
|- | |- | ||
|'''Igniting''' || +78 to Ignite Attack Strength | |'''Igniting''' || +78 to Ignite Attack Strength | ||
Line 293: | Line 301: | ||
|'''Supercircumferential''' || +17% Increased Splash Damage Radius | |'''Supercircumferential''' || +17% Increased Splash Damage Radius | ||
|- | |- | ||
+ | |} | ||
+ | |||
+ | ==L== | ||
+ | |||
+ | {| style="text-align:left; width:75%" | ||
+ | |+ | ||
!!! style="color:blue" | '''Luck''' | !!! style="color:blue" | '''Luck''' | ||
|- | |- | ||
− | |'''Lucky''' || +15-31 to Luck | + | | style="width:200px" | '''Lucky''' || +15-31 to Luck |
|- | |- | ||
|'''Fortunate''' || +46-50 to Luck | |'''Fortunate''' || +46-50 to Luck | ||
Line 301: | Line 315: | ||
|'''Prosperous''' || +60-65 to Luck | |'''Prosperous''' || +60-65 to Luck | ||
|- | |- | ||
+ | |} | ||
+ | |||
+ | ==M== | ||
+ | |||
+ | {| style="text-align:left; width:75%" | ||
+ | |+ | ||
!!! style="color:blue" | '''Minion Health''' | !!! style="color:blue" | '''Minion Health''' | ||
|- | |- | ||
− | |'''Beneficial''' || +31% Minion Health | + | | style="width:200px" | '''Beneficial''' || +31% Minion Health |
|- | |- | ||
!!! style="color:blue" | '''Movement Speed Bonus''' | !!! style="color:blue" | '''Movement Speed Bonus''' | ||
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|'''Quicksilver''' || +20% Movement Speed Bonus | |'''Quicksilver''' || +20% Movement Speed Bonus | ||
|- | |- | ||
+ | |} | ||
+ | |||
+ | ==P== | ||
+ | |||
+ | {| style="text-align:left; width:75%" | ||
+ | |+ | ||
!!! style="color:blue" | '''Phase Attack Strength''' | !!! style="color:blue" | '''Phase Attack Strength''' | ||
|- | |- | ||
− | |'''Spirited''' || +52-56 Phase Attack Strength | + | | style="width:200px" | '''Spirited''' || +52-56 Phase Attack Strength |
|- | |- | ||
|'''Hallowed''' || +78-111 Phase Attack Strength | |'''Hallowed''' || +78-111 Phase Attack Strength | ||
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|'''Reviving''' || +46/min Power Regeneration | |'''Reviving''' || +46/min Power Regeneration | ||
|- | |- | ||
+ | |} | ||
+ | |||
+ | ==R== | ||
+ | |||
+ | {| style="text-align:left; width:75%" | ||
+ | |+ | ||
!!! style="color:blue" | '''Rebounder Bolts On Hit''' | !!! style="color:blue" | '''Rebounder Bolts On Hit''' | ||
|- | |- | ||
− | |'''Bouncing''' || +1% Chance to Release Rebounder Bolts On Hit | + | | style="width:200px" | '''Bouncing''' || +1% Chance to Release Rebounder Bolts On Hit |
|- | |- | ||
|'''Reflecting''' || +5% Chance to Release Rebounder Bolts On Hit | |'''Reflecting''' || +5% Chance to Release Rebounder Bolts On Hit | ||
Line 379: | Line 411: | ||
|'''Ricochet''' || +18% Chance to Release Rebounder Bolts On Hit | |'''Ricochet''' || +18% Chance to Release Rebounder Bolts On Hit | ||
|- | |- | ||
+ | |} | ||
+ | |||
+ | ==S== | ||
+ | |||
+ | {| style="text-align:left; width:75%" | ||
+ | |+ | ||
!!! style="color:blue" | '''Shield Overload''' | !!! style="color:blue" | '''Shield Overload''' | ||
|- | |- | ||
− | |'''Disrupting''' || +27% Shield Overload | + | | style="width:200px" | '''Disrupting''' || +27% Shield Overload |
|- | |- | ||
!!! style="color:blue" | '''Shield Penetration''' | !!! style="color:blue" | '''Shield Penetration''' | ||
Line 489: | Line 527: | ||
|'''Steadied''' || +517-915 Stun Defense | |'''Steadied''' || +517-915 Stun Defense | ||
|- | |- | ||
+ | |} | ||
+ | |||
+ | ==T== | ||
+ | |||
+ | {| style="text-align:left; width:75%" | ||
+ | |+ | ||
!!! style="color:blue" | '''Total Armor Value Increase''' | !!! style="color:blue" | '''Total Armor Value Increase''' | ||
|- | |- | ||
− | |'''Statuesque''' || +4% Total Armor Value Increase | + | | style="width:200px" | '''Statuesque''' || +4% Total Armor Value Increase |
