Difference between revisions of "Den of Evil (area)"

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Line 3: Line 3:
 
{| border="1"
 
{| border="1"
 
!Monster
 
!Monster
 +
!Name
 
!Level
 
!Level
 
!HP
 
!HP
!Experience
+
!Exp
!Defense
+
!Damage
!ResDm
+
!AR
!ResMa
+
!Def
!ResFi
+
!ResD
!ResLi
+
!ResM
!ResCo
+
!ResF
!ResPo
+
!ResL
|-
+
!ResC
| [[D2_The Den of Evil#zombie1|zombie1]] || 1 || 7-12 || 33 || 5 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 50
+
!ResP
|-
+
|-  
| [[D2_The Den of Evil#brute1|brute1]] || 2 || 11-19 || 48 || 10 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[D2_The Den of Evil#zombie1|zombie1]] || Zombie || 1 || 7-12 || 33 || 1-3 || 8 || 5 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 50
|-
+
|-  
| [[D2_The Den of Evil#fallenshaman1|fallenshaman1]] || 2 || 5-9 || 32 || 10 || 0 || 0 || style="background:pink" | 25 || 0 || 0 || 0
+
| [[D2_The Den of Evil#brute1|brute1]] || Gargantuan Beast || 2 || 11-19 || 48 || 2-4 || 12 || 10 || 0 || 0 || 0 || 0 || 0 || 0
|-
+
|-  
| [[D2_The Den of Evil#fallenshaman1|fallen1]] || 1 || 1-4 || 18 || 5 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[D2_The Den of Evil#fallenshaman1|fallenshaman1]] || Fallen Shaman || 2 || 5-9 || 32 || 1-3 || 12 || 10 || 0 || 0 || style="background:pink" | 25 || 0 || 0 || 0
|-
+
|-  
| [[D2_The Den of Evil#Corpsefire - zombie1|Corpsefire - zombie1]] || 4 || 60-108 || 330 || 20 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 50
+
| [[D2_The Den of Evil#fallenshaman1|fallen1]] || Fallen || 1 || 1-4 || 18 || 1-2 || 8 || 5 || 0 || 0 || 0 || 0 || 0 || 0
 +
|-  
 +
| [[D2_The Den of Evil#Corpsefire - zombie1|Corpsefire - zombie1]] || [[D2_Corpsefire|Corpsefire]] || 4 || 60-108 || 330 || 2-6 || 26 || 20 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 50
 
|}  
 
|}  
 
<br>
 
<br>
Line 28: Line 31:
 
{| border="1"
 
{| border="1"
 
!Monster
 
!Monster
 +
!Name
 
!Level
 
!Level
 
!HP
 
!HP
!Experience
+
!Exp
!Defense
+
!Damage
!ResDm
+
!AR
!ResMa
+
!Def
!ResFi
+
!ResD
!ResLi
+
!ResM
!ResCo
+
!ResF
!ResPo
+
!ResL
|-
+
!ResC
| [[D2_The Den of Evil#zombie1 (Nightmare)|zombie1]] || 36 || 551-787 || 2696 || 422 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 75
+
!ResP
|-
+
|-  
| [[D2_The Den of Evil#brute1 (Nightmare)|brute1]] || 36 || 761-1102 || 3081 || 448 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[D2_The Den of Evil#zombie1 (Nightmare)|zombie1]] || Zombie || 36 || 551-787 || 2696 || 18-46 || 774-811 || 422 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 75
|-
+
|-  
| [[D2_The Den of Evil#fallenshaman1 (Nightmare)|fallenshaman1]] || 36 || 288-472 || 3852 || 396 || 0 || 0 || style="background:pink" | 50 || 0 || 0 || 0
+
| [[D2_The Den of Evil#brute1 (Nightmare)|brute1]] || Gargantuan Beast || 36 || 761-1102 || 3081 || 21-43 || 701-738 || 448 || 0 || 0 || 0 || 0 || 0 || 0
|-
+
|-  
| [[D2_The Den of Evil#fallenshaman1 (Nightmare)|fallen1]] || 36 || 131-288 || 1669 || 369 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[D2_The Den of Evil#fallenshaman1 (Nightmare)|fallenshaman1]] || Fallen Shaman || 36 || 288-472 || 3852 || 13-27 || 774 || 396 || 0 || 0 || style="background:pink" | 50 || 0 || 0 || 0
|-
+
|-  
| [[D2_The Den of Evil#Corpsefire - zombie1 (Nightmare)|Corpsefire - zombie1]] || 39 || 1974-2820 || 16505 || 451 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 75
+
| [[D2_The Den of Evil#fallenshaman1 (Nightmare)|fallen1]] || Fallen || 36 || 131-288 || 1669 || 13-31 || 627-664 || 369 || 0 || 0 || 0 || 0 || 0 || 0
 +
|-  
 +
| [[D2_The Den of Evil#Corpsefire - zombie1 (Nightmare)|Corpsefire - zombie1]] || [[D2_Corpsefire|Corpsefire]] || 39 || 1974-2820 || 16505 || 19-49 || 831-871 || 451 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 75
 
|}  
 
|}  
 
<br>
 
<br>
Line 53: Line 59:
 
{| border="1"
 
{| border="1"
 
