Difference between revisions of "Rune"
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(New page: ===El Rune=== {| |- | letter || El |- | transform || 18 |- | code || r01 |- | nummods || 1 |- | weaponMod1Code || light | weaponMod1Min || 1 | weaponMod1Max || 1 |- | weaponMod2...) |
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Line 10: | Line 10: | ||
| nummods || 1 | | nummods || 1 | ||
|- | |- | ||
− | | weaponMod1Code || | + | | weaponMod1Code || to Light Radius |
| weaponMod1Min || 1 | | weaponMod1Min || 1 | ||
| weaponMod1Max || 1 | | weaponMod1Max || 1 | ||
|- | |- | ||
− | | weaponMod2Code || | + | | weaponMod2Code || to Attack Rating |
| weaponMod2Min || 50 | | weaponMod2Min || 50 | ||
| weaponMod2Max || 50 | | weaponMod2Max || 50 | ||
|- | |- | ||
− | | helmMod1Code || | + | | helmMod1Code || to Light Radius |
| helmMod1Min || 1 | | helmMod1Min || 1 | ||
| helmMod1Max || 1 | | helmMod1Max || 1 | ||
|- | |- | ||
− | | helmMod2Code || | + | | helmMod2Code || Defense |
| helmMod2Min || 15 | | helmMod2Min || 15 | ||
| helmMod2Max || 15 | | helmMod2Max || 15 | ||
|- | |- | ||
− | | shieldMod1Code || | + | | shieldMod1Code || to Light Radius |
| shieldMod1Min || 1 | | shieldMod1Min || 1 | ||
| shieldMod1Max || 1 | | shieldMod1Max || 1 | ||
|- | |- | ||
− | | shieldMod2Code || | + | | shieldMod2Code || Defense |
| shieldMod2Min || 15 | | shieldMod2Min || 15 | ||
| shieldMod2Max || 15 | | shieldMod2Max || 15 | ||
Line 45: | Line 45: | ||
| nummods || 1 | | nummods || 1 | ||
|- | |- | ||
− | | weaponMod1Code || | + | | weaponMod1Code || to Attack Rating against Undead |
| weaponMod1Min || 50 | | weaponMod1Min || 50 | ||
| weaponMod1Max || 50 | | weaponMod1Max || 50 | ||
|- | |- | ||
− | | weaponMod2Code || | + | | weaponMod2Code || Damage to Undead |
| weaponMod2Min || 75 | | weaponMod2Min || 75 | ||
| weaponMod2Max || 75 | | weaponMod2Max || 75 | ||
|- | |- | ||
− | | helmMod1Code || | + | | helmMod1Code || Slower Stamina Drain |
| helmMod1Min || 15 | | helmMod1Min || 15 | ||
| helmMod1Max || 15 | | helmMod1Max || 15 | ||
|- | |- | ||
− | | shieldMod1Code || | + | | shieldMod1Code || Increased Chance of Blocking |
| shieldMod1Min || 7 | | shieldMod1Min || 7 | ||
| shieldMod1Max || 7 | | shieldMod1Max || 7 | ||
Line 72: | Line 72: | ||
| nummods || 1 | | nummods || 1 | ||
|- | |- | ||
− | | weaponMod1Code || | + | | weaponMod1Code || to Mana after each Kill |
| weaponMod1Min || 2 | | weaponMod1Min || 2 | ||
| weaponMod1Max || 2 | | weaponMod1Max || 2 | ||
|- | |- | ||
− | | helmMod1Code || | + | | helmMod1Code || to Mana after each Kill |
| helmMod1Min || 2 | | helmMod1Min || 2 | ||
| helmMod1Max || 2 | | helmMod1Max || 2 | ||
|- | |- | ||
− | | shieldMod1Code || | + | | shieldMod1Code || to Mana after each Kill |
| shieldMod1Min || 2 | | shieldMod1Min || 2 | ||
| shieldMod1Max || 2 | | shieldMod1Max || 2 | ||
Line 95: | Line 95: | ||
| nummods || 1 | | nummods || 1 | ||
|- | |- | ||
− | | weaponMod1Code || | + | | weaponMod1Code || Knockback |
| weaponMod1Min || 1 | | weaponMod1Min || 1 | ||
| weaponMod1Max || 1 | | weaponMod1Max || 1 | ||
|- | |- | ||
− | | helmMod1Code || | + | | helmMod1Code || Defense vs. Missile |
| helmMod1Min || 30 | | helmMod1Min || 30 | ||
| helmMod1Max || 30 | | helmMod1Max || 30 | ||
|- | |- | ||
− | | shieldMod1Code || | + | | shieldMod1Code || Defense vs. Missile |
| shieldMod1Min || 30 | | shieldMod1Min || 30 | ||
| shieldMod1Max || 30 | | shieldMod1Max || 30 | ||
Line 118: | Line 118: | ||
| nummods || 1 | | nummods || 1 | ||
|- | |- | ||
− | | weaponMod1Code || | + | | weaponMod1Code || Target Defense |
| weaponMod1Min || 25 | | weaponMod1Min || 25 | ||
| weaponMod1Max || 25 | | weaponMod1Max || 25 | ||
|- | |- | ||
− | | helmMod1Code || | + | | helmMod1Code || Regenerate Mana |
| helmMod1Min || 15 | | helmMod1Min || 15 | ||
| helmMod1Max || 15 | | helmMod1Max || 15 | ||
|- | |- | ||
− | | shieldMod1Code || | + | | shieldMod1Code || Regenerate Mana |