|- | |- | ||
|'''Monolithic''' || +8% Total Armor Value Increase | |'''Monolithic''' || +8% Total Armor Value Increase | ||
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|'''Viperous''' || +1% Chance to Cast Toxic Nova When Hit | |'''Viperous''' || +1% Chance to Cast Toxic Nova When Hit | ||
|- | |- | ||
+ | |} | ||
+ | |||
+ | ==U== | ||
+ | |||
+ | {| style="text-align:left; width:75%" | ||
+ | |+ | ||
!!! style="color:blue" | '''Use Rate of Combat Skills''' | !!! style="color:blue" | '''Use Rate of Combat Skills''' | ||
|- | |- | ||
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!!! style="color:blue" | '''Use Rate of Swordsmanship Skills''' | !!! style="color:blue" | '''Use Rate of Swordsmanship Skills''' | ||
|- | |- | ||
− | |'''Glorified''' || +4-8% Use Rate of Swordsmanship Skills | + | | style="width:200px" | '''Glorified''' || +4-8% Use Rate of Swordsmanship Skills |
|- | |- | ||
!!! style="color:blue" | '''Use Rate of Tactical Skills''' | !!! style="color:blue" | '''Use Rate of Tactical Skills''' | ||
Line 523: | Line 573: | ||
|'''Triggered''' || +10% Use Rate of Tactical Skills | |'''Triggered''' || +10% Use Rate of Tactical Skills | ||
|- | |- | ||
+ | |} | ||
+ | |||
+ | ==W== | ||
+ | |||
+ | {| style="text-align:left; width:75%" | ||
+ | |+ | ||
!!! style="color:blue" | '''Willpower''' | !!! style="color:blue" | '''Willpower''' | ||
|- | |- | ||
− | |'''Arcane''' || +4-6 to Willpower [relic] | + | | style="width:200px" | '''Arcane''' || +4-6 to Willpower [relic] |
|- | |- | ||
|'''Clever''' || +2-4 to Willpower | |'''Clever''' || +2-4 to Willpower |
Revision as of 18:41, 12 November 2007
Special attributes can appear as White, Blue, or Orange depending on the Item Level.
White special attributes can appear on Enhanced or better items.
Blue special attributes can appear on Rare or better items.
Orange special attributes can appear on Legendary items.
A
Accuracy | ||
---|---|---|
Optic Enhancement | +6 to Accuracy | Regular [mod] (remove) |
Refined | +2-5 to Accuracy | Enhanced |
Eagle's | +6-9 to Accuracy | Enhanced |
Falcon's | +12-15 to Accuracy | Enhanced |
Zephyr's | +19-20 to Accuracy | |
All Attributes | ||
Bold | +2-5 to All Attributes | Enhanced |
Courageous | +6-10 to All Attributes | Rare |
Fearless | +11-17 to All Attributes | Legendary |
Armor | ||
Guarded | +14-16 to Armor | Enhanced |
Protected | +21-25 to Armor | Enhanced |
Resolute | +35-44 to Armor | Rare |
Secure | +48 to Armor | Legendary |
C
Charged Bolts When Hit | ||
---|---|---|
Charged | +2% Chance to Release Charged Bolts When Hit | Enhanced |
Critical Chance Bonus | ||
Vindicator's | +1-2% Critical Chance Bonus | Enhanced |
Punisher's | +2-4% Critical Chance Bonus | Rare |
Critical Chance Multiplier (Beasts) | ||
Beastblight | +64-73% Critical Chance Multiplier (Beasts) | Enhanced |
Beastscourge | +61% Critical Chance Multiplier (Beasts) | Enhanced |
Critical Chance Multiplier (Demons) | ||
Demonblight | +38-74% Critical Chance Multiplier (Demons) | Enhanced |
Critical Chance Multiplier (Necros) | ||
Critical Chance Multiplier (Spectrals) | ||
Spectralblight | +32-35% Critical Chance Multiplier (Spectrals) | Enhanced |
Critical Damage Bonus | ||
Attuned | +37% Critical Damage Bonus | Regular [tech] |
Crusher's | +25-40% Critical Damage Bonus | Enhanced |
Compensated | +60% Critical Damage Bonus | Rare |
Integrated | +102% Critical Damage Bonus | Legendary |
Critical Damage Bonus (Beasts) | ||
Beast Lasher's | +124% Critical Damage Bonus (Beasts) | |
Critical Damage Bonus (Demons) | ||
Demon Lasher's | +??% Critical Damage Bonus (Demons) | |
Demon Slayer's | +263% Critical Damage Bonus (Demons) | |
Critical Damage Bonus (Necros) | ||