!Monster
 
!Monster
 +
!Name
 
!Level
 
!Level
 
!HP
 
!HP
!Experience
+
!Exp
!Defense
+
!Damage
!ResDm
+
!AR
!ResMa
+
!Def
!ResFi
+
!ResD
!ResLi
+
!ResM
!ResCo
+
!ResF
!ResPo
+
!ResL
|-
+
!ResC
| [[D2_The Den of Evil#zombie1 (Hell)|zombie1]] || 79 || 5766-8238 || 45193 || 1236 || style="background:lightgray" | 50 || 0 || 0 || 0 || style="background:blue" | 120 || style="background:palegreen" | 75
+
!ResP
|-
+
|-  
| [[D2_The Den of Evil#brute1 (Hell)|brute1]] || 79 || 7963-11533 || 51649 || 1314 || style="background:lightgray" | 50 || 0 || 0 || 0 || style="background:blue" | 100 || 0
+
| [[D2_The Den of Evil#zombie1 (Hell)|zombie1]] || Zombie || 79 || 5766-8238 || 45193 || 54-136 || 3339-3498 || 1236 || style="background:lightgray" | 50 || 0 || 0 || 0 || style="background:royalblue" | 120 || style="background:palegreen" | 75
|-
+
|-  
| [[D2_The Den of Evil#fallenshaman1 (Hell)|fallenshaman1]] || 79 || 3020-4942 || 64561 || 1159 || style="background:lightgray" | 15 || 0 || style="background:red" | 100 || 0 || 0 || 0
+
| [[D2_The Den of Evil#brute1 (Hell)|brute1]] || Gargantuan Beast || 79 || 7963-11533 || 51649 || 63-127 || 3021-3180 || 1314 || style="background:lightgray" | 50 || 0 || 0 || 0 || style="background:royalblue" | 100 || 0
|-
+
|-  
| [[D2_The Den of Evil#fallenshaman1 (Hell)|fallen1]] || 79 || 1373-3020 || 27976 || 1082 || style="background:lightgray" | 15 || 0 || style="background:red" | 100 || 0 || style="background:skyblue" | 40 || 0
+
| [[D2_The Den of Evil#fallenshaman1 (Hell)|fallenshaman1]] || Fallen Shaman || 79 || 3020-4942 || 64561 || 40-81 || 3339 || 1159 || style="background:lightgray" | 15 || 0 || style="background:red" | 100 || 0 || 0 || 0
|-
+
|-  
| [[D2_The Den of Evil#Corpsefire - zombie1 (Hell)|Corpsefire - zombie1]] || 82 || 12256-17510 || 247365 || 1278 || style="background:lightgray" | 50 || 0 || 0 || 0 || style="background:blue" | 120 || style="background:palegreen" | 75
+
| [[D2_The Den of Evil#fallenshaman1 (Hell)|fallen1]] || Fallen || 79 || 1373-3020 || 27976 || 40-91 || 2703-2862 || 1082 || style="background:lightgray" | 15 || 0 || style="background:red" | 100 || 0 || style="background:skyblue" | 40 || 0
 +
|-  
 +
| [[D2_The Den of Evil#Corpsefire - zombie1 (Hell)|Corpsefire - zombie1]] || [[D2_Corpsefire|Corpsefire]] || 82 || 12256-17510 || 247365 || 55-139 || 3458-3623 || 1278 || style="background:lightgray" | 50 || 0 || 0 || 0 || style="background:royalblue" | 120 || style="background:palegreen" | 75
 
|}  
 
|}  
 
<br>
 
<br>
Line 78: Line 87:
 
===zombie1===
 
===zombie1===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Zombie'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| style="background:palegreen" | Poison res 50
 
| style="background:palegreen" | Poison res 50
Line 87: Line 96:
  
 
|}
 
|}
Velocity:1 Run:3 MinGrp:1 MaxGrp:2 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_ZM|ZM]] Velocity:1 Run:3 MinGrp:1 MaxGrp:2 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee lUndead corpsesel isAtt revive soft<br>
+
Flags: isMelee lUndead corpsesel isAtt revive mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br><br>
 
|-
 
|-
 
| colspan="3" |  
 
| colspan="3" |  
Line 99: Line 108:
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 1-3 8 AR <br>
+
| A1 1-3 (8 AR) <br>
A2 2-3 8 AR <br>
+
A2 2-3 (8 AR) <br>
 
 
|
 
 
|}<br>
 
|}<br>
 
===brute1===
 
===brute1===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Gargantuan Beast'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| ToBlock 4
 
| ToBlock 4
Line 114: Line 121:
  
 
|}
 
|}
Velocity:3 Run:3 MinGrp:1 MaxGrp:1 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[D2_Animation_Code_YE|YE]] Velocity:3 Run:3 MinGrp:1 MaxGrp:1 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
Flags: isMelee opendoors corpsesel isAtt revive large soft<br>
+
Flags: isMelee opendoors corpsesel isAtt revive large mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
 
|-
 
|-
 
| colspan="3" |  
 
| colspan="3" |  
Line 126: Line 133:
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 2-3 12 AR <br>
+
| A1 2-3 (12 AR) <br>
A2 3-4 12 AR <br>
+
A2 3-4 (12 AR) <br>
 
 
|
 
 
|}<br>
 
|}<br>
 
===fallenshaman1===
 
===fallenshaman1===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Fallen Shaman'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| style="background:pink" | Fire res 25
 