| shieldMod1Min || 15 | | shieldMod1Min || 15 | ||
| shieldMod1Max || 15 | | shieldMod1Max || 15 | ||
Line 145: | Line 145: | ||
| weaponMod1Max || 9 | | weaponMod1Max || 9 | ||
|- | |- | ||
− | | helmMod1Code || | + | | helmMod1Code || Damage Taken Goes To Mana |
| helmMod1Min || 15 | | helmMod1Min || 15 | ||
| helmMod1Max || 15 | | helmMod1Max || 15 | ||
|- | |- | ||
− | | shieldMod1Code || | + | | shieldMod1Code || Damage Taken Goes To Mana |
| shieldMod1Min || 15 | | shieldMod1Min || 15 | ||
| shieldMod1Max || 15 | | shieldMod1Max || 15 | ||
Line 164: | Line 164: | ||
| nummods || 1 | | nummods || 1 | ||
|- | |- | ||
− | | weaponMod1Code || | + | | weaponMod1Code || to Minimum Poison Damage, to Maximum Poison Damage, |
| weaponMod1Param || 125 | | weaponMod1Param || 125 | ||
| weaponMod1Min || 154 | | weaponMod1Min || 154 | ||
| weaponMod1Max || 154 | | weaponMod1Max || 154 | ||
|- | |- | ||
− | | helmMod1Code || | + | | helmMod1Code || Poison Resist |
| helmMod1Min || 30 | | helmMod1Min || 30 | ||
| helmMod1Max || 30 | | helmMod1Max || 30 | ||
|- | |- | ||
− | | shieldMod1Code || | + | | shieldMod1Code || Poison Resist |
| shieldMod1Min || 35 | | shieldMod1Min || 35 | ||
| shieldMod1Max || 35 | | shieldMod1Max || 35 | ||
Line 188: | Line 188: | ||
| nummods || 1 | | nummods || 1 | ||
|- | |- | ||
− | | weaponMod1Code || | + | | weaponMod1Code || to Minimum Fire Damage, to Maximum Fire Damage |
| weaponMod1Min || 5 | | weaponMod1Min || 5 | ||
| weaponMod1Max || 30 | | weaponMod1Max || 30 | ||
|- | |- | ||
− | | helmMod1Code || | + | | helmMod1Code || Fire Resist |
| helmMod1Min || 30 | | helmMod1Min || 30 | ||
| helmMod1Max || 30 | | helmMod1Max || 30 | ||
|- | |- | ||
− | | shieldMod1Code || | + | | shieldMod1Code || Fire Resist |
| shieldMod1Min || 35 | | shieldMod1Min || 35 | ||
| shieldMod1Max || 35 | | shieldMod1Max || 35 | ||
Line 211: | Line 211: | ||
| nummods || 1 | | nummods || 1 | ||
|- | |- | ||
− | | weaponMod1Code || | + | | weaponMod1Code || to Minimum Lightning Damage, to Maximum Lightning Damage |
| weaponMod1Min || 1 | | weaponMod1Min || 1 | ||
| weaponMod1Max || 50 | | weaponMod1Max || 50 | ||
|- | |- | ||
− | | helmMod1Code || | + | | helmMod1Code || Lightning Resist |
| helmMod1Min || 30 | | helmMod1Min || 30 | ||
| helmMod1Max || 30 | | helmMod1Max || 30 | ||
|- | |- | ||
− | | shieldMod1Code || | + | | shieldMod1Code || Lightning Resist |
| shieldMod1Min || 35 | | shieldMod1Min || 35 | ||
| shieldMod1Max || 35 | | shieldMod1Max || 35 | ||
Line 234: | Line 234: | ||
| nummods || 1 | | nummods || 1 | ||
|- | |- | ||
− | | weaponMod1Code || | + | | weaponMod1Code || to Minimum Cold Damage, to Maximum Cold Damage, |
| weaponMod1Param || 75 | | weaponMod1Param || 75 | ||
| weaponMod1Min || 3 | | weaponMod1Min || 3 | ||
| weaponMod1Max || 14 | | weaponMod1Max || 14 | ||
|- | |- | ||
− | | helmMod1Code || | + | | helmMod1Code || Cold Resist |
| helmMod1Min || 30 | | helmMod1Min || 30 | ||
| helmMod1Max || 30 | | helmMod1Max || 30 | ||
|- | |- | ||
− | | shieldMod1Code || | + | | shieldMod1Code || Cold Resist |
| shieldMod1Min || 35 | | shieldMod1Min || 35 | ||
| shieldMod1Max || 35 | | shieldMod1Max || 35 | ||
Line 258: | Line 258: | ||
| nummods || 1 | | nummods || 1 | ||
|- | |- | ||
− | | weaponMod1Code || | + | | weaponMod1Code || Life stolen per hit |
| weaponMod1Min || 7 | | weaponMod1Min || 7 | ||
| weaponMod1Max || 7 | | weaponMod1Max || 7 | ||
|- | |- | ||
− | | helmMod1Code || | + | | helmMod1Code || Attacker Takes Damage of |
| helmMod1Min || 14 | | helmMod1Min || 14 | ||
| helmMod1Max || 14 | | helmMod1Max || 14 | ||
|- | |- | ||
− | | shieldMod1Code || | + | | shieldMod1Code || Attacker Takes Damage of |
| shieldMod1Min || 14 | | shieldMod1Min || 14 | ||
| shieldMod1Max || 14 | | shieldMod1Max || 14 | ||
Line 285: | Line 285: | ||
| weaponMod1Max || 9 | | weaponMod1Max || 9 | ||
|- | |- | ||
− | | helmMod1Code || | + | | helmMod1Code || Damage Reduced by |
