Difference between revisions of "Mausoleum"
Line 3: | Line 3: | ||
{| border="1" | {| border="1" | ||
!Monster | !Monster | ||
+ | !Name | ||
!Level | !Level | ||
!HP | !HP | ||
− | ! | + | !Exp |
− | ! | + | !Damage |
− | ! | + | !AR |
− | ! | + | !Def |
− | ! | + | !ResD |
− | ! | + | !ResM |
− | ! | + | !ResF |
− | ! | + | !ResL |
− | |- | + | !ResC |
− | | [[D2_The Mausoleum#skeleton1|skeleton1]] || 2 || 7-11 || 34 || 10 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 50 | + | !ResP |
− | |- | + | |- |
− | | [[D2_The Mausoleum#zombie2|zombie2]] || 2 || 9-16 || 44 || 10 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 50 | + | | [[D2_The Mausoleum#skeleton1|skeleton1]] || Skeleton || 2 || 7-11 || 34 || 1-3 || 12 || 10 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 50 |
+ | |- | ||
+ | | [[D2_The Mausoleum#zombie2|zombie2]] || Hungry Dead || 2 || 9-16 || 44 || 1-4 || 12 || 10 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 50 | ||
|} | |} | ||
<br> | <br> | ||
Line 22: | Line 25: | ||
{| border="1" | {| border="1" | ||
!Monster | !Monster | ||
+ | !Name | ||
!Level | !Level | ||
!HP | !HP | ||
− | ! | + | !Exp |
− | ! | + | !Damage |
− | ! | + | !AR |
− | ! | + | !Def |
− | ! | + | !ResD |
− | ! | + | !ResM |
− | ! | + | !ResF |
− | ! | + | !ResL |
− | |- | + | !ResC |
− | | [[D2_The Mausoleum#skeleton1 (Nightmare)|skeleton1]] || 37 || 391-559 || 2333 || 540 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 75 | + | !ResP |
− | |- | + | |- |
− | | [[D2_The Mausoleum#zombie2 (Nightmare)|zombie2]] || 37 || 586-838 || 2882 || 432 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 75 | + | | [[D2_The Mausoleum#skeleton1 (Nightmare)|skeleton1]] || Skeleton || 37 || 391-559 || 2333 || 12-32 || 907-945 || 540 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 75 |
+ | |- | ||
+ | | [[D2_The Mausoleum#zombie2 (Nightmare)|zombie2]] || Hungry Dead || 37 || 586-838 || 2882 || 18-46 || 793-831 || 432 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 75 | ||
|} | |} | ||
<br> | <br> | ||
Line 41: | Line 47: | ||
{| border="1" | {| border="1" | ||
!Monster | !Monster | ||
+ | !Name | ||
!Level | !Level | ||
!HP | !HP | ||
− | ! | + | !Exp |
− | ! | + | !Damage |
− | ! | + | !AR |
− | ! | + | !Def |
− | ! | + | !ResD |
− | ! | + | !ResM |
− | ! | + | !ResF |
− | ! | + | !ResL |
− | |- | + | !ResC |
− | | [[D2_The Mausoleum#skeleton1 (Hell)|skeleton1]] || 85 || 4327-6182 || 43515 || 1651 || style="background:lightgray" | 33 || 0 || 0 || style="background:yellow" | 100 || 0 || style="background:palegreen" | 75 | + | !ResP |
− | |- | + | |- |
− | | [[D2_The Mausoleum#zombie2 (Hell)|zombie2]] || 85 || 6491-9273 || 53754 || 1320 || style="background:lightgray" | 50 || 0 || 0 || style="background:yellow" | 110 || 0 || style="background:palegreen" | 75 | + | | [[D2_The Mausoleum#skeleton1 (Hell)|skeleton1]] || Skeleton || 85 || 4327-6182 || 43515 || 38-100 || 4089-4260 || 1651 || style="background:lightgray" | 33 || 0 || 0 || style="background:yellow" | 100 || 0 || style="background:palegreen" | 75 |
+ | |- | ||
+ | | [[D2_The Mausoleum#zombie2 (Hell)|zombie2]] || Hungry Dead || 85 || 6491-9273 || 53754 || 57-144 || 3578-3748 || 1320 || style="background:lightgray" | 50 || 0 || 0 || style="background:yellow" | 110 || 0 || style="background:palegreen" | 75 | ||
|} | |} | ||
<br> | <br> | ||
Line 60: | Line 69: | ||
===skeleton1=== | ===skeleton1=== | ||
{| border="1" | {| border="1" | ||