| style="background:pink" | Fire res 25
Line 142: Line 147:
  
 
|}
 
|}
Velocity:4 Run:4 MinGrp:1 MaxGrp:1 PartyMin:2 PartyMax:6 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_FS|FS]] Velocity:4 Run:4 MinGrp:1 MaxGrp:1 PartyMin:2 PartyMax:6 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: demon opendoors corpsesel isAtt revive small soft<br>
+
Flags: demon opendoors corpsesel isAtt revive small mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
 +
Skill1 seq_shamanresurrect Level 1 [[D2_Resurrect|Resurrect]] <br>
 +
Skill2 seq_shamanresurrect Level 1 [[D2_ShamanFire|ShamanFire]] <br>
 +
:srvmissilea: Level 1 [[D2_shafire1|shafire1]]<br>
 +
::Fire: 1 - 4<br>
 +
::ExplosionMissile: Level 1 [[D2_shamanexp|shamanexp]]<br>
 
|-
 
|-
 
| colspan="3" |  
 
| colspan="3" |  
Line 154: Line 164:
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 1-3 12 AR <br>
+
| A1 1-3 (12 AR) <br>
 
 
|
 
Skill1 [[D2_Resurrect|Resurrect]] seq_shamanresurrect <br>
 
Skill2 [[D2_ShamanFire|ShamanFire]] seq_shamanresurrect <br>
 
:srvmissilea: [[D2_shafire1|shafire1]]<br>
 
::Fire 1 - 4<br>
 
::ExplosionMissile: [[D2_shamanexp|shamanexp]]
 
 
|-  
 
|-  
 
| colspan="3" |  
 
| colspan="3" |  
Line 167: Line 170:
 
:'''fallen1'''
 
:'''fallen1'''
 
:{| border="1"
 
:{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Fallen'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| ToBlock 9
 
| ToBlock 9
Line 175: Line 178:
  
 
|}
 
|}
Velocity:5 Run:5 MinGrp:2 MaxGrp:3 PartyMin:2 PartyMax:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_FA|FA]] Velocity:5 Run:5 MinGrp:2 MaxGrp:3 PartyMin:2 PartyMax:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee demon opendoors corpsesel isAtt revive small soft<br>
+
Flags: isMelee demon opendoors corpsesel isAtt revive small mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br><br>
 
|-
 
|-
 
| colspan="3" |  
 
| colspan="3" |  
Line 187: Line 190:
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 1-2 8 AR <br>
+
| A1 1-2 (8 AR) <br>
A2 1-2 8 AR <br>
+
A2 1-2 (8 AR) <br>
E1 A1 fire % chance of 0-0 <br>
+
E1 A1 0% chance of 0 - 0 fire<br>
 
 
|
 
 
|}<br>
 
|}<br>
 
|}<br>
 
|}<br>
 
===Corpsefire - zombie1===
 
===Corpsefire - zombie1===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Zombie'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| style="background:palegreen" | Poison res 50
 
| style="background:palegreen" | Poison res 50
Line 205: Line 206:
  
 
|}
 
|}
Velocity:1 Run:3 MinGrp:5 MaxGrp:5 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_ZM|ZM]] Velocity:1 Run:3 MinGrp:5 MaxGrp:5 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee lUndead corpsesel isAtt revive soft<br>
+
Flags: isMelee lUndead corpsesel isAtt revive mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br><br>
 
|- style="background:gold"
 
|- style="background:gold"
 
| colspan="3" |  
 
| colspan="3" |  
Line 218: Line 219:
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 2-6 26 AR <br>
+
| A1 2-6 (26 AR) <br>
A2 4-6 26 AR <br>
+
A2 4-6 (26 AR) <br>
 
+
Bonuses: <br>
|  
+
:[[D2_Spectral Hit|Spectral Hit]]<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
| colspan="3" |  
 
| colspan="3" |  
Line 232: Line 233:
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 2-6 26 AR <br>
+
| A1 2-6 (26 AR) <br>
A2 4-6 26 AR <br>
+
A2 4-6 (26 AR) <br>
 
+
Bonuses: <br>
|  
+
:[[D2_Spectral Hit|Spectral Hit]]<br>
 
|}<br>
 
|}<br>
 
==Nightmare==
 
==Nightmare==
 
===zombie1 (Nightmare)===
 
===zombie1 (Nightmare)===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Zombie'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| style="background:palegreen" | Poison res 75
 
| style="background:palegreen" | Poison res 75
Line 249: Line 250:
  
 
|}
 
|}
Velocity:1 Run:3 MinGrp:1 MaxGrp:2 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_ZM|ZM]] Velocity:1 Run:3 MinGrp:1 MaxGrp:2 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee lUndead corpsesel isAtt revive soft<br>
+
Flags: isMelee lUndead corpsesel isAtt revive mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br><br>
 
|-
 
|-
 
| colspan="3" |  
 
| colspan="3" |  
Line 261: Line 262:
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 18-43 774 AR <br>
+
| A1 18-43 (774 AR) <br>
A2 21-46 811 AR <br>
+
A2 21-46 (811 AR) <br>
 
 
|
 
 
|}<br>
 
|}<br>
 
===brute1 (Nightmare)===
 
===brute1 (Nightmare)===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Gargantuan Beast'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| ToBlock 4
 