| helmMod1Min || 7 | | helmMod1Min || 7 | ||
| helmMod1Max || 7 | | helmMod1Max || 7 | ||
|- | |- | ||
− | | shieldMod1Code || | + | | shieldMod1Code || Damage Reduced by |
| shieldMod1Min || 7 | | shieldMod1Min || 7 | ||
| shieldMod1Max || 7 | | shieldMod1Max || 7 | ||
Line 304: | Line 304: | ||
| nummods || 1 | | nummods || 1 | ||
|- | |- | ||
− | | weaponMod1Code || | + | | weaponMod1Code || Increased Attack Speed |
| weaponMod1Min || 20 | | weaponMod1Min || 20 | ||
| weaponMod1Max || 20 | | weaponMod1Max || 20 | ||
|- | |- | ||
− | | helmMod1Code || | + | | helmMod1Code || Faster Hit Recovery |
| helmMod1Min || 20 | | helmMod1Min || 20 | ||
| helmMod1Max || 20 | | helmMod1Max || 20 | ||
|- | |- | ||
− | | shieldMod1Code || | + | | shieldMod1Code || Faster Block Rate |
| shieldMod1Min || 20 | | shieldMod1Min || 20 | ||
| shieldMod1Max || 20 | | shieldMod1Max || 20 | ||
Line 327: | Line 327: | ||
| nummods || 1 | | nummods || 1 | ||
|- | |- | ||
− | | weaponMod1Code || | + | | weaponMod1Code || Hit Causes Monster to Flee |
| weaponMod1Min || 32 | | weaponMod1Min || 32 | ||
| weaponMod1Max || 32 | | weaponMod1Max || 32 | ||
|- | |- | ||
− | | helmMod1Code || | + | | helmMod1Code || Replenish Life |
| helmMod1Min || 7 | | helmMod1Min || 7 | ||
| helmMod1Max || 7 | | helmMod1Max || 7 | ||
|- | |- | ||
− | | shieldMod1Code || | + | | shieldMod1Code || Replenish Life |
| shieldMod1Min || 7 | | shieldMod1Min || 7 | ||
| shieldMod1Max || 7 | | shieldMod1Max || 7 | ||
Line 350: | Line 350: | ||
| nummods || 1 | | nummods || 1 | ||
|- | |- | ||
− | | weaponMod1Code || | + | | weaponMod1Code || Requirements |
| weaponMod1Min || -20 | | weaponMod1Min || -20 | ||
| weaponMod1Max || -20 | | weaponMod1Max || -20 | ||
|- | |- | ||
− | | helmMod1Code || | + | | helmMod1Code || Requirements |
| helmMod1Min || -15 | | helmMod1Min || -15 | ||
| helmMod1Max || -15 | | helmMod1Max || -15 | ||
|- | |- | ||
− | | shieldMod1Code || | + | | shieldMod1Code || Requirements |
| shieldMod1Min || -15 | | shieldMod1Min || -15 | ||
| shieldMod1Max || -15 | | shieldMod1Max || -15 | ||
Line 373: | Line 373: | ||
| nummods || 1 | | nummods || 1 | ||
|- | |- | ||
− | | weaponMod1Code || | + | | weaponMod1Code || to Vitality |
| weaponMod1Min || 10 | | weaponMod1Min || 10 | ||
| weaponMod1Max || 10 | | weaponMod1Max || 10 | ||
|- | |- | ||
− | | helmMod1Code || | + | | helmMod1Code || to Vitality |
| helmMod1Min || 10 | | helmMod1Min || 10 | ||
| helmMod1Max || 10 | | helmMod1Max || 10 | ||
|- | |- | ||
− | | shieldMod1Code || | + | | shieldMod1Code || to Vitality |
| shieldMod1Min || 10 | | shieldMod1Min || 10 | ||
| shieldMod1Max || 10 | | shieldMod1Max || 10 | ||
Line 396: | Line 396: | ||
| nummods || 1 | | nummods || 1 | ||
|- | |- | ||
− | | weaponMod1Code || | + | | weaponMod1Code || to Energy |
| weaponMod1Min || 10 | | weaponMod1Min || 10 | ||
| weaponMod1Max || 10 | | weaponMod1Max || 10 | ||
|- | |- | ||
− | | helmMod1Code || | + | | helmMod1Code || to Energy |
| helmMod1Min || 10 | | helmMod1Min || 10 | ||
| helmMod1Max || 10 | | helmMod1Max || 10 | ||
|- | |- | ||
− | | shieldMod1Code || | + | | shieldMod1Code || to Energy |
| shieldMod1Min || 10 | | shieldMod1Min || 10 | ||
| shieldMod1Max || 10 | | shieldMod1Max || 10 | ||
Line 419: | Line 419: | ||
| nummods || 1 | | nummods || 1 | ||
|- | |- | ||
− | | weaponMod1Code || | + | | weaponMod1Code || to Dexterity |
| weaponMod1Min || 10 | | weaponMod1Min || 10 | ||
| weaponMod1Max || 10 | | weaponMod1Max || 10 | ||
|- | |- | ||
− | | helmMod1Code || | + | | helmMod1Code || to Dexterity |
| helmMod1Min || 10 | | helmMod1Min || 10 | ||
| helmMod1Max || 10 | | helmMod1Max || 10 | ||
|- | |- | ||
− | | shieldMod1Code || | + | | shieldMod1Code || to Dexterity |
| shieldMod1Min || 10 | | shieldMod1Min || 10 | ||
| shieldMod1Max || 10 | | shieldMod1Max || 10 | ||
Line 442: | Line 442: | ||
| nummods || 1 | | nummods || 1 | ||
|- | |- | ||