− | | colspan="3" | '''Common | + | | colspan="3" | '''Common stats for Skeleton'''<br> |
{| cellpadding="5" | {| cellpadding="5" | ||
| style="background:palegreen" | Poison res 50 | | style="background:palegreen" | Poison res 50 | ||
Line 69: | Line 78: | ||
|} | |} | ||
− | Velocity:3 Run:3 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br> | + | Code:[[D2_Animation_Code_SK|SK]] Velocity:3 Run:3 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br> |
− | Flags: isMelee lUndead opendoors corpsesel isAtt revive<br> | + | Flags: isMelee lUndead opendoors corpsesel isAtt revive mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ<br><br> |
+ | Skill1 seq_skeletonraise Level 1 [[D2_SkeletonRaise|SkeletonRaise]] <br> | ||
|- | |- | ||
| colspan="3" | | | colspan="3" | | ||
Line 81: | Line 91: | ||
|} | |} | ||
|- | |- | ||
− | + | | A1 1-3 (12 AR) <br> | |
− | A2 1-3 12 AR | + | A2 1-3 (12 AR) <br> |
− | |||
− | |||
− | |||
|- style="background:aquamarine" | |- style="background:aquamarine" | ||
| colspan="3" | | | colspan="3" | | ||
Line 96: | Line 103: | ||
|} | |} | ||
|- style="background:aquamarine" | |- style="background:aquamarine" | ||
− | + | | A1 1-4 (26 AR) <br> | |
− | A2 1-4 26 AR | + | A2 1-4 (26 AR) <br> |
− | |||
− | |||
− | |||
|- style="background:gold" | |- style="background:gold" | ||
| colspan="3" | | | colspan="3" | | ||
Line 112: | Line 116: | ||
|} | |} | ||
|- style="background:gold" | |- style="background:gold" | ||
− | + | | A1 1-4 (35 AR) <br> | |
− | A2 1-4 35 AR | + | A2 1-4 (35 AR) <br> |
− | |||
− | |||
− | |||
|- style="background:lightgray" | |- style="background:lightgray" | ||
| colspan="3" | | | colspan="3" | | ||
Line 127: | Line 128: | ||
|} | |} | ||
|- style="background:lightgray" | |- style="background:lightgray" | ||
− | + | | A1 1-4 (35 AR) <br> | |
− | A2 1-4 35 AR | + | A2 1-4 (35 AR) <br> |
− | |||
− | |||
− | |||
|}<br> | |}<br> | ||
===zombie2=== | ===zombie2=== | ||
{| border="1" | {| border="1" | ||
− | | colspan="3" | '''Common | + | | colspan="3" | '''Common stats for Hungry Dead'''<br> |
{| cellpadding="5" | {| cellpadding="5" | ||
| style="background:palegreen" | Poison res 50 | | style="background:palegreen" | Poison res 50 | ||
Line 144: | Line 142: | ||
|} | |} | ||
− | Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br> | + | Code:[[D2_Animation_Code_ZM|ZM]] Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br> |
− | Flags: isMelee lUndead corpsesel isAtt revive | + | Flags: isMelee lUndead corpsesel isAtt revive mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br><br> |
|- | |- | ||
| colspan="3" | | | colspan="3" | | ||
Line 156: | Line 154: | ||
|} | |} | ||
|- | |- | ||
− | + | | A1 1-3 (12 AR) <br> | |
− | A2 3-4 12 AR <br> | + | A2 3-4 (12 AR) <br> |
− | |||
− | |||
|- style="background:aquamarine" | |- style="background:aquamarine" | ||
| colspan="3" | | | colspan="3" | | ||
Line 170: | Line 166: | ||
|} | |} | ||
|- style="background:aquamarine" | |- style="background:aquamarine" | ||
− | + | | A1 1-4 (26 AR) <br> | |
− | A2 4-5 26 AR <br> | + | A2 4-5 (26 AR) <br> |
− | |||
− | |||
|- style="background:gold" | |- style="background:gold" | ||
| colspan="3" | | | colspan="3" | | ||
Line 185: | Line 179: | ||
|} | |} | ||
|- style="background:gold" | |- style="background:gold" | ||
− | + | | A1 1-4 (35 AR) <br> | |
− | A2 4-5 35 AR <br> | + | A2 4-5 (35 AR) <br> |
− | |||
− | |||
|- style="background:lightgray" | |- style="background:lightgray" | ||
| colspan="3" | | | colspan="3" | | ||
Line 199: | Line 191: | ||