| ToBlock 4
Line 276: Line 275:
  
 
|}
 
|}
Velocity:3 Run:3 MinGrp:1 MaxGrp:1 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[D2_Animation_Code_YE|YE]] Velocity:3 Run:3 MinGrp:1 MaxGrp:1 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
Flags: isMelee opendoors corpsesel isAtt revive large soft<br>
+
Flags: isMelee opendoors corpsesel isAtt revive large mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
 
|-
 
|-
 
| colspan="3" |  
 
| colspan="3" |  
Line 288: Line 287:
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 21-37 701 AR <br>
+
| A1 21-37 (701 AR) <br>
A2 34-43 738 AR <br>
+
A2 34-43 (738 AR) <br>
 
 
|
 
 
|}<br>
 
|}<br>
 
===fallenshaman1 (Nightmare)===
 
===fallenshaman1 (Nightmare)===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Fallen Shaman'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| style="background:pink" | Fire res 50
 
| style="background:pink" | Fire res 50
Line 304: Line 301:
  
 
|}
 
|}
Velocity:4 Run:4 MinGrp:1 MaxGrp:1 PartyMin:2 PartyMax:6 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_FS|FS]] Velocity:4 Run:4 MinGrp:1 MaxGrp:1 PartyMin:2 PartyMax:6 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: demon opendoors corpsesel isAtt revive small soft<br>
+
Flags: demon opendoors corpsesel isAtt revive small mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
 +
Skill1 seq_shamanresurrect Level 4 [[D2_Resurrect|Resurrect]] <br>
 +
Skill2 seq_shamanresurrect Level 4 [[D2_ShamanFire|ShamanFire]] <br>
 +
:srvmissilea: Level 4 [[D2_shafire1|shafire1]]<br>
 +
::Fire: 31 - 34<br>
 +
::ExplosionMissile: Level 4 [[D2_shamanexp|shamanexp]]<br>
 
|-
 
|-
 
| colspan="3" |  
 
| colspan="3" |  
Line 316: Line 318:
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 13-27 774 AR <br>
+
| A1 13-27 (774 AR) <br>
 
 
|
 
Skill1 [[D2_Resurrect|Resurrect]] seq_shamanresurrect <br>
 
Skill2 [[D2_ShamanFire|ShamanFire]] seq_shamanresurrect <br>
 
:srvmissilea: [[D2_shafire1|shafire1]]<br>
 
::Fire 31 - 34<br>
 
::ExplosionMissile: [[D2_shamanexp|shamanexp]]
 
 
|-  
 
|-  
 
| colspan="3" |  
 
| colspan="3" |  
Line 329: Line 324:
 
:'''fallen1'''
 
:'''fallen1'''
 
:{| border="1"
 
:{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Fallen'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| ToBlock 9
 
| ToBlock 9
Line 337: Line 332:
  
 
|}
 
|}
Velocity:5 Run:5 MinGrp:2 MaxGrp:3 PartyMin:2 PartyMax:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_FA|FA]] Velocity:5 Run:5 MinGrp:2 MaxGrp:3 PartyMin:2 PartyMax:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee demon opendoors corpsesel isAtt revive small soft<br>
+
Flags: isMelee demon opendoors corpsesel isAtt revive small mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br><br>
 
|-
 
|-
 
| colspan="3" |  
 
| colspan="3" |  
Line 349: Line 344:
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 13-27 664 AR <br>
+
| A1 13-27 (664 AR) <br>
A2 15-31 627 AR <br>
+
A2 15-31 (627 AR) <br>
E1 A1 fire 10% chance of 6-9 <br>
+
E1 A1 10% chance of 6 - 9 fire<br>
 
 
|
 
 
|}<br>
 
|}<br>
 
|}<br>
 
|}<br>
 
===Corpsefire - zombie1 (Nightmare)===
 
===Corpsefire - zombie1 (Nightmare)===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Zombie'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| style="background:palegreen" | Poison res 75
 
| style="background:palegreen" | Poison res 75
Line 367: Line 360:
  
 
|}
 
|}
Velocity:1 Run:3 MinGrp:5 MaxGrp:5 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_ZM|ZM]] Velocity:1 Run:3 MinGrp:5 MaxGrp:5 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee lUndead corpsesel isAtt revive soft<br>
+
Flags: isMelee lUndead corpsesel isAtt revive mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br><br>
 
|- style="background:gold"
 
|- style="background:gold"
 
| colspan="3" |  
 
| colspan="3" |  
Line 380: Line 373:
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 19-46 831 AR <br>
+
| A1 19-46 (831 AR) <br>
A2 23-49 871 AR <br>
+
A2 23-49 (871 AR) <br>
 
+
Bonuses: <br>
|  
+
:[[D2_Spectral Hit|Spectral Hit]]<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
| colspan="3" |  
 
| colspan="3" |  
Line 391: Line 384:
 
| Defense 451<br>
 
| Defense 451<br>
 
| Experience 3301<br>
 
| Experience 3301<br>
| TC: [[ D2_Act 1 (N) H2H B | Act 1 (N) H2H B ]]<br>
+
| TC: [[ D2_Act 1 (N) H2H A | Act 1 (N) H2H A ]]<br>
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 19-46 831 AR <br>
+
| A1 19-46 (831 AR) <br>
A2 23-49 871 AR <br>
+
A2 23-49 (871 AR) <br>
 