− | | weaponMod1Code || | + | | weaponMod1Code || to Strength |
| weaponMod1Min || 10 | | weaponMod1Min || 10 | ||
| weaponMod1Max || 10 | | weaponMod1Max || 10 | ||
|- | |- | ||
− | | helmMod1Code || | + | | helmMod1Code || to Strength |
| helmMod1Min || 10 | | helmMod1Min || 10 | ||
| helmMod1Max || 10 | | helmMod1Max || 10 | ||
|- | |- | ||
− | | shieldMod1Code || | + | | shieldMod1Code || to Strength |
| shieldMod1Min || 10 | | shieldMod1Min || 10 | ||
| shieldMod1Max || 10 | | shieldMod1Max || 10 | ||
Line 465: | Line 465: | ||
| nummods || 1 | | nummods || 1 | ||
|- | |- | ||
− | | weaponMod1Code || | + | | weaponMod1Code || Extra Gold from Monsters |
| weaponMod1Min || 75 | | weaponMod1Min || 75 | ||
| weaponMod1Max || 75 | | weaponMod1Max || 75 | ||
|- | |- | ||
− | | helmMod1Code || | + | | helmMod1Code || Extra Gold from Monsters |
| helmMod1Min || 50 | | helmMod1Min || 50 | ||
| helmMod1Max || 50 | | helmMod1Max || 50 | ||
|- | |- | ||
− | | shieldMod1Code || | + | | shieldMod1Code || Extra Gold from Monsters |
| shieldMod1Min || 50 | | shieldMod1Min || 50 | ||
| shieldMod1Max || 50 | | shieldMod1Max || 50 | ||
Line 488: | Line 488: | ||
| nummods || 1 | | nummods || 1 | ||
|- | |- | ||
− | | weaponMod1Code || | + | | weaponMod1Code || to Attack Rating against Demons |
| weaponMod1Min || 100 | | weaponMod1Min || 100 | ||
| weaponMod1Max || 100 | | weaponMod1Max || 100 | ||
|- | |- | ||
− | | weaponMod2Code || | + | | weaponMod2Code || Damage to Demons |
| weaponMod2Min || 75 | | weaponMod2Min || 75 | ||
| weaponMod2Max || 75 | | weaponMod2Max || 75 | ||
|- | |- | ||
− | | helmMod1Code || | + | | helmMod1Code || Enhanced Defense |
| helmMod1Min || 30 | | helmMod1Min || 30 | ||
| helmMod1Max || 30 | | helmMod1Max || 30 | ||
|- | |- | ||
− | | shieldMod1Code || | + | | shieldMod1Code || Enhanced Defense |
| shieldMod1Min || 30 | | shieldMod1Min || 30 | ||
| shieldMod1Max || 30 | | shieldMod1Max || 30 | ||
Line 515: | Line 515: | ||
| nummods || 1 | | nummods || 1 | ||
|- | |- | ||
− | | weaponMod1Code || | + | | weaponMod1Code || Chance of Open Wounds |
| weaponMod1Min || 25 | | weaponMod1Min || 25 | ||
| weaponMod1Max || 25 | | weaponMod1Max || 25 | ||
|- | |- | ||
− | | helmMod1Code || | + | | helmMod1Code || Fire Resist, Lightning Resist, Cold Resist, Poison Resist |
| helmMod1Min || 15 | | helmMod1Min || 15 | ||
| helmMod1Max || 15 | | helmMod1Max || 15 | ||
|- | |- | ||
− | | shieldMod1Code || | + | | shieldMod1Code || Fire Resist, Lightning Resist, Cold Resist, Poison Resist |
| shieldMod1Min || 22 | | shieldMod1Min || 22 | ||
| shieldMod1Max || 22 | | shieldMod1Max || 22 | ||
Line 538: | Line 538: | ||
| nummods || 1 | | nummods || 1 | ||
|- | |- | ||
− | | weaponMod1Code || | + | | weaponMod1Code || Prevent Monster Heal |
| weaponMod1Min || 1 | | weaponMod1Min || 1 | ||
| weaponMod1Max || 1 | | weaponMod1Max || 1 | ||
|- | |- | ||
− | | helmMod1Code || | + | | helmMod1Code || Magic Damage Reduced by |
| helmMod1Min || 7 | | helmMod1Min || 7 | ||
| helmMod1Max || 7 | | helmMod1Max || 7 | ||
|- | |- | ||
− | | shieldMod1Code || | + | | shieldMod1Code || Magic Damage Reduced by |
| shieldMod1Min || 7 | | shieldMod1Min || 7 | ||
| shieldMod1Max || 7 | | shieldMod1Max || 7 | ||
Line 561: | Line 561: | ||
| nummods || 1 | | nummods || 1 | ||
|- | |- | ||
− | | weaponMod1Code || | + | | weaponMod1Code || Better Chance of Getting Magic Items |
| weaponMod1Min || 30 | | weaponMod1Min || 30 | ||
| weaponMod1Max || 30 | | weaponMod1Max || 30 | ||
|- | |- | ||
− | | helmMod1Code || | + | | helmMod1Code || Better Chance of Getting Magic Items |
| helmMod1Min || 25 | | helmMod1Min || 25 | ||
| helmMod1Max || 25 | | helmMod1Max || 25 | ||
|- | |- | ||
− | | shieldMod1Code || | + | | shieldMod1Code || Better Chance of Getting Magic Items |
| shieldMod1Min || 25 | | shieldMod1Min || 25 | ||
| shieldMod1Max || 25 | | shieldMod1Max || 25 | ||
Line 584: | Line 584: | ||