|} | |} | ||
|- style="background:lightgray" | |- style="background:lightgray" | ||
− | + | | A1 1-4 (35 AR) <br> | |
− | A2 4-5 35 AR <br> | + | A2 4-5 (35 AR) <br> |
− | |||
− | |||
|}<br> | |}<br> | ||
==Nightmare== | ==Nightmare== | ||
===skeleton1 (Nightmare)=== | ===skeleton1 (Nightmare)=== | ||
{| border="1" | {| border="1" | ||
− | | colspan="3" | '''Common | + | | colspan="3" | '''Common stats for Skeleton'''<br> |
{| cellpadding="5" | {| cellpadding="5" | ||
| style="background:palegreen" | Poison res 75 | | style="background:palegreen" | Poison res 75 | ||
Line 216: | Line 206: | ||
|} | |} | ||
− | Velocity:3 Run:3 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br> | + | Code:[[D2_Animation_Code_SK|SK]] Velocity:3 Run:3 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br> |
− | Flags: isMelee lUndead opendoors corpsesel isAtt revive<br> | + | Flags: isMelee lUndead opendoors corpsesel isAtt revive mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ<br><br> |
+ | Skill1 seq_skeletonraise Level 4 [[D2_SkeletonRaise|SkeletonRaise]] <br> | ||
|- | |- | ||
| colspan="3" | | | colspan="3" | | ||
Line 228: | Line 219: | ||
|} | |} | ||
|- | |- | ||
− | + | | A1 12-31 (907 AR) <br> | |
− | A2 12-32 945 AR | + | A2 12-32 (945 AR) <br> |
− | |||
− | |||
− | |||
|- style="background:aquamarine" | |- style="background:aquamarine" | ||
| colspan="3" | | | colspan="3" | | ||
Line 240: | Line 228: | ||
| Defense 564<br> | | Defense 564<br> | ||
| Experience 8016<br> | | Experience 8016<br> | ||
− | | TC: [[ D2_Act 1 (N) Champ | + | | TC: [[ D2_Act 1 (N) Champ A | Act 1 (N) Champ A ]]<br> |
|} | |} | ||
|- style="background:aquamarine" | |- style="background:aquamarine" | ||
− | + | | A1 13-33 (950 AR) <br> | |
− | A2 13-34 990 AR | + | A2 13-34 (990 AR) <br> |
− | |||
− | |||
− | |||
|- style="background:gold" | |- style="background:gold" | ||
| colspan="3" | | | colspan="3" | | ||
Line 255: | Line 240: | ||
| Defense 576<br> | | Defense 576<br> | ||
| Experience 14300<br> | | Experience 14300<br> | ||
− | | TC: [[ D2_Act 1 (N) Unique | + | | TC: [[ D2_Act 1 (N) Unique B | Act 1 (N) Unique B ]]<br> |
| FE damage 34-57 Physical, 34-57 Fire<br> | | FE damage 34-57 Physical, 34-57 Fire<br> | ||
|} | |} | ||
|- style="background:gold" | |- style="background:gold" | ||
− | + | | A1 13-33 (972 AR) <br> | |
− | A2 13-34 1012 AR | + | A2 13-34 (1012 AR) <br> |
− | |||
− | |||
− | |||
|- style="background:lightgray" | |- style="background:lightgray" | ||
| colspan="3" | | | colspan="3" | | ||
Line 271: | Line 253: | ||
| Defense 576<br> | | Defense 576<br> | ||
| Experience 2860<br> | | Experience 2860<br> | ||
− | | TC: [[ D2_Act 1 (N) H2H | + | | TC: [[ D2_Act 1 (N) H2H B | Act 1 (N) H2H B ]]<br> |
|} | |} | ||
|- style="background:lightgray" | |- style="background:lightgray" | ||
− | + | | A1 13-33 (972 AR) <br> | |
− | A2 13-34 1012 AR | + | A2 13-34 (1012 AR) <br> |
− | |||
− | |||
− | |||
|}<br> | |}<br> | ||
===zombie2 (Nightmare)=== | ===zombie2 (Nightmare)=== | ||
{| border="1" | {| border="1" | ||
− | | colspan="3" | '''Common | + | | colspan="3" | '''Common stats for Hungry Dead'''<br> |
{| cellpadding="5" | {| cellpadding="5" | ||
| style="background:palegreen" | Poison res 75 | | style="background:palegreen" | Poison res 75 | ||
Line 291: | Line 270: | ||
|} | |} | ||
− | Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br> | + | Code:[[D2_Animation_Code_ZM|ZM]] Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br> |