+
Bonuses: <br>
|  
+
:[[D2_Spectral Hit|Spectral Hit]]<br>
 
|}<br>
 
|}<br>
 
==Hell==
 
==Hell==
 
===zombie1 (Hell)===
 
===zombie1 (Hell)===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Zombie'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| style="background:lightgray" | Physical res 50
 
| style="background:lightgray" | Physical res 50
Line 413: Line 406:
  
 
|}
 
|}
Velocity:1 Run:3 MinGrp:1 MaxGrp:2 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_ZM|ZM]] Velocity:1 Run:3 MinGrp:1 MaxGrp:2 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee lUndead corpsesel isAtt revive soft<br>
+
Flags: isMelee lUndead corpsesel isAtt revive mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br><br>
 
|-
 
|-
 
| colspan="3" |  
 
| colspan="3" |  
Line 422: Line 415:
 
| Defense 1236<br>
 
| Defense 1236<br>
 
| Experience 45193<br>
 
| Experience 45193<br>
| TC: [[ D2_Act 4 (H) H2H B | Act 4 (H) H2H B ]]<br>
+
| TC: [[ D2_Act 4 (H) H2H A | Act 4 (H) H2H A ]]<br>
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 54-127 3339 AR <br>
+
| A1 54-127 (3339 AR) <br>
A2 63-136 3498 AR <br>
+
A2 63-136 (3498 AR) <br>
 
 
|
 
 
|}<br>
 
|}<br>
 
===brute1 (Hell)===
 
===brute1 (Hell)===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Gargantuan Beast'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| style="background:lightgray" | Physical res 50
 
| style="background:lightgray" | Physical res 50
Line 442: Line 433:
  
 
|}
 
|}
Velocity:3 Run:3 MinGrp:1 MaxGrp:1 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[D2_Animation_Code_YE|YE]] Velocity:3 Run:3 MinGrp:1 MaxGrp:1 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
Flags: isMelee opendoors corpsesel isAtt revive large soft<br>
+
Flags: isMelee opendoors corpsesel isAtt revive large mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
 
|-
 
|-
 
| colspan="3" |  
 
| colspan="3" |  
Line 451: Line 442:
 
| Defense 1314<br>
 
| Defense 1314<br>
 
| Experience 51649<br>
 
| Experience 51649<br>
| TC: [[ D2_Act 4 (H) H2H B | Act 4 (H) H2H B ]]<br>
+
| TC: [[ D2_Act 4 (H) H2H A | Act 4 (H) H2H A ]]<br>
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 63-109 3021 AR <br>
+
| A1 63-109 (3021 AR) <br>
A2 100-127 3180 AR <br>
+
A2 100-127 (3180 AR) <br>
 
 
|
 
 
|}<br>
 
|}<br>
 
===fallenshaman1 (Hell)===
 
===fallenshaman1 (Hell)===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Fallen Shaman'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| style="background:lightgray" | Physical res 15
 
| style="background:lightgray" | Physical res 15
Line 471: Line 460:
  
 
|}
 
|}
Velocity:4 Run:4 MinGrp:1 MaxGrp:1 PartyMin:2 PartyMax:6 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_FS|FS]] Velocity:4 Run:4 MinGrp:1 MaxGrp:1 PartyMin:2 PartyMax:6 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: demon opendoors corpsesel isAtt revive small soft<br>
+
Flags: demon opendoors corpsesel isAtt revive small mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
 +
Skill1 seq_shamanresurrect Level 8 [[D2_Resurrect|Resurrect]] <br>
 +
Skill2 seq_shamanresurrect Level 8 [[D2_ShamanFire|ShamanFire]] <br>
 +
:srvmissilea: Level 8 [[D2_shafire1|shafire1]]<br>
 +
::Fire: 71 - 74<br>
 +
::ExplosionMissile: Level 8 [[D2_shamanexp|shamanexp]]<br>
 
|-
 
|-
 
| colspan="3" |  
 
| colspan="3" |  
Line 480: Line 474:
 
| Defense 1159<br>
 
| Defense 1159<br>
 
| Experience 64561<br>
 
| Experience 64561<br>
| TC: [[ D2_Act 4 (H) Cast B | Act 4 (H) Cast B ]]<br>
+
| TC: [[ D2_Act 4 (H) Cast A | Act 4 (H) Cast A ]]<br>
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 40-81 3339 AR <br>
+
| A1 40-81 (3339 AR) <br>
 
 
|
 
Skill1 [[D2_Resurrect|Resurrect]] seq_shamanresurrect <br>
 
Skill2 [[D2_ShamanFire|ShamanFire]] seq_shamanresurrect <br>
 
:srvmissilea: [[D2_shafire1|shafire1]]<br>
 
::Fire 71 - 74<br>
 
::ExplosionMissile: [[D2_shamanexp|shamanexp]]
 
 
|-  
 
|-  
 
| colspan="3" |  
 
| colspan="3" |  
Line 496: Line 483:
 
:'''fallen1'''
 
:'''fallen1'''
 
:{| border="1"
 