| nummods || 1 | | nummods || 1 | ||
|- | |- | ||
− | | weaponMod1Code || | + | | weaponMod1Code || Bonus to Attack Rating |
| weaponMod1Min || 20 | | weaponMod1Min || 20 | ||
| weaponMod1Max || 20 | | weaponMod1Max || 20 | ||
|- | |- | ||
− | | helmMod1Code || | + | | helmMod1Code || to Maximum Poison Resist |
| helmMod1Min || 5 | | helmMod1Min || 5 | ||
| helmMod1Max || 5 | | helmMod1Max || 5 | ||
|- | |- | ||
− | | shieldMod1Code || | + | | shieldMod1Code || to Maximum Poison Resist |
| shieldMod1Min || 5 | | shieldMod1Min || 5 | ||
| shieldMod1Max || 5 | | shieldMod1Max || 5 | ||
Line 607: | Line 607: | ||
| nummods || 1 | | nummods || 1 | ||
|- | |- | ||
− | | weaponMod1Code || | + | | weaponMod1Code || Mana stolen per hit |
| weaponMod1Min || 7 | | weaponMod1Min || 7 | ||
| weaponMod1Max || 7 | | weaponMod1Max || 7 | ||
|- | |- | ||
− | | helmMod1Code || | + | | helmMod1Code || to Maximum Fire Resist |
| helmMod1Min || 5 | | helmMod1Min || 5 | ||
| helmMod1Max || 5 | | helmMod1Max || 5 | ||
|- | |- | ||
− | | shieldMod1Code || | + | | shieldMod1Code || to Maximum Fire Resist |
| shieldMod1Min || 5 | | shieldMod1Min || 5 | ||
| shieldMod1Max || 5 | | shieldMod1Max || 5 | ||
Line 634: | Line 634: | ||
| weaponMod1Max || 50 | | weaponMod1Max || 50 | ||
|- | |- | ||
− | | helmMod1Code || | + | | helmMod1Code || to Maximum Cold Resist |
| helmMod1Min || 5 | | helmMod1Min || 5 | ||
| helmMod1Max || 5 | | helmMod1Max || 5 | ||
|- | |- | ||
− | | shieldMod1Code || | + | | shieldMod1Code || to Maximum Cold Resist |
| shieldMod1Min || 5 | | shieldMod1Min || 5 | ||
| shieldMod1Max || 5 | | shieldMod1Max || 5 | ||
Line 653: | Line 653: | ||
| nummods || 1 | | nummods || 1 | ||
|- | |- | ||
− | | weaponMod1Code || | + | | weaponMod1Code || Deadly Strike |
| weaponMod1Min || 20 | | weaponMod1Min || 20 | ||
| weaponMod1Max || 20 | | weaponMod1Max || 20 | ||
|- | |- | ||
− | | helmMod1Code || | + | | helmMod1Code || to Maximum Lightning Resist |
| helmMod1Min || 5 | | helmMod1Min || 5 | ||
| helmMod1Max || 5 | | helmMod1Max || 5 | ||
|- | |- | ||
− | | shieldMod1Code || | + | | shieldMod1Code || to Maximum Lightning Resist |
| shieldMod1Min || 5 | | shieldMod1Min || 5 | ||
| shieldMod1Max || 5 | | shieldMod1Max || 5 | ||
Line 676: | Line 676: | ||
| nummods || 1 | | nummods || 1 | ||
|- | |- | ||
− | | weaponMod1Code || | + | | weaponMod1Code || Hit Blinds Target |
| weaponMod1Min || 1 | | weaponMod1Min || 1 | ||
| weaponMod1Max || 1 | | weaponMod1Max || 1 | ||
|- | |- | ||
− | | helmMod1Code || | + | | helmMod1Code || Increase Maximum Mana |
| helmMod1Min || 5 | | helmMod1Min || 5 | ||
| helmMod1Max || 5 | | helmMod1Max || 5 | ||
|- | |- | ||
− | | shieldMod1Code || | + | | shieldMod1Code || to Mana |
| shieldMod1Min || 50 | | shieldMod1Min || 50 | ||
| shieldMod1Max || 50 | | shieldMod1Max || 50 | ||
Line 699: | Line 699: | ||
| nummods || 1 | | nummods || 1 | ||
|- | |- | ||
− | | weaponMod1Code || | + | | weaponMod1Code || Chance of Crushing Blow |
| weaponMod1Min || 20 | | weaponMod1Min || 20 | ||
| weaponMod1Max || 20 | | weaponMod1Max || 20 | ||
|- | |- | ||
− | | helmMod1Code || | + | | helmMod1Code || Damage Reduced by |
| helmMod1Min || 8 | | helmMod1Min || 8 | ||
| helmMod1Max || 8 | | helmMod1Max || 8 | ||
|- | |- | ||
− | | shieldMod1Code || | + | | shieldMod1Code || Damage Reduced by |
| shieldMod1Min || 8 | | shieldMod1Min || 8 | ||
| shieldMod1Max || 8 | | shieldMod1Max || 8 | ||
Line 722: | Line 722: | ||
| nummods || 1 | | nummods || 1 | ||
|- | |- | ||
− | | weaponMod1Code || | + | | weaponMod1Code || Ignore Target's Defense |
| weaponMod1Min || 1 | | weaponMod1Min || 1 | ||
| weaponMod1Max || 1 | | weaponMod1Max || 1 | ||
|- | |- | ||
− | | helmMod1Code || | + | | helmMod1Code || Increase Maximum Life |
| helmMod1Min || 5 | | helmMod1Min || 5 | ||
| helmMod1Max || 5 | | helmMod1Max || 5 | ||
|- | |- | ||
− | | shieldMod1Code || | + | | shieldMod1Code || to Life |
