Difference between revisions of "Cabalist Weapons"
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:'''Cabalistic Radiant''' | :'''Cabalistic Radiant''' | ||
− | :Radiants provide an inherent higher elemental attack strength. | + | :Radiants provide an inherent higher elemental attack strength (status effects). |
::80 shots/min, 15m range | ::80 shots/min, 15m range | ||
::4 mods? (Relic, Relic, Relic, Relic) | ::4 mods? (Relic, Relic, Relic, Relic) | ||
Line 22: | Line 22: | ||
:'''Cabalistic Axis''' | :'''Cabalistic Axis''' | ||
− | :Axis provide more power efficiency | + | :Axis provide more power efficiency (stronger spells) |
::80 shots/min, 15m range, Decreases power cost of Evocation skills by 10% | ::80 shots/min, 15m range, Decreases power cost of Evocation skills by 10% | ||
::1 mod? (Relic) | ::1 mod? (Relic) |
Revision as of 15:53, 29 November 2007
Focus Items
- Cabalistic Lens
- Lenses provide higher critical attack chances
- 80 shots/min, 15m range, 8% critical chance
- 1 mod? (Relic)
- Cabalistic Prism
- Prisms provide extra mod slots.
- 80 shots/min, 15m range
- 4 mods? (Relic, Relic, Relic, Relic)
- Cabalistic Radiant
- Radiants provide an inherent higher elemental attack strength (status effects).
- 80 shots/min, 15m range
- 4 mods? (Relic, Relic, Relic, Relic)
- Cabalistic Core
- Cores provide increased cast rates.
- 80 shots/min, 15m range, Increases use rate of Evocation skills by 10%
- 1 mod (Relic)
- Cabalistic Axis
- Axis provide more power efficiency (stronger spells)
- 80 shots/min, 15m range, Decreases power cost of Evocation skills by 10%
- 1 mod? (Relic)
- Cabalistic Locus
- Locus provide the most base damage.
- 80 shots/min, 15m range
- mods?
Heavy Rifles
- Blightcaster
- Description
- Toxic Splash damage, 60 shots/min, 20m range
- 7 mods? (Rocket, Fuel, Fuel, Fuel, Battery, Relic, Relic)
- Tempest Rifle
- Uses a magnetic field generator to shape and discharge a burst of high-voltage electrical orbs that are designed to damage as many targets as possible through a spread of independent projectiles moving in a random, forward path.
- Electrical Direct damage, 42 shots/min, 20m range
- 3 mods? (Battery, Battery, Battery)
Laser Pistol
- HARP Pistol
- One-handed version of the Harmonic Resonance Projector.
- Electrical Beam damage, Constant, 15m range, Immobilizes Enemies (Stop Strength: 25), Shield Overload 400%
- mods?
Machine Pistols
Highly inaccurate.
- Plagueblaster
- Dark devices created by twisted minds. Using their own foulness against the demons is dangerous business, and the Black Death is not a thing to be trifled with. At least not for some...
- Toxic Splash Damage, 240 shots per minute, 20m range
- 1 mod? (Fuel)
Streaming Field Guns
- Eruptor
- Description
- Fire Field damage, Constant Field, 23m range
- 2 mods? (Fuel, Fuel)