:{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Fallen'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| style="background:lightgray" | Physical res 15
 
| style="background:lightgray" | Physical res 15
 
| style="background:red" | Fire res 100
 
| style="background:red" | Fire res 100
| style="background:skyblue" | Cold res 40
+
| style="background:royalblue" | Cold res 40
 
| ToBlock 9
 
| ToBlock 9
 
| Drain 75
 
| Drain 75
Line 507: Line 494:
  
 
|}
 
|}
Velocity:5 Run:5 MinGrp:2 MaxGrp:3 PartyMin:2 PartyMax:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_FA|FA]] Velocity:5 Run:5 MinGrp:2 MaxGrp:3 PartyMin:2 PartyMax:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee demon opendoors corpsesel isAtt revive small soft<br>
+
Flags: isMelee demon opendoors corpsesel isAtt revive small mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br><br>
 
|-
 
|-
 
| colspan="3" |  
 
| colspan="3" |  
Line 516: Line 503:
 
| Defense 1082<br>
 
| Defense 1082<br>
 
| Experience 27976<br>
 
| Experience 27976<br>
| TC: [[ D2_Act 4 (H) H2H B | Act 4 (H) H2H B ]]<br>
+
| TC: [[ D2_Act 4 (H) H2H A | Act 4 (H) H2H A ]]<br>
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 40-81 2862 AR <br>
+
| A1 40-81 (2862 AR) <br>
A2 45-91 2703 AR <br>
+
A2 45-91 (2703 AR) <br>
E1 A1 fire 20% chance of 18-27 <br>
+
E1 A1 20% chance of 18 - 27 fire<br>
 
 
|
 
 
|}<br>
 
|}<br>
 
|}<br>
 
|}<br>
 
===Corpsefire - zombie1 (Hell)===
 
===Corpsefire - zombie1 (Hell)===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Zombie'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| style="background:lightgray" | Physical res 50
 
| style="background:lightgray" | Physical res 50
Line 539: Line 524:
  
 
|}
 
|}
Velocity:1 Run:3 MinGrp:5 MaxGrp:5 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_ZM|ZM]] Velocity:1 Run:3 MinGrp:5 MaxGrp:5 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee lUndead corpsesel isAtt revive soft<br>
+
Flags: isMelee lUndead corpsesel isAtt revive mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br><br>
 
|- style="background:gold"
 
|- style="background:gold"
 
| colspan="3" |  
 
| colspan="3" |  
Line 548: Line 533:
 
| Defense 1278<br>
 
| Defense 1278<br>
 
| Experience 247365<br>
 
| Experience 247365<br>
| TC: [[ D2_Act 4 (H) Super B | Act 4 (H) Super B ]]<br>
+
| TC: [[ D2_Act 4 (H) Super A | Act 4 (H) Super A ]]<br>
 
| FE damage 65-109 Physical, 65-109 Fire<br>
 
| FE damage 65-109 Physical, 65-109 Fire<br>
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 55-130 3458 AR <br>
+
| A1 55-130 (3458 AR) <br>
A2 65-139 3623 AR <br>
+
A2 65-139 (3623 AR) <br>
 
+
Bonuses: <br>
|  
+
:[[D2_Spectral Hit|Spectral Hit]]<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
| colspan="3" |  
 
| colspan="3" |  
Line 563: Line 548:
 
| Defense 1278<br>
 
| Defense 1278<br>
 
| Experience 49473<br>
 
| Experience 49473<br>
| TC: [[ D2_Act 5 (H) H2H B | Act 5 (H) H2H B ]]<br>
+
| TC: [[ D2_Act 5 (H) H2H A | Act 5 (H) H2H A ]]<br>
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 55-130 3458 AR <br>
+
| A1 55-130 (3458 AR) <br>
A2 65-139 3623 AR <br>
+
A2 65-139 (3623 AR) <br>
 
+
Bonuses: <br>
|  
+
:[[D2_Spectral Hit|Spectral Hit]]<br>
 
|}<br>
 
|}<br>
 
[[ Category:Diablo II Areas ]]
 
[[ Category:Diablo II Areas ]]

Revision as of 21:01, 19 August 2008

Act 1 - Cave 1
Normal

Monster Name Level HP Exp Damage AR Def ResD ResM ResF ResL ResC ResP
zombie1 Zombie 1 7-12 33 1-3 8 5 0 0 0 0 0 50
brute1 Gargantuan Beast 2 11-19 48 2-4 12 10 0 0 0 0 0 0
fallenshaman1 Fallen Shaman 2 5-9 32 1-3 12 10 0 0 25 0 0 0
fallen1 Fallen 1 1-4 18 1-2 8 5 0 0 0 0 0 0
Corpsefire - zombie1 Corpsefire 4 60-108 330 2-6 26 20 0 0 0 0 0 50


Nightmare

Monster Name Level HP Exp Damage AR Def ResD ResM ResF ResL ResC ResP
zombie1 Zombie 36 551-787 2696 18-46 774-811 422 0 0 0 0 0 75
brute1 Gargantuan Beast 36 761-1102 3081 21-43 701-738 448 0 0 0 0 0 0
fallenshaman1 Fallen Shaman 36 288-472 3852 13-27 774 396 0 0 50 0 0 0
fallen1 Fallen 36 131-288 1669 13-31 627-664 369 0 0 0 0 0 0
Corpsefire - zombie1 Corpsefire 39 1974-2820 16505 19-49 831-871 451 0 0 0 0 0 75