| shieldMod1Min || 50 | | shieldMod1Min || 50 | ||
| shieldMod1Max || 50 | | shieldMod1Max || 50 | ||
Line 745: | Line 745: | ||
| nummods || 1 | | nummods || 1 | ||
|- | |- | ||
− | | weaponMod1Code || | + | | weaponMod1Code || Freezes target |
| weaponMod1Min || 3 | | weaponMod1Min || 3 | ||
| weaponMod1Max || 3 | | weaponMod1Max || 3 | ||
|- | |- | ||
− | | helmMod1Code || | + | | helmMod1Code || Cannot Be Frozen |
| helmMod1Min || 1 | | helmMod1Min || 1 | ||
| helmMod1Max || 1 | | helmMod1Max || 1 | ||
|- | |- | ||
− | | shieldMod1Code || | + | | shieldMod1Code || Cannot Be Frozen |
| shieldMod1Min || 1 | | shieldMod1Min || 1 | ||
| shieldMod1Max || 1 | | shieldMod1Max || 1 |
Revision as of 01:48, 24 August 2008
El Rune
letter | El | ||||
transform | 18 | ||||
code | r01 | ||||
nummods | 1 | ||||
weaponMod1Code | to Light Radius | weaponMod1Min | 1 | weaponMod1Max | 1 |
weaponMod2Code | to Attack Rating | weaponMod2Min | 50 | weaponMod2Max | 50 |
helmMod1Code | to Light Radius | helmMod1Min | 1 | helmMod1Max | 1 |
helmMod2Code | Defense | helmMod2Min | 15 | helmMod2Max | 15 |
shieldMod1Code | to Light Radius | shieldMod1Min | 1 | shieldMod1Max | 1 |
shieldMod2Code | Defense | shieldMod2Min | 15 | shieldMod2Max | 15 |
Eld Rune
letter | Eld | ||||
transform | 18 | ||||
code | r02 | ||||
nummods | 1 | ||||
weaponMod1Code | to Attack Rating against Undead | weaponMod1Min | 50 | weaponMod1Max | 50 |
weaponMod2Code | Damage to Undead | weaponMod2Min | 75 | weaponMod2Max | 75 |
helmMod1Code | Slower Stamina Drain | helmMod1Min | 15 | helmMod1Max | 15 |
shieldMod1Code | Increased Chance of Blocking | shieldMod1Min | 7 | shieldMod1Max | 7 |
Tir Rune
letter | Tir | ||||
transform | 18 | ||||
code | r03 | ||||
nummods | 1 | ||||
weaponMod1Code | to Mana after each Kill | weaponMod1Min | 2 | weaponMod1Max | 2 |
helmMod1Code | to Mana after each Kill | helmMod1Min | 2 | helmMod1Max | 2 |
shieldMod1Code | to Mana after each Kill | shieldMod1Min | 2 | shieldMod1Max | 2 |
Nef Rune
letter | Nef | ||||
transform | 18 | ||||
code | r04 | ||||
nummods | 1 | ||||
weaponMod1Code | Knockback | weaponMod1Min | 1 | weaponMod1Max | 1 |
helmMod1Code | Defense vs. Missile | helmMod1Min | 30 | helmMod1Max | 30 |
shieldMod1Code | Defense vs. Missile | shieldMod1Min | 30 | shieldMod1Max | 30 |
Eth Rune
letter | Eth | ||||
transform | 18 | ||||
code | r05 | ||||
nummods | 1 | ||||
weaponMod1Code | Target Defense | weaponMod1Min | 25 | weaponMod1Max | 25 |
helmMod1Code | Regenerate Mana | helmMod1Min | 15 | helmMod1Max | 15 |
shieldMod1Code | Regenerate Mana | shieldMod1Min | 15 | shieldMod1Max | 15 |
Ith Rune
letter | Ith | ||||
transform | 18 | ||||
code | r06 | ||||
nummods | 1 | ||||
weaponMod1Code | dmg-max | weaponMod1Min | 9 | weaponMod1Max | 9 |
helmMod1Code | Damage Taken Goes To Mana | helmMod1Min | 15 | helmMod1Max | 15 |
shieldMod1Code | Damage Taken Goes To Mana | shieldMod1Min | 15 | shieldMod1Max | 15 |
Tal Rune
letter | Tal | ||||||
transform | 18 | ||||||
code | r07 | ||||||
nummods | 1 | ||||||
weaponMod1Code | to Minimum Poison Damage, to Maximum Poison Damage, | weaponMod1Param | 125 | weaponMod1Min | 154 | weaponMod1Max | 154 |
helmMod1Code | Poison Resist | helmMod1Min | 30 | helmMod1Max | 30 | ||
shieldMod1Code | Poison Resist | shieldMod1Min | 35 | shieldMod1Max | 35 |
Ral Rune
letter | Ral | ||||
transform | 18 | ||||
code | r08 | ||||
nummods | 1 | ||||
weaponMod1Code | to Minimum Fire Damage, to Maximum Fire Damage | weaponMod1Min | 5 | weaponMod1Max | 30 |
helmMod1Code | Fire Resist | helmMod1Min | 30 | helmMod1Max | 30 |
shieldMod1Code | Fire Resist | shieldMod1Min | 35 | shieldMod1Max | 35 |
Ort Rune
letter | Ort | ||||
transform | 18 | ||||
code | r09 | ||||
nummods | 1 | ||||
weaponMod1Code | to Minimum Lightning Damage, to Maximum Lightning Damage | weaponMod1Min | 1 | weaponMod1Max | 50 |
helmMod1Code | Lightning Resist | helmMod1Min | 30 | helmMod1Max | 30 |
