Difference between revisions of "Amazon attack speed"

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(Added instructions, comments, reference)
(Added IAS intro template, Strafe bug)
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{|cellpadding=0 cellspacing=0 style=text-align:left
+
{{IAS intro}}
|-valign=top
 
|width=120|
 
__ToC__
 
|
 
|width=10|
 
|
 
*Find Weapon Speed Modifier of your weapon and table for your attack and weapon.
 
 
 
 
 
'''Increased Attack Speed only'''
 
*Consult relevant WSM sub-column in IAS column to find target break-point.
 
 
 
 
 
'''{{EIAS|eias=ΔEIAS}}'''
 
*Consult ΔEIAS column to find target break-point, then apply relevant modifiers:
 
{|cellpadding=3 cellspacing=0 style=text-align:left
 
|width=10| ||Required ΔEIAS||= Target ΔEIAS - Skill ΔEIAS - chill - Slows Target + WSM
 
|-
 
| ||align=right|Skill ΔEIAS||= (Fanaticism + Holy Freeze + Decrepify)
 
|}
 
*Consult [[EIAS_Conversion|ΔEIAS conversion table]] to find corresponding IAS.
 
 
 
  
*For the slowest break-points, use TitanSeal's [http://diablo3.ingame.de/tips/calcs/speedcalc_titanseal/speedcalc_english.php Attack Speed Calculator].
 
|}
 
<br>
 
  
 
==WSM==
 
==WSM==
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==Normal Attack==
 
==Normal Attack==
 
*These break-points also apply to all Bow and Crossbow Skills except Strafe.
 
*These break-points also apply to all Bow and Crossbow Skills except Strafe.
*When Immolation Arrow is fired continuously, the interval between arrows is its delay (25 frames) plus Action Frame.
+
*When Immolation Arrow is fired continuously, the interval between arrows is its delay (25 frames) plus Action Frame. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=81346]
*Action Frame break-points were found experimentally. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=81346]
 
 
<br>
 
<br>
  
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==Strafe==
 
==Strafe==
{|cellpadding=0 cellspacing=0 style=text-align:left
+
Strafe always fires a volley consisting of at least two attacks, whose lengths are in the First and Last Frame sub-columns. The lengths of additional attacks are in the Follow-up Frame sub-column, from left to right.
!First
+
<br>
|width=10| ||Frame length of first attack
 
|-
 
!Follow-up
 
|width=10| ||Frame length of middle attacks
 
|-
 
!Last
 
|width=10| ||Frame length of last attack
 
|}
 
 
<br>
 
<br>
 
 
===Bow===
 
===Bow===
*{{Warn|text=BUG:}} 50 and 58 EIAS break-points only apply to the displayed animation: follow-up attacks actually continue to be 3 frames apart, and this interval is never reduced to 2 frames. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=77351]
+
*{{Warn|text=BUG:}} 50 and 58 &Delta;EIAS break-points only apply to the displayed animation for follow-up attacks: they actually continue to be 3 frames apart, and this interval is never reduced to 2 frames. When Strafe is fired continuously, the next volley begins when the animation of the previous one finishes, which reduces the number of actual attacks per volley. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=77351]
  
  
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|80||68||56||37
 
|80||68||56||37
 
|-valign=top
 
|-valign=top
!rowspan=2|{{Warn|text=4}}!!rowspan=2|{{Warn|text=2}}!!rowspan=2|{{Warn|text=2}}!!rowspan=2|{{Warn|text=2}}!!rowspan=2|{{Warn|text=2}}!!rowspan=2|{{Warn|text=2}}!!rowspan=2|{{Warn|text=2}}!!rowspan=2|{{Warn|text=2}}!!rowspan=2|{{Warn|text=2}}!!{{Warn|text=50}}
+
!rowspan=2|4!!rowspan=2|{{Warn|text=2}}!!rowspan=2|{{Warn|text=2}}!!rowspan=2|{{Warn|text=2}}!!rowspan=2|{{Warn|text=2}}!!rowspan=2|{{Warn|text=2}}!!rowspan=2|{{Warn|text=2}}!!rowspan=2|{{Warn|text=2}}!!rowspan=2|{{Warn|text=2}}!!{{EIAS|eias=50}}
|{{Warn|text=120}}||{{Warn|text=102}}||{{Warn|text=86}}||{{Warn|text=60}}
+
|120||102||86||60
 
|-
 
|-
!{{Warn|text=6}}!!{{Warn|text=58}}
+
!6!!{{EIAS|eias=58}}
|{{Warn|text=157}}||{{Warn|text=133}}||{{Warn|text=113}}||{{Warn|text=80}}
+
|157||133||113||80
 
|}
 
|}
 
<br>
 
<br>
  
 
===Crossbow===
 
===Crossbow===
 +
*{{Warn|text=BUG:}} 50+ &Delta;EIAS break-points only apply to the displayed animation for follow-up attacks: they actually continue to be 4 frames apart, and this interval is never reduced to 3 frames. When Strafe is fired continuously, the next volley begins when the animation of the previous one finishes, which reduces the number of actual attacks per volley. There are other break-points which only apply to the displayed animation rather than actual attacks as well. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=77351]
 +
*Due to 4 frame Next Delay, a crossbow with 5 frame follow-up attacks has the fastest attack rate when attacking a single target.
 +
 +
 