− | Flags: isMelee lUndead corpsesel isAtt revive | + | Flags: isMelee lUndead corpsesel isAtt revive mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br><br> |
|- | |- | ||
| colspan="3" | | | colspan="3" | | ||
Line 303: | Line 282: | ||
|} | |} | ||
|- | |- | ||
− | + | | A1 18-43 (793 AR) <br> | |
− | A2 21-46 831 AR <br> | + | A2 21-46 (831 AR) <br> |
− | |||
− | |||
|- style="background:aquamarine" | |- style="background:aquamarine" | ||
| colspan="3" | | | colspan="3" | | ||
Line 314: | Line 291: | ||
| Defense 451<br> | | Defense 451<br> | ||
| Experience 9903<br> | | Experience 9903<br> | ||
− | | TC: [[ D2_Act 1 (N) Champ | + | | TC: [[ D2_Act 1 (N) Champ A | Act 1 (N) Champ A ]]<br> |
|} | |} | ||
|- style="background:aquamarine" | |- style="background:aquamarine" | ||
− | + | | A1 19-46 (831 AR) <br> | |
− | A2 23-49 871 AR <br> | + | A2 23-49 (871 AR) <br> |
− | |||
− | |||
|- style="background:gold" | |- style="background:gold" | ||
| colspan="3" | | | colspan="3" | | ||
Line 328: | Line 303: | ||
| Defense 460<br> | | Defense 460<br> | ||
| Experience 17665<br> | | Experience 17665<br> | ||
− | | TC: [[ D2_Act 1 (N) Unique | + | | TC: [[ D2_Act 1 (N) Unique B | Act 1 (N) Unique B ]]<br> |
| FE damage 51-86 Physical, 51-86 Fire<br> | | FE damage 51-86 Physical, 51-86 Fire<br> | ||
|} | |} | ||
|- style="background:gold" | |- style="background:gold" | ||
− | + | | A1 19-46 (850 AR) <br> | |
− | A2 23-49 891 AR <br> | + | A2 23-49 (891 AR) <br> |
− | |||
− | |||
|- style="background:lightgray" | |- style="background:lightgray" | ||
| colspan="3" | | | colspan="3" | | ||
Line 343: | Line 316: | ||
| Defense 460<br> | | Defense 460<br> | ||
| Experience 3533<br> | | Experience 3533<br> | ||
− | | TC: [[ D2_Act 1 (N) H2H | + | | TC: [[ D2_Act 1 (N) H2H B | Act 1 (N) H2H B ]]<br> |
|} | |} | ||
|- style="background:lightgray" | |- style="background:lightgray" | ||
− | + | | A1 19-46 (850 AR) <br> | |
− | A2 23-49 891 AR <br> | + | A2 23-49 (891 AR) <br> |
− | |||
− | |||
|}<br> | |}<br> | ||
==Hell== | ==Hell== | ||
===skeleton1 (Hell)=== | ===skeleton1 (Hell)=== | ||
{| border="1" | {| border="1" | ||
− | | colspan="3" | '''Common | + | | colspan="3" | '''Common stats for Skeleton'''<br> |
{| cellpadding="5" | {| cellpadding="5" | ||
| style="background:lightgray" | Physical res 33 | | style="background:lightgray" | Physical res 33 | ||
Line 365: | Line 336: | ||
|} | |} | ||
− | Velocity:3 Run:3 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br> | + | Code:[[D2_Animation_Code_SK|SK]] Velocity:3 Run:3 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br> |
− | Flags: isMelee lUndead opendoors corpsesel isAtt revive<br> | + | Flags: isMelee lUndead opendoors corpsesel isAtt revive mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ<br><br> |
+ | Skill1 seq_skeletonraise Level 8 [[D2_SkeletonRaise|SkeletonRaise]] <br> | ||
|- | |- | ||
| colspan="3" | | | colspan="3" | | ||
Line 377: | Line 349: | ||
|} | |} | ||
|- | |- | ||
− | + | | A1 38-96 (4089 AR) <br> | |
− | A2 38-100 4260 AR | + | A2 38-100 (4260 AR) <br> |
− | |||
− | |||
− | |||
|- style="background:aquamarine" | |- style="background:aquamarine" | ||
| colspan="3" | | | colspan="3" | | ||
Line 392: | Line 361: | ||
|} | |} | ||
|- style="background:aquamarine" | |- style="background:aquamarine" | ||
− | + | | A1 39-98 (4180 AR) <br> | |
− | A2 39-102 4355 AR | + | A2 39-102 (4355 AR) <br> |
− | |||
− | |||
− | |||
|- style="background:gold" | |- style="background:gold" | ||