shieldMod1Code | Lightning Resist | shieldMod1Min | 35 | shieldMod1Max | 35 |
Thul Rune
letter | Thul | ||||||
transform | 18 | ||||||
code | r10 | ||||||
nummods | 1 | ||||||
weaponMod1Code | to Minimum Cold Damage, to Maximum Cold Damage, | weaponMod1Param | 75 | weaponMod1Min | 3 | weaponMod1Max | 14 |
helmMod1Code | Cold Resist | helmMod1Min | 30 | helmMod1Max | 30 | ||
shieldMod1Code | Cold Resist | shieldMod1Min | 35 | shieldMod1Max | 35 |
Amn Rune
letter | Amn | ||||
transform | 18 | ||||
code | r11 | ||||
nummods | 1 | ||||
weaponMod1Code | Life stolen per hit | weaponMod1Min | 7 | weaponMod1Max | 7 |
helmMod1Code | Attacker Takes Damage of | helmMod1Min | 14 | helmMod1Max | 14 |
shieldMod1Code | Attacker Takes Damage of | shieldMod1Min | 14 | shieldMod1Max | 14 |
Sol Rune
letter | Sol | ||||
transform | 18 | ||||
code | r12 | ||||
nummods | 1 | ||||
weaponMod1Code | dmg-min | weaponMod1Min | 9 | weaponMod1Max | 9 |
helmMod1Code | Damage Reduced by | helmMod1Min | 7 | helmMod1Max | 7 |
shieldMod1Code | Damage Reduced by | shieldMod1Min | 7 | shieldMod1Max | 7 |
Shael Rune
letter | Shael | ||||
transform | 18 | ||||
code | r13 | ||||
nummods | 1 | ||||
weaponMod1Code | Increased Attack Speed | weaponMod1Min | 20 | weaponMod1Max | 20 |
helmMod1Code | Faster Hit Recovery | helmMod1Min | 20 | helmMod1Max | 20 |
shieldMod1Code | Faster Block Rate | shieldMod1Min | 20 | shieldMod1Max | 20 |
Dol Rune
letter | Dol | ||||
transform | 18 | ||||
code | r14 | ||||
nummods | 1 | ||||
weaponMod1Code | Hit Causes Monster to Flee | weaponMod1Min | 32 | weaponMod1Max | 32 |
helmMod1Code | Replenish Life | helmMod1Min | 7 | helmMod1Max | 7 |
shieldMod1Code | Replenish Life | shieldMod1Min | 7 | shieldMod1Max | 7 |
Hel Rune
letter | Hel | ||||
transform | 18 | ||||
code | r15 | ||||
nummods | 1 | ||||
weaponMod1Code | Requirements | weaponMod1Min | -20 | weaponMod1Max | -20 |
helmMod1Code | Requirements | helmMod1Min | -15 | helmMod1Max | -15 |
shieldMod1Code | Requirements | shieldMod1Min | -15 | shieldMod1Max | -15 |
Io Rune
letter | Io | ||||
transform | 18 | ||||
code | r16 | ||||
nummods | 1 | ||||
weaponMod1Code | to Vitality | weaponMod1Min | 10 | weaponMod1Max | 10 |
helmMod1Code | to Vitality | helmMod1Min | 10 | helmMod1Max | 10 |
shieldMod1Code | to Vitality | shieldMod1Min | 10 | shieldMod1Max | 10 |
Lum Rune
letter | Lum | ||||
transform | 18 | ||||
code | r17 | ||||
nummods | 1 | ||||
weaponMod1Code | to Energy | weaponMod1Min | 10 | weaponMod1Max | 10 |
helmMod1Code | to Energy | helmMod1Min | 10 | helmMod1Max | 10 |
shieldMod1Code | to Energy | shieldMod1Min | 10 | shieldMod1Max | 10 |
Ko Rune
letter | Ko | ||||
transform | 18 | ||||
code | r18 | ||||
nummods | 1 | ||||
weaponMod1Code | to Dexterity | weaponMod1Min | 10 | weaponMod1Max | 10 |
helmMod1Code | to Dexterity | helmMod1Min | 10 | helmMod1Max | 10 |
shieldMod1Code | to Dexterity | shieldMod1Min | 10 | shieldMod1Max | 10 |
Fal Rune
letter | Fal | ||||
transform | 18 | ||||
code | r19 | ||||
nummods | 1 | ||||
weaponMod1Code | to Strength | weaponMod1Min | 10 | weaponMod1Max | 10 |
helmMod1Code | to Strength | helmMod1Min | 10 | helmMod1Max | 10 |
shieldMod1Code | to Strength | shieldMod1Min | 10 | shieldMod1Max | 10 |
Lem Rune
letter | Lem | ||||
transform | 18 | ||||
code | r20 | ||||
nummods | 1 | ||||
weaponMod1Code | Extra Gold from Monsters | weaponMod1Min | 75 | weaponMod1Max | 75 |
helmMod1Code | Extra Gold from Monsters | helmMod1Min | 50 | helmMod1Max | 50 |
shieldMod1Code | Extra Gold from Monsters | shieldMod1Min | 50 | shieldMod1Max | 50 |
Pul Rune
letter | Pul | ||||
transform | 18 | ||||
code | r21 | ||||
nummods | 1 | ||||
weaponMod1Code | to Attack Rating against Demons | weaponMod1Min | 100 | weaponMod1Max | 100 |
weaponMod2Code | Damage to Demons | weaponMod2Min | 75 | weaponMod2Max | 75 |
helmMod1Code | Enhanced Defense | helmMod1Min | 30 | helmMod1Max | 30 |
shieldMod1Code | Enhanced Defense | shieldMod1Min | 30 | shieldMod1Max | 30 |