Necro Lasher's | +133% Critical Damage Bonus (Necros) | |
Critical Damage Bonus (Spectrals) | ||
Spectral Lasher's | +??% Critical Damage Bonus (Spectrals) |
D
Damage | |
---|---|
Blessed | +12-20% Damage |
Sacred | +18-22% Damage |
Divine | +21-27% Damage |
Damage To Beasts | |
Beast Seeker's | +12-24% Damage To Beasts |
Beast Tracker's | +27-28% Damage To Beasts |
Beast Hunter's | +??% Damage To Beasts |
Damage To Demons | |
Demon Seeker's | +13-26% Damage To Demons |
Demon Tracker's | +??% Damage To Demons |
Demon Hunter's | +??% Damage To Demons |
Damage To Necros | |
Necro Seeker's | +12-29% Damage To Necros |
Necro Tracker's | +26% Damage To Necros |
Necro Hunter's | +51-53% Damage To Necros |
Damage to Spectrals | |
Spectral Seeker's | +16-28% Damage to Spectrals |
Spectral Tracker's | +??% Damage to Spectrals |
Spectral Hunter's | +??% Damage to Spectrals |
Decrease Power Cost of Combat Skills | |
Decrease Power Cost of Evocation Skills | |
Avaricious | +10% Decreased Power Cost of Evocation Skills |
Decrease Power Cost of Swordsmanship Skills | |
Moderate | +4-10% Decreased Power Cost of Swordsmanship Skills |
Practical | +14% Decreased Power Cost of Swordsmanship Skills |
Decrease Power Cost of Tactical Skills | |
Sparing | +5% Decreased Power Cost of Tactical Skills |
Defense Against All Special Damage Effects | |
Primal | +85-130 to Defense Against All Special Damage Effects |
Kaleidoscopic | +81-259 to Defense Against All Special Damage Effects |
Duration of Boost Skills | |
Continuing | +5% Duration of Boost Skills |
Duration of Buff Skills | |
Stretching | +5% Duration of Buff Skills |
Duration of Curse Skills | |
Afflicted | +5-7% Duration of Curse Skills |
Grievous | +9% Duration of Curse Skills |
E
Electric Discharge On Hit | |
---|---|
Thundering | +2% Chance to Release Electric Discharge On Hit |
Electric Discharge On Kill | |
Striking | +13% Chance to Release Electric Discharge On Kill |
Electricity Damage | |
Shocking | +5-6% Electricity Damage |
Jolting | +10-12% Electricity Damage |
Electricity Damage (Thorns) | |
Energy Consumption | |
Steady | -4 to -7 Energy Consumption |
F
Fire Damage | |
---|---|
Fiery | +5-7% Fire Damage |
Flaming | +11% Fire Damage |
Fire Damage (Thorns) | |
Fevered | +1 to Fire Damage (Thorns) |
Fire Nova On Kill | |
Explosive | +5% Chance to Cast Fire Nova On Kill |
H
Health Regeneration | |
---|---|
Healing | +44/min Health Regeneration [mod] |
Panacea | +40/min Health Regeneration |
Hit Point Bonus | |
Sustaining | +7% Hit Point Bonus |
Restorative | +9% Hit Point Bonus |
Bracing | +12% Hit Point Bonus |
Hit Points | |
Healthy | +8 to Hit Points |
Bountiful | +21-32 to Hit Points |
I
Ignite Attack Strength | |
---|---|
Burning | +38-56 to Ignite Attack Strength |
Igniting | +78 to Ignite Attack Strength |
Combustible | +57-132 to Ignite Attack Strength |
Ignite Defense | |
Extinguishing | +240-474 to Ignite Defense |
Dousing | +603-727 to Ignite Defense |
Stifling | +591-814 to Ignite Defense |
Increase Damage of Combat Skills | |
Gunsmithed | +17% Increased Damage of Combat Skills |
Increase Damage of Swordsmanship Skills | |
Increase Damage of Tactical Skills | |
Increase Range | |
Aligned | +5-7% Increased Range |
Increase Splash Damage Radius | |
Expanded | +5-7% Increased Splash Damage Radius |
Supercircumferential | +17% Increased Splash Damage Radius |
L
Luck | |
---|---|
Lucky | +15-31 to Luck |
Fortunate | +46-50 to Luck |
Prosperous | +60-65 to Luck |
M
Minion Health | |
---|---|
Beneficial | +31% Minion Health |
Movement Speed Bonus | |
Spry | +9-10% Movement Speed Bonus |
Nimble | +11% Movement Speed Bonus |
Quicksilver | +20% Movement Speed Bonus |
P
Phase Attack Strength | |
---|---|
Spirited | +52-56 Phase Attack Strength |