{|border=1 cellspacing=0 cellpadding=3 style=text-align:right
 
{|border=1 cellspacing=0 cellpadding=3 style=text-align:right
 
|-style=text-align:center valign=top
 
|-style=text-align:center valign=top
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|32||18||6||{{Empty}}||{{Empty}}
 
|32||18||6||{{Empty}}||{{Empty}}
 
|-valign=top
 
|-valign=top
!rowspan=2|5!!rowspan=2|{{EIAS|eias=4}}!!rowspan=2|5!!rowspan=2|{{EIAS|eias=4}}!!rowspan=2|5!!rowspan=2|{{EIAS|eias=4}}!!rowspan=2|5!!rowspan=2|{{EIAS|eias=4}}!!{{EIAS|eias=21}}
+
!rowspan=2|5!!rowspan=2|{{Warn|text=4}}!!rowspan=2|5!!rowspan=2|{{Warn|text=4}}!!rowspan=2|5!!rowspan=2|{{Warn|text=4}}!!rowspan=2|5!!rowspan=2|{{Warn|text=4}}!!{{Warn|text=21}}
|42||26||13||{{Empty}}||{{Empty}}
+
|{{Warn|text=42}}||{{Warn|text=26}}||{{Warn|text=13}}||{{Empty}}||{{Empty}}
 
|-
 
|-
 
!12!!{{EIAS|eias=24}}
 
!12!!{{EIAS|eias=24}}
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|105||75||52||7||{{Empty}}
 
|105||75||52||7||{{Empty}}
 
|-valign=top
 
|-valign=top
!rowspan=3|6!!rowspan=2|4!!rowspan=2|{{EIAS|eias=3}}||rowspan=2|4!!rowspan=2|{{EIAS|eias=3}}||rowspan=2|4!!rowspan=2|{{EIAS|eias=3}}||rowspan=2|4!!rowspan=2|{{EIAS|eias=3}}||{{EIAS|eias=50}}
+
!rowspan=3|6!!rowspan=2|4!!rowspan=2|{{Warn|text=3}}||rowspan=2|4!!rowspan=2|{{Warn|text=3}}||rowspan=2|4!!rowspan=2|{{Warn|text=3}}||rowspan=2|4!!rowspan=2|{{Warn|text=3}}||{{EIAS|eias=50}}
 
|120||86||60||11||
 
|120||86||60||11||
 
|-
 
|-
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|174||125||89||26||2
 
|174||125||89||26||2
 
|-
 
|-
!3!!3!!3!!3!!3!!3!!3!!3!!8!!{{EIAS|eias=67}}
+
!{{Warn|text=3}}!!{{Warn|text=3}}!!{{Warn|text=3}}!!{{Warn|text=3}}!!{{Warn|text=3}}!!{{Warn|text=3}}!!{{Warn|text=3}}!!{{Warn|text=3}}!!8!!{{EIAS|eias=67}}
 
|215||152||109||35||8
 
|215||152||109||35||8
 
|}
 
|}

Revision as of 20:13, 30 October 2009

  • Find Weapon Speed Modifier of your weapon, then the table for your attack and weapon.


Increased Attack Speed only

  • Consult relevant WSM sub-column in IAS column to find target break-point.


EIAS

  • Consult EIAS column to find target break-point, then apply relevant modifiers:
Required EIAS = Target EIAS - Skill EIAS - chill - Slows Target + WSM
Skill EIAS = (Fanaticism + Holy Freeze + Decrepify)



WSM

Weapon Speed Modifiers for all bows and crossbows are listed below.

Bow

WSM Normal Exceptional Elite
10
  • Long Battle Bow
  • Long War Bow
  • Reflex Bow
  • Large Siege Bow
  • Gothic Bow
  • Ceremonial Bow
  • Crusader Bow
  • Hydra Bow
  • Grand Matron Bow
5
  • Short Bow
  • Edge Bow
  • Spider Bow
0
  • Long Bow
  • Short Battle Bow
  • Short War Bow
  • Stag Bow
  • Cedar Bow
  • Short Siege Bow
  • Rune Bow
  • Ashwood Bow
  • Shadow Bow
  • Diamond Bow
  • Ward Bow
-10
  • Hunter's Bow
  • Composite Bow
  • Razor Bow
  • Double Bow
  • Blade Bow
  • Great Bow
  • Matriarchal Bow