| colspan="3" | | | colspan="3" | | ||
Line 408: | Line 374: | ||
|} | |} | ||
|- style="background:gold" | |- style="background:gold" | ||
− | + | | A1 40-100 (4226 AR) <br> | |
− | A2 40-105 4402 AR | + | A2 40-105 (4402 AR) <br> |
− | |||
− | |||
− | |||
|- style="background:lightgray" | |- style="background:lightgray" | ||
| colspan="3" | | | colspan="3" | | ||
Line 423: | Line 386: | ||
|} | |} | ||
|- style="background:lightgray" | |- style="background:lightgray" | ||
− | + | | A1 40-100 (4226 AR) <br> | |
− | A2 40-105 4402 AR | + | A2 40-105 (4402 AR) <br> |
− | |||
− | |||
− | |||
|}<br> | |}<br> | ||
===zombie2 (Hell)=== | ===zombie2 (Hell)=== | ||
{| border="1" | {| border="1" | ||
− | | colspan="3" | '''Common | + | | colspan="3" | '''Common stats for Hungry Dead'''<br> |
{| cellpadding="5" | {| cellpadding="5" | ||
| style="background:lightgray" | Physical res 50 | | style="background:lightgray" | Physical res 50 | ||
Line 442: | Line 402: | ||
|} | |} | ||
− | Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br> | + | Code:[[D2_Animation_Code_ZM|ZM]] Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br> |
− | Flags: isMelee lUndead corpsesel isAtt revive | + | Flags: isMelee lUndead corpsesel isAtt revive mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br><br> |
|- | |- | ||
| colspan="3" | | | colspan="3" | | ||
Line 454: | Line 414: | ||
|} | |} | ||
|- | |- | ||
− | + | | A1 57-134 (3578 AR) <br> | |
− | A2 67-144 3748 AR <br> | + | A2 67-144 (3748 AR) <br> |
− | |||
− | |||
|- style="background:aquamarine" | |- style="background:aquamarine" | ||
| colspan="3" | | | colspan="3" | | ||
Line 468: | Line 426: | ||
|} | |} | ||
|- style="background:aquamarine" | |- style="background:aquamarine" | ||
− | + | | A1 58-137 (3658 AR) <br> | |
− | A2 68-147 3832 AR <br> | + | A2 68-147 (3832 AR) <br> |
− | |||
− | |||
|- style="background:gold" | |- style="background:gold" | ||
| colspan="3" | | | colspan="3" | | ||
Line 483: | Line 439: | ||
|} | |} | ||
|- style="background:gold" | |- style="background:gold" | ||
− | + | | A1 60-140 (3698 AR) <br> | |
− | A2 70-150 3874 AR <br> | + | A2 70-150 (3874 AR) <br> |
− | |||
− | |||
|- style="background:lightgray" | |- style="background:lightgray" | ||
| colspan="3" | | | colspan="3" | | ||
Line 497: | Line 451: | ||
|} | |} | ||
|- style="background:lightgray" | |- style="background:lightgray" | ||
− | + | | A1 60-140 (3698 AR) <br> | |
− | A2 70-150 3874 AR <br> | + | A2 70-150 (3874 AR) <br> |
− | |||
− | |||
|}<br> | |}<br> | ||
[[ Category:Diablo II Areas ]] | [[ Category:Diablo II Areas ]] |
Revision as of 21:04, 19 August 2008
Act 1 - Crypt 2 A
Normal
Monster | Name | Level | HP | Exp | Damage | AR | Def | ResD | ResM | ResF | ResL | ResC | ResP |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
skeleton1 | Skeleton | 2 | 7-11 | 34 | 1-3 | 12 | 10 | 0 | 0 | 0 | 0 | 0 | 50 |
zombie2 | Hungry Dead | 2 | 9-16 | 44 | 1-4 | 12 | 10 | 0 | 0 | 0 | 0 | 0 | 50 |
Nightmare
Monster | Name | Level | HP | Exp | Damage | AR | Def | ResD | ResM | ResF | ResL | ResC | ResP |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
skeleton1 | Skeleton | 37 | 391-559 | 2333 | 12-32 | 907-945 | 540 | 0 | 0 | 0 | 0 | 0 | 75 |
zombie2 | Hungry Dead | 37 | 586-838 | 2882 | 18-46 | 793-831 | 432 | 0 | 0 | 0 | 0 | 0 | 75 |
Hell
Monster | Name | Level | HP | Exp | Damage | AR | Def | ResD | ResM | ResF | ResL | ResC | ResP |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