Hell

Monster Name Level HP Exp Damage AR Def ResD ResM ResF ResL ResC ResP
zombie1 Zombie 79 5766-8238 45193 54-136 3339-3498 1236 50 0 0 0 120 75
brute1 Gargantuan Beast 79 7963-11533 51649 63-127 3021-3180 1314 50 0 0 0 100 0
fallenshaman1 Fallen Shaman 79 3020-4942 64561 40-81 3339 1159 15 0 100 0 0 0
fallen1 Fallen 79 1373-3020 27976 40-91 2703-2862 1082 15 0 100 0 40 0
Corpsefire - zombie1 Corpsefire 82 12256-17510 247365 55-139 3458-3623 1278 50 0 0 0 120 75


Normal

zombie1

Common stats for Zombie
Poison res 50 ToBlock 3 Drain 100 Cold Effect -50 Damage Regen 2

Code:ZM Velocity:1 Run:3 MinGrp:1 MaxGrp:2 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: isMelee lUndead corpsesel isAtt revive mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN

Level 1

HP 7-12
Defense 5
Experience 33
TC: Act 1 H2H A
A1 1-3 (8 AR)

A2 2-3 (8 AR)


brute1

Common stats for Gargantuan Beast
ToBlock 4 Drain 100 Cold Effect -50 Damage Regen 2

Code:YE Velocity:3 Run:3 MinGrp:1 MaxGrp:1 Rarity:1 MeleeRng:0 sizex:3 sizey:3
Flags: isMelee opendoors corpsesel isAtt revive large mWL mGH mA1 mA2 mDD mKB mSQ

Level 2

HP 11-19
Defense 10
Experience 48
TC: Act 1 H2H A
A1 2-3 (12 AR)

A2 3-4 (12 AR)


fallenshaman1

Common stats for Fallen Shaman
Fire res 25 ToBlock 4 Drain 100 Cold Effect -50 Damage Regen 2

Code:FS Velocity:4 Run:4 MinGrp:1 MaxGrp:1 PartyMin:2 PartyMax:6 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: demon opendoors corpsesel isAtt revive small mWL mGH mA1 mA2 mDD mKB mSQ

Skill1 seq_shamanresurrect Level 1 Resurrect
Skill2 seq_shamanresurrect Level 1 ShamanFire

srvmissilea: Level 1 shafire1
Fire: 1 - 4
ExplosionMissile: Level 1 shamanexp

Level 2

HP 5-9
Defense 10
Experience 32
TC: Act 1 Cast A
A1 1-3 (12 AR)

Minion1:

fallen1
Common stats for Fallen
ToBlock 9 Drain 100 Cold Effect -50 Damage Regen 2

Code:FA Velocity:5 Run:5 MinGrp:2 MaxGrp:3 PartyMin:2 PartyMax:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: isMelee demon opendoors corpsesel isAtt revive small mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ

Level 1

HP 1-4
Defense 5
Experience 18
TC: Act 1 H2H A
A1 1-2 (8 AR)

A2 1-2 (8 AR)
E1 A1 0% chance of 0 - 0 fire



Corpsefire - zombie1

Common stats for Zombie
Poison res 50 ToBlock 3 Drain 100 Cold Effect -50 Damage Regen 2

Code:ZM Velocity:1 Run:3 MinGrp:5 MaxGrp:5 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: isMelee lUndead corpsesel isAtt revive mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN

Level 4 (Superunique)

HP 60-108
Defense 20
Experience 330
TC: Act 1 Super A
FE damage 1-3 Physical, 1-3 Fire
A1 2-6 (26 AR)

A2 4-6 (26 AR)
Bonuses:

Spectral Hit

Level 4 (Minion)

HP 45-81
Defense 20
Experience 66
TC: Act 1 H2H A
A1 2-6 (26 AR)

A2 4-6 (26 AR)
Bonuses:

Spectral Hit


Nightmare

zombie1 (Nightmare)

Common stats for Zombie
Poison res 75 ToBlock 3 Drain 75 Cold Effect -40 Damage Regen 2

Code:ZM Velocity:1 Run:3 MinGrp:1 MaxGrp:2 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: isMelee lUndead corpsesel isAtt revive mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN

Level 36

HP 551-787
Defense 422
Experience 2696
TC: Act 1 (N) H2H A
A1 18-43 (774 AR)

A2 21-46 (811 AR)


brute1 (Nightmare)

Common stats for Gargantuan Beast
ToBlock 4 Drain 100 Cold Effect -40 Damage Regen 2

Code:YE Velocity:3 Run:3 MinGrp:1 MaxGrp:1 Rarity:1 MeleeRng:0 sizex:3 sizey:3
Flags: isMelee opendoors corpsesel isAtt revive large mWL mGH mA1 mA2 mDD mKB mSQ

Level 36

HP 761-1102
Defense 448
Experience 3081
TC: Act 1 (N) H2H A
A1 21-37 (701 AR)

A2 34-43 (738 AR)


fallenshaman1 (Nightmare)

Common stats for Fallen Shaman
Fire res 50 ToBlock 4 Drain 75 Cold Effect -40 Damage Regen 2

Code:FS Velocity:4 Run:4 MinGrp:1 MaxGrp:1 PartyMin:2 PartyMax:6 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: demon opendoors corpsesel isAtt revive small mWL mGH mA1 mA2 mDD mKB mSQ