Crossbow

WSM Normal Exceptional Elite
10
  • Heavy Crossbow
  • Ballista
  • Colossus Crossbow
0
  • Crossbow
  • Siege Crossbow
  • Gorgon Crossbow
-10
  • Light Crossbow
  • Arbalest
  • Pellet Bow
-40
  • Repeating Crossbow
-60
  • Cho-Ko-Nu
  • Demon Crossbow


Normal Attack

  • These break-points also apply to all Bow and Crossbow Skills except Strafe.
  • When Immolation Arrow is fired continuously, the interval between arrows is its delay (25 frames) plus Action Frame. [1]


Bow

Frames Template:EIAS IAS
Total Action 10 5 0 -10
15 7 Template:EIAS
14 Template:EIAS 5
13 6 Template:EIAS 11 6
12 Template:EIAS 22 15 9
11 Template:EIAS 35 27 20 8
5 Template:EIAS 42 34 26 13
10 Template:EIAS 56 46 37 22
9 Template:EIAS 89 75 63 42
4 Template:EIAS 120 102 86 60
8 Template:EIAS 147 125 105 75
7 Template:EIAS 292 240 200 142


Crossbow

Frames Template:EIAS IAS
Total Action 10 0 -10 -40 -60
22 11 Template:EIAS
10 Template:EIAS 2
21 Template:EIAS 3
20 Template:EIAS 7
19 9 Template:EIAS 11
18 Template:EIAS 19 7
17 Template:EIAS 27 14 3
8 Template:EIAS 29 15 4
16 Template:EIAS 37 22 9
15 Template:EIAS 50 32 18
7 Template:EIAS 58 39 23
14 Template:EIAS 70 48 30
13 Template:EIAS 95 68 46 4
6 Template:EIAS 120 86 60 11
12 Template:EIAS 138 99 70 16
11 Template:EIAS 215 152 109 35 8


Strafe

Strafe always fires a volley consisting of at least two attacks, whose lengths are in the First and Last Frame sub-columns. The lengths of additional attacks are in the Follow-up Frame sub-column, from left to right.

Bow

  • {{{}}} 50 and 58 ΔEIAS break-points only apply to the displayed animation for follow-up attacks: they actually continue to be 3 frames apart, and this interval is never reduced to 2 frames. When Strafe is fired continuously, the next volley begins when the animation of the previous one finishes, which reduces the number of actual attacks per volley. [2]


Frames/Attack Template:EIAS IAS
First Follow-up Last 10 5 0 -10
7 4 4 4 4 4 4 4 4 12 Template:EIAS
11 Template:EIAS 3
6 3 3 3 3 3 3 3 3 10 Template:EIAS 11 6
9 Template:EIAS 26 19 13 2
5 Template:EIAS 42 34 26 13
8 Template:EIAS 46 37 29 15
7 Template:EIAS 80 68 56 37
4 {{{}}} {{{}}} {{{}}} {{{}}} {{{}}} {{{}}} {{{}}} {{{}}} Template:EIAS 120 102 86 60
6 Template:EIAS 157 133 113 80


Crossbow

  • {{{}}} 50+ ΔEIAS break-points only apply to the displayed animation for follow-up attacks: they actually continue to be 4 frames apart, and this interval is never reduced to 3 frames. When Strafe is fired continuously, the next volley begins when the animation of the previous one finishes, which reduces the number of actual attacks per volley. There are other break-points which only apply to the displayed animation rather than actual attacks as well. [3]
  • Due to 4 frame Next Delay, a crossbow with 5 frame follow-up attacks has the fastest attack rate when attacking a single target.


Frames/Attack Template:EIAS IAS
First Follow-up Last 10 0 -10 -40 -60
11 6 6 6 6 6 6 6 6 17 Template:EIAS
10 Template:EIAS 2
16 Template:EIAS 6
9 5 5 5 5 5 5 5 5 15 Template:EIAS 11
14 Template:EIAS 22 9
Template:EIAS 5 5 5 5 5 5 5 Template:EIAS 27 14 3
8 5 5 5 5 5 5 5 5 Template:EIAS 29 15 4
13 Template:EIAS 32 18 6
5 {{{}}} 5 {{{}}} 5 {{{}}} 5 {{{}}} {{{}}} {{{}}} {{{}}} {{{}}}
12 Template:EIAS 48 30 16
4 4 4 4 4 4 4 4 11 Template:EIAS 50 32 18
7 12 Template:EIAS 58 39 23
11 Template:EIAS 70 48 30
Template:EIAS 4 4 4 4 4 4 4 Template:EIAS 95 68 46 4
10 Template:EIAS 105 75 52 7
6 4 {{{}}} 4 {{{}}} 4 {{{}}} 4 {{{}}} Template:EIAS 120 86 60 11
9 Template:EIAS 174 125 89 26 2
{{{}}} {{{}}} {{{}}} {{{}}} {{{}}} {{{}}} {{{}}} {{{}}} 8 Template:EIAS 215 152 109 35 8


References