Um Rune
letter | Um | ||||
transform | 18 | ||||
code | r22 | ||||
nummods | 1 | ||||
weaponMod1Code | Chance of Open Wounds | weaponMod1Min | 25 | weaponMod1Max | 25 |
helmMod1Code | Fire Resist, Lightning Resist, Cold Resist, Poison Resist | helmMod1Min | 15 | helmMod1Max | 15 |
shieldMod1Code | Fire Resist, Lightning Resist, Cold Resist, Poison Resist | shieldMod1Min | 22 | shieldMod1Max | 22 |
Mal Rune
letter | Mal | ||||
transform | 18 | ||||
code | r23 | ||||
nummods | 1 | ||||
weaponMod1Code | Prevent Monster Heal | weaponMod1Min | 1 | weaponMod1Max | 1 |
helmMod1Code | Magic Damage Reduced by | helmMod1Min | 7 | helmMod1Max | 7 |
shieldMod1Code | Magic Damage Reduced by | shieldMod1Min | 7 | shieldMod1Max | 7 |
Ist Rune
letter | Ist | ||||
transform | 18 | ||||
code | r24 | ||||
nummods | 1 | ||||
weaponMod1Code | Better Chance of Getting Magic Items | weaponMod1Min | 30 | weaponMod1Max | 30 |
helmMod1Code | Better Chance of Getting Magic Items | helmMod1Min | 25 | helmMod1Max | 25 |
shieldMod1Code | Better Chance of Getting Magic Items | shieldMod1Min | 25 | shieldMod1Max | 25 |
Gul Rune
letter | Gul | ||||
transform | 18 | ||||
code | r25 | ||||
nummods | 1 | ||||
weaponMod1Code | Bonus to Attack Rating | weaponMod1Min | 20 | weaponMod1Max | 20 |
helmMod1Code | to Maximum Poison Resist | helmMod1Min | 5 | helmMod1Max | 5 |
shieldMod1Code | to Maximum Poison Resist | shieldMod1Min | 5 | shieldMod1Max | 5 |
Vex Rune
letter | Vex | ||||
transform | 18 | ||||
code | r26 | ||||
nummods | 1 | ||||
weaponMod1Code | Mana stolen per hit | weaponMod1Min | 7 | weaponMod1Max | 7 |
helmMod1Code | to Maximum Fire Resist | helmMod1Min | 5 | helmMod1Max | 5 |
shieldMod1Code | to Maximum Fire Resist | shieldMod1Min | 5 | shieldMod1Max | 5 |
Ohm Rune
letter | Ohm | ||||
transform | 18 | ||||
code | r27 | ||||
nummods | 1 | ||||
weaponMod1Code | dmg% | weaponMod1Min | 50 | weaponMod1Max | 50 |
helmMod1Code | to Maximum Cold Resist | helmMod1Min | 5 | helmMod1Max | 5 |
shieldMod1Code | to Maximum Cold Resist | shieldMod1Min | 5 | shieldMod1Max | 5 |
Lo Rune
letter | Lo | ||||
transform | 18 | ||||
code | r28 | ||||
nummods | 1 | ||||
weaponMod1Code | Deadly Strike | weaponMod1Min | 20 | weaponMod1Max | 20 |
helmMod1Code | to Maximum Lightning Resist | helmMod1Min | 5 | helmMod1Max | 5 |
shieldMod1Code | to Maximum Lightning Resist | shieldMod1Min | 5 | shieldMod1Max | 5 |
Sur Rune
letter | Sur | ||||
transform | 18 | ||||
code | r29 | ||||
nummods | 1 | ||||
weaponMod1Code | Hit Blinds Target | weaponMod1Min | 1 | weaponMod1Max | 1 |
helmMod1Code | Increase Maximum Mana | helmMod1Min | 5 | helmMod1Max | 5 |
shieldMod1Code | to Mana | shieldMod1Min | 50 | shieldMod1Max | 50 |
Ber Rune
letter | Ber | ||||
transform | 18 | ||||
code | r30 | ||||
nummods | 1 | ||||
weaponMod1Code | Chance of Crushing Blow | weaponMod1Min | 20 | weaponMod1Max | 20 |
helmMod1Code | Damage Reduced by | helmMod1Min | 8 | helmMod1Max | 8 |
shieldMod1Code | Damage Reduced by | shieldMod1Min | 8 | shieldMod1Max | 8 |
Jah Rune
letter | Jah | ||||
transform | 18 | ||||
code | r31 | ||||
nummods | 1 | ||||
weaponMod1Code | Ignore Target's Defense | weaponMod1Min | 1 | weaponMod1Max | 1 |
helmMod1Code | Increase Maximum Life | helmMod1Min | 5 | helmMod1Max | 5 |
shieldMod1Code | to Life | shieldMod1Min | 50 | shieldMod1Max | 50 |
Cham Rune
letter | Cham | ||||
transform | 18 | ||||
code | r32 | ||||
nummods | 1 | ||||
weaponMod1Code | Freezes target | weaponMod1Min | 3 | weaponMod1Max | 3 |
helmMod1Code | Cannot Be Frozen | helmMod1Min | 1 | helmMod1Max | 1 |
shieldMod1Code | Cannot Be Frozen | shieldMod1Min | 1 | shieldMod1Max | 1 |
Zod Rune
letter | Zod | ||||
transform | 18 | ||||
code | r33 | ||||
nummods | 1 | ||||
weaponMod1Code | indestruct | weaponMod1Min | 1 | weaponMod1Max | 1 |
helmMod1Code | indestruct | helmMod1Min | 1 | helmMod1Max | 1 |
shieldMod1Code | indestruct | shieldMod1Min | 1 | shieldMod1Max | 1 |