Skill1 seq_shamanresurrect Level 4 Resurrect
Skill2 seq_shamanresurrect Level 4 ShamanFire

srvmissilea: Level 4 shafire1
Fire: 31 - 34
ExplosionMissile: Level 4 shamanexp

Level 36

HP 288-472
Defense 396
Experience 3852
TC: Act 1 (N) Cast A
A1 13-27 (774 AR)

Minion1:

fallen1
Common stats for Fallen
ToBlock 9 Drain 85 Cold Effect -40 Damage Regen 2

Code:FA Velocity:5 Run:5 MinGrp:2 MaxGrp:3 PartyMin:2 PartyMax:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: isMelee demon opendoors corpsesel isAtt revive small mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ

Level 36

HP 131-288
Defense 369
Experience 1669
TC: Act 1 (N) H2H A
A1 13-27 (664 AR)

A2 15-31 (627 AR)
E1 A1 10% chance of 6 - 9 fire



Corpsefire - zombie1 (Nightmare)

Common stats for Zombie
Poison res 75 ToBlock 3 Drain 75 Cold Effect -40 Damage Regen 2

Code:ZM Velocity:1 Run:3 MinGrp:5 MaxGrp:5 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: isMelee lUndead corpsesel isAtt revive mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN

Level 39 (Superunique)

HP 1974-2820
Defense 451
Experience 16505
TC: Act 1 (N) Super A
FE damage 49-82 Physical, 49-82 Fire
A1 19-46 (831 AR)

A2 23-49 (871 AR)
Bonuses:

Spectral Hit

Level 39 (Minion)

HP 1151-1645
Defense 451
Experience 3301
TC: Act 1 (N) H2H A
A1 19-46 (831 AR)

A2 23-49 (871 AR)
Bonuses:

Spectral Hit


Hell

zombie1 (Hell)

Common stats for Zombie
Physical res 50 Cold res 120 Poison res 75 ToBlock 3 Drain 50 Cold Effect -25 Damage Regen 2

Code:ZM Velocity:1 Run:3 MinGrp:1 MaxGrp:2 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: isMelee lUndead corpsesel isAtt revive mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN

Level 79

HP 5766-8238
Defense 1236
Experience 45193
TC: Act 4 (H) H2H A
A1 54-127 (3339 AR)

A2 63-136 (3498 AR)


brute1 (Hell)

Common stats for Gargantuan Beast
Physical res 50 Cold res 100 ToBlock 4 Drain 100 Cold Effect -33 Damage Regen 2

Code:YE Velocity:3 Run:3 MinGrp:1 MaxGrp:1 Rarity:1 MeleeRng:0 sizex:3 sizey:3
Flags: isMelee opendoors corpsesel isAtt revive large mWL mGH mA1 mA2 mDD mKB mSQ

Level 79

HP 7963-11533
Defense 1314
Experience 51649
TC: Act 4 (H) H2H A
A1 63-109 (3021 AR)

A2 100-127 (3180 AR)


fallenshaman1 (Hell)

Common stats for Fallen Shaman
Physical res 15 Fire res 100 ToBlock 4 Drain 66 Cold Effect -33 Damage Regen 2

Code:FS Velocity:4 Run:4 MinGrp:1 MaxGrp:1 PartyMin:2 PartyMax:6 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: demon opendoors corpsesel isAtt revive small mWL mGH mA1 mA2 mDD mKB mSQ

Skill1 seq_shamanresurrect Level 8 Resurrect
Skill2 seq_shamanresurrect Level 8 ShamanFire

srvmissilea: Level 8 shafire1
Fire: 71 - 74
ExplosionMissile: Level 8 shamanexp

Level 79

HP 3020-4942
Defense 1159
Experience 64561
TC: Act 4 (H) Cast A
A1 40-81 (3339 AR)

Minion1:

fallen1
Common stats for Fallen
Physical res 15 Fire res 100 Cold res 40 ToBlock 9 Drain 75 Cold Effect -33 Damage Regen 2

Code:FA Velocity:5 Run:5 MinGrp:2 MaxGrp:3 PartyMin:2 PartyMax:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: isMelee demon opendoors corpsesel isAtt revive small mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ

Level 79

HP 1373-3020
Defense 1082
Experience 27976
TC: Act 4 (H) H2H A
A1 40-81 (2862 AR)

A2 45-91 (2703 AR)
E1 A1 20% chance of 18 - 27 fire



Corpsefire - zombie1 (Hell)

Common stats for Zombie
Physical res 50 Cold res 120 Poison res 75 ToBlock 3 Drain 50 Cold Effect -25 Damage Regen 2

Code:ZM Velocity:1 Run:3 MinGrp:5 MaxGrp:5 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: isMelee lUndead corpsesel isAtt revive mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN

Level 82 (Superunique)

HP 12256-17510
Defense 1278
Experience 247365
TC: Act 4 (H) Super A
FE damage 65-109 Physical, 65-109 Fire
A1 55-130 (3458 AR)

A2 65-139 (3623 AR)
Bonuses:

Spectral Hit

Level 82 (Minion)

HP 9192-13132
Defense 1278
Experience 49473
TC: Act 5 (H) H2H A
A1 55-130 (3458 AR)

A2 65-139 (3623 AR)
Bonuses:

Spectral Hit