skeleton1 | Skeleton | 85 | 4327-6182 | 43515 | 38-100 | 4089-4260 | 1651 | 33 | 0 | 0 | 100 | 0 | 75 |
zombie2 | Hungry Dead | 85 | 6491-9273 | 53754 | 57-144 | 3578-3748 | 1320 | 50 | 0 | 0 | 110 | 0 | 75 |
Normal
skeleton1
Common stats for Skeleton
Code:SK Velocity:3 Run:3 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2 | |||||||
Level 2
| |||||||
A1 1-3 (12 AR) A2 1-3 (12 AR) | |||||||
Level 4 (Champion)
| |||||||
A1 1-4 (26 AR) A2 1-4 (26 AR) | |||||||
Level 5 (Unique)
| |||||||
A1 1-4 (35 AR) A2 1-4 (35 AR) | |||||||
Level 5 (Minion)
| |||||||
A1 1-4 (35 AR) A2 1-4 (35 AR) |
zombie2
Common stats for Hungry Dead
Code:ZM Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2 | |||||||
Level 2
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A1 1-3 (12 AR) A2 3-4 (12 AR) | |||||||
Level 4 (Champion)
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A1 1-4 (26 AR) A2 4-5 (26 AR) | |||||||
Level 5 (Unique)
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A1 1-4 (35 AR) A2 4-5 (35 AR) | |||||||
Level 5 (Minion)
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A1 1-4 (35 AR) A2 4-5 (35 AR) |
Nightmare
skeleton1 (Nightmare)
Common stats for Skeleton
Code:SK Velocity:3 Run:3 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2 | |||||||
Level 37
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A1 12-31 (907 AR) A2 12-32 (945 AR) | |||||||
Level 39 (Champion)
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A1 13-33 (950 AR) A2 13-34 (990 AR) | |||||||
Level 40 (Unique)
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A1 13-33 (972 AR) A2 13-34 (1012 AR) | |||||||
Level 40 (Minion)
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A1 13-33 (972 AR) A2 13-34 (1012 AR) |
zombie2 (Nightmare)
Common stats for Hungry Dead
Code:ZM Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2 | |||||||
Level 37
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A1 18-43 (793 AR) A2 21-46 (831 AR) | |||||||
Level 39 (Champion)
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A1 19-46 (831 AR) A2 23-49 (871 AR) | |||||||
Level 40 (Unique)
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A1 19-46 (850 AR) A2 23-49 (891 AR) | |||||||
Level 40 (Minion)
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A1 19-46 (850 AR) A2 23-49 (891 AR) |
Hell
skeleton1 (Hell)
Common stats for Skeleton
Code:SK Velocity:3 Run:3 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2 | |||||||||
Level 85
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A1 38-96 (4089 AR) A2 38-100 (4260 AR) | |||||||||
Level 87 (Champion)
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A1 39-98 (4180 AR) A2 39-102 (4355 AR) | |||||||||
Level 88 (Unique)
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A1 40-100 (4226 AR) A2 40-105 (4402 AR) | |||||||||
Level 88 (Minion)
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A1 40-100 (4226 AR) A2 40-105 (4402 AR) |
zombie2 (Hell)
Common stats for Hungry Dead
Code:ZM Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2 | |||||||||
Level 85
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A1 57-134 (3578 AR) A2 67-144 (3748 AR) | |||||||||
Level 87 (Champion)
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A1 58-137 (3658 AR) A2 68-147 (3832 AR) | |||||||||
Level 88 (Unique)
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A1 60-140 (3698 AR) A2 70-150 (3874 AR) | |||||||||
Level 88 (Minion)
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A1 60-140 (3698 AR) A2 70-150 (3874 AR) |