Hallowed | +78-111 Phase Attack Strength |
Phase Defense | |
Synchronized | +271-621 Phase Defense |
Harmonic | +606-694 Phase Defense |
Concordant | +432-529 Phase Defense |
Physical Damage | |
Hammering | +5% Physical Damage |
Pounding | +10% Physical Damage |
Bashing | +16% Physical Damage |
Pummeling | +20-21% Physical Damage |
Physical Damage (Thorns) | |
Barbed | +2-3 Physical Damage (Thorns) |
Poison Attack Strength | |
Contaminated | +39-58 Poison Attack Strength |
Polluted | +109-116 Poison Attack Strength |
Poison Defense | |
Vaccinating | +225-523 Poison Defense |
Immunizing | +244-377 Poison Defense |
Inoculating | +578-658 Poison Defense |
Power Points | |
Energizing | +5 to Power Points |
Invigorating | +11-22 to Power Points |
Supercharged | +26-27 to Power Points |
Hypercharged | +?? to Power Points |
Power Regeneration | |
Recharging | +45-50/min Power Regeneration |
Reviving | +46/min Power Regeneration |
R
Rebounder Bolts On Hit | |
---|---|
Bouncing | +1% Chance to Release Rebounder Bolts On Hit |
Reflecting | +5% Chance to Release Rebounder Bolts On Hit |
Ricochet | +18% Chance to Release Rebounder Bolts On Hit |
S
Shield Overload | |
---|---|
Disrupting | +27% Shield Overload |
Shield Penetration | |
Perforating | +21-22% Shield Penetration |
Piercing | +50% Shield Penetration |
Shields | |
Barricading | +21 to Shields |
Absorbing | +23 to Shields |
Assimilating | +19-44 to Shields |
Ablative | +63-88 to Shields |
Shock Attack Strength | |
Stunning | +55-64 Shock Attack Strength |
Shock Defense | |
Resistant | +312-603 Shock Defense |
Grounded | +345 Shock Defense |
Shielded | +297-725 Shock Defense |
Shrapnel On Hit | |
Crippling | +2% Chance to Release Shrapnel On Hit |
Enervating | +5% Chance to Release Shrapnel On Hit |
Skill (Random) | |
Skillful | +1 to Random Skill |
Proficient | +2 to Random Skill |
Masterful | +3 to Random Skill |
Skill (Sprint) | |
Swift | +1 to Sprint |
Spectral Damage | |
Spectral | +6-7% Spectral Damage |
Ghostly | +11% Spectral Damage |
Spectral Damage (Thorns) | |
Ethereal | +1-3 Spectral Damage (Thorns) |
Spectral Nova On Hit | |
Diminishing | +3% Chance to Cast Spectral Nova On Hit |
Spectral Nova On Kill | |
Rotfinger | +15% Chance to Cast Spectral Nova On Kill |
Spectral Nova When Attacking | |
Weakening | +8% Chance to Cast Spectral Nova When Attacking |
Spectral Nova When Hit | |
Tempering | +1-2% Chance to Cast Spectral Nova When Hit |
Stamina | |
Mammoth's | +4 to Stamina |
Titan's | +6-10 to Stamina |
Juggernaut's | +11-15 to Stamina |
Strength | |
Strength | +6 to Strength [relic] |
Burly | +3-5 to Strength |
Hound's | +8-10 to Strength |
Tiger's | +13-14 to Strength |
Lionheart | +20 to Strength |
Stun Attack Strength | |
Forceful | +39-40 Stun Attack Strength |
Roundhouse | +156 Stun Attack Strength |
Stun Defense | |
Stabilizing | +345-590 Stun Defense |
Braced | +416-584 Stun Defense |
Steadied | +517-915 Stun Defense |
T
Total Armor Value Increase | |
---|---|
Statuesque | +4% Total Armor Value Increase |
Monolithic | +8% Total Armor Value Increase |
Toxic Damage | |
Poisonous | +5-7% Toxic Damage |
Noxious | +11-12% Toxic Damage |
Loathsome | +15-17% Toxic Damage |
Toxic Damage (Thorns) | |
Decomposing | +5 Toxic Damage (Thorns) |
Toxic Nova When Hit | |
Viperous | +1% Chance to Cast Toxic Nova When Hit |
U
Use Rate of Combat Skills | |
---|---|
Use Rate of Swordsmanship Skills | |
Glorified | +4-8% Use Rate of Swordsmanship Skills |
Use Rate of Tactical Skills | |
Triggered | +10% Use Rate of Tactical Skills |
W
Willpower | |
---|---|
Arcane | +4-6 to Willpower [relic] |
Clever | +2-4 to Willpower |
Friar's | +7-10 to Willpower |
Bishop's | +12-15 to Willpower |
Archbishop's | +17 to Willpower |